Implement full SSD1306 OLED display support: - Splash screen on boot (1.5s) with project name, version, board - Dashboard showing radio state, config, counters, RSSI/SNR - RSSI history sparkline (64-sample ring buffer, 2px-wide bars) - DisplayOn/DisplayOff host commands routed via dedicated channel - Pure render functions against generic DrawTarget (no hardware coupling) - Display on/off control bypasses radio task entirely Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
40 lines
1.2 KiB
Rust
40 lines
1.2 KiB
Rust
use criterion::*;
|
|
use embedded_graphics::{geometry::AngleUnit, pixelcolor::Gray8, prelude::*, primitives::*};
|
|
|
|
mod common;
|
|
|
|
use common::Framebuffer;
|
|
|
|
fn arc(c: &mut Criterion) {
|
|
c.bench_function("arc", |b| {
|
|
let object = &Arc::new(Point::new(100, 100), 100, -30.0.deg(), 150.0.deg())
|
|
.into_styled(PrimitiveStyle::with_stroke(Gray8::new(1), 1));
|
|
|
|
let mut framebuffer = Framebuffer::new();
|
|
b.iter(|| object.draw(&mut framebuffer))
|
|
});
|
|
}
|
|
|
|
fn sector(c: &mut Criterion) {
|
|
c.bench_function("sector", |b| {
|
|
let object = &Sector::new(Point::new(100, 100), 100, -30.0.deg(), 150.0.deg())
|
|
.into_styled(PrimitiveStyle::with_stroke(Gray8::new(1), 1));
|
|
|
|
let mut framebuffer = Framebuffer::new();
|
|
b.iter(|| object.draw(&mut framebuffer))
|
|
});
|
|
}
|
|
|
|
fn filled_sector(c: &mut Criterion) {
|
|
c.bench_function("filled_sector", |b| {
|
|
let object = &Sector::new(Point::new(100, 100), 100, -30.0.deg(), 150.0.deg())
|
|
.into_styled(PrimitiveStyle::with_fill(Gray8::new(1)));
|
|
|
|
let mut framebuffer = Framebuffer::new();
|
|
b.iter(|| object.draw(&mut framebuffer))
|
|
});
|
|
}
|
|
|
|
criterion_group!(primitives_fixed_point, arc, sector, filled_sector);
|
|
criterion_main!(primitives_fixed_point);
|