reduce how many times the create and diff fuzzing runs

This commit is contained in:
Evan Almloff committed 2023-12-16 21:24:47 -06:00
1 parent b91e97ca43
commit 22f2c0ad9b
1 file changed
+2 -4
+2 -4
View File
@@ -305,10 +305,9 @@ fn create_random_element(cx: Scope<DepthProps>) -> Element {
}
// test for panics when creating random nodes and templates
#[cfg(not(miri))]
#[test]
fn create() {
for _ in 0..1000 {
for _ in 0..100 {
let mut vdom =
VirtualDom::new_with_props(create_random_element, DepthProps { depth: 0, root: true });
let _ = vdom.rebuild();
@@ -317,10 +316,9 @@ fn create() {
// test for panics when diffing random nodes
// This test will change the template every render which is not very realistic, but it helps stress the system
#[cfg(not(miri))]
#[test]
fn diff() {
for _ in 0..100000 {
for _ in 0..10 {
let mut vdom =
VirtualDom::new_with_props(create_random_element, DepthProps { depth: 0, root: true });
let _ = vdom.rebuild();