wip: think about dyn any for ScopeState

This commit is contained in:
Jonathan Kelley committed 2022-11-19 15:24:28 -08:00
1 parent 5253ce6b65
commit 12808ec0aa
5 files changed
+119 -139

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+29 -10
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@@ -1,3 +1,7 @@
//! # Virtual DOM Implementation for Rust
//!
//! This module provides the primary mechanics to create a hook-based, concurrent VDOM for Rust.
use crate::{
any_props::VComponentProps,
arena::ElementId,
@@ -13,12 +17,13 @@ use crate::{
};
use futures_util::{pin_mut, StreamExt};
use slab::Slab;
use std::rc::Rc;
use std::{
any::Any,
cell::Cell,
collections::{BTreeSet, HashMap},
future::Future,
rc::Rc,
};
use std::{cell::Cell, future::Future};
/// A virtual node system that progresses user events and diffs UI trees.
///
@@ -245,9 +250,11 @@ impl VirtualDom {
// The root component is always a suspense boundary for any async children
// This could be unexpected, so we might rethink this behavior later
//
// We *could* just panic if the suspense boundary is not found
root.provide_context(SuspenseBoundary::new(ScopeId(0)));
// the root element is always given element 0
// the root element is always given element ID 0 since it's the container for the entire tree
dom.elements.insert(ElementRef::null());
dom
@@ -269,19 +276,24 @@ impl VirtualDom {
/// Build the virtualdom with a global context inserted into the base scope
///
/// This is useful for what is essentially dependency injection, when building the app
/// This is useful for what is essentially dependency injection when building the app
pub fn with_root_context<T: Clone + 'static>(self, context: T) -> Self {
self.base_scope().provide_context(context);
self
}
/// Manually mark a scope as requiring a re-render
///
/// Whenever the VirtualDom "works", it will re-render this scope
pub fn mark_dirty_scope(&mut self, id: ScopeId) {
let height = self.scopes[id.0].height;
self.dirty_scopes.insert(DirtyScope { height, id });
}
/// Determine whether or not a scope is currently in a suspended state
///
/// This does not mean the scope is waiting on its own futures, just that the tree that the scope exists in is
/// currently suspended.
pub fn is_scope_suspended(&self, id: ScopeId) -> bool {
!self.scopes[id.0]
.consume_context::<SuspenseContext>()
@@ -291,7 +303,7 @@ impl VirtualDom {
.is_empty()
}
/// Determine is the tree is at all suspended. Used by SSR and other outside mechanisms to determine if the tree is
/// Determine if the tree is at all suspended. Used by SSR and other outside mechanisms to determine if the tree is
/// ready to be rendered.
pub fn has_suspended_work(&self) -> bool {
!self.scheduler.leaves.borrow().is_empty()
@@ -324,6 +336,10 @@ impl VirtualDom {
If we wanted to do capturing, then we would accumulate all the listeners and call them in reverse order.
----------------------
For a visual demonstration, here we present a tree on the left and whether or not a listener is collected on the
right.
| <-- yes (is ascendant)
| | | <-- no (is not direct ascendant)
| | <-- yes (is ascendant)
@@ -354,6 +370,7 @@ impl VirtualDom {
let this_path = template.template.attr_paths[idx];
// listeners are required to be prefixed with "on", but they come back to the virtualdom with that missing
// we should fix this so that we look for "onclick" instead of "click"
if &attr.name[2..] == name && is_path_ascendant(&target_path, &this_path) {
listeners.push(&attr.value);
@@ -362,7 +379,9 @@ impl VirtualDom {
break;
}
// Break if this is the exact target element
// Break if this is the exact target element.
// This means we won't call two listeners with the same name on the same element. This should be
// documented, or be rejected from the rsx! macro outright
if this_path == target_path {
break;
}
@@ -392,7 +411,7 @@ impl VirtualDom {
///
/// This method is cancel-safe, so you're fine to discard the future in a select block.
///
/// This lets us poll async tasks during idle periods without blocking the main thread.
/// This lets us poll async tasks and suspended trees during idle periods without blocking the main thread.
///
/// # Example
///
@@ -433,7 +452,7 @@ impl VirtualDom {
/// Performs a *full* rebuild of the virtual dom, returning every edit required to generate the actual dom from scratch.
///
/// The diff machine expects the RealDom's stack to be the root of the application.
/// The mutations item expects the RealDom's stack to be the root of the application.
///
/// Tasks will not be polled with this method, nor will any events be processed from the event queue. Instead, the
/// root component will be ran once and then diffed. All updates will flow out as mutations.
@@ -498,7 +517,6 @@ impl VirtualDom {
&'a mut self,
deadline: impl Future<Output = ()>,
) -> Mutations<'a> {
use futures_util::future::{select, Either};
pin_mut!(deadline);
let mut mutations = Mutations::new(0);
@@ -533,7 +551,7 @@ impl VirtualDom {
// Wait for suspense, or a deadline
if self.dirty_scopes.is_empty() {
// If there's no suspense, then we have no reason to wait
// If there's no pending suspense, then we have no reason to wait
if self.scheduler.leaves.borrow().is_empty() {
return mutations;
}
@@ -543,6 +561,7 @@ impl VirtualDom {
pin_mut!(work);
// If the deadline is exceded (left) then we should return the mutations we have
use futures_util::future::{select, Either};
if let Either::Left((_, _)) = select(&mut deadline, work).await {
return mutations;
}