Merge pull request #2069 from ealmloff/resource-dependancies
Manual non-reactive dependancies for use_memo, use_effect, and use_resource
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@@ -53,8 +53,6 @@ macro_rules! to_owned {
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$(to_owned![$($rest)*])?
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};
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}
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mod dependency;
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pub use dependency::*;
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mod use_callback;
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pub use use_callback::*;
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@@ -71,6 +69,9 @@ pub use use_coroutine::*;
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mod use_future;
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pub use use_future::*;
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mod use_reactive;
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pub use use_reactive::*;
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// mod use_sorted;
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// pub use use_sorted::*;
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@@ -2,6 +2,8 @@ use dioxus_core::prelude::*;
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use dioxus_signals::ReactiveContext;
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use futures_util::StreamExt;
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use crate::use_callback;
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/// `use_effect` will subscribe to any changes in the signal values it captures
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/// effects will always run after first mount and then whenever the signal values change
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/// If the use_effect call was skipped due to an early return, the effect will no longer activate.
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@@ -19,19 +21,39 @@ use futures_util::StreamExt;
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/// }
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/// }
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/// ```
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///
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/// ## With non-reactive dependencies
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/// To add non-reactive dependencies, you can use the `use_reactive` hook.
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///
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/// Signals will automatically be added as dependencies, so you don't need to call this method for them.
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///
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/// ```rust
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/// # use dioxus::prelude::*;
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/// # async fn sleep(delay: u32) {}
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///
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/// #[component]
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/// fn Comp(count: u32) -> Element {
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/// // Because the memo subscribes to `count` by adding it as a dependency, the memo will rerun every time `count` changes.
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/// use_effect(use_reactive((&count, |(count,)| println!("Manually manipulate the dom") )));
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///
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/// todo!()
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/// }
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/// ```
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#[track_caller]
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pub fn use_effect(mut callback: impl FnMut() + 'static) {
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pub fn use_effect(callback: impl FnMut() + 'static) -> Effect {
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// let mut run_effect = use_hook(|| CopyValue::new(true));
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// use_hook_did_run(move |did_run| run_effect.set(did_run));
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let callback = use_callback(callback);
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let location = std::panic::Location::caller();
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use_hook(|| {
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let (rc, mut changed) = ReactiveContext::new_with_origin(location);
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spawn(async move {
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let (rc, mut changed) = ReactiveContext::new_with_origin(location);
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loop {
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// Run the effect
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rc.run_in(&mut callback);
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rc.run_in(&*callback);
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// Wait for context to change
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let _ = changed.next().await;
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@@ -40,5 +62,19 @@ pub fn use_effect(mut callback: impl FnMut() + 'static) {
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wait_for_next_render().await;
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}
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});
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});
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Effect { rc }
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})
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}
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/// A handle to an effect.
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#[derive(Clone, Copy)]
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pub struct Effect {
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rc: ReactiveContext,
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}
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impl Effect {
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/// Marks the effect as dirty, causing it to rerun on the next render.
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pub fn mark_dirty(&mut self) {
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self.rc.mark_dirty();
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}
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}
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@@ -1,14 +1,10 @@
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use crate::dependency::Dependency;
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use crate::{use_callback, use_signal};
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use crate::use_callback;
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use dioxus_core::prelude::*;
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use dioxus_signals::Memo;
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use dioxus_signals::{ReactiveContext, ReadOnlySignal, Readable, Signal, SignalData};
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use dioxus_signals::{Storage, Writable};
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use futures_util::StreamExt;
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use dioxus_signals::{Memo, Signal};
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/// Creates a new unsync Selector. The selector will be run immediately and whenever any signal it reads changes.
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/// Creates a new Memo. The memo will be run immediately and whenever any signal it reads changes.
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///
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/// Selectors can be used to efficiently compute derived data from signals.
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/// Memos can be used to efficiently compute derived data from signals.
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///
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/// ```rust
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/// use dioxus::prelude::*;
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@@ -23,98 +19,27 @@ use futures_util::StreamExt;
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/// rsx! { "{double}" }
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/// }
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/// ```
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///
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/// ## With non-reactive dependencies
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/// To add non-reactive dependencies, you can use the `use_reactive` hook.
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///
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/// Signals will automatically be added as dependencies, so you don't need to call this method for them.
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///
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/// ```rust
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/// # use dioxus::prelude::*;
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/// # async fn sleep(delay: u32) {}
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///
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/// #[component]
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/// fn Comp(count: u32) -> Element {
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/// // Because the memo subscribes to `count` by adding it as a dependency, the memo will rerun every time `count` changes.
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/// let new_count = use_memo(use_reactive((&count, |(count,)| count + 1)));
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///
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/// todo!()
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/// }
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/// ```
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#[track_caller]
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pub fn use_memo<R: PartialEq>(f: impl FnMut() -> R + 'static) -> Memo<R> {
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let callback = use_callback(f);
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#[allow(clippy::redundant_closure)]
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use_hook(|| Signal::memo(move || callback()))
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}
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/// Creates a new unsync Selector with some local dependencies. The selector will be run immediately and whenever any signal it reads or any dependencies it tracks changes
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///
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/// Selectors can be used to efficiently compute derived data from signals.
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///
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/// ```rust
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/// use dioxus::prelude::*;
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///
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/// fn App() -> Element {
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/// let mut local_state = use_signal(|| 0);
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/// let double = use_memo_with_dependencies((&local_state(),), move |(local_state,)| local_state * 2);
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/// local_state.set(1);
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///
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/// rsx! { "{double}" }
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/// }
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/// ```
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#[track_caller]
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pub fn use_memo_with_dependencies<R: PartialEq, D: Dependency>(
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dependencies: D,
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f: impl FnMut(D::Out) -> R + 'static,
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) -> ReadOnlySignal<R>
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where
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D::Out: 'static,
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{
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use_maybe_sync_memo_with_dependencies(dependencies, f)
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}
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/// Creates a new Selector that may be sync with some local dependencies. The selector will be run immediately and whenever any signal it reads or any dependencies it tracks changes
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///
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/// Selectors can be used to efficiently compute derived data from signals.
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///
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/// ```rust
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/// use dioxus::prelude::*;
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/// use dioxus_signals::*;
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///
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/// fn App() -> Element {
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/// let mut local_state = use_signal(|| 0i32);
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/// let double: ReadOnlySignal<i32, SyncStorage> = use_maybe_sync_memo_with_dependencies((&local_state(),), move |(local_state,)| local_state * 2);
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/// local_state.set(1);
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///
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/// rsx! { "{double}" }
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/// }
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/// ```
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#[track_caller]
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pub fn use_maybe_sync_memo_with_dependencies<
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R: PartialEq,
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D: Dependency,
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S: Storage<SignalData<R>>,
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>(
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dependencies: D,
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mut f: impl FnMut(D::Out) -> R + 'static,
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) -> ReadOnlySignal<R, S>
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where
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D::Out: 'static,
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{
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let mut dependencies_signal = use_signal(|| dependencies.out());
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let selector = use_hook(|| {
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// Get the current reactive context
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let (rc, mut changed) = ReactiveContext::new();
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// Create a new signal in that context, wiring up its dependencies and subscribers
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let mut state: Signal<R, S> =
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rc.run_in(|| Signal::new_maybe_sync(f(dependencies_signal.read().clone())));
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spawn(async move {
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loop {
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// Wait for context to change
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let _ = changed.next().await;
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let new = rc.run_in(|| f(dependencies_signal.read().clone()));
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if new != *state.peek() {
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*state.write() = new;
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}
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}
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});
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// And just return the readonly variant of that signal
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ReadOnlySignal::new_maybe_sync(state)
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});
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// This will cause a re-run of the selector if the dependencies change
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let changed = { dependencies.changed(&*dependencies_signal.read()) };
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if changed {
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dependencies_signal.set(dependencies.out());
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}
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selector
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}
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@@ -1,7 +1,11 @@
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use dioxus_signals::{Readable, Writable};
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use crate::use_signal;
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/// A dependency is a trait that can be used to determine if a effect or selector should be re-run.
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pub trait Dependency: Sized + Clone {
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/// The output of the dependency
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type Out: Clone + PartialEq;
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type Out: Clone + PartialEq + 'static;
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/// Returns the output of the dependency.
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fn out(&self) -> Self::Out;
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/// Returns true if the dependency has changed.
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@@ -16,10 +20,10 @@ impl Dependency for () {
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}
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/// A dependency is a trait that can be used to determine if a effect or selector should be re-run.
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pub trait Dep: 'static + PartialEq + Clone {}
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impl<T> Dep for T where T: 'static + PartialEq + Clone {}
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pub trait DependencyElement: 'static + PartialEq + Clone {}
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impl<T> DependencyElement for T where T: 'static + PartialEq + Clone {}
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impl<A: Dep> Dependency for &A {
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impl<A: DependencyElement> Dependency for &A {
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type Out = A;
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fn out(&self) -> Self::Out {
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(*self).clone()
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@@ -33,7 +37,7 @@ macro_rules! impl_dep {
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impl< $($el),* > Dependency for ($(&$el,)*)
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where
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$(
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$el: Dep
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$el: DependencyElement
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),*
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{
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type Out = ($($el,)*);
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@@ -65,3 +69,57 @@ impl_dep!(A = a1 a2, B = b1 b2, C = c1 c2, D = d1 d2, E = e1 e2,);
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impl_dep!(A = a1 a2, B = b1 b2, C = c1 c2, D = d1 d2, E = e1 e2, F = f1 f2,);
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impl_dep!(A = a1 a2, B = b1 b2, C = c1 c2, D = d1 d2, E = e1 e2, F = f1 f2, G = g1 g2,);
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impl_dep!(A = a1 a2, B = b1 b2, C = c1 c2, D = d1 d2, E = e1 e2, F = f1 f2, G = g1 g2, H = h1 h2,);
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/// Takes some non-reactive data, and a closure and returns a closure that will subscribe to that non-reactive data as if it were reactive.
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///
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/// # Example
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///
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/// ```rust
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/// use dioxus::prelude::*;
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///
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/// let data = 5;
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///
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/// use_effect(use_reactive((&data,), |(data,)| {
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/// println!("Data changed: {}", data);
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/// }));
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/// ```
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pub fn use_reactive<O, D: Dependency>(
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non_reactive_data: D,
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mut closure: impl FnMut(D::Out) -> O + 'static,
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) -> impl FnMut() -> O + 'static {
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let mut first_run = false;
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let mut last_state = use_signal(|| {
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first_run = true;
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non_reactive_data.out()
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});
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if !first_run && non_reactive_data.changed(&*last_state.peek()) {
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last_state.set(non_reactive_data.out());
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}
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move || closure(last_state())
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}
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/// A helper macro for `use_reactive` that merges uses the closure syntax to elaborate the dependency array
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///
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/// Takes some non-reactive data, and a closure and returns a closure that will subscribe to that non-reactive data as if it were reactive.
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///
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/// # Example
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///
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/// ```rust
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/// use dioxus::prelude::*;
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///
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/// let data = 5;
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///
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/// use_effect(use_reactive!(|data| {
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/// println!("Data changed: {}", data);
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/// }));
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/// ```
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#[macro_export]
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macro_rules! use_reactive {
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(|| $($rest:tt)*) => { use_reactive( (), move |_| $($rest)* ) };
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(| $($args:tt),* | $($rest:tt)*) => {
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use_reactive(
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($(&$args),*),
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move |($($args),*)| $($rest)*
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)
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};
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}
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@@ -35,7 +35,7 @@ use std::{cell::Cell, future::Future, rc::Rc};
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/// });
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///
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/// // Because the resource's future subscribes to `country` by reading it (`country.read()`),
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/// // everytime `country` changes the resource's future will run again and thus provide a new value.
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/// // every time `country` changes the resource's future will run again and thus provide a new value.
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/// let current_weather = use_resource(move || async move { get_weather(&country()).await });
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///
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/// rsx! {
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@@ -51,8 +51,26 @@ use std::{cell::Cell, future::Future, rc::Rc};
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/// }
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///}
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/// ```
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///
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/// ## With non-reactive dependencies
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/// To add non-reactive dependencies, you can use the `use_reactive` hook.
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///
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/// Signals will automatically be added as dependencies, so you don't need to call this method for them.
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///
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/// ```rust
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/// # use dioxus::prelude::*;
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/// # async fn sleep(delay: u32) {}
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///
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/// #[component]
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/// fn Comp(count: u32) -> Element {
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/// // Because the memo subscribes to `count` by adding it as a dependency, the memo will rerun every time `count` changes.
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/// let new_count = use_resource(use_reactive((&count, |(count,)| async move {count + 1} )));
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///
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/// todo!()
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/// }
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/// ```
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#[must_use = "Consider using `cx.spawn` to run a future without reading its value"]
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pub fn use_resource<T, F>(future: impl Fn() -> F + 'static) -> Resource<T>
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pub fn use_resource<T, F>(mut future: impl FnMut() -> F + 'static) -> Resource<T>
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where
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T: 'static,
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F: Future<Output = T> + 'static,
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@@ -66,10 +84,9 @@ where
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let cb = use_callback(move || {
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// Create the user's task
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#[allow(clippy::redundant_closure)]
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let fut = rc.run_in(|| future());
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let fut = rc.run_in(&mut future);
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// Spawn a wrapper task that polls the innner future and watch its dependencies
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// Spawn a wrapper task that polls the inner future and watch its dependencies
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spawn(async move {
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// move the future here and pin it so we can poll it
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let fut = fut;
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@@ -14,16 +14,39 @@ fn app() -> Element {
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}
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});
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let mut local_state = use_signal(|| 0);
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let computed = use_memo_with_dependencies((&local_state(),), move |(local_state,)| {
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local_state * 2 + signal.cloned()
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});
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println!("Running app");
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rsx! {
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button { onclick: move |_| local_state.set(local_state() + 1), "Add one" }
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div { "{computed}" }
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"Parent count: {signal}"
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Child {
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non_reactive_prop: signal()
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}
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}
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}
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#[component]
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fn Child(non_reactive_prop: i32) -> Element {
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let mut signal = use_signal(|| 0);
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// You can manually specify the dependencies with `use_reactive` for values that are not reactive like props
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let computed = use_memo(use_reactive!(
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|(non_reactive_prop,)| non_reactive_prop + signal()
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));
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use_effect(use_reactive!(|(non_reactive_prop,)| println!(
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"{}",
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non_reactive_prop + signal()
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)));
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let fut = use_resource(use_reactive!(|(non_reactive_prop,)| async move {
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tokio::time::sleep(std::time::Duration::from_secs(1)).await;
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non_reactive_prop + signal()
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}));
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rsx! {
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button {
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onclick: move |_| signal += 1,
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"Child count: {signal}"
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}
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"Sum: {computed}"
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"{fut():?}"
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}
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}
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