feat: add display UI with splash screen, dashboard, and RSSI sparkline
Implement full SSD1306 OLED display support: - Splash screen on boot (1.5s) with project name, version, board - Dashboard showing radio state, config, counters, RSSI/SNR - RSSI history sparkline (64-sample ring buffer, 2px-wide bars) - DisplayOn/DisplayOff host commands routed via dedicated channel - Pure render functions against generic DrawTarget (no hardware coupling) - Display on/off control bypasses radio task entirely Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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/// Insert a new value into a bitfield
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///
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/// `value` is masked to `width` bits and inserted into `orig`.`
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#[inline]
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pub fn bf_insert(orig: usize, bit: usize, width: usize, value: usize) -> usize {
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let mask = (1 << width) - 1;
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orig & !(mask << bit) | ((value & mask) << bit)
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}
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/// Extract a value from a bitfield
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///
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/// Extracts `width` bits from bit offset `bit` and returns it shifted to bit 0.s
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#[inline]
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pub fn bf_extract(orig: usize, bit: usize, width: usize) -> usize {
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let mask = (1 << width) - 1;
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(orig >> bit) & mask
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}
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