feat: add display UI with splash screen, dashboard, and RSSI sparkline

Implement full SSD1306 OLED display support:
- Splash screen on boot (1.5s) with project name, version, board
- Dashboard showing radio state, config, counters, RSSI/SNR
- RSSI history sparkline (64-sample ring buffer, 2px-wide bars)
- DisplayOn/DisplayOff host commands routed via dedicated channel
- Pure render functions against generic DrawTarget (no hardware coupling)
- Display on/off control bypasses radio task entirely

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
swaitsandClaude Opus 4.6 committed 2026-03-29 20:42:54 -06:00
1 parent 7064110293
commit 3102fc747a
17624 files changed
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use std::mem::size_of;
use once_cell::sync::OnceCell;
const N_THREADS: usize = 32;
const N_ROUNDS: usize = 100_000_000;
static CELL: OnceCell<usize> = OnceCell::new();
fn main() {
let start = std::time::Instant::now();
let threads =
(0..N_THREADS).map(|i| std::thread::spawn(move || thread_main(i))).collect::<Vec<_>>();
for thread in threads {
thread.join().unwrap();
}
println!("{:?}", start.elapsed());
println!("size_of::<OnceCell<()>>() = {:?}", size_of::<OnceCell<()>>());
println!("size_of::<OnceCell<bool>>() = {:?}", size_of::<OnceCell<bool>>());
println!("size_of::<OnceCell<u32>>() = {:?}", size_of::<OnceCell<u32>>());
}
fn thread_main(i: usize) {
for _ in 0..N_ROUNDS {
let &value = CELL.get_or_init(|| i);
assert!(value < N_THREADS)
}
}