wip: move the functions around a bit

This commit is contained in:
Jonathan Kelley committed 2021-07-07 14:37:31 -04:00
1 parent a38a81e129
commit 36542b482f
3 files changed
+167 -104

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+21 -20
View File
@@ -20,28 +20,29 @@ struct ListItem {
}
fn app(cx: Context<AppProps>) -> VNode {
let (val, set_val) = use_state_classic(&cx, || 0);
let (val, set_val) = use_state_classic(cx, || 0);
cx.render(LazyNodes::new(move |_nodecx| {
builder::ElementBuilder::new(_nodecx, "div")
.iter_child({
cx.items.iter().map(|child| {
builder::virtual_child(
_nodecx,
ChildItem,
ChildProps {
item: child.clone(),
item_handler: set_val.clone(),
},
None,
&[],
)
})
})
.iter_child([builder::ElementBuilder::new(_nodecx, "div")
.iter_child([builder::text3(_nodecx.bump(), format_args!("{}", val))])
.finish()])
.finish()
todo!()
// builder::ElementBuilder::new(_nodecx, "div")
// .iter_child({
// cx.items.iter().map(|child| {
// builder::virtual_child(
// _nodecx,
// ChildItem,
// ChildProps {
// item: child.clone(),
// item_handler: set_val.clone(),
// },
// None,
// &[],
// )
// })
// })
// .iter_child([builder::ElementBuilder::new(_nodecx, "div")
// .iter_child([builder::text3(_nodecx.bump(), format_args!("{}", val))])
// .finish()])
// .finish()
}))
}
+6 -6
View File
@@ -37,7 +37,7 @@ use std::{
/// }
/// ```
pub fn use_state_classic<'a, 'c, T: 'static, F: FnOnce() -> T>(
cx: &impl Scoped<'a>,
cx: impl Scoped<'a>,
initial_state_fn: F,
) -> (&'a T, &'a Rc<dyn Fn(T)>) {
struct UseState<T: 'static> {
@@ -159,7 +159,7 @@ impl<'a, T: 'static + Display> std::fmt::Display for UseState<T> {
/// }
/// ```
pub fn use_state<'a, 'c, T: 'static, F: FnOnce() -> T>(
cx: &impl Scoped<'a>,
cx: impl Scoped<'a>,
initial_state_fn: F,
) -> &'a UseState<T> {
cx.use_hook(
@@ -231,7 +231,7 @@ pub fn use_state<'a, 'c, T: 'static, F: FnOnce() -> T>(
/// Modifications to this value do not cause updates to the component
/// Attach to inner context reference, so context can be consumed
pub fn use_ref<'a, T: 'static>(
cx: &impl Scoped<'a>,
cx: impl Scoped<'a>,
initial_state_fn: impl FnOnce() -> T + 'static,
) -> &'a RefCell<T> {
cx.use_hook(|| RefCell::new(initial_state_fn()), |state| &*state, |_| {})
@@ -250,7 +250,7 @@ struct UseReducer<T: 'static, R: 'static> {
/// This is behaves almost exactly the same way as React's "use_state".
///
pub fn use_reducer<'a, 'c, State: 'static, Action: 'static>(
cx: &impl Scoped<'a>,
cx: impl Scoped<'a>,
initial_state_fn: impl FnOnce() -> State,
_reducer: impl Fn(&mut State, Action),
) -> (&'a State, &'a Box<dyn Fn(Action)>) {
@@ -292,7 +292,7 @@ pub fn use_reducer<'a, 'c, State: 'static, Action: 'static>(
/// current model will be made, with a RefMut lock on it. Dioxus will never run your components multithreaded, so you can
/// be relatively sure that this won't fail in practice
pub fn use_model<'a, T: ToOwned<Owned = T> + 'static>(
cx: &impl Scoped<'a>,
cx: impl Scoped<'a>,
f: impl FnOnce() -> T,
) -> &'a UseModel<T> {
cx.use_hook(
@@ -382,7 +382,7 @@ mod tests {
}
pub fn use_is_initialized<P>(cx: Context<P>) -> bool {
let val = use_ref(&cx, || false);
let val = use_ref(cx, || false);
match *val.borrow() {
true => true,
false => {
+140 -78
View File
@@ -571,97 +571,43 @@ impl Scope {
Ok(())
}
pub fn next_frame<'bump>(&'bump self) -> &'bump VNode<'bump> {
pub(crate) fn next_frame<'bump>(&'bump self) -> &'bump VNode<'bump> {
self.frames.current_head_node()
}
pub fn old_frame<'bump>(&'bump self) -> &'bump VNode<'bump> {
pub(crate) fn old_frame<'bump>(&'bump self) -> &'bump VNode<'bump> {
self.frames.prev_head_node()
}
pub fn cur_frame(&self) -> &BumpFrame {
pub(crate) fn cur_frame(&self) -> &BumpFrame {
self.frames.cur_frame()
}
pub fn root<'a>(&'a self) -> &'a VNode<'a> {
pub(crate) fn root<'a>(&'a self) -> &'a VNode<'a> {
&self.frames.cur_frame().head_node
}
}
/// Components in Dioxus use the "Context" object to interact with their lifecycle.
/// This lets components schedule updates, integrate hooks, and expose their context via the context api.
///
/// Properties passed down from the parent component are also directly accessible via the exposed "props" field.
///
/// ```ignore
/// #[derive(Properties)]
/// struct Props {
/// name: String
///
/// }
///
/// fn example(cx: Context<Props>) -> VNode {
/// html! {
/// <div> "Hello, {cx.name}" </div>
/// }
/// }
/// ```
// todo: force lifetime of source into T as a valid lifetime too
// it's definitely possible, just needs some more messing around
pub struct Context<'src, T> {
pub props: &'src T,
pub scope: &'src Scope,
}
impl<'src, T> Copy for Context<'src, T> {}
impl<'src, T> Clone for Context<'src, T> {
fn clone(&self) -> Self {
Self {
props: self.props,
scope: self.scope,
}
}
}
impl<'a, T> Deref for Context<'a, T> {
type Target = &'a T;
fn deref(&self) -> &Self::Target {
&self.props
}
}
impl<'src, T> Scoped<'src> for Context<'src, T> {
fn get_scope(&self) -> &'src Scope {
self.scope
}
}
pub trait Scoped<'src>: Sized {
fn get_scope(&self) -> &'src Scope;
/// Access the children elements passed into the component
fn children(&self) -> &'src [VNode<'src>] {
pub fn children(&self) -> &[VNode] {
// We're re-casting the nodes back out
// They don't really have a static lifetime
unsafe {
let scope = self.get_scope();
let scope = self;
let nodes = scope.child_nodes;
nodes
}
}
/// Create a subscription that schedules a future render for the reference component
fn schedule_update(&self) -> Rc<dyn Fn() + 'static> {
self.get_scope().event_channel.clone()
pub fn schedule_update(&self) -> Rc<dyn Fn() + 'static> {
self.event_channel.clone()
}
fn schedule_effect(&self) -> Rc<dyn Fn() + 'static> {
pub fn schedule_effect(&self) -> Rc<dyn Fn() + 'static> {
todo!()
}
fn schedule_layout_effect(&self) {
pub fn schedule_layout_effect(&self) {
todo!()
}
@@ -680,11 +626,11 @@ pub trait Scoped<'src>: Sized {
/// cx.render(lazy_tree)
/// }
///```
fn render<F: FnOnce(NodeFactory<'src>) -> VNode<'src>>(
self,
pub fn render<'src, F: FnOnce(NodeFactory<'src>) -> VNode<'src>>(
&'src self,
lazy_nodes: LazyNodes<'src, F>,
) -> VNode<'src> {
let scope_ref = self.get_scope();
let scope_ref = self;
let listener_id = &scope_ref.listener_idx;
lazy_nodes.into_vnode(NodeFactory {
scope_ref,
@@ -692,7 +638,6 @@ pub trait Scoped<'src>: Sized {
})
}
// impl<'scope> Context<'scope> {
/// Store a value between renders
///
/// - Initializer: closure used to create the initial hook state
@@ -709,8 +654,8 @@ pub trait Scoped<'src>: Sized {
/// )
/// }
/// ```
fn use_hook<InternalHookState: 'static, Output: 'src>(
&self,
pub fn use_hook<'src, InternalHookState: 'static, Output: 'src>(
&'src self,
// The closure that builds the hook state
initializer: impl FnOnce() -> InternalHookState,
@@ -722,7 +667,7 @@ pub trait Scoped<'src>: Sized {
// TODO: add this to the "clean up" group for when the component is dropped
_cleanup: impl FnOnce(InternalHookState),
) -> Output {
let scope = self.get_scope();
let scope = self;
let idx = scope.hookidx.get();
@@ -771,7 +716,7 @@ Any function prefixed with "use" should not be called conditionally.
///
///
fn use_create_context<T: 'static>(&self, init: impl Fn() -> T) {
let scope = self.get_scope();
let scope = self;
let mut cxs = scope.shared_contexts.borrow_mut();
let ty = TypeId::of::<T>();
@@ -800,12 +745,12 @@ Any function prefixed with "use" should not be called conditionally.
}
/// There are hooks going on here!
fn use_context<T: 'static>(&self) -> &'src Rc<T> {
pub fn use_context<'src, T: 'static>(&'src self) -> &'src Rc<T> {
self.try_use_context().unwrap()
}
/// Uses a context, storing the cached value around
fn try_use_context<T: 'static>(&self) -> Result<&'src Rc<T>> {
pub fn try_use_context<'src, T: 'static>(&'src self) -> Result<&'src Rc<T>> {
struct UseContextHook<C> {
par: Option<Rc<C>>,
we: Option<Weak<C>>,
@@ -817,8 +762,7 @@ Any function prefixed with "use" should not be called conditionally.
we: None as Option<Weak<T>>,
},
move |hook| {
let scope = self.get_scope();
let mut scope = Some(scope);
let mut scope = Some(self);
if let Some(we) = &hook.we {
if let Some(re) = we.upgrade() {
@@ -863,8 +807,12 @@ Any function prefixed with "use" should not be called conditionally.
)
}
fn suspend<Output: 'src, Fut: FnOnce(SuspendedContext, Output) -> VNode<'src> + 'src>(
&self,
pub fn suspend<
'src,
Output: 'src,
Fut: FnOnce(SuspendedContext, Output) -> VNode<'src> + 'src,
>(
&'src self,
fut: &'src mut Pin<Box<dyn Future<Output = Output> + 'static>>,
callback: Fut,
) -> VNode<'src> {
@@ -884,6 +832,120 @@ Any function prefixed with "use" should not be called conditionally.
}
}
/// Components in Dioxus use the "Context" object to interact with their lifecycle.
/// This lets components schedule updates, integrate hooks, and expose their context via the context api.
///
/// Properties passed down from the parent component are also directly accessible via the exposed "props" field.
///
/// ```ignore
/// #[derive(Properties)]
/// struct Props {
/// name: String
///
/// }
///
/// fn example(cx: Context<Props>) -> VNode {
/// html! {
/// <div> "Hello, {cx.name}" </div>
/// }
/// }
/// ```
// todo: force lifetime of source into T as a valid lifetime too
// it's definitely possible, just needs some more messing around
pub struct Context<'src, T> {
pub props: &'src T,
pub scope: &'src Scope,
}
impl<'src, T> Copy for Context<'src, T> {}
impl<'src, T> Clone for Context<'src, T> {
fn clone(&self) -> Self {
Self {
props: self.props,
scope: self.scope,
}
}
}
impl<'a, T> Deref for Context<'a, T> {
type Target = &'a T;
fn deref(&self) -> &Self::Target {
&self.props
}
}
/// The `Scoped` trait makes it slightly less cumbersome for hooks to use the underlying `Scope` without having to make
/// their hooks generic over the [`Props`] type that [`Context`] is
///
/// ## Example:
///
/// ```
/// fn use_raw<T>(cx: impl Scoped) -> &mut T {
///
/// }
/// ```
///
pub trait Scoped<'src>: Sized + Clone + Copy {
///
///
///
///
///
///
///
fn get_scope(self) -> &'src Scope;
#[inline]
fn children(self) -> &'src [VNode<'src>] {
self.get_scope().children()
}
#[inline]
fn schedule_update(self) -> Rc<dyn Fn() + 'static> {
self.get_scope().schedule_update()
}
#[inline]
fn use_hook<InternalHookState: 'static, Output: 'src>(
self,
initializer: impl FnOnce() -> InternalHookState,
runner: impl FnOnce(&'src mut InternalHookState) -> Output,
_cleanup: impl FnOnce(InternalHookState),
) -> Output {
self.get_scope().use_hook(initializer, runner, _cleanup)
}
/// Take a lazy VNode structure and actually build it with the context of the VDom's efficient VNode allocator.
///
/// This function consumes the context and absorb the lifetime, so these VNodes *must* be returned.
///
/// ## Example
///
/// ```ignore
/// fn Component(cx: Context<()>) -> VNode {
/// // Lazy assemble the VNode tree
/// let lazy_tree = html! {<div> "Hello World" </div>};
///
/// // Actually build the tree and allocate it
/// cx.render(lazy_tree)
/// }
///```
#[inline]
fn render<F: FnOnce(NodeFactory<'src>) -> VNode<'src>>(
self,
lazy_nodes: LazyNodes<'src, F>,
) -> VNode<'src> {
self.get_scope().render(lazy_nodes)
}
}
impl<'src, T> Scoped<'src> for Context<'src, T> {
#[inline]
fn get_scope(self) -> &'src Scope {
self.scope
}
}
#[derive(Clone)]
pub struct SuspendedContext {}