add comment about multithreading

This commit is contained in:
Evan Almloff committed 2023-01-02 11:52:42 -06:00
1 parent 6d60c483f8
commit 613a7ac55b
1 file changed
+1
+1
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@@ -317,6 +317,7 @@ pub fn resolve_passes<T, Tr: TreeView<T> + Sync + Send>(
ctx: SendAnyMap,
) -> FxDashSet<NodeId> {
resolve_passes_single_threaded(tree, dirty_nodes, passes, ctx)
// TODO: multithreadeding has some safety issues currently that need to be resolved before it can be used
// let dirty_states = Arc::new(dirty_nodes);
// let mut resolved_passes: FxHashSet<PassId> = FxHashSet::default();
// let mut resolving = Vec::new();