feat: add display UI with splash screen, dashboard, and RSSI sparkline
Implement full SSD1306 OLED display support: - Splash screen on boot (1.5s) with project name, version, board - Dashboard showing radio state, config, counters, RSSI/SNR - RSSI history sparkline (64-sample ring buffer, 2px-wide bars) - DisplayOn/DisplayOff host commands routed via dedicated channel - Pure render functions against generic DrawTarget (no hardware coupling) - Display on/off control bypasses radio task entirely Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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//! Synchronization primitives for lazy evaluation.
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//!
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//! Implementation adapted from the `SyncLazy` type of the standard library. See:
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//! <https://doc.rust-lang.org/std/lazy/struct.SyncLazy.html>
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use crate::{once::Once, RelaxStrategy, Spin};
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use core::{cell::Cell, fmt, ops::Deref};
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/// A value which is initialized on the first access.
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///
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/// This type is a thread-safe `Lazy`, and can be used in statics.
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///
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/// # Examples
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///
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/// ```
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/// use std::collections::HashMap;
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/// use spin::Lazy;
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///
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/// static HASHMAP: Lazy<HashMap<i32, String>> = Lazy::new(|| {
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/// println!("initializing");
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/// let mut m = HashMap::new();
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/// m.insert(13, "Spica".to_string());
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/// m.insert(74, "Hoyten".to_string());
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/// m
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/// });
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///
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/// fn main() {
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/// println!("ready");
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/// std::thread::spawn(|| {
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/// println!("{:?}", HASHMAP.get(&13));
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/// }).join().unwrap();
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/// println!("{:?}", HASHMAP.get(&74));
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///
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/// // Prints:
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/// // ready
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/// // initializing
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/// // Some("Spica")
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/// // Some("Hoyten")
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/// }
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/// ```
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pub struct Lazy<T, F = fn() -> T, R = Spin> {
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cell: Once<T, R>,
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init: Cell<Option<F>>,
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}
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impl<T: fmt::Debug, F, R> fmt::Debug for Lazy<T, F, R> {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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f.debug_struct("Lazy")
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.field("cell", &self.cell)
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.field("init", &"..")
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.finish()
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}
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}
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// We never create a `&F` from a `&Lazy<T, F>` so it is fine
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// to not impl `Sync` for `F`
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// we do create a `&mut Option<F>` in `force`, but this is
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// properly synchronized, so it only happens once
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// so it also does not contribute to this impl.
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unsafe impl<T, F: Send> Sync for Lazy<T, F> where Once<T>: Sync {}
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// auto-derived `Send` impl is OK.
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impl<T, F, R> Lazy<T, F, R> {
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/// Creates a new lazy value with the given initializing
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/// function.
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pub const fn new(f: F) -> Self {
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Self {
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cell: Once::new(),
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init: Cell::new(Some(f)),
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}
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}
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/// Retrieves a mutable pointer to the inner data.
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///
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/// This is especially useful when interfacing with low level code or FFI where the caller
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/// explicitly knows that it has exclusive access to the inner data. Note that reading from
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/// this pointer is UB until initialized or directly written to.
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pub fn as_mut_ptr(&self) -> *mut T {
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self.cell.as_mut_ptr()
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}
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}
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impl<T, F: FnOnce() -> T, R: RelaxStrategy> Lazy<T, F, R> {
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/// Forces the evaluation of this lazy value and
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/// returns a reference to result. This is equivalent
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/// to the `Deref` impl, but is explicit.
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///
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/// # Examples
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///
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/// ```
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/// use spin::Lazy;
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///
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/// let lazy = Lazy::new(|| 92);
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///
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/// assert_eq!(Lazy::force(&lazy), &92);
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/// assert_eq!(&*lazy, &92);
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/// ```
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pub fn force(this: &Self) -> &T {
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this.cell.call_once(|| match this.init.take() {
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Some(f) => f(),
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None => panic!("Lazy instance has previously been poisoned"),
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})
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}
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}
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impl<T, F: FnOnce() -> T, R: RelaxStrategy> Deref for Lazy<T, F, R> {
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type Target = T;
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fn deref(&self) -> &T {
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Self::force(self)
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}
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}
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impl<T: Default, R> Default for Lazy<T, fn() -> T, R> {
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/// Creates a new lazy value using `Default` as the initializing function.
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fn default() -> Self {
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Self::new(T::default)
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}
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}
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