feat: add display UI with splash screen, dashboard, and RSSI sparkline
Implement full SSD1306 OLED display support: - Splash screen on boot (1.5s) with project name, version, board - Dashboard showing radio state, config, counters, RSSI/SNR - RSSI history sparkline (64-sample ring buffer, 2px-wide bars) - DisplayOn/DisplayOff host commands routed via dedicated channel - Pure render functions against generic DrawTarget (no hardware coupling) - Display on/off control bypasses radio task entirely Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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macro_rules! should_parse {
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($name:ident, { $($in:tt)* }) => {
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#[test]
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fn $name() {
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// Make sure we can parse the file!
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syn::parse_file(stringify!($($in)*)).unwrap();
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}
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}
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}
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should_parse!(generic_associated_type, {
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impl Foo {
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type Item = &'a i32;
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fn foo<'a>(&'a self) -> Self::Item<'a> {}
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}
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});
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#[rustfmt::skip]
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should_parse!(const_generics_use, {
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type X = Foo<5>;
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type Y = Foo<"foo">;
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type Z = Foo<X>;
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type W = Foo<{ X + 10 }>;
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});
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should_parse!(trailing_plus_type, {
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type A = Box<Foo>;
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type A = Box<Foo + 'a>;
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type A = Box<'a + Foo>;
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});
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should_parse!(generic_associated_type_where, {
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trait Foo {
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type Item;
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fn foo<T>(&self, t: T) -> Self::Item<T>;
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}
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});
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should_parse!(match_with_block_expr, {
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fn main() {
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match false {
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_ => {}.a(),
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}
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}
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});
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