feat: v0.5.0 — comprehensive documentation release
Theme: documentation and project polish. No public-API changes; this is the v0.5 release that elevates heuropt's docs/onboarding/governance to bar-setting status. Adds: - mdbook user guide at docs/book/ with intro, getting-started, defining-problems, choosing-an-algorithm, cookbook (7 recipes), comparison vs other libraries, stability/SemVer, migration guides. Deploys to https://swaits.github.io/heuropt/ via .github/workflows/ docs.yml. - Runnable rustdoc examples on every algorithm (35 of them), all exercised by cargo test --doc. - Three real-world examples: portfolio.rs (multi-obj with budget constraint), hyperparam_tuning.rs (BO + TPE), scheduling.rs (permutation via SA + SwapMutation against Smith's-rule oracle). - Governance: CONTRIBUTING.md, SECURITY.md, CODE_OF_CONDUCT.md (adopting builderscode.org's Builder's Code of Conduct), GitHub issue templates, PR template. Polishes: - README hero with badges + user-guide link. - lib.rs crate-level docs. - CHANGELOG entry for 0.5.0. Bumps Cargo.toml to 0.5.0.
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@@ -0,0 +1,148 @@
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# Compare two algorithms on your problem
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The harness in `examples/compare.rs` runs every applicable algorithm
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against every test problem with N seeds and reports mean ± std.
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You can lift the same pattern for your own problem in ~30 lines.
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## The pattern
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1. Wrap your problem in a struct that implements [`Problem`].
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2. Pick a few candidate algorithms.
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3. For each algorithm × seed, run and record the metric you care about.
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4. Print mean ± std.
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## Worked example
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```rust,no_run
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use heuropt::prelude::*;
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use std::time::Instant;
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struct MyProblem;
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impl Problem for MyProblem {
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type Decision = Vec<f64>;
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fn objectives(&self) -> ObjectiveSpace {
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ObjectiveSpace::new(vec![Objective::minimize("f")])
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}
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fn evaluate(&self, x: &Vec<f64>) -> Evaluation {
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// your problem here
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Evaluation::new(vec![x.iter().map(|v| v * v).sum::<f64>()])
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}
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}
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const SEEDS: u64 = 10;
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const DIM: usize = 5;
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const BUDGET: usize = 30_000;
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fn main() {
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let bounds: Vec<(f64, f64)> = vec![(-5.0, 5.0); DIM];
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let mut best_de = vec![];
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let mut best_cmaes = vec![];
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let mut best_ipop = vec![];
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let mut t_de = vec![];
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let mut t_cmaes = vec![];
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let mut t_ipop = vec![];
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for seed in 0..SEEDS {
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// Differential Evolution
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let t = Instant::now();
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let mut de = DifferentialEvolution::new(
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DifferentialEvolutionConfig {
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population_size: 30,
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generations: BUDGET / 30,
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differential_weight: 0.5,
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crossover_probability: 0.9,
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seed,
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},
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RealBounds::new(bounds.clone()),
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);
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let r = de.run(&MyProblem);
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t_de.push(t.elapsed().as_millis() as f64);
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best_de.push(r.best.unwrap().evaluation.objectives[0]);
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// CMA-ES
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let t = Instant::now();
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let mut cma = CmaEs::new(
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CmaEsConfig {
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population_size: 12,
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generations: BUDGET / 12,
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initial_sigma: 1.0,
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eigen_decomposition_period: 1,
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initial_mean: None,
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seed,
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},
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RealBounds::new(bounds.clone()),
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);
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let r = cma.run(&MyProblem);
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t_cmaes.push(t.elapsed().as_millis() as f64);
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best_cmaes.push(r.best.unwrap().evaluation.objectives[0]);
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// IPOP-CMA-ES
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let t = Instant::now();
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let mut ipop = IpopCmaEs::new(
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IpopCmaEsConfig {
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base: CmaEsConfig {
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population_size: 12,
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generations: BUDGET / 12 / 4,
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initial_sigma: 1.0,
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eigen_decomposition_period: 1,
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initial_mean: None,
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seed,
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},
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max_restarts: 3,
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population_factor: 2.0,
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seed,
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},
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RealBounds::new(bounds.clone()),
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);
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let r = ipop.run(&MyProblem);
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t_ipop.push(t.elapsed().as_millis() as f64);
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best_ipop.push(r.best.unwrap().evaluation.objectives[0]);
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}
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println!("{:<12} {:>14} {:>10}", "algorithm", "best f (mean±std)", "ms");
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print_row("DE", &best_de, &t_de);
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print_row("CMA-ES", &best_cmaes, &t_cmaes);
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print_row("IPOP-CMA-ES", &best_ipop, &t_ipop);
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}
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fn print_row(name: &str, values: &[f64], times: &[f64]) {
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let (m, s) = mean_std(values);
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let (t, _) = mean_std(times);
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println!("{:<12} {:>10.3e} ± {:>5.2e} {:>6.0}", name, m, s, t);
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}
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fn mean_std(xs: &[f64]) -> (f64, f64) {
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let n = xs.len() as f64;
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let m = xs.iter().sum::<f64>() / n;
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let v = xs.iter().map(|x| (x - m).powi(2)).sum::<f64>() / n;
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(m, v.sqrt())
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}
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```
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## What to record
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- **`best.evaluation.objectives[0]`** for single-objective.
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- **`hypervolume_2d(&result.pareto_front, &space, ref_point)`** for
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2-objective.
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- **`spacing(&result.pareto_front, &space)`** for front uniformity.
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- **`result.evaluations`** to cross-check that every algorithm got
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the same evaluation budget.
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- Wall-clock `Instant::now()` deltas for runtime comparison.
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## Pitfalls
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- **Population size matters.** Different algorithms have very
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different sweet spots. Don't just give them all the same
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population — the README's algorithm pages note typical defaults.
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- **Different algorithms count "generations" differently.** What
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matters is the total `evaluations` count. Set
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`generations = BUDGET / population_size` to match across
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algorithms (with caveats for steady-state algorithms like SMS-EMOA
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that evaluate one offspring per generation).
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- **One seed is not a comparison.** Always run ≥ 5 seeds; ≥ 10 is
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better. Single-seed comparisons are noise.
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- **The harness in `examples/compare.rs` is the canonical version.**
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When in doubt, copy from there.
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[`Problem`]: https://docs.rs/heuropt/latest/heuropt/core/problem/trait.Problem.html
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@@ -0,0 +1,126 @@
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# Constrain your search with `Repair`
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heuropt models constraints with a single `constraint_violation` scalar
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on each `Evaluation`. That works for soft penalties. When constraints
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are *hard* and the search keeps generating infeasible decisions, the
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better pattern is **repair**: project each candidate back into the
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feasible region every time it leaves.
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The [`Repair<D>`] trait is the abstraction. Two impls ship in the box;
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you can write your own for arbitrary geometry.
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## Built-in: `ClampToBounds`
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For per-axis box constraints (`lo ≤ xᵢ ≤ hi`), pair `ClampToBounds`
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with any `Variation` to get a bounds-aware variant for free.
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```rust,no_run
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use heuropt::prelude::*;
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let bounds = vec![(-5.0, 5.0); 3];
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// Without bounds, GaussianMutation can step outside the search box.
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// ClampToBounds projects each variable back in.
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let mut sigma = GaussianMutation { sigma: 0.5 };
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let mut clamp = ClampToBounds::new(bounds.clone());
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let mut rng = rng_from_seed(42);
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let parent = vec![4.9, -4.9, 0.0];
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let mut child = sigma.vary(std::slice::from_ref(&parent), &mut rng).pop().unwrap();
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clamp.repair(&mut child);
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// every entry of `child` is now within [-5, 5].
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```
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`ClampToBounds` is idempotent: applying it twice is the same as
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applying it once.
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For most real problems you'd just use [`BoundedGaussianMutation`]
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which combines both in one operator.
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## Built-in: `ProjectToSimplex`
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For *budget* constraints — "the components must sum to a fixed
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total and be non-negative" — `ProjectToSimplex` projects onto the
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probability simplex (or any scaled simplex).
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```rust,no_run
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use heuropt::prelude::*;
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let mut proj = ProjectToSimplex::new(1.0); // probability simplex
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let mut x = vec![0.6, 0.5, -0.1, 0.3]; // sum 1.3, one negative
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proj.repair(&mut x);
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// x now sums to 1.0 and every entry is ≥ 0.
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let s: f64 = x.iter().sum();
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debug_assert!((s - 1.0).abs() < 1e-12);
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debug_assert!(x.iter().all(|&v| v >= 0.0));
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```
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Use this for portfolio / resource-allocation problems where the
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decision is a vector of weights that must sum to a budget.
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## Custom repair
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Anything that takes a `&mut Vec<f64>` (or any `&mut D` for your
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custom decision type) and returns a feasible version is a valid
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`Repair`. Implement the trait directly:
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```rust,no_run
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use heuropt::prelude::*;
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/// Force the largest variable to be at least `min_largest`.
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struct AtLeastOneActive { min_largest: f64 }
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impl Repair<Vec<f64>> for AtLeastOneActive {
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fn repair(&mut self, x: &mut Vec<f64>) {
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let max_idx = x.iter()
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.enumerate()
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.fold(0, |best, (i, &v)| {
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if v > x[best] { i } else { best }
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});
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if x[max_idx] < self.min_largest {
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x[max_idx] = self.min_largest;
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}
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}
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}
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```
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## Stochastic-ranking selection
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When the feasible region is *narrow* — most of the search space is
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infeasible — the strict "feasibles always beat infeasibles" rule
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traps the search outside it. Runarsson & Yao's stochastic ranking
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breaks the trap by, on each pairwise comparison, using a probabilistic
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"compare by objective" instead of "compare by feasibility" with a
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small probability `pf`:
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```rust,ignore
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use heuropt::selection::tournament::stochastic_ranking_select;
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let picks = stochastic_ranking_select(
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&population,
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&objectives,
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0.45, // pf — Runarsson & Yao's canonical value
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count,
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&mut rng,
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);
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```
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This is a drop-in replacement for `tournament_select_single_objective`
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in your custom optimizer or in a forked algorithm.
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## When to use which
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| Situation | Use |
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|---|---|
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| Box constraints | [`BoundedGaussianMutation`] (built-in mutation) |
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| Manual repair after any mutation | [`ClampToBounds`] |
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| Budget / probability-simplex constraints | [`ProjectToSimplex`] |
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| Custom geometric constraints | Your own `Repair` impl |
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| Narrow feasible region, frequent infeasibility | [`stochastic_ranking_select`] |
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| Soft penalty, mostly feasible search | Set `constraint_violation` and let default tournament handle it |
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[`Repair<D>`]: https://docs.rs/heuropt/latest/heuropt/traits/trait.Repair.html
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[`ClampToBounds`]: https://docs.rs/heuropt/latest/heuropt/operators/struct.ClampToBounds.html
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[`ProjectToSimplex`]: https://docs.rs/heuropt/latest/heuropt/operators/struct.ProjectToSimplex.html
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[`BoundedGaussianMutation`]: https://docs.rs/heuropt/latest/heuropt/operators/struct.BoundedGaussianMutation.html
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[`stochastic_ranking_select`]: https://docs.rs/heuropt/latest/heuropt/selection/tournament/fn.stochastic_ranking_select.html
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@@ -0,0 +1,146 @@
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# Write your own algorithm
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Implement [`Optimizer<P>`] and you're done. There are no other traits
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to think about, no internal hooks to register. The example walks
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through a tiny hill-climber that reads almost identically to the
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canonical pseudocode.
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## The trait
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```rust,ignore
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pub trait Optimizer<P>
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where
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P: Problem,
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{
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fn run(&mut self, problem: &P) -> OptimizationResult<P::Decision>;
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}
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```
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That's it. You own your config, your RNG, your main loop, and your
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`OptimizationResult` construction.
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## A minimal hill-climber
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```rust,no_run
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use heuropt::prelude::*;
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pub struct MyHillClimber<I, V> {
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pub iterations: usize,
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pub seed: u64,
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pub initializer: I,
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pub variation: V,
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}
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impl<P, I, V> Optimizer<P> for MyHillClimber<I, V>
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where
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P: Problem,
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P::Decision: Clone,
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I: Initializer<P::Decision>,
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V: Variation<P::Decision>,
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{
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fn run(&mut self, problem: &P) -> OptimizationResult<P::Decision> {
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let mut rng = rng_from_seed(self.seed);
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let objectives = problem.objectives();
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assert!(objectives.is_single_objective(), "MyHillClimber is single-objective only");
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// Start with one initial decision.
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let init_decisions = self.initializer.initialize(1, &mut rng);
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let init = init_decisions.into_iter().next().unwrap();
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let mut current = Candidate::new(init.clone(), problem.evaluate(&init));
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let mut evaluations: usize = 1;
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for _ in 0..self.iterations {
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let children = self.variation.vary(std::slice::from_ref(¤t.decision), &mut rng);
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for child_decision in children {
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let child_eval = problem.evaluate(&child_decision);
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evaluations += 1;
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let child = Candidate::new(child_decision, child_eval);
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if better(&child.evaluation, ¤t.evaluation, &objectives) {
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current = child;
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}
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}
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}
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let pareto_front = vec![current.clone()];
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let best = Some(current.clone());
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OptimizationResult::new(
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Population::new(vec![current]),
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pareto_front,
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best,
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evaluations,
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self.iterations,
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)
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}
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}
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fn better(a: &Evaluation, b: &Evaluation, objectives: &ObjectiveSpace) -> bool {
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let am = objectives.as_minimization(&a.objectives);
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let bm = objectives.as_minimization(&b.objectives);
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am[0] < bm[0]
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}
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```
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## Things to notice
|
||||
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- **`Rng` is one concrete type.** No generics — call
|
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[`rng_from_seed`] and pass `&mut rng` everywhere it's needed.
|
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- **`Initializer<D>`** sources the starting point(s).
|
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- **`Variation<D>`** generates children from parents. For the
|
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hill-climber it's called with one parent.
|
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- **`OptimizationResult`** carries the final population, the Pareto
|
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front (just the best for single-objective), the best candidate,
|
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the total evaluations, and the iteration count.
|
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- **`as_minimization`** flips maximize-axis values so your
|
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comparison logic only ever needs to deal with "lower is better."
|
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|
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## Adding parallel evaluation
|
||||
|
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If your algorithm batch-evaluates candidates per generation, use the
|
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crate's internal helper. From inside heuropt source you can call
|
||||
`evaluate_batch(problem, decisions)`; from outside you'd use rayon
|
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directly behind a feature flag, the same way the built-in algorithms
|
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do.
|
||||
|
||||
```rust,ignore
|
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#[cfg(feature = "parallel")]
|
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fn batch_eval<P>(problem: &P, decisions: Vec<P::Decision>) -> Vec<Candidate<P::Decision>>
|
||||
where P: Problem + Sync, P::Decision: Send,
|
||||
{
|
||||
use rayon::prelude::*;
|
||||
decisions.into_par_iter()
|
||||
.map(|d| Candidate::new(d.clone(), problem.evaluate(&d)))
|
||||
.collect()
|
||||
}
|
||||
|
||||
#[cfg(not(feature = "parallel"))]
|
||||
fn batch_eval<P>(problem: &P, decisions: Vec<P::Decision>) -> Vec<Candidate<P::Decision>>
|
||||
where P: Problem,
|
||||
{
|
||||
decisions.into_iter()
|
||||
.map(|d| Candidate::new(d.clone(), problem.evaluate(&d)))
|
||||
.collect()
|
||||
}
|
||||
```
|
||||
|
||||
To stay bit-identical between serial and parallel modes, keep the
|
||||
RNG and selection on the main thread; only the *evaluations* run in
|
||||
parallel.
|
||||
|
||||
## What's *not* in the trait
|
||||
|
||||
- **No iteration / step API.** The optimizer owns its loop.
|
||||
- **No callbacks.** A future minor release may add an observer hook;
|
||||
for now you'd run the algorithm to completion and process the
|
||||
result.
|
||||
- **No error type.** Invalid configuration panics with a clear
|
||||
message; this matches the style of the built-in algorithms.
|
||||
- **No async.** `evaluate` is synchronous; for async work, drive it
|
||||
on a tokio runtime around the optimizer loop yourself.
|
||||
|
||||
The smallness is the point: you should be able to read a built-in
|
||||
algorithm and write your own in an afternoon. See
|
||||
`examples/custom_optimizer.rs` for a slightly more polished version
|
||||
of the hill-climber above.
|
||||
|
||||
[`Optimizer<P>`]: https://docs.rs/heuropt/latest/heuropt/traits/trait.Optimizer.html
|
||||
[`rng_from_seed`]: https://docs.rs/heuropt/latest/heuropt/core/rng/fn.rng_from_seed.html
|
||||
@@ -0,0 +1,164 @@
|
||||
# Tune a model with expensive evaluations
|
||||
|
||||
Population-based EAs throw thousands of evaluations at a problem. If
|
||||
each evaluation costs a minute (a model training run, a CFD solve, a
|
||||
real-world measurement) you can't afford that. heuropt has three
|
||||
algorithms aimed at this regime.
|
||||
|
||||
| Algorithm | Surrogate | Best for |
|
||||
|---|---|---|
|
||||
| [`BayesianOpt`] | Gaussian process + Expected Improvement | The textbook choice; needs kernel tuning to shine |
|
||||
| [`Tpe`] | Kernel-density estimate of good vs bad points | Cheaper per step; more robust without tuning |
|
||||
| [`Hyperband`] | (none — it's a multi-fidelity scheduler) | When each eval has a tunable budget (epochs, MC samples) |
|
||||
|
||||
## When each is right
|
||||
|
||||
- **Black-box, fixed cost per eval, smooth-ish landscape** → BO.
|
||||
- **Black-box, fixed cost per eval, no time to tune the surrogate** → TPE.
|
||||
- **Each eval has a tunable fidelity** → Hyperband.
|
||||
|
||||
## Bayesian Optimization
|
||||
|
||||
A worked example with a synthetic 5-D problem and a 60-evaluation
|
||||
budget — same configuration the `compare` harness uses.
|
||||
|
||||
```rust,no_run
|
||||
use heuropt::prelude::*;
|
||||
|
||||
struct Rosenbrock5D;
|
||||
impl Problem for Rosenbrock5D {
|
||||
type Decision = Vec<f64>;
|
||||
fn objectives(&self) -> ObjectiveSpace {
|
||||
ObjectiveSpace::new(vec![Objective::minimize("f")])
|
||||
}
|
||||
fn evaluate(&self, x: &Vec<f64>) -> Evaluation {
|
||||
let f: f64 = x.windows(2).map(|w|
|
||||
100.0 * (w[1] - w[0].powi(2)).powi(2) + (1.0 - w[0]).powi(2)
|
||||
).sum();
|
||||
Evaluation::new(vec![f])
|
||||
}
|
||||
}
|
||||
|
||||
let bounds = vec![(-2.048_f64, 2.048_f64); 5];
|
||||
let mut opt = BayesianOpt::new(
|
||||
BayesianOptConfig {
|
||||
evaluations: 60,
|
||||
initial_samples: 10,
|
||||
length_scale: 1.0,
|
||||
signal_variance: 1.0,
|
||||
noise_variance: 1e-6,
|
||||
seed: 42,
|
||||
},
|
||||
RealBounds::new(bounds),
|
||||
);
|
||||
let r = opt.run(&Rosenbrock5D);
|
||||
println!("best f after 60 evals: {}", r.best.unwrap().evaluation.objectives[0]);
|
||||
```
|
||||
|
||||
> **Honest disclosure.** On the comparison harness this default
|
||||
> configuration produces **f ≈ 3170 ± 2920** on Rosenbrock 5-D — well
|
||||
> below what a tuned BO can do. The default RBF kernel without
|
||||
> per-problem hyperparameter tuning is the limitation. For real
|
||||
> workloads, consider:
|
||||
>
|
||||
> - More evaluations (200+ instead of 60).
|
||||
> - Tuning `length_scale` to a known scale of your problem
|
||||
> (lower for high-frequency landscapes, higher for smooth ones).
|
||||
> - TPE instead of BO if you don't want to tune the kernel.
|
||||
|
||||
## Tree-structured Parzen Estimator
|
||||
|
||||
TPE keeps two density estimates — `l(x)` over historical good points
|
||||
and `g(x)` over the rest — and picks new candidates that maximize the
|
||||
ratio. Cheaper per step than a GP and famously robust without
|
||||
hand-tuning.
|
||||
|
||||
```rust,no_run
|
||||
use heuropt::prelude::*;
|
||||
# struct Rosenbrock5D;
|
||||
# impl Problem for Rosenbrock5D {
|
||||
# type Decision = Vec<f64>;
|
||||
# fn objectives(&self) -> ObjectiveSpace { ObjectiveSpace::new(vec![Objective::minimize("f")]) }
|
||||
# fn evaluate(&self, _x: &Vec<f64>) -> Evaluation { Evaluation::new(vec![0.0]) }
|
||||
# }
|
||||
let bounds = vec![(-2.048_f64, 2.048_f64); 5];
|
||||
let mut opt = Tpe::new(
|
||||
TpeConfig {
|
||||
evaluations: 60,
|
||||
initial_samples: 10,
|
||||
gamma: 0.25,
|
||||
candidates_per_step: 24,
|
||||
bandwidth_factor: 1.06,
|
||||
seed: 42,
|
||||
},
|
||||
RealBounds::new(bounds),
|
||||
);
|
||||
let _r = opt.run(&Rosenbrock5D);
|
||||
```
|
||||
|
||||
`gamma` is the fraction of best points used as `l(x)`; `0.25` is the
|
||||
canonical Bergstra value.
|
||||
|
||||
## Hyperband
|
||||
|
||||
[`Hyperband`] needs your problem to implement [`PartialProblem`] —
|
||||
that is, you can evaluate at a tunable fidelity (e.g. number of
|
||||
training epochs). The algorithm schedules many cheap-fidelity runs
|
||||
and promotes only the survivors to higher fidelity.
|
||||
|
||||
```rust,no_run
|
||||
use heuropt::prelude::*;
|
||||
use heuropt::core::partial_problem::PartialProblem;
|
||||
|
||||
struct ModelTuning;
|
||||
impl Problem for ModelTuning {
|
||||
type Decision = Vec<f64>;
|
||||
fn objectives(&self) -> ObjectiveSpace {
|
||||
ObjectiveSpace::new(vec![Objective::minimize("val_loss")])
|
||||
}
|
||||
fn evaluate(&self, x: &Vec<f64>) -> Evaluation {
|
||||
// Full-fidelity eval = train at max_epochs.
|
||||
self.evaluate_at_budget(x, 100.0)
|
||||
}
|
||||
}
|
||||
impl PartialProblem for ModelTuning {
|
||||
fn evaluate_at_budget(&self, x: &Vec<f64>, budget: f64) -> Evaluation {
|
||||
// Replace with: train your model for `budget` epochs, return val_loss.
|
||||
// For demo, pretend more budget = lower noisy loss.
|
||||
let lr = x[0];
|
||||
let wd = x[1];
|
||||
let loss = (lr - 0.001).powi(2) + (wd - 1e-4).powi(2)
|
||||
+ 1.0 / (budget + 1.0);
|
||||
Evaluation::new(vec![loss])
|
||||
}
|
||||
}
|
||||
|
||||
let bounds = vec![(1e-5_f64, 1e-1), (1e-6_f64, 1e-2)];
|
||||
let mut hyperband = Hyperband::new(
|
||||
HyperbandConfig {
|
||||
max_budget: 100.0,
|
||||
eta: 3.0,
|
||||
seed: 42,
|
||||
},
|
||||
RealBounds::new(bounds),
|
||||
);
|
||||
let _r = hyperband.run(&ModelTuning);
|
||||
```
|
||||
|
||||
`max_budget` is the most epochs (or whatever your fidelity unit is)
|
||||
you'd ever spend on a single config. `eta` controls how aggressive
|
||||
the elimination is — `3.0` is the classic value; higher means more
|
||||
aggressive culling.
|
||||
|
||||
## Strategy: combining surrogate + multi-fidelity
|
||||
|
||||
The state of the art (BOHB) combines BO with Hyperband: TPE picks the
|
||||
configurations Hyperband then evaluates at increasing fidelity.
|
||||
heuropt doesn't ship a unified BOHB but the building blocks are
|
||||
there — wrap your `PartialProblem` with a TPE-driven sampler and
|
||||
feed the picks into `Hyperband`. PRs welcome.
|
||||
|
||||
[`BayesianOpt`]: https://docs.rs/heuropt/latest/heuropt/algorithms/bayesian_opt/struct.BayesianOpt.html
|
||||
[`Tpe`]: https://docs.rs/heuropt/latest/heuropt/algorithms/tpe/struct.Tpe.html
|
||||
[`Hyperband`]: https://docs.rs/heuropt/latest/heuropt/algorithms/hyperband/struct.Hyperband.html
|
||||
[`PartialProblem`]: https://docs.rs/heuropt/latest/heuropt/core/partial_problem/trait.PartialProblem.html
|
||||
@@ -0,0 +1,127 @@
|
||||
# Parallelize evaluation with rayon
|
||||
|
||||
If a single call to your `evaluate` takes more than ~50 µs, enabling
|
||||
the `parallel` feature usually pays for itself immediately on
|
||||
population-based algorithms. Each generation evaluates an entire
|
||||
population, and rayon parallelizes that batch.
|
||||
|
||||
## Enable the feature
|
||||
|
||||
```toml
|
||||
[dependencies]
|
||||
heuropt = { version = "0.5", features = ["parallel"] }
|
||||
```
|
||||
|
||||
There's nothing else to opt into in your code. The
|
||||
population-evaluation helper is feature-gated; with `parallel` on it
|
||||
uses `rayon::into_par_iter` internally, with `parallel` off it falls
|
||||
back to plain `into_iter`.
|
||||
|
||||
## Determinism still holds
|
||||
|
||||
Seeded runs are bit-identical between the serial and parallel modes.
|
||||
The trick is that population members are evaluated in parallel but
|
||||
*assembled* back into the same order. Variation, selection, and the
|
||||
RNG are all driven by the main thread, so seed-stability tests still
|
||||
pass.
|
||||
|
||||
## Which algorithms benefit
|
||||
|
||||
Algorithms with a per-generation `evaluate_batch`:
|
||||
|
||||
- [`RandomSearch`], [`Nsga2`], [`Nsga3`], [`Spea2`], [`Moead`],
|
||||
[`Mopso`], [`Ibea`], [`SmsEmoa`], [`HypE`], [`PesaII`],
|
||||
[`EpsilonMoea`], [`AgeMoea`], [`Knea`], [`Grea`], [`Rvea`].
|
||||
- [`DifferentialEvolution`] and [`GeneticAlgorithm`] benefit on the
|
||||
initial population and offspring batches.
|
||||
|
||||
Steady-state algorithms ([`Paes`], [`SimulatedAnnealing`],
|
||||
[`HillClimber`], [`OnePlusOneEs`]) only evaluate one or a few
|
||||
candidates per iteration, so the parallel feature gives them
|
||||
nothing — leave it off if those are your primary optimizers.
|
||||
|
||||
## Worked example
|
||||
|
||||
The Sphere problem is too cheap to actually benefit from parallelism
|
||||
— this example just shows the shape. In real workloads `evaluate` is
|
||||
the expensive bit (a simulation, a model fit, an HTTP call).
|
||||
|
||||
```rust,no_run
|
||||
use heuropt::prelude::*;
|
||||
|
||||
struct ExpensiveSphere;
|
||||
impl Problem for ExpensiveSphere {
|
||||
type Decision = Vec<f64>;
|
||||
fn objectives(&self) -> ObjectiveSpace {
|
||||
ObjectiveSpace::new(vec![Objective::minimize("f")])
|
||||
}
|
||||
fn evaluate(&self, x: &Vec<f64>) -> Evaluation {
|
||||
// Pretend this is a 5 ms simulation.
|
||||
std::thread::sleep(std::time::Duration::from_millis(5));
|
||||
Evaluation::new(vec![x.iter().map(|v| v * v).sum::<f64>()])
|
||||
}
|
||||
}
|
||||
|
||||
fn main() {
|
||||
let bounds = vec![(-1.0_f64, 1.0_f64); 5];
|
||||
let mut opt = DifferentialEvolution::new(
|
||||
DifferentialEvolutionConfig {
|
||||
population_size: 16,
|
||||
generations: 50,
|
||||
differential_weight: 0.5,
|
||||
crossover_probability: 0.9,
|
||||
seed: 42,
|
||||
},
|
||||
RealBounds::new(bounds),
|
||||
);
|
||||
let r = opt.run(&ExpensiveSphere);
|
||||
println!("best f = {}", r.best.unwrap().evaluation.objectives[0]);
|
||||
}
|
||||
```
|
||||
|
||||
With the `parallel` feature on, each generation's 16 evaluations run
|
||||
across rayon's worker threads. On a 16-core machine the wall-clock
|
||||
cost per generation drops from `16 × 5 ms = 80 ms` to roughly
|
||||
`5 ms + scheduling overhead`.
|
||||
|
||||
## Sizing your thread pool
|
||||
|
||||
heuropt uses rayon's global thread pool. Override the size with:
|
||||
|
||||
```rust,ignore
|
||||
rayon::ThreadPoolBuilder::new().num_threads(8).build_global().unwrap();
|
||||
```
|
||||
|
||||
Run this **before** any heuropt call, or use rayon's `install` API
|
||||
to scope it.
|
||||
|
||||
## When parallelism *doesn't* help
|
||||
|
||||
- Your `evaluate` is sub-microsecond (Sphere, Rastrigin, Ackley
|
||||
unweighted) — the rayon scheduling overhead exceeds the work.
|
||||
- You're already running multiple seeds in parallel at the harness
|
||||
level (see [Compare two algorithms](./compare.md)). Stacking
|
||||
parallelism rarely helps.
|
||||
- The algorithm is steady-state (Paes, SA, hill climber).
|
||||
|
||||
[`RandomSearch`]: https://docs.rs/heuropt/latest/heuropt/algorithms/random_search/struct.RandomSearch.html
|
||||
[`Nsga2`]: https://docs.rs/heuropt/latest/heuropt/algorithms/nsga2/struct.Nsga2.html
|
||||
[`Nsga3`]: https://docs.rs/heuropt/latest/heuropt/algorithms/nsga3/struct.Nsga3.html
|
||||
[`Spea2`]: https://docs.rs/heuropt/latest/heuropt/algorithms/spea2/struct.Spea2.html
|
||||
[`Moead`]: https://docs.rs/heuropt/latest/heuropt/algorithms/moead/struct.Moead.html
|
||||
[`Mopso`]: https://docs.rs/heuropt/latest/heuropt/algorithms/mopso/struct.Mopso.html
|
||||
[`Ibea`]: https://docs.rs/heuropt/latest/heuropt/algorithms/ibea/struct.Ibea.html
|
||||
[`SmsEmoa`]: https://docs.rs/heuropt/latest/heuropt/algorithms/sms_emoa/struct.SmsEmoa.html
|
||||
[`HypE`]: https://docs.rs/heuropt/latest/heuropt/algorithms/hype/struct.Hype.html
|
||||
[`PesaII`]: https://docs.rs/heuropt/latest/heuropt/algorithms/pesa2/struct.PesaII.html
|
||||
[`EpsilonMoea`]: https://docs.rs/heuropt/latest/heuropt/algorithms/epsilon_moea/struct.EpsilonMoea.html
|
||||
[`AgeMoea`]: https://docs.rs/heuropt/latest/heuropt/algorithms/age_moea/struct.AgeMoea.html
|
||||
[`Knea`]: https://docs.rs/heuropt/latest/heuropt/algorithms/knea/struct.Knea.html
|
||||
[`Grea`]: https://docs.rs/heuropt/latest/heuropt/algorithms/grea/struct.Grea.html
|
||||
[`Rvea`]: https://docs.rs/heuropt/latest/heuropt/algorithms/rvea/struct.Rvea.html
|
||||
[`DifferentialEvolution`]: https://docs.rs/heuropt/latest/heuropt/algorithms/differential_evolution/struct.DifferentialEvolution.html
|
||||
[`GeneticAlgorithm`]: https://docs.rs/heuropt/latest/heuropt/algorithms/genetic_algorithm/struct.GeneticAlgorithm.html
|
||||
[`Paes`]: https://docs.rs/heuropt/latest/heuropt/algorithms/paes/struct.Paes.html
|
||||
[`SimulatedAnnealing`]: https://docs.rs/heuropt/latest/heuropt/algorithms/simulated_annealing/struct.SimulatedAnnealing.html
|
||||
[`HillClimber`]: https://docs.rs/heuropt/latest/heuropt/algorithms/hill_climber/struct.HillClimber.html
|
||||
[`OnePlusOneEs`]: https://docs.rs/heuropt/latest/heuropt/algorithms/one_plus_one_es/struct.OnePlusOneEs.html
|
||||
@@ -0,0 +1,167 @@
|
||||
# Optimize a permutation (TSP-style)
|
||||
|
||||
When your decision is "an ordering" — visiting cities, scheduling
|
||||
jobs, routing — the natural representation is `Vec<usize>` and the
|
||||
specialized algorithm is [`AntColonyTsp`]. Generic alternatives are
|
||||
[`SimulatedAnnealing`] + [`SwapMutation`] for any permutation, and
|
||||
[`TabuSearch`] when you have a custom neighbor function.
|
||||
|
||||
## TSP with `AntColonyTsp`
|
||||
|
||||
```rust,no_run
|
||||
use heuropt::prelude::*;
|
||||
|
||||
struct Tsp {
|
||||
distances: Vec<Vec<f64>>,
|
||||
}
|
||||
|
||||
impl Problem for Tsp {
|
||||
type Decision = Vec<usize>;
|
||||
|
||||
fn objectives(&self) -> ObjectiveSpace {
|
||||
ObjectiveSpace::new(vec![Objective::minimize("length")])
|
||||
}
|
||||
|
||||
fn evaluate(&self, tour: &Vec<usize>) -> Evaluation {
|
||||
let mut len = 0.0;
|
||||
for w in tour.windows(2) {
|
||||
len += self.distances[w[0]][w[1]];
|
||||
}
|
||||
len += self.distances[*tour.last().unwrap()][tour[0]];
|
||||
Evaluation::new(vec![len])
|
||||
}
|
||||
}
|
||||
|
||||
fn main() {
|
||||
// 5-city Euclidean instance
|
||||
let cities = vec![
|
||||
(0.0, 0.0),
|
||||
(1.0, 5.0),
|
||||
(5.0, 2.0),
|
||||
(6.0, 6.0),
|
||||
(8.0, 3.0),
|
||||
];
|
||||
let n = cities.len();
|
||||
let mut distances = vec![vec![0.0; n]; n];
|
||||
for i in 0..n {
|
||||
for j in 0..n {
|
||||
let dx = cities[i].0 - cities[j].0;
|
||||
let dy = cities[i].1 - cities[j].1;
|
||||
distances[i][j] = (dx * dx + dy * dy).sqrt();
|
||||
}
|
||||
}
|
||||
let problem = Tsp { distances: distances.clone() };
|
||||
|
||||
let mut opt = AntColonyTsp::new(AntColonyTspConfig {
|
||||
ants: 20,
|
||||
iterations: 200,
|
||||
alpha: 1.0,
|
||||
beta: 5.0,
|
||||
evaporation: 0.5,
|
||||
deposit: 1.0,
|
||||
distances,
|
||||
seed: 42,
|
||||
});
|
||||
|
||||
let r = opt.run(&problem);
|
||||
let best = r.best.unwrap();
|
||||
println!("best tour length: {:.3}", best.evaluation.objectives[0]);
|
||||
println!("tour: {:?}", best.decision);
|
||||
}
|
||||
```
|
||||
|
||||
`alpha` weights pheromone influence and `beta` weights the
|
||||
heuristic (1 / distance). `evaporation` is the per-iteration decay
|
||||
of pheromone trails. The classic Dorigo paper uses `alpha = 1`,
|
||||
`beta = 2..5`, `evaporation = 0.1..0.5`.
|
||||
|
||||
## Generic permutation: SA + SwapMutation
|
||||
|
||||
Use this when your problem isn't TSP-shaped (no distance matrix
|
||||
makes sense) but you still want to optimize an ordering.
|
||||
|
||||
```rust,no_run
|
||||
use heuropt::prelude::*;
|
||||
|
||||
struct JobShop {
|
||||
process_times: Vec<f64>,
|
||||
}
|
||||
impl Problem for JobShop {
|
||||
type Decision = Vec<usize>;
|
||||
fn objectives(&self) -> ObjectiveSpace {
|
||||
ObjectiveSpace::new(vec![Objective::minimize("makespan")])
|
||||
}
|
||||
fn evaluate(&self, schedule: &Vec<usize>) -> Evaluation {
|
||||
// Pretend cumulative weighted-completion-time. Replace with your real cost.
|
||||
let cost: f64 = schedule.iter().enumerate()
|
||||
.map(|(i, &job)| (i as f64 + 1.0) * self.process_times[job])
|
||||
.sum();
|
||||
Evaluation::new(vec![cost])
|
||||
}
|
||||
}
|
||||
|
||||
fn make_initial_perm(n: usize, seed: u64) -> Vec<usize> {
|
||||
use rand::seq::SliceRandom;
|
||||
let mut rng = rng_from_seed(seed);
|
||||
let mut perm: Vec<usize> = (0..n).collect();
|
||||
perm.shuffle(&mut rng);
|
||||
perm
|
||||
}
|
||||
|
||||
let times = vec![3.0, 1.5, 4.2, 2.7, 5.1];
|
||||
let problem = JobShop { process_times: times.clone() };
|
||||
|
||||
// SimulatedAnnealing needs a starting decision; pass a custom Initializer.
|
||||
struct OnePerm(Vec<usize>);
|
||||
impl Initializer<Vec<usize>> for OnePerm {
|
||||
fn initialize(&mut self, _size: usize, _rng: &mut Rng) -> Vec<Vec<usize>> {
|
||||
vec![self.0.clone()]
|
||||
}
|
||||
}
|
||||
|
||||
let mut opt = SimulatedAnnealing::new(
|
||||
SimulatedAnnealingConfig {
|
||||
iterations: 2000,
|
||||
initial_temperature: 5.0,
|
||||
final_temperature: 1e-3,
|
||||
seed: 7,
|
||||
},
|
||||
OnePerm(make_initial_perm(times.len(), 7)),
|
||||
SwapMutation,
|
||||
);
|
||||
let r = opt.run(&problem);
|
||||
let best = r.best.unwrap();
|
||||
println!("best makespan: {:.3}", best.evaluation.objectives[0]);
|
||||
println!("schedule: {:?}", best.decision);
|
||||
```
|
||||
|
||||
`SwapMutation` swaps two random indices in the permutation —
|
||||
preserves the "every element appears once" invariant for free.
|
||||
|
||||
## Custom neighborhoods: `TabuSearch`
|
||||
|
||||
When swap isn't the right move set (e.g., 2-opt for TSP, insert /
|
||||
shift for scheduling), use [`TabuSearch`] with your own neighbor
|
||||
function.
|
||||
|
||||
```rust,ignore
|
||||
use heuropt::prelude::*;
|
||||
let neighbors = |x: &Vec<usize>, _rng: &mut Rng| -> Vec<Vec<usize>> {
|
||||
// Generate all 2-opt neighbors of x.
|
||||
let mut out = Vec::new();
|
||||
for i in 0..x.len() {
|
||||
for j in (i + 2)..x.len() {
|
||||
let mut child = x.clone();
|
||||
child[i + 1..=j].reverse();
|
||||
out.push(child);
|
||||
}
|
||||
}
|
||||
out
|
||||
};
|
||||
// Pass `neighbors` to TabuSearch::new(...).
|
||||
```
|
||||
|
||||
[`AntColonyTsp`]: https://docs.rs/heuropt/latest/heuropt/algorithms/ant_colony_tsp/struct.AntColonyTsp.html
|
||||
[`SimulatedAnnealing`]: https://docs.rs/heuropt/latest/heuropt/algorithms/simulated_annealing/struct.SimulatedAnnealing.html
|
||||
[`SwapMutation`]: https://docs.rs/heuropt/latest/heuropt/operators/struct.SwapMutation.html
|
||||
[`TabuSearch`]: https://docs.rs/heuropt/latest/heuropt/algorithms/tabu_search/struct.TabuSearch.html
|
||||
@@ -0,0 +1,127 @@
|
||||
# Pick one answer off a Pareto front
|
||||
|
||||
A multi-objective optimizer hands you a *front* — a Pareto-optimal
|
||||
trade-off curve — not a single answer. Eventually you have to pick
|
||||
*one* point off it. There are several principled ways to do that;
|
||||
this recipe covers the most common: the **a-posteriori weighted
|
||||
decision rule**.
|
||||
|
||||
The pattern: optimize *without* baking your preferences into the
|
||||
search, then apply your preferences as a scoring function over the
|
||||
front.
|
||||
|
||||
This is exactly the pattern from `examples/jiggly_tuning.rs` (the
|
||||
USB-jiggler firmware tuning example).
|
||||
|
||||
## The shape
|
||||
|
||||
```rust,no_run
|
||||
use heuropt::prelude::*;
|
||||
|
||||
# struct Cost;
|
||||
# impl Problem for Cost {
|
||||
# type Decision = Vec<f64>;
|
||||
# fn objectives(&self) -> ObjectiveSpace {
|
||||
# ObjectiveSpace::new(vec![Objective::minimize("a"), Objective::minimize("b"), Objective::minimize("c")])
|
||||
# }
|
||||
# fn evaluate(&self, _x: &Vec<f64>) -> Evaluation { Evaluation::new(vec![0.0,0.0,0.0]) }
|
||||
# }
|
||||
|
||||
let problem = Cost;
|
||||
let mut opt = Nsga2::new(
|
||||
Nsga2Config { population_size: 100, generations: 200, seed: 42 },
|
||||
RealBounds::new(vec![(-1.0, 1.0); 4]),
|
||||
CompositeVariation {
|
||||
crossover: SimulatedBinaryCrossover::new(vec![(-1.0, 1.0); 4], 15.0, 0.5),
|
||||
mutation: PolynomialMutation::new(vec![(-1.0, 1.0); 4], 20.0, 1.0),
|
||||
},
|
||||
);
|
||||
let result = opt.run(&problem);
|
||||
|
||||
// 1. Get the Pareto front.
|
||||
let front = &result.pareto_front;
|
||||
|
||||
// 2. Define your preferences as a scoring function over (oriented)
|
||||
// objective values. Lower score = preferred.
|
||||
let space = problem.objectives();
|
||||
let weights = [1.0, 2.0, 0.5];
|
||||
|
||||
let scored: Vec<(f64, &Candidate<Vec<f64>>)> = front.iter()
|
||||
.map(|c| {
|
||||
let oriented = space.as_minimization(&c.evaluation.objectives);
|
||||
let score: f64 = oriented.iter().zip(&weights)
|
||||
.map(|(v, w)| v * w)
|
||||
.sum();
|
||||
(score, c)
|
||||
})
|
||||
.collect();
|
||||
|
||||
// 3. Pick the lowest-scoring point.
|
||||
let best = scored.iter()
|
||||
.min_by(|a, b| a.0.partial_cmp(&b.0).unwrap())
|
||||
.unwrap();
|
||||
|
||||
println!("picked: {:?} with weighted score {:.3}",
|
||||
best.1.evaluation.objectives, best.0);
|
||||
```
|
||||
|
||||
`as_minimization` returns the objective vector with maximized axes
|
||||
flipped to negative — so a single set of *positive* weights does
|
||||
the right thing whether each axis is min or max.
|
||||
|
||||
## Why a-posteriori vs a-priori weighting
|
||||
|
||||
If you know your weights up front, you could just optimize the
|
||||
weighted sum directly with a single-objective algorithm. Why bother
|
||||
with the multi-objective dance?
|
||||
|
||||
Two reasons:
|
||||
|
||||
1. **Weighted sum can't reach concave parts of the Pareto front.**
|
||||
Any single-objective optimization with a linear scalarization
|
||||
converges to a point at the boundary of the convex hull. Concave
|
||||
front segments are unreachable. The multi-objective optimizer
|
||||
finds them.
|
||||
2. **Weights are usually wrong on the first try.** Optimizing the
|
||||
front first lets you see what's actually possible before deciding
|
||||
how much each axis is worth. Run once, look at the trade-offs,
|
||||
adjust weights.
|
||||
|
||||
## Penalty terms beyond linear weights
|
||||
|
||||
The jiggly example also adds a *hinge penalty* — a term that's zero
|
||||
inside an acceptable region and grows quadratically once you exceed
|
||||
some hard cap. Useful when one axis is "soft up to X, hard cap at Y":
|
||||
|
||||
```rust,no_run
|
||||
fn hinge(x: f64, soft_cap: f64, hard_cap: f64) -> f64 {
|
||||
if x <= soft_cap { 0.0 }
|
||||
else if x >= hard_cap { f64::INFINITY }
|
||||
else {
|
||||
let t = (x - soft_cap) / (hard_cap - soft_cap);
|
||||
100.0 * t * t
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
Compose linear weights + hinge penalties and you have a flexible
|
||||
scoring function over the front without re-running the optimizer.
|
||||
|
||||
## Other strategies
|
||||
|
||||
- **Knee point.** Pick the point where small gains in one axis cost
|
||||
large losses in another — the "elbow" of the trade-off curve.
|
||||
[`Knea`] explicitly biases the search toward knees during the run.
|
||||
- **Reference-direction.** Pick the point closest to a desired
|
||||
trade-off direction (a unit vector in objective space).
|
||||
[`Moead`] / [`Nsga3`] use this internally during search; you can
|
||||
apply it post-hoc the same way.
|
||||
- **Random / interactive selection.** Show the front to a user
|
||||
(perhaps via a plotting library), let them pick.
|
||||
|
||||
The right pick depends on the problem; the front itself doesn't
|
||||
prescribe one.
|
||||
|
||||
[`Knea`]: https://docs.rs/heuropt/latest/heuropt/algorithms/knea/struct.Knea.html
|
||||
[`Moead`]: https://docs.rs/heuropt/latest/heuropt/algorithms/moead/struct.Moead.html
|
||||
[`Nsga3`]: https://docs.rs/heuropt/latest/heuropt/algorithms/nsga3/struct.Nsga3.html
|
||||
Reference in New Issue
Block a user