feat: add display UI with splash screen, dashboard, and RSSI sparkline

Implement full SSD1306 OLED display support:
- Splash screen on boot (1.5s) with project name, version, board
- Dashboard showing radio state, config, counters, RSSI/SNR
- RSSI history sparkline (64-sample ring buffer, 2px-wide bars)
- DisplayOn/DisplayOff host commands routed via dedicated channel
- Pure render functions against generic DrawTarget (no hardware coupling)
- Display on/off control bypasses radio task entirely

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
swaitsandClaude Opus 4.6 committed 2026-03-29 20:42:54 -06:00
1 parent 7064110293
commit 3102fc747a
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//! Returns a number that represents the sign of `self`.
use super::F32;
impl F32 {
/// Returns a number that represents the sign of `self`.
///
/// * `1.0` if the number is positive, `+0.0` or `INFINITY`
/// * `-1.0` if the number is negative, `-0.0` or `NEG_INFINITY`
/// * `NAN` if the number is `NAN`
pub fn signum(self) -> Self {
if self.is_nan() {
Self::NAN
} else {
F32(1.0).copysign(self)
}
}
}
#[cfg(test)]
mod tests {
use super::F32;
#[test]
fn sanity_check() {
assert_eq!(F32::INFINITY.signum(), F32(1.0));
assert_eq!(F32(0.0).signum(), F32(1.0));
assert_eq!(F32(1.0).signum(), F32(1.0));
assert_eq!(F32::NEG_INFINITY.signum(), F32(-1.0));
assert_eq!(F32(-0.0).signum(), F32(-1.0));
assert_eq!(F32(-1.0).signum(), F32(-1.0));
}
}