`default(...)` is now a transition with the same semantics as any
event-driven transition. It fires immediately after the declaring
state's entries finish and its durings start, applying the standard
exit-to-LCA / enter-to-target algorithm. Three behavioral changes
follow from this unification:
* Optional. A state with children is no longer required to declare a
`default(...)`. When omitted, the state itself is the resting
innermost active state; substates are reachable only via explicit
transitions. This is the "microwave Standby" pattern — Standby
has substates like LowPower that you enter only on demand, and
`=> Standby;` lands at Standby itself with no descent.
* Targets anywhere. The default target may be any state in the chart
— a child (the classic descent case), a sibling, an ancestor,
anywhere. `default(<sibling-or-ancestor>)` exits the just-entered
state as part of the default-fire transition; the same rule fires
whether you wrote it for descent, redirection, or up-bounce.
* Cycle-checked at compile time. The default-edge graph (out-degree
≤ 1 per node) is rejected if it contains any cycle, including
`default(self)`. `state A { default(A); }` and `A → B → A` chains
fail to compile with a pinpoint error message naming the cycle.
This guarantees default chains terminate at runtime.
Implementation:
* `validate.rs`: drop the "must be direct child" and "must have
children" restrictions; add `validate_default_graph` (iterative
three-color cycle detection via chain walk).
* `ir.rs`: keep the unresolved default ident through to
`resolve_transitions` so non-child targets resolve against the
global state-name map (the same map transition targets use).
* `codegen.rs`: precomputed `(from, to)` paths no longer fold default
descent into the enter slice — each path is LCA-relative
`(exit, enter)` ending exactly at the explicit target.
`descend_defaults` (a parent-pointer walk) is replaced by
`follow_defaults`, which fires real transitions through
`apply_path` and emits `TransitionFired{Internal}` /
`TransitionComplete` brackets per link. Up-transitions don't
trigger default-following (nothing was freshly entered, so no
state's default fires).
* `active_durings_per_innermost_state`: predicate widened to include
composites without a default (they can now be the innermost active
state, so any durings they declare must be raced when current).
BREAKING CHANGES:
* Journal format. Default-fires now emit `TransitionFired` (with
`reason: TransitionReason::Internal`) and `TransitionComplete`
brackets around their entry sequence. `Internal` was previously
reserved and never emitted; it is now active. Tests that
hand-build expected journal sequences must include these brackets
around every default-fire.
* Validation. `default(<non-child>)` and `default` on a childless
state previously raised compile-time errors. Both are now valid.
Code relying on these as guard rails must adapt.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
572 lines
18 KiB
Rust
572 lines
18 KiB
Rust
#![allow(dead_code)]
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//! Deterministic-flow tests for LATERAL transitions (target not on active path).
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//!
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//! Spec section "Transitioning to a sibling (or anywhere not on your active path)":
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//! The standard case. LCA is somewhere strictly above both current and
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//! target. Exit up to LCA, enter down to target, default-descend if the
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//! target has children.
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//!
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//! Also pins down that the LCA itself is **not** exited or re-entered.
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#![cfg(all(feature = "tokio", feature = "journal"))]
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#![allow(unexpected_cfgs)]
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use hsmc::{statechart, ActionKind, TraceEvent, TransitionReason};
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#[derive(Default)]
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pub struct Ctx;
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#[derive(Debug, Clone)]
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pub enum Ev {
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GoB,
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GoC,
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GoD,
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GoE,
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Halt,
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}
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// Hierarchy:
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// Root
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// ├── Parent
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// │ ├── A (default)
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// │ └── B
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// ├── C
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// └── D
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// └── E
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statechart! {
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Lat {
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context: Ctx;
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events: Ev;
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default(Parent);
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terminate(Halt);
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state Parent {
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entry: p_in;
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exit: p_out;
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default(A);
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state A {
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entry: a_in;
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exit: a_out;
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on(GoB) => B;
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on(GoC) => C;
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on(GoD) => D;
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on(GoE) => E;
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}
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state B {
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entry: b_in;
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exit: b_out;
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on(GoC) => C;
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}
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}
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state C {
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entry: c_in;
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exit: c_out;
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}
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state D {
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entry: d_in;
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exit: d_out;
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default(E);
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state E {
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entry: e_in;
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exit: e_out;
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}
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}
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}
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}
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impl LatActions for LatActionContext<'_> {
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async fn p_in(&mut self) {}
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async fn p_out(&mut self) {}
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async fn a_in(&mut self) {}
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async fn a_out(&mut self) {}
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async fn b_in(&mut self) {}
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async fn b_out(&mut self) {}
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async fn c_in(&mut self) {}
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async fn c_out(&mut self) {}
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async fn d_in(&mut self) {}
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async fn d_out(&mut self) {}
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async fn e_in(&mut self) {}
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async fn e_out(&mut self) {}
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}
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// State ids: 0=Root, 1=Parent, 2=A, 3=B, 4=C, 5=D, 6=E.
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const SR: u16 = 0;
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const SP: u16 = 1;
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const SA: u16 = 2;
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const SB: u16 = 3;
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const SC: u16 = 4;
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const SD: u16 = 5;
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const SE: u16 = 6;
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// Action ids in declaration order: 0=p_in, 1=p_out, 2=a_in, 3=a_out,
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// 4=b_in, 5=b_out, 6=c_in, 7=c_out, 8=d_in, 9=d_out, 10=e_in, 11=e_out.
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const A_P_IN: u16 = 0;
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const A_P_OUT: u16 = 1;
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const A_A_IN: u16 = 2;
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const A_A_OUT: u16 = 3;
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const A_B_IN: u16 = 4;
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const A_B_OUT: u16 = 5;
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const A_C_IN: u16 = 6;
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const A_C_OUT: u16 = 7;
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const A_D_IN: u16 = 8;
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const A_D_OUT: u16 = 9;
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const A_E_IN: u16 = 10;
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const A_E_OUT: u16 = 11;
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// Event ids in first-seen order: 0=GoB, 1=GoC, 2=GoD, 3=GoE, 4=Halt.
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const E_GOB: u16 = 0;
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const E_GOC: u16 = 1;
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const E_GOD: u16 = 2;
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const E_GOE: u16 = 3;
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fn entry(state: u16, action: u16) -> TraceEvent {
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TraceEvent::ActionInvoked {
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state,
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action,
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kind: ActionKind::Entry,
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}
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}
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fn exit_(state: u16, action: u16) -> TraceEvent {
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TraceEvent::ActionInvoked {
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state,
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action,
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kind: ActionKind::Exit,
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}
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}
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#[allow(dead_code)]
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fn handler(state: u16, action: u16) -> TraceEvent {
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TraceEvent::ActionInvoked {
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state,
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action,
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kind: ActionKind::Handler,
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}
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}
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// Initial descent: Root → (Root's default fires) → Parent → (Parent's
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// default fires) → A. Each default-fire is a real transition.
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fn initial_descent() -> Vec<TraceEvent> {
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vec![
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TraceEvent::Started {
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chart_hash: Lat::<8>::CHART_HASH,
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},
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TraceEvent::EnterBegan { state: SR },
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TraceEvent::Entered { state: SR },
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TraceEvent::TransitionFired {
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from: Some(SR),
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to: SP,
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reason: TransitionReason::Internal,
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},
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TraceEvent::EnterBegan { state: SP },
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entry(SP, A_P_IN),
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TraceEvent::Entered { state: SP },
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TraceEvent::TransitionComplete {
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from: Some(SR),
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to: SP,
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},
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TraceEvent::TransitionFired {
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from: Some(SP),
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to: SA,
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reason: TransitionReason::Internal,
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},
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TraceEvent::EnterBegan { state: SA },
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entry(SA, A_A_IN),
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TraceEvent::Entered { state: SA },
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TraceEvent::TransitionComplete {
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from: Some(SP),
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to: SA,
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},
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]
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}
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// Compare actual vs expected and report first mismatch.
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fn assert_journal(actual: &[TraceEvent], expected: &[TraceEvent]) {
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let mismatch = actual.iter().zip(expected.iter()).position(|(a, e)| a != e);
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if let Some(i) = mismatch {
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panic!(
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"journal mismatch at index {}\n actual: {:?}\n expected: {:?}\n full actual: {:#?}",
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i, actual[i], expected[i], actual
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);
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}
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assert_eq!(
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actual.len(),
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expected.len(),
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"journal length mismatch: actual {} vs expected {}\n full actual: {:#?}",
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actual.len(),
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expected.len(),
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actual
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);
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}
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#[tokio::test(flavor = "current_thread")]
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async fn det_lateral_a_to_b_lca_is_parent() {
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// Spec: A → B (siblings under Parent). LCA = Parent. Parent is not exited
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// or re-entered.
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tokio::task::LocalSet::new()
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.run_until(async {
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let mut m = Lat::new(Ctx);
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let _ = m.dispatch(Ev::GoB).await;
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let actual = m.take_journal();
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let mut expected = initial_descent();
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expected.extend(vec![
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TraceEvent::EventReceived { event: E_GOB },
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TraceEvent::EventDelivered {
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handler_state: SA,
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event: E_GOB,
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},
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TraceEvent::TransitionFired {
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from: Some(SA),
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to: SB,
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reason: TransitionReason::Event { event: E_GOB },
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},
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TraceEvent::ExitBegan { state: SA },
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exit_(SA, A_A_OUT),
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TraceEvent::Exited { state: SA },
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TraceEvent::EnterBegan { state: SB },
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entry(SB, A_B_IN),
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TraceEvent::Entered { state: SB },
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TraceEvent::TransitionComplete {
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from: Some(SA),
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to: SB,
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},
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]);
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assert_journal(&actual, &expected);
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})
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.await;
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}
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#[tokio::test(flavor = "current_thread")]
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async fn det_lateral_a_to_c_exits_parent() {
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// A → C: A is inside Parent, C is sibling of Parent. LCA = Root.
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// Exit A, exit Parent. Enter C.
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tokio::task::LocalSet::new()
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.run_until(async {
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let mut m = Lat::new(Ctx);
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let _ = m.dispatch(Ev::GoC).await;
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let actual = m.take_journal();
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let mut expected = initial_descent();
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expected.extend(vec![
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TraceEvent::EventReceived { event: E_GOC },
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TraceEvent::EventDelivered {
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handler_state: SA,
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event: E_GOC,
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},
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TraceEvent::TransitionFired {
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from: Some(SA),
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to: SC,
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reason: TransitionReason::Event { event: E_GOC },
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},
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TraceEvent::ExitBegan { state: SA },
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exit_(SA, A_A_OUT),
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TraceEvent::Exited { state: SA },
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TraceEvent::ExitBegan { state: SP },
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exit_(SP, A_P_OUT),
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TraceEvent::Exited { state: SP },
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TraceEvent::EnterBegan { state: SC },
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entry(SC, A_C_IN),
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TraceEvent::Entered { state: SC },
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TraceEvent::TransitionComplete {
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from: Some(SA),
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to: SC,
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},
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]);
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assert_journal(&actual, &expected);
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})
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.await;
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}
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#[tokio::test(flavor = "current_thread")]
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async fn det_lateral_target_with_children_default_descends() {
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// A → D: D has child E (default). After entering D, default-descend to E.
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tokio::task::LocalSet::new()
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.run_until(async {
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let mut m = Lat::new(Ctx);
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let _ = m.dispatch(Ev::GoD).await;
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let actual = m.take_journal();
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let mut expected = initial_descent();
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expected.extend(vec![
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TraceEvent::EventReceived { event: E_GOD },
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TraceEvent::EventDelivered {
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handler_state: SA,
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event: E_GOD,
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},
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TraceEvent::TransitionFired {
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from: Some(SA),
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to: SD,
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reason: TransitionReason::Event { event: E_GOD },
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},
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TraceEvent::ExitBegan { state: SA },
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exit_(SA, A_A_OUT),
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TraceEvent::Exited { state: SA },
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TraceEvent::ExitBegan { state: SP },
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exit_(SP, A_P_OUT),
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TraceEvent::Exited { state: SP },
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TraceEvent::EnterBegan { state: SD },
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entry(SD, A_D_IN),
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TraceEvent::Entered { state: SD },
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// D's `default(E)` fires as an internal transition.
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TraceEvent::TransitionFired {
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from: Some(SD),
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to: SE,
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reason: TransitionReason::Internal,
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},
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TraceEvent::EnterBegan { state: SE },
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entry(SE, A_E_IN),
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TraceEvent::Entered { state: SE },
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TraceEvent::TransitionComplete {
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from: Some(SD),
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to: SE,
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},
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TraceEvent::TransitionComplete {
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from: Some(SA),
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to: SD,
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},
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]);
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assert_journal(&actual, &expected);
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})
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.await;
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}
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#[tokio::test(flavor = "current_thread")]
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async fn det_lateral_to_deeply_nested_target() {
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// A → E (E is the leaf of D's default chain). The target itself is the leaf
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// so default-descent doesn't add another level — but D is entered along the way.
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tokio::task::LocalSet::new()
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.run_until(async {
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let mut m = Lat::new(Ctx);
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let _ = m.dispatch(Ev::GoE).await;
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let actual = m.take_journal();
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let mut expected = initial_descent();
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expected.extend(vec![
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TraceEvent::EventReceived { event: E_GOE },
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TraceEvent::EventDelivered {
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handler_state: SA,
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event: E_GOE,
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},
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TraceEvent::TransitionFired {
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from: Some(SA),
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to: SE,
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reason: TransitionReason::Event { event: E_GOE },
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},
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TraceEvent::ExitBegan { state: SA },
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exit_(SA, A_A_OUT),
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TraceEvent::Exited { state: SA },
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TraceEvent::ExitBegan { state: SP },
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exit_(SP, A_P_OUT),
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TraceEvent::Exited { state: SP },
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TraceEvent::EnterBegan { state: SD },
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entry(SD, A_D_IN),
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TraceEvent::Entered { state: SD },
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TraceEvent::EnterBegan { state: SE },
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entry(SE, A_E_IN),
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TraceEvent::Entered { state: SE },
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TraceEvent::TransitionComplete {
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from: Some(SA),
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to: SE,
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},
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]);
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assert_journal(&actual, &expected);
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})
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.await;
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}
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#[tokio::test(flavor = "current_thread")]
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async fn det_lateral_chained_transitions() {
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// A → B → C: two consecutive transitions. Each independently records its
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// exits and entries.
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tokio::task::LocalSet::new()
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.run_until(async {
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let mut m = Lat::new(Ctx);
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let _ = m.dispatch(Ev::GoB).await;
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let _ = m.dispatch(Ev::GoC).await;
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let actual = m.take_journal();
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let mut expected = initial_descent();
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// A → B
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expected.extend(vec![
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TraceEvent::EventReceived { event: E_GOB },
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TraceEvent::EventDelivered {
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handler_state: SA,
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event: E_GOB,
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},
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TraceEvent::TransitionFired {
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from: Some(SA),
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to: SB,
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reason: TransitionReason::Event { event: E_GOB },
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},
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TraceEvent::ExitBegan { state: SA },
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exit_(SA, A_A_OUT),
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TraceEvent::Exited { state: SA },
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TraceEvent::EnterBegan { state: SB },
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entry(SB, A_B_IN),
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TraceEvent::Entered { state: SB },
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TraceEvent::TransitionComplete {
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from: Some(SA),
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to: SB,
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},
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]);
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// B → C (LCA = Root, so Parent exits too).
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expected.extend(vec![
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TraceEvent::EventReceived { event: E_GOC },
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TraceEvent::EventDelivered {
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handler_state: SB,
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event: E_GOC,
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},
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TraceEvent::TransitionFired {
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from: Some(SB),
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to: SC,
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reason: TransitionReason::Event { event: E_GOC },
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},
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TraceEvent::ExitBegan { state: SB },
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exit_(SB, A_B_OUT),
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TraceEvent::Exited { state: SB },
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TraceEvent::ExitBegan { state: SP },
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exit_(SP, A_P_OUT),
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TraceEvent::Exited { state: SP },
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TraceEvent::EnterBegan { state: SC },
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entry(SC, A_C_IN),
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TraceEvent::Entered { state: SC },
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TraceEvent::TransitionComplete {
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from: Some(SB),
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to: SC,
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},
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]);
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assert_journal(&actual, &expected);
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})
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.await;
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}
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|
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#[tokio::test(flavor = "current_thread")]
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async fn det_lateral_lca_stays_active() {
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// A → B: Parent (the LCA) must NOT appear in any Exited or Entered event.
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tokio::task::LocalSet::new()
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.run_until(async {
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let mut m = Lat::new(Ctx);
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let _ = m.dispatch(Ev::GoB).await;
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let j = m.take_journal();
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// After initial Entered(Parent), Parent must not appear again.
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let initial_p_idx = j
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.iter()
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.position(|e| matches!(e, TraceEvent::Entered { state: SP }))
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.unwrap();
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let parent_events: Vec<&TraceEvent> = j
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.iter()
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.skip(initial_p_idx + 1)
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.filter(|e| {
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matches!(
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e,
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TraceEvent::Entered { state: SP } | TraceEvent::Exited { state: SP }
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)
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})
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.collect();
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assert!(
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parent_events.is_empty(),
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"LCA Parent must not be re-entered or exited; got: {:?}",
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parent_events
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);
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|
})
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.await;
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|
}
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|
|
#[tokio::test(flavor = "current_thread")]
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|
async fn det_lateral_exit_inner_then_outer() {
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|
// A → C: exit A first (deeper), then Parent (outer).
|
|
tokio::task::LocalSet::new()
|
|
.run_until(async {
|
|
let mut m = Lat::new(Ctx);
|
|
let _ = m.dispatch(Ev::GoC).await;
|
|
let exits: Vec<u16> = m
|
|
.journal()
|
|
.iter()
|
|
.filter_map(|e| match e {
|
|
TraceEvent::Exited { state } => Some(*state),
|
|
_ => None,
|
|
})
|
|
.collect();
|
|
// First exit must be A (deeper), then Parent (outer).
|
|
assert_eq!(&exits[..2], &[SA, SP], "exits must be inner-to-outer");
|
|
})
|
|
.await;
|
|
}
|
|
|
|
#[tokio::test(flavor = "current_thread")]
|
|
async fn det_lateral_entry_outer_then_inner() {
|
|
// A → D where D has child E: enter D first, then E.
|
|
tokio::task::LocalSet::new()
|
|
.run_until(async {
|
|
let mut m = Lat::new(Ctx);
|
|
let _ = m.dispatch(Ev::GoD).await;
|
|
let entries: Vec<u16> = m
|
|
.journal()
|
|
.iter()
|
|
.skip_while(|e| {
|
|
!matches!(
|
|
e,
|
|
TraceEvent::TransitionFired {
|
|
reason: TransitionReason::Event { .. },
|
|
..
|
|
}
|
|
)
|
|
})
|
|
.filter_map(|e| match e {
|
|
TraceEvent::Entered { state } => Some(*state),
|
|
_ => None,
|
|
})
|
|
.collect();
|
|
assert_eq!(
|
|
&entries,
|
|
&[SD, SE],
|
|
"entries on the way down must be outer-to-inner"
|
|
);
|
|
})
|
|
.await;
|
|
}
|
|
|
|
#[tokio::test(flavor = "current_thread")]
|
|
async fn det_lateral_no_default_when_target_is_leaf() {
|
|
// A → C where C is a leaf: no default-descent, journal stops at C.
|
|
tokio::task::LocalSet::new()
|
|
.run_until(async {
|
|
let mut m = Lat::new(Ctx);
|
|
let _ = m.dispatch(Ev::GoC).await;
|
|
let last_entered: Vec<u16> = m
|
|
.journal()
|
|
.iter()
|
|
.filter_map(|e| match e {
|
|
TraceEvent::Entered { state } => Some(*state),
|
|
_ => None,
|
|
})
|
|
.collect();
|
|
// Initial: Root, Parent, A. After GoC: C. No further entries.
|
|
assert_eq!(last_entered, vec![SR, SP, SA, SC]);
|
|
})
|
|
.await;
|
|
}
|
|
|
|
#[tokio::test(flavor = "current_thread")]
|
|
async fn det_lateral_event_delivered_records_handler_state() {
|
|
// The handler for GoB lives on A. EventDelivered.handler_state = A.
|
|
tokio::task::LocalSet::new()
|
|
.run_until(async {
|
|
let mut m = Lat::new(Ctx);
|
|
let _ = m.dispatch(Ev::GoB).await;
|
|
let delivered = m
|
|
.journal()
|
|
.iter()
|
|
.find(|e| matches!(e, TraceEvent::EventDelivered { event: E_GOB, .. }));
|
|
assert!(
|
|
matches!(
|
|
delivered,
|
|
Some(TraceEvent::EventDelivered {
|
|
handler_state: SA,
|
|
event: E_GOB
|
|
})
|
|
),
|
|
"got: {:?}",
|
|
delivered
|
|
);
|
|
})
|
|
.await;
|
|
}
|