make passes exicute in parallel instead of executing invidual passes in parellel

This commit is contained in:
Evan Almloff committed 2022-11-26 11:50:54 -06:00
1 parent 8af59d6969
commit 51f643c5dc
1 file changed
+342 -295
+342 -295
View File
@@ -1,59 +1,61 @@
use crossbeam_deque::{Injector, Stealer, Worker};
use parking_lot::{Condvar, Mutex, RwLock};
use rustc_hash::{FxHashMap, FxHashSet, FxHasher};
use std::collections::{BTreeMap, HashMap};
use std::hash::BuildHasherDefault;
use std::ops::{BitAnd, BitAndAssign, BitOr, BitOrAssign};
use std::os::raw;
use std::sync::atomic::{AtomicU64, Ordering};
use std::sync::Arc;
use std::thread;
use crate::tree::{NodeId, SharedView, TreeView};
use crate::tree::{NodeId, TreeView};
#[derive(Debug, PartialEq, Eq, Hash, Clone, Copy)]
pub struct PassId(u64);
pub trait UpwardPass<T> {
fn pass_id(&self) -> PassId;
fn dependancies(&self) -> &'static [PassId];
fn dependants(&self) -> &'static [PassId];
fn pass<'a>(&self, node: &mut T, children: &mut dyn Iterator<Item = &'a mut T>) -> bool;
#[derive(Debug, Clone, PartialEq, Eq, Default)]
pub struct DirtyNodes {
map: BTreeMap<u16, FxHashSet<NodeId>>,
}
pub trait DownwardPass<T> {
fn pass_id(&self) -> PassId;
fn dependancies(&self) -> &'static [PassId];
fn dependants(&self) -> &'static [PassId];
fn pass(&self, node: &mut T, parent: Option<&mut T>) -> bool;
}
pub trait NodePass<T> {
fn pass_id(&self) -> PassId;
fn dependancies(&self) -> &'static [PassId];
fn dependants(&self) -> &'static [PassId];
fn pass(&self, node: &mut T) -> bool;
}
pub enum AnyPass<T> {
Upward(Box<dyn UpwardPass<T> + Send + Sync>),
Downward(Box<dyn DownwardPass<T> + Send + Sync>),
Node(Box<dyn NodePass<T> + Send + Sync>),
}
impl<T> AnyPass<T> {
fn pass_id(&self) -> PassId {
match self {
Self::Upward(pass) => pass.pass_id(),
Self::Downward(pass) => pass.pass_id(),
Self::Node(pass) => pass.pass_id(),
}
impl DirtyNodes {
pub fn insert(&mut self, depth: u16, node_id: NodeId) {
self.map
.entry(depth)
.or_insert_with(FxHashSet::default)
.insert(node_id);
}
fn dependancies(&self) -> &'static [PassId] {
match self {
Self::Upward(pass) => pass.dependancies(),
Self::Downward(pass) => pass.dependancies(),
Self::Node(pass) => pass.dependancies(),
fn pop_front(&mut self) -> Option<NodeId> {
let (&depth, values) = self.map.iter_mut().next()?;
let key = *values.iter().next()?;
let node_id = values.take(&key)?;
if values.is_empty() {
self.map.remove(&depth);
}
Some(node_id)
}
fn pop_back(&mut self) -> Option<NodeId> {
let (&depth, values) = self.map.iter_mut().rev().next()?;
let key = *values.iter().next()?;
let node_id = values.take(&key)?;
if values.is_empty() {
self.map.remove(&depth);
}
Some(node_id)
}
}
#[test]
fn dirty_nodes() {
let mut dirty_nodes = DirtyNodes::default();
dirty_nodes.insert(1, NodeId(1));
dirty_nodes.insert(0, NodeId(0));
dirty_nodes.insert(2, NodeId(3));
dirty_nodes.insert(1, NodeId(2));
assert_eq!(dirty_nodes.pop_front(), Some(NodeId(0)));
assert!(matches!(dirty_nodes.pop_front(), Some(NodeId(1 | 2))));
assert!(matches!(dirty_nodes.pop_front(), Some(NodeId(1 | 2))));
assert_eq!(dirty_nodes.pop_front(), Some(NodeId(3)));
}
type FxDashMap<K, V> = dashmap::DashMap<K, V, BuildHasherDefault<FxHasher>>;
@@ -112,247 +114,248 @@ impl DirtyNodeStates {
}
}
fn all_dirty(&self, pass_id: PassId) -> impl Iterator<Item = NodeId> + '_ {
fn all_dirty<T>(&self, pass_id: PassId, dirty_nodes: &mut DirtyNodes, tree: &impl TreeView<T>) {
let pass_id = pass_id.0;
let index = pass_id / 64;
let bit = pass_id % 64;
let encoded = 1 << bit;
self.dirty.iter().filter_map(move |entry| {
for entry in self.dirty.iter() {
let node_id = entry.key();
let dirty = entry.value();
if let Some(atomic) = dirty.get(index as usize) {
if atomic.load(Ordering::Relaxed) & encoded != 0 {
Some(*node_id)
} else {
None
}
} else {
None
}
})
}
}
fn get_pass<T, Tr: TreeView<T>>(
passes: &mut Vec<AnyPass<T>>,
resolved_passes: &mut FxHashSet<PassId>,
dirty_nodes: &DirtyNodeStates,
shared_view: &mut SharedView<T, Tr>,
global: &Injector<NodeId>,
current_pass: &mut Option<AnyPass<T>>,
) {
for i in 0..passes.len() {
if passes[i]
.dependancies()
.iter()
.all(|id| resolved_passes.contains(id))
{
let pass = passes.remove(i);
let pass_id = pass.pass_id();
println!("Running pass {:?}", pass_id);
resolved_passes.insert(pass_id);
match pass {
AnyPass::Upward(pass) => {
// Upward passes are more difficult. Right now we limit them to only one thread.
let worker = Worker::new_fifo();
let mut queued_nodes = FxHashSet::default();
for node in dirty_nodes.all_dirty(pass_id) {
queued_nodes.insert(node);
worker.push(node);
}
while let Some(id) = worker.pop() {
let (node, mut children) = shared_view.parent_child_mut(id).unwrap();
if pass.pass(node, &mut children) {
drop(children);
if let Some(id) = shared_view.parent_id(id) {
for dependant in pass.dependants() {
dirty_nodes.insert(*dependant, id);
}
if !queued_nodes.contains(&id) {
queued_nodes.insert(id);
worker.push(id);
}
}
}
}
}
AnyPass::Downward(pass) => {
let mut sorted: Vec<_> = dirty_nodes.all_dirty(pass_id).collect();
sorted.sort_unstable_by_key(|id| shared_view.height(*id));
println!(
"Task: {:?} {:?}",
pass_id,
sorted
.iter()
.map(|id| (id, shared_view.height(*id)))
.collect::<Vec<_>>()
);
for node in sorted.into_iter() {
global.push(node);
}
current_pass.replace(AnyPass::Downward(pass));
}
AnyPass::Node(pass) => {
for node in dirty_nodes.all_dirty(pass_id) {
global.push(node);
}
println!(
"Task: {:?} {:?}",
pass_id,
dirty_nodes.all_dirty(pass_id).collect::<Vec<_>>()
);
current_pass.replace(AnyPass::Node(pass));
dirty_nodes.insert(tree.height(*node_id).unwrap(), *node_id);
}
}
return;
}
}
panic!(
"No pass found with all dependancies resolved in {:?}",
passes.iter().map(|p| p.pass_id()).collect::<Vec<_>>()
);
}
pub fn resolve_passes<T>(
#[derive(Debug, PartialEq, Eq, Hash, Clone, Copy, PartialOrd, Ord)]
pub struct PassId(u64);
#[derive(Debug, PartialEq, Eq, Hash, Clone, Copy, Default)]
pub struct MemberMask(u64);
impl MemberMask {
pub fn overlaps(&self, other: Self) -> bool {
(*self & other).0 != 0
}
}
impl BitAndAssign for MemberMask {
fn bitand_assign(&mut self, rhs: Self) {
self.0 &= rhs.0;
}
}
impl BitAnd for MemberMask {
type Output = Self;
fn bitand(self, rhs: Self) -> Self::Output {
MemberMask(self.0 & rhs.0)
}
}
impl BitOrAssign for MemberMask {
fn bitor_assign(&mut self, rhs: Self) {
self.0 |= rhs.0;
}
}
impl BitOr for MemberMask {
type Output = Self;
fn bitor(self, rhs: Self) -> Self::Output {
Self(self.0 | rhs.0)
}
}
pub struct PassReturn {
progress: bool,
mark_dirty: bool,
}
pub trait Pass {
fn pass_id(&self) -> PassId;
fn dependancies(&self) -> &'static [PassId];
fn dependants(&self) -> &'static [PassId];
fn mask(&self) -> MemberMask;
}
pub trait UpwardPass<T>: Pass {
fn pass<'a>(&self, node: &mut T, children: &mut dyn Iterator<Item = &'a mut T>) -> PassReturn;
}
fn resolve_upward_pass<T, P: UpwardPass<T> + ?Sized>(
tree: &mut impl TreeView<T>,
starting_nodes: FxHashMap<NodeId, FxHashSet<PassId>>,
pass: &P,
mut dirty: DirtyNodes,
dirty_states: &DirtyNodeStates,
) {
while let Some(id) = dirty.pop_back() {
let (node, mut children) = tree.parent_child_mut(id).unwrap();
let result = pass.pass(node, &mut children);
drop(children);
if result.progress || result.mark_dirty {
if let Some(id) = tree.parent_id(id) {
if result.mark_dirty {
for dependant in pass.dependants() {
dirty_states.insert(*dependant, id);
}
}
if result.progress {
let height = tree.height(id).unwrap();
dirty.insert(height, id);
}
}
}
}
}
pub trait DownwardPass<T>: Pass {
fn pass(&self, node: &mut T, parent: Option<&mut T>) -> PassReturn;
}
fn resolve_downward_pass<T, P: DownwardPass<T> + ?Sized>(
tree: &mut impl TreeView<T>,
pass: &P,
mut dirty: DirtyNodes,
dirty_states: &DirtyNodeStates,
) {
while let Some(id) = dirty.pop_front() {
let (node, parent) = tree.node_parent_mut(id).unwrap();
let result = pass.pass(node, parent);
if result.mark_dirty || result.progress {
for id in tree.children_ids(id).unwrap() {
if result.mark_dirty {
for dependant in pass.dependants() {
dirty_states.insert(*dependant, *id);
}
}
if result.progress {
let height = tree.height(*id).unwrap();
dirty.insert(height, *id);
}
}
}
}
}
pub trait NodePass<T>: Pass {
fn pass(&self, node: &mut T) -> bool;
}
fn resolve_node_pass<T, P: NodePass<T> + ?Sized>(
tree: &mut impl TreeView<T>,
pass: &P,
mut dirty: DirtyNodes,
dirty_states: &DirtyNodeStates,
) {
while let Some(id) = dirty.pop_back() {
let node = tree.get_mut(id).unwrap();
if pass.pass(node) {
for dependant in pass.dependants() {
dirty_states.insert(*dependant, id);
}
}
}
}
pub enum AnyPass<T> {
Upward(Box<dyn UpwardPass<T> + Send + Sync>),
Downward(Box<dyn DownwardPass<T> + Send + Sync>),
Node(Box<dyn NodePass<T> + Send + Sync>),
}
impl<T> AnyPass<T> {
fn pass_id(&self) -> PassId {
match self {
Self::Upward(pass) => pass.pass_id(),
Self::Downward(pass) => pass.pass_id(),
Self::Node(pass) => pass.pass_id(),
}
}
fn dependancies(&self) -> &'static [PassId] {
match self {
Self::Upward(pass) => pass.dependancies(),
Self::Downward(pass) => pass.dependancies(),
Self::Node(pass) => pass.dependancies(),
}
}
fn mask(&self) -> MemberMask {
match self {
Self::Upward(pass) => pass.mask(),
Self::Downward(pass) => pass.mask(),
Self::Node(pass) => pass.mask(),
}
}
fn resolve(
&self,
tree: &mut impl TreeView<T>,
dirty: DirtyNodes,
dirty_states: &DirtyNodeStates,
) {
match self {
Self::Downward(pass) => resolve_downward_pass(tree, pass.as_ref(), dirty, dirty_states),
Self::Upward(pass) => resolve_upward_pass(tree, pass.as_ref(), dirty, dirty_states),
Self::Node(pass) => resolve_node_pass(tree, pass.as_ref(), dirty, dirty_states),
}
}
}
struct RawPointer<T>(*mut T);
unsafe impl<T> Send for RawPointer<T> {}
unsafe impl<T> Sync for RawPointer<T> {}
fn resolve_passes<T, Tr: TreeView<T>>(
tree: &mut Tr,
dirty_nodes: DirtyNodeStates,
mut passes: Vec<AnyPass<T>>,
) {
assert!(!passes.is_empty());
let dirty_nodes: Arc<DirtyNodeStates> = Arc::new(DirtyNodeStates::new(starting_nodes));
let global = Injector::default();
let core_count = thread::available_parallelism()
.map(|c| c.get())
.unwrap_or(1);
let workers: Vec<Worker<NodeId>> = (0..core_count).map(|_| Worker::new_fifo()).collect();
let stealers: Vec<_> = workers.iter().map(|w| w.stealer()).collect();
let mut shared_view = SharedView::new(tree);
let dirty_states = Arc::new(dirty_nodes);
let mut resolved_passes: FxHashSet<PassId> = FxHashSet::default();
let current_pass: Arc<RwLock<Option<AnyPass<T>>>> = Arc::new(RwLock::new(None));
thread::scope(|s| {
{
let mut write = current_pass.write();
get_pass(
&mut passes,
&mut resolved_passes,
&dirty_nodes,
&mut shared_view,
&global,
&mut *write,
);
}
let global = &global;
let stealers = &stealers;
let mut thread_handles = Vec::new();
let threads_finished = Arc::new((Mutex::new(0), Condvar::new()));
for (_, w) in (0..core_count).zip(workers.into_iter()) {
let mut shared_view = shared_view.clone();
let current_pass = current_pass.clone();
let dirty_nodes = dirty_nodes.clone();
let threads_finished = threads_finished.clone();
thread_handles.push(s.spawn(move || {
loop {
let read = current_pass.read();
if let Some(current_pass) = &*read {
let current_pass_id = current_pass.pass_id();
match current_pass {
AnyPass::Upward(_) => {
todo!("Upward passes are single threaded")
}
AnyPass::Node(pass) => {
// Node passes are the easiest to parallelize. We just run the pass on each node.
while let Some(id) = find_task(&w, global, stealers) {
let node = shared_view.get_mut(id).unwrap();
if pass.pass(node) {
for dependant in pass.dependants() {
dirty_nodes.insert(*dependant, id);
}
}
}
}
AnyPass::Downward(pass) => {
// Downward passes are easy to parallelize. We try to keep trees localized to one thread, but allow work stealing to balance the load.
while let Some(id) = find_task(&w, global, stealers) {
let (node, parent) = shared_view.node_parent_mut(id).unwrap();
if pass.pass(node, parent) {
for id in shared_view.children_ids(id).unwrap() {
for dependant in pass.dependants() {
dirty_nodes.insert(*dependant, *id);
}
if !dirty_nodes.get(current_pass_id, *id) {
w.push(*id);
}
}
}
}
}
}
// unblock the rwlock
drop(read);
{
let (count, cvar) = &*threads_finished;
let mut lock = count.lock();
*lock += 1;
if *lock == core_count {
cvar.notify_all();
}
}
// wait for the main thread to pick the next pass
thread::park();
} else {
break;
}
let mut resolving = Vec::new();
while !passes.is_empty() {
let mut currently_borrowed = MemberMask::default();
std::thread::scope(|s| {
let mut i = 0;
while i < passes.len() {
let pass = &passes[i];
let pass_id = pass.pass_id();
let pass_mask = pass.mask();
if pass
.dependancies()
.iter()
.all(|d| resolved_passes.contains(d))
&& !pass_mask.overlaps(currently_borrowed)
{
let pass = passes.remove(i);
resolving.push(pass_id);
currently_borrowed |= pass_mask;
let tree_mut = tree as *mut _;
let raw_ptr = RawPointer(tree_mut);
let dirty_states = dirty_states.clone();
s.spawn(move || unsafe {
// let tree_mut: &mut Tr = &mut *raw_ptr.0;
let raw = raw_ptr;
let tree_mut: &mut Tr = &mut *raw.0;
let mut dirty = DirtyNodes::default();
dirty_states.all_dirty(pass_id, &mut dirty, tree_mut);
pass.resolve(tree_mut, dirty, &dirty_states);
});
} else {
i += 1;
}
}));
}
let wait_for_thread_to_finish = move || {
// this will block until all threads are done with the current pass
let (count, cvar) = &*threads_finished;
let mut count = count.lock();
cvar.wait(&mut count);
};
while !passes.is_empty() {
wait_for_thread_to_finish();
let mut write = current_pass.write();
println!("Threads finished");
get_pass(
&mut passes,
&mut resolved_passes,
&dirty_nodes,
&mut shared_view,
global,
&mut *write,
);
// notify all threads to start the next pass
for thread in &thread_handles {
thread.thread().unpark();
}
}
*current_pass.write() = None;
for thread in &thread_handles {
thread.thread().unpark();
}
});
}
fn find_task<T>(local: &Worker<T>, global: &Injector<T>, stealers: &[Stealer<T>]) -> Option<T> {
// Pop a task from the local queue, if not empty.
local.pop().or_else(|| {
// Otherwise, we need to look for a task elsewhere.
std::iter::repeat_with(|| {
// Try stealing a batch of tasks from the global queue.
global
.steal_batch_and_pop(local)
// Or try stealing a task from one of the other threads.
.or_else(|| stealers.iter().map(|s| s.steal()).collect())
})
// Loop while no task was stolen and any steal operation needs to be retried.
.find(|s| !s.is_retry())
// Extract the stolen task, if there is one.
.and_then(|s| s.success())
})
// all passes are resolved at the end of the scope
});
resolved_passes.extend(resolving.iter().copied());
resolving.clear()
}
}
#[test]
@@ -371,8 +374,7 @@ fn node_pass() {
println!("{:#?}", tree);
struct AddPass;
impl NodePass<i32> for AddPass {
impl Pass for AddPass {
fn pass_id(&self) -> PassId {
PassId(0)
}
@@ -385,6 +387,12 @@ fn node_pass() {
&[]
}
fn mask(&self) -> MemberMask {
MemberMask(1)
}
}
impl NodePass<i32> for AddPass {
fn pass(&self, node: &mut i32) -> bool {
*node += 1;
true
@@ -392,8 +400,8 @@ fn node_pass() {
}
let passes = vec![AnyPass::Node(Box::new(AddPass))];
let mut dirty_nodes: FxHashMap<NodeId, FxHashSet<PassId>> = FxHashMap::default();
dirty_nodes.insert(tree.root(), [PassId(0)].into_iter().collect());
let mut dirty_nodes: DirtyNodeStates = DirtyNodeStates::default();
dirty_nodes.insert(PassId(0), tree.root());
resolve_passes(&mut tree, dirty_nodes, passes);
assert_eq!(tree.get(tree.root()).unwrap(), &1);
@@ -414,8 +422,7 @@ fn dependant_node_pass() {
tree.add_child(child2, grandchild2);
struct AddPass;
impl NodePass<i32> for AddPass {
impl Pass for AddPass {
fn pass_id(&self) -> PassId {
PassId(0)
}
@@ -428,6 +435,12 @@ fn dependant_node_pass() {
&[]
}
fn mask(&self) -> MemberMask {
MemberMask(1)
}
}
impl NodePass<i32> for AddPass {
fn pass(&self, node: &mut i32) -> bool {
println!("AddPass: {}", node);
*node += 1;
@@ -437,7 +450,7 @@ fn dependant_node_pass() {
struct SubtractPass;
impl NodePass<i32> for SubtractPass {
impl Pass for SubtractPass {
fn pass_id(&self) -> PassId {
PassId(1)
}
@@ -450,6 +463,11 @@ fn dependant_node_pass() {
&[PassId(0)]
}
fn mask(&self) -> MemberMask {
MemberMask(1)
}
}
impl NodePass<i32> for SubtractPass {
fn pass(&self, node: &mut i32) -> bool {
println!("SubtractPass: {}", node);
*node -= 1;
@@ -461,8 +479,8 @@ fn dependant_node_pass() {
AnyPass::Node(Box::new(AddPass)),
AnyPass::Node(Box::new(SubtractPass)),
];
let mut dirty_nodes: FxHashMap<NodeId, FxHashSet<PassId>> = FxHashMap::default();
dirty_nodes.insert(tree.root(), [PassId(1)].into_iter().collect());
let mut dirty_nodes: DirtyNodeStates = DirtyNodeStates::default();
dirty_nodes.insert(PassId(1), tree.root());
resolve_passes(&mut tree, dirty_nodes, passes);
assert_eq!(*tree.get(tree.root()).unwrap(), 0);
@@ -484,7 +502,7 @@ fn down_pass() {
struct AddPass;
impl DownwardPass<i32> for AddPass {
impl Pass for AddPass {
fn pass_id(&self) -> PassId {
PassId(0)
}
@@ -497,17 +515,25 @@ fn down_pass() {
&[]
}
fn pass(&self, node: &mut i32, parent: Option<&mut i32>) -> bool {
fn mask(&self) -> MemberMask {
MemberMask(1)
}
}
impl DownwardPass<i32> for AddPass {
fn pass(&self, node: &mut i32, parent: Option<&mut i32>) -> PassReturn {
if let Some(parent) = parent {
*node += *parent;
}
true
PassReturn {
progress: true,
mark_dirty: true,
}
}
}
let passes = vec![AnyPass::Downward(Box::new(AddPass))];
let mut dirty_nodes: FxHashMap<NodeId, FxHashSet<PassId>> = FxHashMap::default();
dirty_nodes.insert(tree.root(), [PassId(0)].into_iter().collect());
let dirty_nodes: DirtyNodeStates = DirtyNodeStates::default();
dirty_nodes.insert(PassId(0), tree.root());
resolve_passes(&mut tree, dirty_nodes, passes);
assert_eq!(tree.get(tree.root()).unwrap(), &1);
@@ -537,8 +563,7 @@ fn dependant_down_pass() {
tree.add_child(child2, grandchild2);
struct AddPass;
impl DownwardPass<i32> for AddPass {
impl Pass for AddPass {
fn pass_id(&self) -> PassId {
PassId(0)
}
@@ -551,20 +576,27 @@ fn dependant_down_pass() {
&[]
}
fn pass(&self, node: &mut i32, parent: Option<&mut i32>) -> bool {
fn mask(&self) -> MemberMask {
MemberMask(1)
}
}
impl DownwardPass<i32> for AddPass {
fn pass(&self, node: &mut i32, parent: Option<&mut i32>) -> PassReturn {
if let Some(parent) = parent {
println!("AddPass: {} -> {}", node, *node + *parent);
*node += *parent;
} else {
println!("AddPass: {}", node);
}
true
PassReturn {
progress: true,
mark_dirty: true,
}
}
}
struct SubtractPass;
impl DownwardPass<i32> for SubtractPass {
impl Pass for SubtractPass {
fn pass_id(&self) -> PassId {
PassId(1)
}
@@ -577,14 +609,22 @@ fn dependant_down_pass() {
&[PassId(0)]
}
fn pass(&self, node: &mut i32, parent: Option<&mut i32>) -> bool {
fn mask(&self) -> MemberMask {
MemberMask(1)
}
}
impl DownwardPass<i32> for SubtractPass {
fn pass(&self, node: &mut i32, parent: Option<&mut i32>) -> PassReturn {
if let Some(parent) = parent {
println!("SubtractPass: {} -> {}", node, *node - *parent);
*node -= *parent;
} else {
println!("SubtractPass: {}", node);
}
true
PassReturn {
progress: true,
mark_dirty: true,
}
}
}
@@ -592,8 +632,8 @@ fn dependant_down_pass() {
AnyPass::Downward(Box::new(AddPass)),
AnyPass::Downward(Box::new(SubtractPass)),
];
let mut dirty_nodes: FxHashMap<NodeId, FxHashSet<PassId>> = FxHashMap::default();
dirty_nodes.insert(tree.root(), [PassId(1)].into_iter().collect());
let mut dirty_nodes: DirtyNodeStates = DirtyNodeStates::default();
dirty_nodes.insert(PassId(1), tree.root());
resolve_passes(&mut tree, dirty_nodes, passes);
// Tree before:
@@ -648,8 +688,7 @@ fn up_pass() {
tree.add_child(child2, grandchild2);
struct AddPass;
impl UpwardPass<i32> for AddPass {
impl Pass for AddPass {
fn pass_id(&self) -> PassId {
PassId(0)
}
@@ -662,20 +701,28 @@ fn up_pass() {
&[]
}
fn mask(&self) -> MemberMask {
MemberMask(1)
}
}
impl UpwardPass<i32> for AddPass {
fn pass<'a>(
&self,
node: &mut i32,
children: &mut dyn Iterator<Item = &'a mut i32>,
) -> bool {
) -> PassReturn {
*node += children.map(|i| *i).sum::<i32>();
true
PassReturn {
progress: true,
mark_dirty: true,
}
}
}
let passes = vec![AnyPass::Upward(Box::new(AddPass))];
let mut dirty_nodes: FxHashMap<NodeId, FxHashSet<PassId>> = FxHashMap::default();
dirty_nodes.insert(grandchild1, [PassId(0)].into_iter().collect());
dirty_nodes.insert(grandchild2, [PassId(0)].into_iter().collect());
let mut dirty_nodes: DirtyNodeStates = DirtyNodeStates::default();
dirty_nodes.insert(PassId(0), grandchild1);
dirty_nodes.insert(PassId(0), grandchild2);
resolve_passes(&mut tree, dirty_nodes, passes);
assert_eq!(tree.get(tree.root()).unwrap(), &2);