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Steve turned in {"witnesses"=>5, "tips"=>5, "fingerprints"=>5, "suspects"=>5, "bullets"=>5}.
Hand too big... discarding 1 suspects.
Hand too big... discarding 1 suspects.
Hand too big... discarding 1 witnesses.
Hand too big... discarding 1 fingerprints.
Hand too big... discarding 1 suspects.
Hand too big... discarding 1 fingerprints.
Hand too big... discarding 1 witnesses.
Hand too big... discarding 1 suspects.
Hand too big... discarding 1 bullets.
Hand too big... discarding 1 fingerprints.
Hand too big... discarding 1 tips.
Hand too big... discarding 1 tips.
New hand is {"witnesses"=>3, "tips"=>3, "fingerprints"=>2, "suspects"=>1, "bullets"=>4}.
+5 points for 1 witnesses card.
+5 points for 1 witnesses card.
+5 points for 1 witnesses card.
+3 points for 1 tips card.
+3 points for 1 tips card.
+3 points for 1 tips card.
+2 points for 1 fingerprints card.
+2 points for 1 fingerprints card.
+4 points for 1 suspects card.
+1 points for 1 bullets card.
+1 points for 1 bullets card.
+1 points for 1 bullets card.
+1 points for 1 bullets card.
Total for Steve: 36
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Steve turned in {"witnesses"=>4, "tips"=>2, "fingerprints"=>3, "suspects"=>1, "bullets"=>0}.
+10 points for being the first entry.
+10 points for being turned in by a girl.
Detected a set of 3 fingerprints, 1 tip will be doubled.
+5 points for 1 witnesses card.
+5 points for 1 witnesses card.
+5 points for 1 witnesses card.
+5 points for 1 witnesses card.
+6 points for 1 tips card multiplied by 2.
+3 points for 1 tips card.
+2 points for 1 fingerprints card.
+2 points for 1 fingerprints card.
+2 points for 1 fingerprints card.
+4 points for 1 suspects card.
You have a pyramid, hand value will double.
Total for Steve: 118
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