Fix nested rsx expansion by not using template titles (#2799)
* Fix nested rsx expansion by not using template titles * fix writers with nameless templates * fix clippy * dont commit vscode fix * fix release mode, pull out __template_name * fix axum_desktop * Fix core tests * Make most fields of HotReloadedTemplate public for testing * wip: formatting, compare all diff cases * slightly smarter diffing for dynamic nodes * add a comment about generic node diffing * clean up mutations a bit * fix load template * simplify maybe_rebuild * Restore write mutations flag in web * write_mutations -> skip_mutations --------- Co-authored-by: Evan Almloff <evanalmloff@gmail.com>
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40 files changed
+597
-1038
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@@ -27,10 +27,10 @@ impl MountId {
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pub(crate) const PLACEHOLDER: Self = Self(usize::MAX);
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pub(crate) fn as_usize(self) -> Option<usize> {
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if self == Self::PLACEHOLDER {
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None
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} else {
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if self.mounted() {
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Some(self.0)
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} else {
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None
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}
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}
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@@ -10,11 +10,10 @@
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#![allow(clippy::too_many_arguments)]
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use crate::{
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arena::ElementId,
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innerlude::{ElementRef, MountId, WriteMutations},
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innerlude::{ElementRef, WriteMutations},
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nodes::VNode,
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virtual_dom::VirtualDom,
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Template, TemplateNode,
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TemplateNode,
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};
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mod component;
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@@ -34,62 +33,6 @@ impl VirtualDom {
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.sum()
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}
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/// Simply replace a placeholder with a list of nodes
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fn replace_placeholder(
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&mut self,
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mut to: Option<&mut impl WriteMutations>,
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placeholder_id: ElementId,
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r: &[VNode],
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parent: Option<ElementRef>,
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) {
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let m = self.create_children(to.as_deref_mut(), r, parent);
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if let Some(to) = to {
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self.replace_placeholder_with_nodes_on_stack(to, placeholder_id, m)
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}
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}
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fn replace_placeholder_with_nodes_on_stack(
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&mut self,
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to: &mut impl WriteMutations,
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placeholder_id: ElementId,
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m: usize,
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) {
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to.replace_node_with(placeholder_id, m);
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self.reclaim(placeholder_id);
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}
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fn nodes_to_placeholder(
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&mut self,
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mut to: Option<&mut impl WriteMutations>,
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mount: MountId,
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dyn_node_idx: usize,
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old_nodes: &[VNode],
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) {
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// Create the placeholder first, ensuring we get a dedicated ID for the placeholder
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let placeholder = self.next_element();
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// Set the id of the placeholder
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self.mounts[mount.0].mounted_dynamic_nodes[dyn_node_idx] = placeholder.0;
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if let Some(to) = to.as_deref_mut() {
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to.create_placeholder(placeholder);
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}
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self.replace_nodes(to, old_nodes, 1);
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}
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/// Replace many nodes with a number of nodes on the stack
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fn replace_nodes(&mut self, to: Option<&mut impl WriteMutations>, nodes: &[VNode], m: usize) {
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debug_assert!(
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!nodes.is_empty(),
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"replace_nodes must have at least one node"
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);
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// We want to optimize the replace case to use one less mutation if possible
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// Instead of *just* removing it, we can use the replace mutation
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self.remove_nodes(to, nodes, Some(m));
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}
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/// Remove these nodes from the dom
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/// Wont generate mutations for the inner nodes
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fn remove_nodes(
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@@ -103,26 +46,6 @@ impl VirtualDom {
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node.remove_node(self, to.as_deref_mut(), replace_with.filter(|_| last_node));
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}
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}
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/// Insert a new template into the VirtualDom's template registry
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// used in conditional compilation
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#[allow(unused_mut)]
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pub(crate) fn register_template(
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&mut self,
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to: &mut impl WriteMutations,
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mut template: Template,
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) {
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if self.templates.contains(&template.name) {
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return;
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}
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_ = self.templates.insert(template.name);
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// If it's all dynamic nodes, then we don't need to register it
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if !template.is_completely_dynamic() {
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to.register_template(template)
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}
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}
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}
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/// We can apply various optimizations to dynamic nodes that are the single child of their parent.
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+75
-224
@@ -5,7 +5,7 @@ use core::iter::Peekable;
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use crate::{
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arena::ElementId,
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innerlude::{ElementPath, ElementRef, VComponent, VNodeMount, VText},
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innerlude::{ElementPath, ElementRef, VNodeMount, VText},
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nodes::DynamicNode,
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scopes::ScopeId,
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TemplateNode,
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@@ -21,9 +21,12 @@ impl VNode {
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// The node we are diffing from should always be mounted
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debug_assert!(dom.mounts.get(self.mount.get().0).is_some() || to.is_none());
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// If the templates are different by name, we need to replace the entire template
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if self.templates_are_different(new) {
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return self.light_diff_templates(new, dom, to);
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// If the templates are different, we need to replace the entire template
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if self.template != new.template {
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let mount_id = self.mount.get();
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let mount = &dom.mounts[mount_id.0];
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let parent = mount.parent;
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return self.replace(std::slice::from_ref(new), parent, dom, to);
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}
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let mount_id = self.mount.get();
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@@ -73,75 +76,62 @@ impl VNode {
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old_node: &DynamicNode,
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new_node: &DynamicNode,
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dom: &mut VirtualDom,
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to: Option<&mut impl WriteMutations>,
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mut to: Option<&mut impl WriteMutations>,
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) {
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tracing::trace!("diffing dynamic node from {old_node:?} to {new_node:?}");
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match (old_node, new_node) {
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(Text(old), Text(new)) => {
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// Diffing text is just a side effect, if we are diffing suspended nodes and are not outputting mutations, we can skip it
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if let Some(to) = to{
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if let Some(to) = to {
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let mount = &dom.mounts[mount.0];
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self.diff_vtext(to, mount, idx, old, new)
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}
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},
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(Text(_), Placeholder(_)) => {
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self.replace_text_with_placeholder(to, mount, idx, dom)
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},
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(Placeholder(_), Text(new)) => {
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self.replace_placeholder_with_text(to, mount, idx, new, dom)
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},
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(Placeholder(_), Placeholder(_)) => {},
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(Fragment(old), Fragment(new)) => dom.diff_non_empty_fragment(to, old, new, Some(self.reference_to_dynamic_node(mount, idx))),
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}
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(Placeholder(_), Placeholder(_)) => {}
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(Fragment(old), Fragment(new)) => dom.diff_non_empty_fragment(
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to,
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old,
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new,
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Some(self.reference_to_dynamic_node(mount, idx)),
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),
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(Component(old), Component(new)) => {
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let scope_id = ScopeId(dom.mounts[mount.0].mounted_dynamic_nodes[idx]);
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self.diff_vcomponent(mount, idx, new, old, scope_id, Some(self.reference_to_dynamic_node(mount, idx)), dom, to)
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},
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(Placeholder(_), Fragment(right)) => {
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let placeholder_id = ElementId(dom.mounts[mount.0].mounted_dynamic_nodes[idx]);
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dom.replace_placeholder(to, placeholder_id, right, Some(self.reference_to_dynamic_node(mount, idx)))},
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(Fragment(left), Placeholder(_)) => {
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dom.nodes_to_placeholder(to, mount, idx, left,)
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},
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_ => todo!("This is an usual custom case for dynamic nodes. We don't know how to handle it yet."),
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let scope_id = ScopeId(dom.mounts[mount.0].mounted_dynamic_nodes[idx]);
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self.diff_vcomponent(
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mount,
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idx,
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new,
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old,
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scope_id,
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Some(self.reference_to_dynamic_node(mount, idx)),
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dom,
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to,
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)
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}
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(old, new) => {
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// TODO: we should pass around the mount instead of the mount id
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// that would make moving the mount around here much easier
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// Mark the mount as unused. When a scope is created, it reads the mount and
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// if it is the placeholder value, it will create the scope, otherwise it will
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// reuse the scope
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let old_mount = dom.mounts[mount.0].mounted_dynamic_nodes[idx];
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dom.mounts[mount.0].mounted_dynamic_nodes[idx] = usize::MAX;
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let new_nodes_on_stack =
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self.create_dynamic_node(new, mount, idx, dom, to.as_deref_mut());
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// Restore the mount for the scope we are removing
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let new_mount = dom.mounts[mount.0].mounted_dynamic_nodes[idx];
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dom.mounts[mount.0].mounted_dynamic_nodes[idx] = old_mount;
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self.remove_dynamic_node(mount, dom, to, true, idx, old, Some(new_nodes_on_stack));
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// Restore the mount for the node we created
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dom.mounts[mount.0].mounted_dynamic_nodes[idx] = new_mount;
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}
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};
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}
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/// Replace a text node with a placeholder node
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pub(crate) fn replace_text_with_placeholder(
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&self,
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to: Option<&mut impl WriteMutations>,
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mount: MountId,
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idx: usize,
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dom: &mut VirtualDom,
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) {
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if let Some(to) = to {
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// Grab the text element id from the mount and replace it with a new placeholder
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let text_id = ElementId(dom.mounts[mount.0].mounted_dynamic_nodes[idx]);
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let (id, _) = self.create_dynamic_node_with_path(mount, idx, dom);
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to.create_placeholder(id);
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to.replace_node_with(text_id, 1);
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dom.reclaim(text_id);
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}
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}
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/// Replace a placeholder node with a text node
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pub(crate) fn replace_placeholder_with_text(
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&self,
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to: Option<&mut impl WriteMutations>,
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mount: MountId,
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idx: usize,
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new: &VText,
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dom: &mut VirtualDom,
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) {
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if let Some(to) = to {
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// Grab the placeholder id from the mount and replace it with a new text node
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let placeholder_id = ElementId(dom.mounts[mount.0].mounted_dynamic_nodes[idx]);
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let (new_id, _) = self.create_dynamic_node_with_path(mount, idx, dom);
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to.create_text_node(&new.value, new_id);
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dom.replace_placeholder_with_nodes_on_stack(to, placeholder_id, 1);
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}
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}
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/// Try to get the dynamic node and its index for a root node
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pub(crate) fn get_dynamic_root_node_and_id(
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&self,
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@@ -401,12 +391,6 @@ impl VNode {
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};
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}
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fn templates_are_different(&self, other: &VNode) -> bool {
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let self_node_name = self.template.id();
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let other_node_name = other.template.id();
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self_node_name != other_node_name
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}
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pub(super) fn reclaim_attributes(&self, mount: MountId, dom: &mut VirtualDom) {
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let mut next_id = None;
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for (idx, path) in self.template.attr_paths.iter().enumerate() {
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@@ -530,83 +514,6 @@ impl VNode {
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}
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}
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/// Lightly diff the two templates, checking only their roots.
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///
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/// The goal here is to preserve any existing component state that might exist. This is to preserve some React-like
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/// behavior where the component state is preserved when the component is re-rendered.
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///
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/// This is implemented by iterating each root, checking if the component is the same, if it is, then diff it.
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///
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/// We then pass the new template through "create" which should be smart enough to skip roots.
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///
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/// Currently, we only handle the case where the roots are the same component list. If there's any sort of deviation,
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/// IE more nodes, less nodes, different nodes, or expressions, then we just replace the whole thing.
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///
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/// This is mostly implemented to help solve the issue where the same component is rendered under two different
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/// conditions:
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///
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/// ```rust, no_run
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/// # use dioxus::prelude::*;
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/// # let enabled = true;
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/// # #[component]
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/// # fn Component(enabled_sign: String) -> Element { unimplemented!() }
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/// if enabled {
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/// rsx!{ Component { enabled_sign: "abc" } }
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/// } else {
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/// rsx!{ Component { enabled_sign: "xyz" } }
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/// };
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/// ```
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///
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/// However, we should not that it's explicit in the docs that this is not a guarantee. If you need to preserve state,
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/// then you should be passing in separate props instead.
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///
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/// ```rust, no_run
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/// # use dioxus::prelude::*;
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/// # #[component]
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/// # fn Component(enabled_sign: String) -> Element { unimplemented!() }
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/// # let enabled = true;
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/// let props = if enabled {
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/// ComponentProps { enabled_sign: "abc".to_string() }
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/// } else {
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/// ComponentProps { enabled_sign: "xyz".to_string() }
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/// };
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///
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/// rsx! {
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/// Component { ..props }
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/// };
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/// ```
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pub(crate) fn light_diff_templates(
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&self,
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new: &VNode,
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dom: &mut VirtualDom,
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mut to: Option<&mut impl WriteMutations>,
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) {
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let mount_id = self.mount.get();
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let mount = &dom.mounts[mount_id.0];
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let parent = mount.parent;
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match matching_components(self, new) {
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None => self.replace(std::slice::from_ref(new), parent, dom, to),
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Some(components) => {
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self.move_mount_to(new, dom);
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for (idx, (old_component, new_component)) in components.into_iter().enumerate() {
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let mount = &dom.mounts[mount_id.0];
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let scope_id = ScopeId(mount.mounted_dynamic_nodes[idx]);
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self.diff_vcomponent(
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mount_id,
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idx,
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new_component,
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old_component,
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scope_id,
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parent,
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dom,
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to.as_deref_mut(),
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)
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}
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}
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}
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}
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/// Create this rsx block. This will create scopes from components that this rsx block contains, but it will not write anything to the DOM.
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pub(crate) fn create(
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&self,
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@@ -634,13 +541,6 @@ impl VNode {
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});
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}
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// If we are outputting mutations, mount the node as well
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if let Some(to) = to.as_deref_mut() {
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// The best renderers will have templates pre-hydrated and registered
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// Just in case, let's create the template using instructions anyways
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dom.register_template(to, template);
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}
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// Walk the roots, creating nodes and assigning IDs
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// nodes in an iterator of (dynamic_node_index, path) and attrs in an iterator of (attr_index, path)
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let mut nodes = template.node_paths.iter().copied().enumerate().peekable();
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@@ -671,7 +571,13 @@ impl VNode {
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// Take a dynamic node off the depth first iterator
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nodes.next().unwrap();
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// Then mount the node
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self.create_dynamic_node(mount, *id, dom, to.as_deref_mut())
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self.create_dynamic_node(
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&self.dynamic_nodes[*id],
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mount,
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*id,
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dom,
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to.as_deref_mut(),
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)
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}
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// For static text and element nodes, just load the template root. This may be a placeholder or just a static node. We now know that each root node has a unique id
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TemplateNode::Text { .. } | TemplateNode::Element { .. } => {
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@@ -720,13 +626,13 @@ impl VNode {
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pub(crate) fn create_dynamic_node(
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&self,
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node: &DynamicNode,
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mount: MountId,
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dynamic_node_id: usize,
|
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dom: &mut VirtualDom,
|
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to: Option<&mut impl WriteMutations>,
|
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) -> usize {
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use DynamicNode::*;
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let node = &self.dynamic_nodes[dynamic_node_id];
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match node {
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Component(component) => {
|
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let parent = Some(self.reference_to_dynamic_node(mount, dynamic_node_id));
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@@ -786,7 +692,13 @@ impl VNode {
|
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// Only take nodes that are under this root node
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let from_root_node = |(_, path): &(usize, &[u8])| path.first() == Some(&root_idx);
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while let Some((dynamic_node_id, path)) = dynamic_nodes_iter.next_if(from_root_node) {
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let m = self.create_dynamic_node(mount, dynamic_node_id, dom, to.as_deref_mut());
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let m = self.create_dynamic_node(
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&self.dynamic_nodes[dynamic_node_id],
|
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mount,
|
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dynamic_node_id,
|
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dom,
|
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to.as_deref_mut(),
|
||||
);
|
||||
if let Some(to) = to.as_deref_mut() {
|
||||
// If we actually created real new nodes, we need to replace the placeholder for this dynamic node with the new dynamic nodes
|
||||
if m > 0 {
|
||||
@@ -856,7 +768,7 @@ impl VNode {
|
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let this_id = dom.next_element();
|
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dom.mounts[mount.0].root_ids[root_idx] = this_id;
|
||||
|
||||
to.load_template(self.template.name, root_idx, this_id);
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to.load_template(self.template, root_idx, this_id);
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|
||||
this_id
|
||||
}
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@@ -888,22 +800,6 @@ impl VNode {
|
||||
id
|
||||
}
|
||||
|
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/// Mount a root node and return its ID and the path to the node
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fn create_dynamic_node_with_path(
|
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&self,
|
||||
mount: MountId,
|
||||
idx: usize,
|
||||
dom: &mut VirtualDom,
|
||||
) -> (ElementId, &'static [u8]) {
|
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// Add the mutation to the list
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||||
let path = self.template.node_paths[idx];
|
||||
|
||||
// Allocate a dynamic element reference for this text node
|
||||
let new_id = mount.mount_node(idx, dom);
|
||||
|
||||
(new_id, &path[1..])
|
||||
}
|
||||
|
||||
fn create_dynamic_text(
|
||||
&self,
|
||||
mount: MountId,
|
||||
@@ -912,19 +808,12 @@ impl VNode {
|
||||
dom: &mut VirtualDom,
|
||||
to: &mut impl WriteMutations,
|
||||
) -> usize {
|
||||
let (new_id, path) = self.create_dynamic_node_with_path(mount, idx, dom);
|
||||
let new_id = mount.mount_node(idx, dom);
|
||||
|
||||
// If this is a root node, the path is empty and we need to create a new text node
|
||||
if path.is_empty() {
|
||||
to.create_text_node(&text.value, new_id);
|
||||
// We create one node on the stack
|
||||
1
|
||||
} else {
|
||||
// Dynamic text nodes always exist as a placeholder text node in the template, we can just hydrate that text node instead of creating a new one
|
||||
to.hydrate_text_node(path, &text.value, new_id);
|
||||
// Since we're hydrating an existing node, we don't create any new nodes
|
||||
0
|
||||
}
|
||||
to.create_text_node(&text.value, new_id);
|
||||
// We create one node on the stack
|
||||
1
|
||||
}
|
||||
|
||||
pub(crate) fn create_placeholder(
|
||||
@@ -934,19 +823,12 @@ impl VNode {
|
||||
dom: &mut VirtualDom,
|
||||
to: &mut impl WriteMutations,
|
||||
) -> usize {
|
||||
let (id, path) = self.create_dynamic_node_with_path(mount, idx, dom);
|
||||
let new_id = mount.mount_node(idx, dom);
|
||||
|
||||
// If this is a root node, the path is empty and we need to create a new placeholder node
|
||||
if path.is_empty() {
|
||||
to.create_placeholder(id);
|
||||
// We create one node on the stack
|
||||
1
|
||||
} else {
|
||||
// Assign the ID to the existing node in the template
|
||||
to.assign_node_id(path, id);
|
||||
// Since the placeholder is already in the DOM, we don't create any new nodes
|
||||
0
|
||||
}
|
||||
to.create_placeholder(new_id);
|
||||
// We create one node on the stack
|
||||
1
|
||||
}
|
||||
}
|
||||
|
||||
@@ -957,34 +839,3 @@ impl MountId {
|
||||
id
|
||||
}
|
||||
}
|
||||
|
||||
fn matching_components<'a>(
|
||||
left: &'a VNode,
|
||||
right: &'a VNode,
|
||||
) -> Option<Vec<(&'a VComponent, &'a VComponent)>> {
|
||||
let left_node = left.template;
|
||||
let right_node = right.template;
|
||||
if left_node.roots.len() != right_node.roots.len() {
|
||||
return None;
|
||||
}
|
||||
|
||||
// run through the components, ensuring they're the same
|
||||
left_node
|
||||
.roots
|
||||
.iter()
|
||||
.zip(right_node.roots.iter())
|
||||
.map(|(l, r)| {
|
||||
let (l, r) = match (l, r) {
|
||||
(TemplateNode::Dynamic { id: l }, TemplateNode::Dynamic { id: r }) => (l, r),
|
||||
_ => return None,
|
||||
};
|
||||
|
||||
let (l, r) = match (&left.dynamic_nodes[*l], &right.dynamic_nodes[*r]) {
|
||||
(Component(l), Component(r)) => (l, r),
|
||||
_ => return None,
|
||||
};
|
||||
|
||||
Some((l, r))
|
||||
})
|
||||
.collect()
|
||||
}
|
||||
@@ -527,7 +527,6 @@ impl<F: Fn(ErrorContext) -> Element + 'static> From<F> for ErrorHandler {
|
||||
|
||||
fn default_handler(errors: ErrorContext) -> Element {
|
||||
static TEMPLATE: Template = Template {
|
||||
name: "error_handle.rs:42:5:884",
|
||||
roots: &[TemplateNode::Element {
|
||||
tag: "div",
|
||||
namespace: None,
|
||||
@@ -549,7 +548,6 @@ fn default_handler(errors: ErrorContext) -> Element {
|
||||
.iter()
|
||||
.map(|e| {
|
||||
static TEMPLATE: Template = Template {
|
||||
name: "error_handle.rs:43:5:884",
|
||||
roots: &[TemplateNode::Element {
|
||||
tag: "pre",
|
||||
namespace: None,
|
||||
@@ -753,7 +751,6 @@ pub fn ErrorBoundary(props: ErrorBoundaryProps) -> Element {
|
||||
if errors.is_empty() {
|
||||
std::result::Result::Ok({
|
||||
static TEMPLATE: Template = Template {
|
||||
name: "examples/error_handle.rs:81:17:2342",
|
||||
roots: &[TemplateNode::Dynamic { id: 0usize }],
|
||||
node_paths: &[&[0u8]],
|
||||
attr_paths: &[],
|
||||
|
||||
@@ -235,15 +235,6 @@ impl DynamicValuePool {
|
||||
|
||||
pub fn render_with(&mut self, hot_reload: &HotReloadedTemplate) -> VNode {
|
||||
// Get the node_paths from a depth first traversal of the template
|
||||
let node_paths = hot_reload.node_paths();
|
||||
let attr_paths = hot_reload.attr_paths();
|
||||
|
||||
let template = Template {
|
||||
name: hot_reload.name,
|
||||
roots: hot_reload.roots,
|
||||
node_paths,
|
||||
attr_paths,
|
||||
};
|
||||
let key = hot_reload
|
||||
.key
|
||||
.as_ref()
|
||||
@@ -259,7 +250,7 @@ impl DynamicValuePool {
|
||||
.map(|attr| self.render_attribute(attr))
|
||||
.collect();
|
||||
|
||||
VNode::new(key, template, dynamic_nodes, dynamic_attrs)
|
||||
VNode::new(key, hot_reload.template, dynamic_nodes, dynamic_attrs)
|
||||
}
|
||||
|
||||
fn render_dynamic_node(&mut self, node: &HotReloadDynamicNode) -> DynamicNode {
|
||||
@@ -318,8 +309,8 @@ pub struct HotReloadTemplateWithLocation {
|
||||
#[doc(hidden)]
|
||||
#[derive(Debug, PartialEq, Clone)]
|
||||
#[cfg_attr(feature = "serialize", derive(serde::Serialize, serde::Deserialize))]
|
||||
#[cfg_attr(feature = "serialize", serde(bound(deserialize = "'de: 'static")))]
|
||||
pub struct HotReloadedTemplate {
|
||||
pub name: &'static str,
|
||||
pub key: Option<FmtedSegments>,
|
||||
pub dynamic_nodes: Vec<HotReloadDynamicNode>,
|
||||
pub dynamic_attributes: Vec<HotReloadDynamicAttribute>,
|
||||
@@ -329,28 +320,37 @@ pub struct HotReloadedTemplate {
|
||||
serde(deserialize_with = "crate::nodes::deserialize_leaky")
|
||||
)]
|
||||
pub roots: &'static [TemplateNode],
|
||||
/// The template that is computed from the hot reload roots
|
||||
template: Template,
|
||||
}
|
||||
|
||||
impl HotReloadedTemplate {
|
||||
pub fn new(
|
||||
name: &'static str,
|
||||
key: Option<FmtedSegments>,
|
||||
dynamic_nodes: Vec<HotReloadDynamicNode>,
|
||||
dynamic_attributes: Vec<HotReloadDynamicAttribute>,
|
||||
component_values: Vec<HotReloadLiteral>,
|
||||
roots: &'static [TemplateNode],
|
||||
) -> Self {
|
||||
let node_paths = Self::node_paths(roots);
|
||||
let attr_paths = Self::attr_paths(roots);
|
||||
|
||||
let template = Template {
|
||||
roots,
|
||||
node_paths,
|
||||
attr_paths,
|
||||
};
|
||||
Self {
|
||||
name,
|
||||
key,
|
||||
dynamic_nodes,
|
||||
dynamic_attributes,
|
||||
component_values,
|
||||
roots,
|
||||
template,
|
||||
}
|
||||
}
|
||||
|
||||
fn node_paths(&self) -> &'static [&'static [u8]] {
|
||||
fn node_paths(roots: &'static [TemplateNode]) -> &'static [&'static [u8]] {
|
||||
fn add_node_paths(
|
||||
roots: &[TemplateNode],
|
||||
node_paths: &mut Vec<&'static [u8]>,
|
||||
@@ -373,12 +373,12 @@ impl HotReloadedTemplate {
|
||||
}
|
||||
|
||||
let mut node_paths = Vec::new();
|
||||
add_node_paths(self.roots, &mut node_paths, Vec::new());
|
||||
add_node_paths(roots, &mut node_paths, Vec::new());
|
||||
let leaked: &'static [&'static [u8]] = Box::leak(node_paths.into_boxed_slice());
|
||||
leaked
|
||||
}
|
||||
|
||||
fn attr_paths(&self) -> &'static [&'static [u8]] {
|
||||
fn attr_paths(roots: &'static [TemplateNode]) -> &'static [&'static [u8]] {
|
||||
fn add_attr_paths(
|
||||
roots: &[TemplateNode],
|
||||
attr_paths: &mut Vec<&'static [u8]>,
|
||||
@@ -403,7 +403,7 @@ impl HotReloadedTemplate {
|
||||
}
|
||||
|
||||
let mut attr_paths = Vec::new();
|
||||
add_attr_paths(self.roots, &mut attr_paths, Vec::new());
|
||||
add_attr_paths(roots, &mut attr_paths, Vec::new());
|
||||
let leaked: &'static [&'static [u8]] = Box::leak(attr_paths.into_boxed_slice());
|
||||
leaked
|
||||
}
|
||||
|
||||
@@ -1,6 +1,4 @@
|
||||
use rustc_hash::FxHashSet;
|
||||
|
||||
use crate::{arena::ElementId, AttributeValue, ScopeId, Template};
|
||||
use crate::{arena::ElementId, AttributeValue, Template};
|
||||
|
||||
/// Something that can handle the mutations that are generated by the diffing process and apply them to the Real DOM
|
||||
///
|
||||
@@ -14,9 +12,6 @@ use crate::{arena::ElementId, AttributeValue, ScopeId, Template};
|
||||
///
|
||||
/// Mutations are the only link between the RealDOM and the VirtualDOM.
|
||||
pub trait WriteMutations {
|
||||
/// Register a template with the renderer
|
||||
fn register_template(&mut self, template: Template);
|
||||
|
||||
/// Add these m children to the target element
|
||||
///
|
||||
/// Id: The ID of the element being mounted to
|
||||
@@ -45,15 +40,6 @@ pub trait WriteMutations {
|
||||
/// Id: The ID we're assigning to this specific text nodes. This will be used later to modify the element or replace it with another element.
|
||||
fn create_text_node(&mut self, value: &str, id: ElementId);
|
||||
|
||||
/// Hydrate an existing text node at the given path with the given text.
|
||||
///
|
||||
/// Assign this text node the given ID since we will likely need to modify this text at a later point
|
||||
///
|
||||
/// Path: The path of the child of the topmost node on the stack. A path of `[]` represents the topmost node. A path of `[0]` represents the first child. `[0,1,2]` represents 1st child's 2nd child's 3rd child.
|
||||
/// Value: The value of the textnode that we want to set the placeholder with
|
||||
/// Id: The ID we're assigning to this specific text nodes. This will be used later to modify the element or replace it with another element.
|
||||
fn hydrate_text_node(&mut self, path: &'static [u8], value: &str, id: ElementId);
|
||||
|
||||
/// Load and clone an existing node from a template saved under that specific name
|
||||
///
|
||||
/// Dioxus guarantees that the renderer will have already been provided the template.
|
||||
@@ -62,7 +48,7 @@ pub trait WriteMutations {
|
||||
/// Name: The unique "name" of the template based on the template location. When paired with `rsx!`, this is autogenerated
|
||||
/// Index: The index root we loading from the template. The template is stored as a list of nodes. This index represents the position of that root
|
||||
/// Id: The ID we're assigning to this element being loaded from the template (This will be used later to move the element around in lists)
|
||||
fn load_template(&mut self, name: &'static str, index: usize, id: ElementId);
|
||||
fn load_template(&mut self, template: Template, index: usize, id: ElementId);
|
||||
|
||||
/// Replace the target element (given by its ID) with the topmost m nodes on the stack
|
||||
///
|
||||
@@ -129,12 +115,6 @@ pub trait WriteMutations {
|
||||
///
|
||||
/// Id: The ID of the root node to push.
|
||||
fn push_root(&mut self, id: ElementId);
|
||||
|
||||
/// Swap to a new subtree
|
||||
fn swap_subtree(&mut self, _subtree_index: usize) {}
|
||||
|
||||
/// Mark a scope as dirty
|
||||
fn mark_scope_dirty(&mut self, _scope_id: ScopeId) {}
|
||||
}
|
||||
|
||||
/// A `Mutation` represents a single instruction for the renderer to use to modify the UI tree to match the state
|
||||
@@ -156,8 +136,6 @@ pub enum Mutation {
|
||||
///
|
||||
/// The path is in the form of a list of indices based on children. Templates cannot have more than 255 children per
|
||||
/// element, hence the use of a single byte.
|
||||
///
|
||||
///
|
||||
AssignId {
|
||||
/// The path of the child of the topmost node on the stack
|
||||
///
|
||||
@@ -192,33 +170,11 @@ pub enum Mutation {
|
||||
id: ElementId,
|
||||
},
|
||||
|
||||
/// Hydrate an existing text node at the given path with the given text.
|
||||
///
|
||||
/// Assign this text node the given ID since we will likely need to modify this text at a later point
|
||||
HydrateText {
|
||||
/// The path of the child of the topmost node on the stack
|
||||
///
|
||||
/// A path of `[]` represents the topmost node. A path of `[0]` represents the first child.
|
||||
/// `[0,1,2]` represents 1st child's 2nd child's 3rd child.
|
||||
path: &'static [u8],
|
||||
|
||||
/// The value of the textnode that we want to set the placeholder with
|
||||
value: String,
|
||||
|
||||
/// The ID we're assigning to this specific text nodes
|
||||
///
|
||||
/// This will be used later to modify the element or replace it with another element.
|
||||
id: ElementId,
|
||||
},
|
||||
|
||||
/// Load and clone an existing node from a template saved under that specific name
|
||||
/// Load and clone an existing node from a template with a given ID
|
||||
///
|
||||
/// Dioxus guarantees that the renderer will have already been provided the template.
|
||||
/// When the template is picked up in the template list, it should be saved under its "name" - here, the name
|
||||
LoadTemplate {
|
||||
/// The "name" of the template. When paired with `rsx!`, this is autogenerated
|
||||
name: &'static str,
|
||||
|
||||
/// Which root are we loading from the template?
|
||||
///
|
||||
/// The template is stored as a list of nodes. This index represents the position of that root
|
||||
@@ -328,38 +284,11 @@ pub enum Mutation {
|
||||
/// A static list of mutations that can be applied to the DOM. Note: this list does not contain any `Any` attribute values
|
||||
#[derive(Debug, PartialEq, Default)]
|
||||
pub struct Mutations {
|
||||
/// The list of Scopes that were diffed, created, and removed during the Diff process.
|
||||
pub dirty_scopes: FxHashSet<ScopeId>,
|
||||
|
||||
/// Any templates encountered while diffing the DOM.
|
||||
///
|
||||
/// These must be loaded into a cache before applying the edits
|
||||
pub templates: Vec<Template>,
|
||||
|
||||
/// Any mutations required to patch the renderer to match the layout of the VirtualDom
|
||||
pub edits: Vec<Mutation>,
|
||||
}
|
||||
|
||||
impl Mutations {
|
||||
/// Rewrites IDs to just be "template", so you can compare the mutations
|
||||
///
|
||||
/// Used really only for testing
|
||||
pub fn sanitize(mut self) -> Self {
|
||||
for edit in self.edits.iter_mut() {
|
||||
if let Mutation::LoadTemplate { name, .. } = edit {
|
||||
*name = "template"
|
||||
}
|
||||
}
|
||||
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl WriteMutations for Mutations {
|
||||
fn register_template(&mut self, template: Template) {
|
||||
self.templates.push(template)
|
||||
}
|
||||
|
||||
fn append_children(&mut self, id: ElementId, m: usize) {
|
||||
self.edits.push(Mutation::AppendChildren { id, m })
|
||||
}
|
||||
@@ -379,16 +308,8 @@ impl WriteMutations for Mutations {
|
||||
})
|
||||
}
|
||||
|
||||
fn hydrate_text_node(&mut self, path: &'static [u8], value: &str, id: ElementId) {
|
||||
self.edits.push(Mutation::HydrateText {
|
||||
path,
|
||||
value: value.into(),
|
||||
id,
|
||||
})
|
||||
}
|
||||
|
||||
fn load_template(&mut self, name: &'static str, index: usize, id: ElementId) {
|
||||
self.edits.push(Mutation::LoadTemplate { name, index, id })
|
||||
fn load_template(&mut self, _template: Template, index: usize, id: ElementId) {
|
||||
self.edits.push(Mutation::LoadTemplate { index, id })
|
||||
}
|
||||
|
||||
fn replace_node_with(&mut self, id: ElementId, m: usize) {
|
||||
@@ -457,20 +378,12 @@ impl WriteMutations for Mutations {
|
||||
fn push_root(&mut self, id: ElementId) {
|
||||
self.edits.push(Mutation::PushRoot { id })
|
||||
}
|
||||
|
||||
fn swap_subtree(&mut self, _subtree_index: usize) {}
|
||||
|
||||
fn mark_scope_dirty(&mut self, scope_id: ScopeId) {
|
||||
self.dirty_scopes.insert(scope_id);
|
||||
}
|
||||
}
|
||||
|
||||
/// A struct that ignores all mutations
|
||||
pub struct NoOpMutations;
|
||||
|
||||
impl WriteMutations for NoOpMutations {
|
||||
fn register_template(&mut self, _: Template) {}
|
||||
|
||||
fn append_children(&mut self, _: ElementId, _: usize) {}
|
||||
|
||||
fn assign_node_id(&mut self, _: &'static [u8], _: ElementId) {}
|
||||
@@ -479,9 +392,7 @@ impl WriteMutations for NoOpMutations {
|
||||
|
||||
fn create_text_node(&mut self, _: &str, _: ElementId) {}
|
||||
|
||||
fn hydrate_text_node(&mut self, _: &'static [u8], _: &str, _: ElementId) {}
|
||||
|
||||
fn load_template(&mut self, _: &'static str, _: usize, _: ElementId) {}
|
||||
fn load_template(&mut self, _: Template, _: usize, _: ElementId) {}
|
||||
|
||||
fn replace_node_with(&mut self, _: ElementId, _: usize) {}
|
||||
|
||||
|
||||
+18
-20
@@ -15,8 +15,6 @@ use std::{
|
||||
fmt::{Arguments, Debug},
|
||||
};
|
||||
|
||||
pub type TemplateId = &'static str;
|
||||
|
||||
/// The actual state of the component's most recent computation
|
||||
///
|
||||
/// If the component returned early (e.g. `return None`), this will be Aborted(None)
|
||||
@@ -252,7 +250,6 @@ impl VNode {
|
||||
dynamic_nodes: Box::new([DynamicNode::Placeholder(Default::default())]),
|
||||
dynamic_attrs: Box::new([]),
|
||||
template: Template {
|
||||
name: "packages/core/nodes.rs:198:0:0",
|
||||
roots: &[TemplateNode::Dynamic { id: 0 }],
|
||||
node_paths: &[&[0]],
|
||||
attr_paths: &[],
|
||||
@@ -345,17 +342,9 @@ impl VNode {
|
||||
/// For this to work properly, the [`Template::name`] *must* be unique across your entire project. This can be done via variety of
|
||||
/// ways, with the suggested approach being the unique code location (file, line, col, etc).
|
||||
#[cfg_attr(feature = "serialize", derive(serde::Serialize, serde::Deserialize))]
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Hash, Eq, PartialOrd, Ord)]
|
||||
#[cfg_attr(feature = "serialize", serde(bound(deserialize = "'de: 'static")))]
|
||||
#[derive(Debug, Clone, Copy, Eq, PartialOrd, Ord)]
|
||||
pub struct Template {
|
||||
/// The name of the template. This must be unique across your entire program for template diffing to work properly
|
||||
///
|
||||
/// If two templates have the same name, it's likely that Dioxus will panic when diffing.
|
||||
#[cfg_attr(
|
||||
feature = "serialize",
|
||||
serde(deserialize_with = "deserialize_string_leaky")
|
||||
)]
|
||||
pub name: &'static str,
|
||||
|
||||
/// The list of template nodes that make up the template
|
||||
///
|
||||
/// Unlike react, calls to `rsx!` can have multiple roots. This list supports that paradigm.
|
||||
@@ -383,6 +372,22 @@ pub struct Template {
|
||||
pub attr_paths: &'static [&'static [u8]],
|
||||
}
|
||||
|
||||
impl std::hash::Hash for Template {
|
||||
fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
|
||||
std::ptr::hash(self.roots as *const _, state);
|
||||
std::ptr::hash(self.node_paths as *const _, state);
|
||||
std::ptr::hash(self.attr_paths as *const _, state);
|
||||
}
|
||||
}
|
||||
|
||||
impl PartialEq for Template {
|
||||
fn eq(&self, other: &Self) -> bool {
|
||||
std::ptr::eq(self.roots as *const _, other.roots as *const _)
|
||||
&& std::ptr::eq(self.node_paths as *const _, other.node_paths as *const _)
|
||||
&& std::ptr::eq(self.attr_paths as *const _, other.attr_paths as *const _)
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "serialize")]
|
||||
pub(crate) fn deserialize_string_leaky<'a, 'de, D>(deserializer: D) -> Result<&'a str, D::Error>
|
||||
where
|
||||
@@ -442,13 +447,6 @@ impl Template {
|
||||
use TemplateNode::*;
|
||||
self.roots.iter().all(|root| matches!(root, Dynamic { .. }))
|
||||
}
|
||||
|
||||
/// Get a unique id for this template. If the id between two templates are different, the contents of the template may be different.
|
||||
pub fn id(&self) -> usize {
|
||||
// We compare the template name by pointer so that the id is different after hot reloading even if the name is the same
|
||||
let ptr: *const str = self.name;
|
||||
ptr as *const () as usize
|
||||
}
|
||||
}
|
||||
|
||||
/// A statically known node in a layout.
|
||||
|
||||
@@ -5,7 +5,6 @@ use crate::{prelude::*, properties::RootProps, DynamicNode, VComponent};
|
||||
#[allow(clippy::let_and_return)]
|
||||
pub(crate) fn RootScopeWrapper(props: RootProps<VComponent>) -> Element {
|
||||
static TEMPLATE: Template = Template {
|
||||
name: "root_wrapper.rs:16:5:561",
|
||||
roots: &[TemplateNode::Dynamic { id: 0usize }],
|
||||
node_paths: &[&[0u8]],
|
||||
attr_paths: &[],
|
||||
|
||||
@@ -11,14 +11,12 @@ use crate::{
|
||||
ElementRef, NoOpMutations, SchedulerMsg, ScopeOrder, ScopeState, VNodeMount, VProps,
|
||||
WriteMutations,
|
||||
},
|
||||
nodes::{Template, TemplateId},
|
||||
runtime::{Runtime, RuntimeGuard},
|
||||
scopes::ScopeId,
|
||||
AttributeValue, ComponentFunction, Element, Event, Mutations,
|
||||
};
|
||||
use crate::{Task, VComponent};
|
||||
use futures_util::StreamExt;
|
||||
use rustc_hash::FxHashSet;
|
||||
use slab::Slab;
|
||||
use std::collections::BTreeSet;
|
||||
use std::{any::Any, rc::Rc};
|
||||
@@ -208,12 +206,6 @@ pub struct VirtualDom {
|
||||
|
||||
pub(crate) dirty_scopes: BTreeSet<ScopeOrder>,
|
||||
|
||||
// A map of templates we have sent to the renderer
|
||||
pub(crate) templates: FxHashSet<TemplateId>,
|
||||
|
||||
// Templates changes that are queued for the next render
|
||||
pub(crate) queued_templates: Vec<Template>,
|
||||
|
||||
// The element ids that are used in the renderer
|
||||
// These mark a specific place in a whole rsx block
|
||||
pub(crate) elements: Slab<Option<ElementRef>>,
|
||||
@@ -336,8 +328,6 @@ impl VirtualDom {
|
||||
runtime: Runtime::new(tx),
|
||||
scopes: Default::default(),
|
||||
dirty_scopes: Default::default(),
|
||||
templates: Default::default(),
|
||||
queued_templates: Default::default(),
|
||||
elements: Default::default(),
|
||||
mounts: Default::default(),
|
||||
resolved_scopes: Default::default(),
|
||||
@@ -612,7 +602,6 @@ impl VirtualDom {
|
||||
/// ```
|
||||
#[instrument(skip(self, to), level = "trace", name = "VirtualDom::rebuild")]
|
||||
pub fn rebuild(&mut self, to: &mut impl WriteMutations) {
|
||||
self.flush_templates(to);
|
||||
let _runtime = RuntimeGuard::new(self.runtime.clone());
|
||||
let new_nodes = self.run_scope(ScopeId::ROOT);
|
||||
|
||||
@@ -628,8 +617,6 @@ impl VirtualDom {
|
||||
/// suspended subtrees.
|
||||
#[instrument(skip(self, to), level = "trace", name = "VirtualDom::render_immediate")]
|
||||
pub fn render_immediate(&mut self, to: &mut impl WriteMutations) {
|
||||
self.flush_templates(to);
|
||||
|
||||
// Process any events that might be pending in the queue
|
||||
// Signals marked with .write() need a chance to be handled by the effect driver
|
||||
// This also processes futures which might progress into immediately rerunning a scope
|
||||
@@ -785,14 +772,6 @@ impl VirtualDom {
|
||||
self.runtime.clone()
|
||||
}
|
||||
|
||||
/// Flush any queued template changes
|
||||
#[instrument(skip(self, to), level = "trace", name = "VirtualDom::flush_templates")]
|
||||
fn flush_templates(&mut self, to: &mut impl WriteMutations) {
|
||||
for template in self.queued_templates.drain(..) {
|
||||
to.register_template(template);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
------------------------
|
||||
The algorithm works by walking through the list of dynamic attributes, checking their paths, and breaking when
|
||||
|
||||
Reference in new issue
Block a user