Implement full SSD1306 OLED display support: - Splash screen on boot (1.5s) with project name, version, board - Dashboard showing radio state, config, counters, RSSI/SNR - RSSI history sparkline (64-sample ring buffer, 2px-wide bars) - DisplayOn/DisplayOff host commands routed via dedicated channel - Pure render functions against generic DrawTarget (no hardware coupling) - Display on/off control bypasses radio task entirely Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
105 lines
3.4 KiB
Rust
105 lines
3.4 KiB
Rust
use std::ops::{Bound, Range, RangeBounds};
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/// An owned window around an underlying buffer.
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///
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/// Normally slices work great for considering sub-portions of a buffer, but
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/// unfortunately a slice is a *borrowed* type in Rust which has an associated
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/// lifetime. When working with future and async I/O these lifetimes are not
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/// always appropriate, and are sometimes difficult to store in tasks. This
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/// type strives to fill this gap by providing an "owned slice" around an
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/// underlying buffer of bytes.
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///
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/// A `Window<T>` wraps an underlying buffer, `T`, and has configurable
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/// start/end indexes to alter the behavior of the `AsRef<[u8]>` implementation
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/// that this type carries.
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///
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/// This type can be particularly useful when working with the `write_all`
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/// combinator in this crate. Data can be sliced via `Window`, consumed by
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/// `write_all`, and then earned back once the write operation finishes through
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/// the `into_inner` method on this type.
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#[derive(Debug)]
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pub struct Window<T> {
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inner: T,
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range: Range<usize>,
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}
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impl<T: AsRef<[u8]>> Window<T> {
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/// Creates a new window around the buffer `t` defaulting to the entire
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/// slice.
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///
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/// Further methods can be called on the returned `Window<T>` to alter the
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/// window into the data provided.
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pub fn new(t: T) -> Self {
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Self { range: 0..t.as_ref().len(), inner: t }
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}
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/// Gets a shared reference to the underlying buffer inside of this
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/// `Window`.
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pub fn get_ref(&self) -> &T {
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&self.inner
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}
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/// Gets a mutable reference to the underlying buffer inside of this
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/// `Window`.
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pub fn get_mut(&mut self) -> &mut T {
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&mut self.inner
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}
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/// Consumes this `Window`, returning the underlying buffer.
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pub fn into_inner(self) -> T {
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self.inner
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}
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/// Returns the starting index of this window into the underlying buffer
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/// `T`.
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pub fn start(&self) -> usize {
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self.range.start
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}
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/// Returns the end index of this window into the underlying buffer
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/// `T`.
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pub fn end(&self) -> usize {
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self.range.end
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}
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/// Changes the range of this window to the range specified.
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///
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/// # Panics
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///
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/// This method will panic if `range` is out of bounds for the underlying
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/// slice or if [`start_bound()`] of `range` comes after the [`end_bound()`].
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///
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/// [`start_bound()`]: std::ops::RangeBounds::start_bound
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/// [`end_bound()`]: std::ops::RangeBounds::end_bound
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pub fn set<R: RangeBounds<usize>>(&mut self, range: R) {
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let start = match range.start_bound() {
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Bound::Included(n) => *n,
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Bound::Excluded(n) => *n + 1,
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Bound::Unbounded => 0,
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};
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let end = match range.end_bound() {
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Bound::Included(n) => *n + 1,
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Bound::Excluded(n) => *n,
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Bound::Unbounded => self.inner.as_ref().len(),
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};
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assert!(end <= self.inner.as_ref().len());
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assert!(start <= end);
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self.range.start = start;
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self.range.end = end;
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}
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}
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impl<T: AsRef<[u8]>> AsRef<[u8]> for Window<T> {
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fn as_ref(&self) -> &[u8] {
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&self.inner.as_ref()[self.range.start..self.range.end]
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}
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}
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impl<T: AsMut<[u8]>> AsMut<[u8]> for Window<T> {
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fn as_mut(&mut self) -> &mut [u8] {
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&mut self.inner.as_mut()[self.range.start..self.range.end]
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}
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}
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