feat: useeffect implemented

This commit is contained in:
Jonathan Kelley committed 2022-02-26 03:12:22 -05:00
1 parent 7a5c403e38
commit 64edc6e1b1
3 files changed
+86 -6

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+3
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@@ -16,6 +16,9 @@ pub use usefuture::*;
mod usecallback;
pub use usecallback::*;
mod useeffect;
pub use useeffect::*;
#[macro_export]
/// A helper macro for using hooks in async environements.
///
+2 -6
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@@ -7,7 +7,6 @@ use std::future::Future;
pub fn use_callback<I, G: UseFutureDep, F: Future<Output = ()> + 'static>(
cx: &ScopeState,
//
g: G,
f: impl FnMut(I, G::Out) -> F,
) -> &UseCallback<I, G::Out>
@@ -26,7 +25,7 @@ where
pub struct UseCallback<I, T> {
f: Rc<RefCell<Option<Box<dyn FnMut(I, T)>>>>,
f2: Box<dyn Fn(I)>, // f: Rc<RefCell<Option<Box<dyn FnMut(I, T)>>>>,
f2: Box<dyn Fn(I)>,
}
impl<I: 'static, T> std::ops::Deref for UseCallback<I, T> {
@@ -37,10 +36,6 @@ impl<I: 'static, T> std::ops::Deref for UseCallback<I, T> {
}
}
trait MyThing {}
impl<A> MyThing for Box<dyn Fn(A)> {}
impl<A, B> MyThing for Box<dyn Fn(A, B)> {}
#[test]
fn demo() {
use dioxus_core::prelude::*;
@@ -53,6 +48,7 @@ fn demo() {
});
let onsubmit = use_callback(&cx, (name,), my_callback);
async fn my_callback(event: UiEvent<()>, name: (i32,)) {
//
}
+81
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@@ -0,0 +1,81 @@
use dioxus_core::{ScopeState, TaskId};
use std::{any::Any, cell::Cell, future::Future};
use crate::UseFutureDep;
/// A hook that provides a future that executes after the hooks have been applied
///
/// Whenever the hooks dependencies change, the future will be re-evaluated.
/// If a future is pending when the dependencies change, the previous future
/// will be allowed to continue
///
/// - dependencies: a tuple of references to values that are PartialEq + Clone
pub fn use_effect<'a, T: 'static, F: Future<Output = T> + 'static, D: UseFutureDep>(
cx: &'a ScopeState,
dependencies: D,
future: impl FnOnce(D::Out) -> F,
) -> &'a UseEffect {
let state = cx.use_hook(move |_| UseEffect {
needs_regen: Cell::new(true),
task: Cell::new(None),
dependencies: Vec::new(),
});
if dependencies.clone().apply(&mut state.dependencies) || state.needs_regen.get() {
// We don't need regen anymore
state.needs_regen.set(false);
// Create the new future
let fut = future(dependencies.out());
state.task.set(Some(cx.push_future(async move {
fut.await;
})));
}
state
}
pub struct UseEffect {
needs_regen: Cell<bool>,
task: Cell<Option<TaskId>>,
dependencies: Vec<Box<dyn Any>>,
}
#[cfg(test)]
mod tests {
use super::*;
#[allow(unused)]
#[test]
fn test_use_future() {
use dioxus_core::prelude::*;
struct MyProps {
a: String,
b: i32,
c: i32,
d: i32,
e: i32,
}
fn app(cx: Scope<MyProps>) -> Element {
// should only ever run once
use_effect(&cx, (), |_| async move {
//
});
// runs when a is changed
use_effect(&cx, (&cx.props.a,), |(a,)| async move {
//
});
// runs when a or b is changed
use_effect(&cx, (&cx.props.a, &cx.props.b), |(a, b)| async move {
//
});
None
}
}
}