chore: release 0.2.0
Major UI rework and stability release. Two floating chrome bars replace the old single toolbar, every resize/tabline-toggle edge case is handled, and every highlight now derives from the user's colorscheme. BREAKING CHANGES - `quit_exits_mode` option removed — `q` is now context-aware: if a DAP session is running, `q` terminates the session but keeps debug mode active so you can read the Console / inspect post-mortem state. Press `q` again to exit debug mode. - `help_on_enter` default is now `false` (was `true`). Control bar always shows `(?) help`, so the auto-popup is no longer needed. - Default layout changed: sidebar is Call Stack → Scopes → Watches → Breakpoints (all 25%). REPL is no longer in the default layout — press `E` during debug mode to open it as a floating window. - Console pane sizing: bottom Console is `max(8 rows, 20% of editor lines)` (previously hardcoded). Configurable via `console_height`. ADDED - Two-bar floating chrome, independent of any statusline plugin: status bar (top, 2 rows, brand + live dap.status text + state chip), control bar (bottom, 2 rows, clickable flow buttons + `(?) help` right-anchored). Italic qualifiers on step controls auto-drop at narrow widths. - Keymap-aware control bar — legend reflects user's actual remapped keys; disabled actions are omitted entirely. - IP arrow markers on stopped lines: 👉 gutter sign (priority 500) + 👈 REASON virtual text at EOL. - Optional debug-mode colorscheme via `colorscheme` option. - Theme-agnostic separator color (derives from WinBar.fg); global WinSeparator override during debug mode for consistent edge color. - `clear_console_on_start` (default true) — wipe Console scrollback on session start while preserving the terminal channel. - `collapsed_scopes` (default {"Registers"}) — auto-collapse noisy scopes that adapters don't flag expensive. - `max_value_width` (default 2000) — per-line truncation for values in Scopes/Watches. - `console_refresh_ms` (default 50) — trailing-edge Console repaint throttle. - `sidebar` option — "left" (default) or "right". - `active_window_highlight` (default true) — dim inactive dapui pane borders. - `W` and `K` now work in visual mode (operate on the selection). - Source window focused before DAP jumps on event_stopped. CHANGED - Bars are real splits (not overlapping floats). - pin_dapui_sizes() only re-pins on external geometry changes (tabline toggle); user manual pane drags survive. - ensure_dapui() runs ONCE per plugin lifetime, avoiding "Debug adapter didn't respond" timeouts on toggle. - Bars clamp to exactly 2 rows on every resize (no stray EOB `~`). - setup() is fully idempotent; plugin/turbo-debug.lua's deferred auto-setup yields to explicit user setup({...}). - Copyright holder: Stephen Waits <steve@waits.net>. FIXED - Bars recreate if killed by shrink-below-minimum resize or tabline appear/disappear. - Inherited winbar cleared on bar windows (no phantom separator rows). - Layout re-asserts after `wincmd =`. - Sidebar proportions stable across re-entry. - Bar separators bright on both outward edges. - Deferred dependency loading waits for vim.pack.add to finalize. INTERNAL - Extracted 10+ helper functions in mode.lua; deduped ~25 call sites. - Data-driven sign definitions and Python interpreter probing. - Dead code removed: unused reposition_bars, vestigial sbar_zones/ handle_sbar_click. - Added regression tests: test_render_bars, test_highlights_cs, test_helpers. - stylua.toml added; all Lua code formatted. See CHANGELOG.md for the full 0.2.0 entry.
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@@ -97,7 +97,12 @@ require("turbo-debug").setup({
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toggle = "<leader>D", -- change the toggle chord
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},
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sidebar = "right", -- "left" (default) or "right"
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help_on_enter = false, -- disable the help splash
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help_on_enter = true, -- show help popup on debug mode entry (default false)
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-- Optional theme swap for debug sessions. `nil` (default) keeps the
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-- current colorscheme; any string is passed to `:colorscheme` on enter
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-- and the original is restored on exit.
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colorscheme = nil,
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-- Auto stop-on-entry when no breakpoints are set (Turbo Pascal model):
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-- press `c` on an empty-BP project and the debugger pauses at main().
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@@ -112,23 +117,44 @@ require("turbo-debug").setup({
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-- Console repaint throttle (ms). Max 1000/console_refresh_ms redraws per
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-- second when the debugged program spams stdout. Prevents editor DOS.
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console_refresh_ms = 50,
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-- Clear the Console pane on session start/restart (preserves the
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-- terminal channel — only wipes scrollback).
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clear_console_on_start = true,
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-- Scope names to default-collapse in Scopes. dapui auto-collapses any
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-- scope the adapter marks `expensive`, but codelldb doesn't flag
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-- Registers as expensive even though it's a huge dump.
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collapsed_scopes = { "Registers" },
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-- Dim inactive dapui pane borders so the focused pane is obvious.
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active_window_highlight = true,
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})
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```
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### Control bar
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### Chrome bars
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When debug mode is active a 1-row floating bar appears directly above your
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statusline, showing:
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When debug mode is active, two 2-row floating bars appear, completely
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independent of lualine, heirline, or any other statusline plugin:
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- `● READY` / `● RUNNING` / `● PAUSED` session state chip (color-coded)
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- Clickable controls: continue `▶`, step over, step into, step out,
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restart, terminate, exit debug mode
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- `dap.status()` progress text (right-aligned)
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- Cursor position
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**Status bar (top)** shows:
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- The `turbo-debug` brand
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- Live `dap.status()` progress text
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- Session state chip: ` DEBUG · READY ` / ` · RUNNING ` / ` · PAUSED `
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(color-coded via `DiagnosticHint` / `DiagnosticInfo` / `DiagnosticError`)
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The bar is completely independent of lualine, heirline, or any other
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statusline plugin — it opens in its own floating window and closes cleanly
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when debug mode exits.
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**Control bar (bottom, above your statusline)** shows:
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- Clickable buttons: `(c)ontinue` / `(s)tep` *over* / `(d)escend` *into* /
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`(r)eturn` *out* / `(R)estart` (during session) / `(q) terminate`
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- `(?) help` right-anchored
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- Italic qualifiers (`over`, `into`, `out`) are inline when width allows;
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auto-dropped on narrow terminals
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Both bars:
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- Recreate themselves if killed by layout changes (bufferline tabline
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toggles, `wincmd =`, etc.)
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- Re-render on every DAP state change (|User DapProgressUpdate|)
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- Close cleanly on exit
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### Design notes
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@@ -136,18 +162,21 @@ when debug mode exits.
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the help popup (`?`), the hover popup (`K`), and the debug-eval popup
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(`E`). Floating windows are the only windows Neovim draws borders around
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in the terminal grid. Splits (the Scopes/Watches/Stacks/Breakpoints/
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REPL/Console panes) use the user's `WinSeparator` character — that's a
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Console panes) use the user's `WinSeparator` character — that's a
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terminal-rendering limit, not a plugin choice.
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- **No hardcoded colors.** Every highlight links to a standard group
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(`DiagnosticError`, `Function`, `Comment`, `CursorLine`, `Visual`,
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`Search`, `Title`, `Special`, etc.) so the plugin automatically inherits
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your colorscheme on the fly. Switch themes mid-session and everything
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re-paints.
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`Search`, `Title`, `Special`, `WinBar`, etc.) so the plugin
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automatically inherits your colorscheme on the fly. Switch themes
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mid-session (or set `colorscheme = "high-contrast"` in `setup()` for
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a dedicated debug theme) and everything re-paints.
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- **Nerd Font Codicons** for all functional iconography (gutter signs,
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control buttons, pane titles). Emoji (`👈` / `👉`) for the paused-line
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arrows, because fingers-pointing-at-the-line is unmissable.
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- **Emoji** (supplementary-plane, not VS16-dependent) for iconography:
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🔴 🟡 ⭕ 👉 📝 for gutter signs; 🟢 🚀 👣 🔽 🔼 🔄 🛑 for control
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buttons; 🔎 👀 📚 🔴 💻 for pane titles. Colored emoji render
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consistently in modern terminals (Ghostty, Kitty, WezTerm, iTerm)
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without font-dependent rendering quirks.
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## Supported Languages
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