#define MACHINE 257 #define STATE 258 #define DEFAULT 259 #define ENTRY 260 #define IDLE 261 #define EXIT 262 #define TRANSITION 263 #define ACTION 264 #define TERMINATE 265 #define IDENTIFIER 266 #define CONSTANT 267 typedef union { char string[258]; float constant; } YYSTYPE; extern YYSTYPE yylval;