fix: fixed wasm and js paths in release mode (#4140)
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18477a0373
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0a18c12c32
1 file changed
+7
-7
@@ -3148,11 +3148,8 @@ impl BuildRequest {
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// In release mode, we make the wasm and bindgen files into assets so they get bundled with max
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// optimizations.
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let wasm_path = if self.release && !should_bundle_split {
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// Register the main.js with the asset system so it bundles in the snippets and optimizes
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let name = assets.register_asset(
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&self.wasm_bindgen_js_output_file(),
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AssetOptions::Js(JsAssetOptions::new().with_minify(true).with_preload(true)),
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)?;
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// Make sure to register the main wasm file with the asset system
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let name = assets.register_asset(&post_bindgen_wasm, AssetOptions::Unknown)?;
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format!("assets/{}", name.bundled_path())
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} else {
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let asset = self.wasm_bindgen_wasm_output_file();
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@@ -3160,8 +3157,11 @@ impl BuildRequest {
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};
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let js_path = if self.release && !should_bundle_split {
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// Make sure to register the main wasm file with the asset system
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let name = assets.register_asset(&post_bindgen_wasm, AssetOptions::Unknown)?;
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// Register the main.js with the asset system so it bundles in the snippets and optimizes
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let name = assets.register_asset(
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&self.wasm_bindgen_js_output_file(),
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AssetOptions::Js(JsAssetOptions::new().with_minify(true).with_preload(true)),
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)?;
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format!("assets/{}", name.bundled_path())
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} else {
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let asset = self.wasm_bindgen_js_output_file();
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