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heuropt/src/algorithms/nelder_mead.rs
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//! `NelderMead` — Nelder & Mead 1965 simplex direct-search optimizer.
use crate::core::candidate::Candidate;
use crate::core::evaluation::Evaluation;
use crate::core::objective::Direction;
use crate::core::population::Population;
use crate::core::problem::Problem;
use crate::core::result::OptimizationResult;
use crate::operators::real::RealBounds;
use crate::traits::Optimizer;
/// Configuration for [`NelderMead`].
#[derive(Debug, Clone)]
pub struct NelderMeadConfig {
/// Number of iterations.
pub iterations: usize,
/// Reflection coefficient `α` (canonical 1.0).
pub reflection: f64,
/// Expansion coefficient `γ` (canonical 2.0).
pub expansion: f64,
/// Contraction coefficient `ρ` (canonical 0.5).
pub contraction: f64,
/// Shrinkage coefficient `σ` (canonical 0.5).
pub shrinkage: f64,
/// Initial simplex edge length (added to each axis from the start point).
pub initial_step: f64,
}
impl Default for NelderMeadConfig {
fn default() -> Self {
Self {
iterations: 1_000,
reflection: 1.0,
expansion: 2.0,
contraction: 0.5,
shrinkage: 0.5,
initial_step: 0.5,
}
}
}
/// Classical Nelder-Mead simplex method.
///
/// Maintains a simplex of `n+1` vertices in `n`-D, replacing the worst
/// vertex each iteration via reflection / expansion / contraction /
/// shrinkage relative to the centroid of the rest.
///
/// `Vec<f64>` decisions only. Single-objective only. Initial simplex is
/// built around the midpoint of the configured bounds; every new vertex
/// is clamped to those bounds.
///
/// # Example
///
/// ```
/// use heuropt::prelude::*;
///
/// struct Sphere;
/// impl Problem for Sphere {
/// type Decision = Vec<f64>;
/// fn objectives(&self) -> ObjectiveSpace {
/// ObjectiveSpace::new(vec![Objective::minimize("f")])
/// }
/// fn evaluate(&self, x: &Vec<f64>) -> Evaluation {
/// Evaluation::new(vec![x.iter().map(|v| v * v).sum::<f64>()])
/// }
/// }
///
/// let mut opt = NelderMead::new(
/// NelderMeadConfig {
/// iterations: 200,
/// reflection: 1.0,
/// expansion: 2.0,
/// contraction: 0.5,
/// shrinkage: 0.5,
/// initial_step: 1.0,
/// },
/// RealBounds::new(vec![(-5.0, 5.0); 3]),
/// );
/// let r = opt.run(&Sphere);
/// // Nelder-Mead reaches machine precision on Sphere.
/// assert!(r.best.unwrap().evaluation.objectives[0] < 1e-10);
/// ```
#[derive(Debug, Clone)]
pub struct NelderMead {
/// Algorithm configuration.
pub config: NelderMeadConfig,
/// Per-variable bounds — used to seed the simplex midpoint and to clamp
/// every reflected/expanded vertex.
pub bounds: RealBounds,
}
impl NelderMead {
/// Construct a `NelderMead`.
pub fn new(config: NelderMeadConfig, bounds: RealBounds) -> Self {
Self { config, bounds }
}
}
impl<P> Optimizer<P> for NelderMead
where
P: Problem<Decision = Vec<f64>> + Sync,
{
fn run(&mut self, problem: &P) -> OptimizationResult<P::Decision> {
assert!(
self.config.reflection > 0.0,
"NelderMead reflection must be > 0"
);
assert!(
self.config.expansion > 1.0,
"NelderMead expansion must be > 1",
);
assert!(
self.config.contraction > 0.0 && self.config.contraction < 1.0,
"NelderMead contraction must be in (0, 1)",
);
assert!(
self.config.shrinkage > 0.0 && self.config.shrinkage < 1.0,
"NelderMead shrinkage must be in (0, 1)",
);
assert!(
self.config.initial_step > 0.0,
"NelderMead initial_step must be > 0",
);
let objectives = problem.objectives();
assert!(
objectives.is_single_objective(),
"NelderMead requires exactly one objective",
);
let direction = objectives.objectives[0].direction;
let n = self.bounds.bounds.len();
// Seed the simplex: start at the bounds midpoint, then build n
// additional vertices by stepping `initial_step` along each axis.
let mut vertices: Vec<Vec<f64>> = Vec::with_capacity(n + 1);
let start: Vec<f64> = self
.bounds
.bounds
.iter()
.map(|&(lo, hi)| 0.5 * (lo + hi))
.collect();
vertices.push(start.clone());
for j in 0..n {
let mut v = start.clone();
let (lo, hi) = self.bounds.bounds[j];
let step = self.config.initial_step.min(0.5 * (hi - lo));
v[j] = (v[j] + step).clamp(lo, hi);
vertices.push(v);
}
let mut evals: Vec<Evaluation> = vertices.iter().map(|v| problem.evaluate(v)).collect();
let mut evaluations = evals.len();
for _ in 0..self.config.iterations {
// Sort vertices best → worst.
let mut order: Vec<usize> = (0..vertices.len()).collect();
order.sort_by(|&a, &b| compare(&evals[a], &evals[b], direction));
let best_idx = order[0];
let worst_idx = order[order.len() - 1];
let second_worst_idx = order[order.len() - 2];
// Centroid of all vertices except the worst.
let mut centroid = vec![0.0_f64; n];
for &idx in &order[..order.len() - 1] {
for j in 0..n {
centroid[j] += vertices[idx][j];
}
}
for c in centroid.iter_mut() {
*c /= (order.len() - 1) as f64;
}
// Reflection.
let reflected = self.reflect(&centroid, &vertices[worst_idx], self.config.reflection);
let r_eval = problem.evaluate(&reflected);
evaluations += 1;
if better(&r_eval, &evals[best_idx], direction) {
// Reflection beat the best — try expansion.
let expanded = self.reflect(&centroid, &vertices[worst_idx], self.config.expansion);
let e_eval = problem.evaluate(&expanded);
evaluations += 1;
if better(&e_eval, &r_eval, direction) {
vertices[worst_idx] = expanded;
evals[worst_idx] = e_eval;
} else {
vertices[worst_idx] = reflected;
evals[worst_idx] = r_eval;
}
} else if better(&r_eval, &evals[second_worst_idx], direction) {
// Reflection at least beat the second-worst — accept.
vertices[worst_idx] = reflected;
evals[worst_idx] = r_eval;
} else {
// Reflection didn't help — try contraction.
let contraction_target = if better(&r_eval, &evals[worst_idx], direction) {
// Outside contraction (between centroid and reflected).
self.contract(&centroid, &reflected, self.config.contraction)
} else {
// Inside contraction (between centroid and worst).
self.contract(&centroid, &vertices[worst_idx], self.config.contraction)
};
let c_eval = problem.evaluate(&contraction_target);
evaluations += 1;
if better(&c_eval, &evals[worst_idx], direction) {
vertices[worst_idx] = contraction_target;
evals[worst_idx] = c_eval;
} else {
// Shrink: move every non-best vertex toward the best.
let best_pt = vertices[best_idx].clone();
for &idx in &order {
if idx == best_idx {
continue;
}
#[allow(clippy::needless_range_loop)]
// body indexes both vertices and best_pt.
for j in 0..n {
vertices[idx][j] = best_pt[j]
+ self.config.shrinkage * (vertices[idx][j] - best_pt[j]);
}
// Clamp to bounds.
for (j, x) in vertices[idx].iter_mut().enumerate() {
let (lo, hi) = self.bounds.bounds[j];
*x = x.clamp(lo, hi);
}
evals[idx] = problem.evaluate(&vertices[idx]);
evaluations += 1;
}
}
}
}
// Find the best vertex.
let mut best_idx = 0;
for i in 1..vertices.len() {
if better(&evals[i], &evals[best_idx], direction) {
best_idx = i;
}
}
let best = Candidate::new(vertices[best_idx].clone(), evals[best_idx].clone());
let population = Population::new(vec![best.clone()]);
let front = vec![best.clone()];
OptimizationResult::new(
population,
front,
Some(best),
evaluations,
self.config.iterations,
)
}
}
impl NelderMead {
fn reflect(&self, centroid: &[f64], worst: &[f64], coefficient: f64) -> Vec<f64> {
let n = centroid.len();
let mut out = Vec::with_capacity(n);
for j in 0..n {
let v = centroid[j] + coefficient * (centroid[j] - worst[j]);
let (lo, hi) = self.bounds.bounds[j];
out.push(v.clamp(lo, hi));
}
out
}
fn contract(&self, centroid: &[f64], target: &[f64], coefficient: f64) -> Vec<f64> {
let n = centroid.len();
let mut out = Vec::with_capacity(n);
for j in 0..n {
let v = centroid[j] + coefficient * (target[j] - centroid[j]);
let (lo, hi) = self.bounds.bounds[j];
out.push(v.clamp(lo, hi));
}
out
}
}
fn compare(a: &Evaluation, b: &Evaluation, direction: Direction) -> std::cmp::Ordering {
match (a.is_feasible(), b.is_feasible()) {
(true, false) => std::cmp::Ordering::Less,
(false, true) => std::cmp::Ordering::Greater,
(false, false) => a
.constraint_violation
.partial_cmp(&b.constraint_violation)
.unwrap_or(std::cmp::Ordering::Equal),
(true, true) => match direction {
Direction::Minimize => a.objectives[0]
.partial_cmp(&b.objectives[0])
.unwrap_or(std::cmp::Ordering::Equal),
Direction::Maximize => b.objectives[0]
.partial_cmp(&a.objectives[0])
.unwrap_or(std::cmp::Ordering::Equal),
},
}
}
fn better(a: &Evaluation, b: &Evaluation, direction: Direction) -> bool {
compare(a, b, direction) == std::cmp::Ordering::Less
}
#[cfg(feature = "async")]
impl NelderMead {
/// Async version of [`Optimizer::run`] — drives evaluations through
/// the user-chosen async runtime. Available only with the `async`
/// feature.
///
/// `concurrency` is largely inert here because Nelder-Mead
/// evaluates one or two new vertices per iteration sequentially
/// (the next decision depends on the previous evaluation); it's
/// accepted for API parity with other algorithms.
pub async fn run_async<P>(
&mut self,
problem: &P,
concurrency: usize,
) -> OptimizationResult<Vec<f64>>
where
P: crate::core::async_problem::AsyncProblem<Decision = Vec<f64>>,
{
let _ = concurrency;
assert!(
self.config.reflection > 0.0,
"NelderMead reflection must be > 0"
);
assert!(
self.config.expansion > 1.0,
"NelderMead expansion must be > 1",
);
assert!(
self.config.contraction > 0.0 && self.config.contraction < 1.0,
"NelderMead contraction must be in (0, 1)",
);
assert!(
self.config.shrinkage > 0.0 && self.config.shrinkage < 1.0,
"NelderMead shrinkage must be in (0, 1)",
);
assert!(
self.config.initial_step > 0.0,
"NelderMead initial_step must be > 0",
);
let objectives = problem.objectives();
assert!(
objectives.is_single_objective(),
"NelderMead requires exactly one objective",
);
let direction = objectives.objectives[0].direction;
let n = self.bounds.bounds.len();
let mut vertices: Vec<Vec<f64>> = Vec::with_capacity(n + 1);
let start: Vec<f64> = self
.bounds
.bounds
.iter()
.map(|&(lo, hi)| 0.5 * (lo + hi))
.collect();
vertices.push(start.clone());
for j in 0..n {
let mut v = start.clone();
let (lo, hi) = self.bounds.bounds[j];
let step = self.config.initial_step.min(0.5 * (hi - lo));
v[j] = (v[j] + step).clamp(lo, hi);
vertices.push(v);
}
let mut evals: Vec<Evaluation> = Vec::with_capacity(vertices.len());
for v in &vertices {
evals.push(problem.evaluate_async(v).await);
}
let mut evaluations = evals.len();
for _ in 0..self.config.iterations {
let mut order: Vec<usize> = (0..vertices.len()).collect();
order.sort_by(|&a, &b| compare(&evals[a], &evals[b], direction));
let best_idx = order[0];
let worst_idx = order[order.len() - 1];
let second_worst_idx = order[order.len() - 2];
let mut centroid = vec![0.0_f64; n];
for &idx in &order[..order.len() - 1] {
for j in 0..n {
centroid[j] += vertices[idx][j];
}
}
for c in centroid.iter_mut() {
*c /= (order.len() - 1) as f64;
}
let reflected = self.reflect(&centroid, &vertices[worst_idx], self.config.reflection);
let r_eval = problem.evaluate_async(&reflected).await;
evaluations += 1;
if better(&r_eval, &evals[best_idx], direction) {
let expanded = self.reflect(&centroid, &vertices[worst_idx], self.config.expansion);
let e_eval = problem.evaluate_async(&expanded).await;
evaluations += 1;
if better(&e_eval, &r_eval, direction) {
vertices[worst_idx] = expanded;
evals[worst_idx] = e_eval;
} else {
vertices[worst_idx] = reflected;
evals[worst_idx] = r_eval;
}
} else if better(&r_eval, &evals[second_worst_idx], direction) {
vertices[worst_idx] = reflected;
evals[worst_idx] = r_eval;
} else {
let contraction_target = if better(&r_eval, &evals[worst_idx], direction) {
self.contract(&centroid, &reflected, self.config.contraction)
} else {
self.contract(&centroid, &vertices[worst_idx], self.config.contraction)
};
let c_eval = problem.evaluate_async(&contraction_target).await;
evaluations += 1;
if better(&c_eval, &evals[worst_idx], direction) {
vertices[worst_idx] = contraction_target;
evals[worst_idx] = c_eval;
} else {
let best_pt = vertices[best_idx].clone();
for &idx in &order {
if idx == best_idx {
continue;
}
#[allow(clippy::needless_range_loop)]
for j in 0..n {
vertices[idx][j] = best_pt[j]
+ self.config.shrinkage * (vertices[idx][j] - best_pt[j]);
}
for (j, x) in vertices[idx].iter_mut().enumerate() {
let (lo, hi) = self.bounds.bounds[j];
*x = x.clamp(lo, hi);
}
evals[idx] = problem.evaluate_async(&vertices[idx]).await;
evaluations += 1;
}
}
}
}
let mut best_idx = 0;
for i in 1..vertices.len() {
if better(&evals[i], &evals[best_idx], direction) {
best_idx = i;
}
}
let best = Candidate::new(vertices[best_idx].clone(), evals[best_idx].clone());
let population = Population::new(vec![best.clone()]);
let front = vec![best.clone()];
OptimizationResult::new(
population,
front,
Some(best),
evaluations,
self.config.iterations,
)
}
}
impl crate::traits::AlgorithmInfo for NelderMead {
fn name(&self) -> &'static str {
"Nelder-Mead"
}
fn full_name(&self) -> &'static str {
"Nelder-Mead simplex direct search"
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::core::evaluation::Evaluation;
use crate::core::objective::{Objective, ObjectiveSpace};
use crate::tests_support::{SchafferN1, Sphere1D};
/// 2-D Rosenbrock for shape exercise.
struct Rosenbrock2D;
impl Problem for Rosenbrock2D {
type Decision = Vec<f64>;
fn objectives(&self) -> ObjectiveSpace {
ObjectiveSpace::new(vec![Objective::minimize("f")])
}
fn evaluate(&self, x: &Vec<f64>) -> Evaluation {
let a = 1.0 - x[0];
let b = x[1] - x[0] * x[0];
Evaluation::new(vec![a * a + 100.0 * b * b])
}
}
#[test]
fn finds_minimum_of_sphere() {
let mut opt = NelderMead::new(
NelderMeadConfig {
iterations: 200,
..NelderMeadConfig::default()
},
RealBounds::new(vec![(-5.0, 5.0)]),
);
let r = opt.run(&Sphere1D);
let best = r.best.unwrap();
assert!(
best.evaluation.objectives[0] < 1e-8,
"got f = {}",
best.evaluation.objectives[0],
);
}
#[test]
fn finds_minimum_of_2d_rosenbrock() {
let mut opt = NelderMead::new(
NelderMeadConfig {
iterations: 500,
initial_step: 0.5,
..NelderMeadConfig::default()
},
RealBounds::new(vec![(-2.0, 2.0); 2]),
);
let r = opt.run(&Rosenbrock2D);
let best = r.best.unwrap();
assert!(
best.evaluation.objectives[0] < 1e-3,
"got f = {}",
best.evaluation.objectives[0],
);
}
#[test]
fn deterministic_no_rng() {
// Nelder-Mead is purely deterministic — same bounds + same iters
// → same result, no seed needed.
let make = || {
NelderMead::new(
NelderMeadConfig {
iterations: 100,
..NelderMeadConfig::default()
},
RealBounds::new(vec![(-5.0, 5.0)]),
)
};
let mut a = make();
let mut b = make();
let ra = a.run(&Sphere1D);
let rb = b.run(&Sphere1D);
assert_eq!(
ra.best.unwrap().evaluation.objectives,
rb.best.unwrap().evaluation.objectives,
);
}
#[test]
#[should_panic(expected = "exactly one objective")]
fn multi_objective_panics() {
let mut opt = NelderMead::new(
NelderMeadConfig::default(),
RealBounds::new(vec![(-5.0, 5.0)]),
);
let _ = opt.run(&SchafferN1);
}
// ---- Mutation-test pinned helpers --------------------------------------
use crate::core::objective::Direction;
#[test]
fn compare_feasibility_first_and_direction() {
let feasible = Evaluation::new(vec![10.0]);
let infeasible = Evaluation::constrained(vec![0.0], 1.0);
assert_eq!(
compare(&feasible, &infeasible, Direction::Minimize),
std::cmp::Ordering::Less
);
let lo = Evaluation::new(vec![1.0]);
let hi = Evaluation::new(vec![2.0]);
assert_eq!(
compare(&lo, &hi, Direction::Minimize),
std::cmp::Ordering::Less
);
assert_eq!(
compare(&lo, &hi, Direction::Maximize),
std::cmp::Ordering::Greater
);
let v_lo = Evaluation::constrained(vec![0.0], 0.2);
let v_hi = Evaluation::constrained(vec![0.0], 0.8);
assert_eq!(
compare(&v_lo, &v_hi, Direction::Minimize),
std::cmp::Ordering::Less
);
}
#[test]
fn better_is_strict_less() {
let lo = Evaluation::new(vec![1.0]);
let hi = Evaluation::new(vec![2.0]);
assert!(better(&lo, &hi, Direction::Minimize));
assert!(!better(&hi, &lo, Direction::Minimize));
let eq = Evaluation::new(vec![1.0]);
assert!(!better(&lo, &eq, Direction::Minimize));
}
}