feat: add display UI with splash screen, dashboard, and RSSI sparkline
Implement full SSD1306 OLED display support: - Splash screen on boot (1.5s) with project name, version, board - Dashboard showing radio state, config, counters, RSSI/SNR - RSSI history sparkline (64-sample ring buffer, 2px-wide bars) - DisplayOn/DisplayOff host commands routed via dedicated channel - Pure render functions against generic DrawTarget (no hardware coupling) - Display on/off control bypasses radio task entirely Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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#[doc = r"Register block"]
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#[repr(C)]
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pub struct PSEL {
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#[doc = "0x00 - Pin select for LED signal"]
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pub led: LED,
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#[doc = "0x04 - Pin select for A signal"]
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pub a: A,
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#[doc = "0x08 - Pin select for B signal"]
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pub b: B,
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}
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#[doc = "LED (rw) register accessor: an alias for `Reg<LED_SPEC>`"]
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pub type LED = crate::Reg<led::LED_SPEC>;
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#[doc = "Pin select for LED signal"]
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pub mod led;
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#[doc = "A (rw) register accessor: an alias for `Reg<A_SPEC>`"]
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pub type A = crate::Reg<a::A_SPEC>;
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#[doc = "Pin select for A signal"]
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pub mod a;
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#[doc = "B (rw) register accessor: an alias for `Reg<B_SPEC>`"]
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pub type B = crate::Reg<b::B_SPEC>;
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#[doc = "Pin select for B signal"]
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pub mod b;
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