Commit Graph
8 Commits
Author SHA1 Message Date
swaitsandClaude Opus 4.6 32c7e465c8 fix: bar blends with dapui bg, console capped at 5 rows, restart clears
Three refinements driven by the latest screenshot:

- TurboDebugBar highlight now links to Normal (was StatusLine). The
  StatusLine bg is usually darker than Normal in most colorschemes,
  which created a visible seam between our bar and the surrounding
  dapui pane headers (which inherit Normal/WinBar bg). Linking to
  Normal makes the bar blend so the overall UI reads as one unified
  surface rather than two mismatched strips.

- Console height now `min(5, 15% of avail)` with a 3-row absolute
  floor. Previously used `max(5, 15%)` which let Console balloon on
  tall terminals — misread the user's "minimum of 15% OR 5 rows"
  direction. Console is ancillary; caps at 5 to give the sidebar and
  source the vertical space they deserve.

- Clear-on-restart actually works now. Previous attempt deleted the
  entire console buffer on start/restart so dapui would create a fresh
  one — this worked on `(c)` start (new terminal opens) but broke on
  `(R)estart` because the adapter reuses the terminal channel, and
  deleting the buffer orphaned the channel (Console went unresponsive).
  New approach: KEEP the buffer, briefly toggle modifiable=true, and
  call nvim_buf_set_lines with empty content to wipe the scrollback.
  The PTY state and output stream stay intact; only the visible lines
  are gone. Default `clear_console_on_start = true` again.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-12 14:24:59 -06:00
swaitsandClaude Opus 4.6 c7e9fb799d fix: adapter timeouts + bars now span full editor width
Regression fixes from the previous commit:

1. Debug adapter timing out / general slowness — root cause was calling
   dapui.setup() on every M.enter() to "refresh layouts". setup is
   heavy (tears down windows, re-registers listeners, rebuilds state)
   and running it while the adapter handshake is in flight caused
   "Debug adapter didn't respond" timeouts. Reverted to one-time setup;
   layouts are computed once per nvim session. Trade-off: Console/
   sidebar proportions may drift slightly if the terminal is resized
   between toggles, but that's vastly preferable to a broken adapter.

2. Console broken / unreachable — clear_console was calling buf_set_lines
   on a terminal buffer after dapui had made it a terminal, which leaves
   the terminal in an inconsistent state. Kept the config option but
   disabled by default (clear_console_on_start = false). Users who want
   it can opt in; the feature remains risky on terminal-backed Console
   buffers. Better design pending.

3. Bars not spanning full editor width — :topleft split and :botright
   split create full-width splits only when no competing vertical
   splits exist. dapui's sidebar creates a full-height vertical split
   AFTER our bars, which squeezes the bars into the non-sidebar column.
   Added force_bars_full_width() which runs `wincmd K` (on sbar) and
   `wincmd J` (on cbar) AFTER dapui.open(). These commands re-layout
   the window tree with the bar window spanning full editor width,
   pushing sidebar + source + tray into the middle rows.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-12 14:18:28 -06:00
swaitsandClaude Opus 4.6 988bd06d54 feat: 2-row bars, console clear, registers collapse, fix re-entry layout
Cluster of UX refinements + one real bug:

Bar chrome:
- Shrunk both bars from 3 rows to 2 rows. dapui's own pane borders act
  as the visual separation between the bar and the main content area,
  so the inner-facing separator lines on each bar were redundant.
    Top bar:    sep / content       (no bottom line)
    Bottom bar: content / sep       (no top line)
- Sidebar/Console sizing recalculated: 2-row bars instead of 3 frees
  up 2 extra rows for content.

Smarter legend:
- (R)estart is now conditionally rendered — only shown when a dap
  session is active. When there's no session, "restart" is meaningless
  (there's nothing to restart), so the button hides and the remaining
  controls re-center around the smaller set.

Console clear on start/restart:
- New config.opts.clear_console_on_start (default true). Fires on
  dap.listeners.before.event_initialized — wipes the Console buffer
  so output from a previous run doesn't linger when a new session
  begins.

Registers default-collapsed:
- dapui's own scopes component auto-collapses any scope the adapter
  marks `expensive = true` (see dapui/components/scopes.lua:22-24).
  codelldb (Rust/C++) doesn't mark Registers expensive even though it
  dumps hundreds of entries. We intercept the scopes response via
  dap.listeners.before.scopes and inject `expensive = true` on any
  scope name in config.opts.collapsed_scopes (default `{"Registers"}`).
  Reuses dapui's existing collapse mechanism, so no monkey-patching.

Re-entry layout fix:
- The Console "balloon" bug on second ,dd toggle was dapui caching
  first-call layout dimensions. ensure_dapui() now re-runs dapui.setup
  with freshly computed layouts on EVERY M.enter, so the 25% / 25% /
  25% / 25% sidebar split and 15%-of-available Console all recompute
  against current terminal + current bar heights.
- Bars are now opened BEFORE dapui.open() so dapui's layout algorithm
  sees the reduced available space from the start rather than computing
  against full screen and then getting squished.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-12 14:08:17 -06:00
swaitsandClaude Opus 4.6 8d1ddc9c78 feat: 3-row control bar with key hints, box lines, help in bar
UX refinement per design feedback:

- Bar is now 3 rows tall: ─ top separator, content row, ─ bottom separator.
  The separator chars were invisible before because TurboDebugBarSeparator
  linked to WinSeparator (muted in most themes). Switched to FloatBorder.
- Bottom tray default shrunk 12→9 rows so the 3-row bar doesn't overlap
  REPL/Console. Net vertical footprint unchanged (12 tray = 9 tray + 3 bar).
- Action labels now teach the keyboard shortcut inline:
    ▶️ (c)ontinue   ⏭️ (s)tep   ⬇️ (d)escend   ⬆️ (r)eturn
    🔄 (R)estart   🛑 (q)uit   ❓ (?)help
  The (k) letter is highlighted with TurboDebugBarKey → Special so the
  shortcut pops. The entire label is a click zone.
- help_on_enter default flipped true → false. The (?)help label in the bar
  is always visible, so new users discover help via the bar instead of an
  auto-popup on every debug-mode entry.
- No top bar added. The source file winbar already shows 🐛 DEBUG · <file>,
  so a second chrome row would just duplicate context and eat screen space.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-12 12:51:27 -06:00
swaitsandClaude Opus 4.6 a728450607 feat: buffer-rendered control bar, emoji icons, fix IP sign leak
Addresses live-feedback issues that persisted after v3:

- Control bar now uses buffer content + extmarks instead of winbar —
  winbar doesn't render in minimal-style floats, which is why the bar
  was empty. Two rows: ─ separator on top, state chip + controls below.
  Click dispatch via buffer-local <LeftMouse> keymap + cursor-column
  lookup against a zones table.
- Bar auto-refreshes on every dap event (initialized/stopped/continued/
  terminated/exited) so the READY/RUNNING/PAUSED chip and dap.status()
  text stay live.
- Colorful emoji throughout for instant recognition:
    Signs:    🔴 BP, 🟡 conditional, ⭕ rejected, 👉 stopped, 📝 logpoint
    Titles:   🔎 Scopes, 👁️ Watches, 📚 Call Stack, 🔴 Breakpoints,
              💻 Console, 💬 REPL
    Badge:    🐛 DEBUG · <file>
    Controls: ▶️ ⏭️ ⬇️ ⬆️ 🔄 🛑 ❌
- Modal key install no longer skips buffers that already have entries —
  every BufEnter/FileType force-reinstalls the keymaps so dapui's own
  render pass can't leave them in a broken state.
- IP sign leak fixed: clear_ip() now unplaces lingering DapStopped signs
  via sign_getplaced + sign_unplace, so restart no longer leaves a stale
  👉 in the gutter of the previously-paused line.
- IP reason text (STEP/BREAKPOINT/EXCEPTION) now uses bold + reverse for
  an inverted-color badge that really demands attention.
- dapui.expand_lines = false — this was spawning a cursor-pinned float
  when a line was wider than its pane, causing the "hover text bleeds
  across the screen" bug. With wrap+breakindent inside the pane, the
  hover-float is redundant and destructive.
- Control-bar buffer is marked filetype=TurboDebugBar and explicitly
  skipped by the modal key installer, so clicking a button doesn't
  accidentally fire modal actions.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-12 12:38:38 -06:00
swaitsandClaude Opus 4.6 8d8dd23b3a feat: floating control bar, throttled console, wrapped values, Codicon icons
Major v3 fixes driven by live-debugging feedback:

- Control bar: replace vim.o.statusline override (lualine fights it) with
  a 1-row floating window pinned above the statusline. Shows state chip
  (READY/RUNNING/PAUSED) + seven clickable Codicon controls + dap.status().
  Survives resize via VimResized autocmd. Fully independent of lualine.
- Console refresh: trailing-edge throttle at config.console_refresh_ms
  (default 50ms = 20 Hz ceiling). Targets console windows via nvim_win_call
  + redraw! to avoid screen-cache miss. Chatty programs can't DOS the editor.
- Modal keys in dapui panes: install synchronously on FileType (drop inner
  vim.schedule); all modal keys get nowait=true (was continue-only) so
  single-key presses aren't swallowed by <leader>d* prefix matching.
- Wrap in dapui panes: wrap=true + breakindent + showbreak="  ↳ " so long
  register values stay visible inside the pane without bleeding into the
  source window. Safety valve at config.max_value_width (default 2000,
  set 0 to disable) truncates only pathological multi-KB dumps with "…".
- Smart q: context-aware terminate. If a session is running, q calls
  dap.terminate() and stays in debug mode (so user can read the console
  postmortem). If no session, q exits debug mode. Removes quit_exits_mode.
- Icons: full Nerd Font Codicon set for signs, control bar buttons, pane
  titles, and debug badge. 👈 emoji in the paused-line vtext pairs with
  👉 in the gutter — fingers literally point at the paused line from both
  sides.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-12 12:22:00 -06:00
swaits be628194ec WIP: aesthetics! 2026-04-12 11:35:15 -06:00
swaits e9089b63a2 chore: release 0.1.0 — rename to turbo-debug.nvim
Rename from tiny-debugger to turbo-debug — inspired by Turbo Pascal,
the first IDE with a real visual debugger. This thing isn't tiny,
it's turbo charged.

CHANGELOG for 0.1.0:

Features:
- Zero-config debugging — one line install, everything works
- Modal keybindings (c/s/d/r/q/x/X/D/W/K/E/R/?), active only
  during debug mode, cleanly removed on exit
- Persistent breakpoints via persistent-breakpoints.nvim
- Inline virtual text — variable values in source code
- Hover (K), watch (W), REPL eval (E) from the code window
- Help splash (3s auto-dismiss) + manual help (?)
- Debug mode chrome — winbar indicator, cursor highlight
- dapui integration — controls toolbar, labeled panels
- which-key support — <leader>d debug group auto-registered
- quit_exits_mode option

Adapters (12 languages):
- Python (debugpy + venv detection)
- Rust (codelldb + cargo build + vim.ui.select picker)
- Go (delve), C/C++/Swift (codelldb)
- JavaScript/TypeScript (js-debug-adapter)
- C# (netcoredbg), Java, Kotlin, PHP, Ruby, Lua (osv)

Keybindings:
- <leader>dd — toggle debug mode
- <leader>dx / <leader>dX / <leader>dD — breakpoints (always)
- c s d r C x X D W K E q R ? — modal (debug mode only)
2026-04-11 20:09:29 -06:00