add other game scoring scripts
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#!/usr/bin/env ruby
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class MurderHaggleHand
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def initialize(player, bullets, fingerprints, tips, suspects, witnesses, first_entry=false, girl_entered=false)
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# build a hand
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@player = player
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@original_hand = {
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'bullets' => bullets,
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'fingerprints' => fingerprints,
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'tips' => tips,
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'suspects' => suspects,
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'witnesses' => witnesses,
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}
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@first_entry = first_entry
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@girl_entered = girl_entered
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end
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def score
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# seed the same so we always get the same results!
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srand(32472)
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# track the total score
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hand_total = 0
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card_multipliers = { "bullets" => [], "fingerprints" => [], "tips" => [], "suspects" => [], "witnesses" => [] }
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puts "======================================================"
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puts "#{@player} turned in #{@original_hand.inspect}."
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# copy the hand so we can mess with it
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hand = @original_hand.dup
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# no more than 13 cards allowed
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hand_size = hand.values.inject(0) { |sum,n| sum+n }
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discarded = 0
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(hand_size-13).times do
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hand_array = hand.collect { |k,v| [k]*v }.flatten
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i = rand(hand_array.size)
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puts "Hand too big... discarding 1 #{hand_array[i]}."
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hand[hand_array[i]] = hand[hand_array[i]] - 1;
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discarded += 1
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end
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puts "New hand is #{hand.inspect}." if discarded > 0
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# base scores
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base_scores = { "bullets" => 1, "fingerprints" => 2, "tips" => 3, "suspects" => 4, "witnesses" => 5 }
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# not allowed more suspects than witnesses
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if hand["suspects"] > hand["witnesses"]
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diff = hand["suspects"] - hand["witnesses"]
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puts "Discarding #{diff} suspects."
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hand["suspects"] = hand["witnesses"]
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end
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# +10 points for first envelope turned in
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if @first_entry
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puts "+10 points for being the first entry."
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hand_total += 10
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end
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# +10 points for envelope turned in by girls
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if @girl_entered
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puts "+10 points for being turned in by a girl."
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hand_total += 10
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end
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# 8 or more tips is 25 points
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if hand["tips"] >= 8
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puts "+25 points for having 8 or more tips."
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hand_total += 25
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end
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# each set of 4 suspects and 1 witness score 10 points
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x = [ hand["suspects"]/4, hand["witnesses"] ].min
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if x > 0
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puts "+#{x*10} points for #{x} set(s) of 4 suspects/1 witness"
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hand_total += x*10
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end
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# each set of 3 fingerprints doubles one tip
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(hand["fingerprints"]/3).times do
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card_multipliers["tips"] << 2
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puts "Detected a set of 3 fingerprints, 1 tip will be doubled."
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end
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# each set of 2 suspects quadruples the value of one bullet casing
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(hand["suspects"]/2).times do
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card_multipliers["bullets"] << 4
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puts "Detected a set of 2 suspects, 1 bullet will be quadrupled."
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end
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# now sum up score
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hand.each do |k,v|
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v.times do
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multiplier = card_multipliers[k].shift || 1
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base = base_scores[k]
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points = base * multiplier
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mult_string = multiplier > 1 ? " multiplied by #{multiplier}." : "."
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puts "+#{points} points for 1 #{k} card#{mult_string}"
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hand_total += points
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end
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end
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# pyramid
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sorted_counts = hand.values.sort.select { |x| x > 0 }
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if sorted_counts == [1,2,3,4]
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hand_total *= 2
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puts "You have a pyramid, hand value will double."
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end
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# input total
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puts "Total for #{@player}: #{hand_total}"
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puts "======================================================"
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print ""
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end
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end
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MurderHaggleHand.new("Steve",5,5,5,5,5).score
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MurderHaggleHand.new("Steve",0,3,2,1,4,true,true).score
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