Implement full SSD1306 OLED display support: - Splash screen on boot (1.5s) with project name, version, board - Dashboard showing radio state, config, counters, RSSI/SNR - RSSI history sparkline (64-sample ring buffer, 2px-wide bars) - DisplayOn/DisplayOff host commands routed via dedicated channel - Pure render functions against generic DrawTarget (no hardware coupling) - Display on/off control bypasses radio task entirely Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
69 lines
1.7 KiB
YAML
69 lines
1.7 KiB
YAML
language: rust
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matrix:
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include:
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- env: TARGET=x86_64-unknown-linux-gnu
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rust: stable
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if: (branch = staging OR branch = trying) OR (type = pull_request AND branch = master)
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- env: TARGET=thumbv6m-none-eabi
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rust: stable
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if: (branch = staging OR branch = trying) OR (type = pull_request AND branch = master)
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- env: TARGET=thumbv7m-none-eabi
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rust: stable
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if: (branch = staging OR branch = trying) OR (type = pull_request AND branch = master)
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- env: TARGET=thumbv7em-none-eabi
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rust: stable
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if: (branch = staging OR branch = trying) OR (type = pull_request AND branch = master)
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- env: TARGET=thumbv7em-none-eabihf
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rust: stable
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if: (branch = staging OR branch = trying) OR (type = pull_request AND branch = master)
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# MSRV
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- env: TARGET=thumbv6m-none-eabi
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rust: 1.31.0
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if: (branch = staging OR branch = trying) OR (type = pull_request AND branch = master)
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# MSRV
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- env: TARGET=thumbv7m-none-eabi
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rust: 1.31.0
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if: (branch = staging OR branch = trying) OR (type = pull_request AND branch = master)
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# MSRV
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- env: TARGET=thumbv7em-none-eabi
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rust: 1.31.0
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if: (branch = staging OR branch = trying) OR (type = pull_request AND branch = master)
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# MSRV
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- env: TARGET=thumbv7em-none-eabihf
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rust: 1.31.0
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if: (branch = staging OR branch = trying) OR (type = pull_request AND branch = master)
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before_install: set -e
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install:
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- bash ci/install.sh
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script:
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- bash ci/script.sh
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after_script: set +e
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cache: cargo
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before_cache:
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- chmod -R a+r $HOME/.cargo;
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branches:
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only:
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- master
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- staging
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- trying
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notifications:
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email:
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on_success: never
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