create a shadow dom when a custom element is mounted
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5 files changed
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-97
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@@ -1,3 +1,6 @@
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//! A custom element is a controlled element that renders to a shadow DOM.
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//! Each custom element is registered with a element name
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use std::sync::{Arc, RwLock};
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use rustc_hash::FxHashMap;
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@@ -7,11 +10,12 @@ use crate::{
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node::{FromAnyValue, NodeType},
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node_ref::AttributeMask,
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prelude::{NodeImmutable, NodeMut, RealDom},
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tree::TreeMut,
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NodeId,
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};
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pub(crate) struct CustomElementRegistry<V: FromAnyValue + Send + Sync> {
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builders: FxHashMap<&'static str, CustomElementBuilder<V>>,
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builders: FxHashMap<(&'static str, Option<&'static str>), CustomElementBuilder<V>>,
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}
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impl<V: FromAnyValue + Send + Sync> Default for CustomElementRegistry<V> {
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@@ -25,7 +29,7 @@ impl<V: FromAnyValue + Send + Sync> Default for CustomElementRegistry<V> {
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impl<V: FromAnyValue + Send + Sync> CustomElementRegistry<V> {
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pub fn register<W: CustomElement<V>>(&mut self) {
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self.builders.insert(
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W::NAME,
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(W::NAME, W::NAMESPACE),
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CustomElementBuilder {
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create: |dom| Box::new(W::create(dom)),
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},
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@@ -34,17 +38,26 @@ impl<V: FromAnyValue + Send + Sync> CustomElementRegistry<V> {
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pub fn add_shadow_dom(&self, mut node: NodeMut<V>) {
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let element_tag = if let NodeType::Element(el) = &*node.node_type() {
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Some(el.tag.clone())
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Some((el.tag.clone(), el.namespace.clone()))
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} else {
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None
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};
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if let Some(element_tag) = element_tag {
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if let Some(builder) = self.builders.get(element_tag.as_str()) {
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if let Some((tag, ns)) = element_tag {
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if let Some(builder) = self.builders.get(&(tag.as_str(), ns.as_deref())) {
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let boxed_widget = {
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let dom = node.real_dom_mut();
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(builder.create)(dom)
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};
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let shadow_roots = boxed_widget.roots();
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let light_id = node.id();
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node.real_dom_mut().tree_mut().create_subtree(
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light_id,
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shadow_roots,
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boxed_widget.slot(),
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);
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let boxed_widget = CustomElementManager {
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inner: Arc::new(RwLock::new(boxed_widget)),
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};
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@@ -64,11 +77,14 @@ pub trait CustomElement<V: FromAnyValue + Send + Sync = ()>: Send + Sync + 'stat
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/// The tag the widget is registered under.
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const NAME: &'static str;
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/// Create a new widget without mounting it.
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/// The namespace the widget is registered under.
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const NAMESPACE: Option<&'static str> = None;
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/// Create a new widget *without mounting* it.
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fn create(dom: &mut RealDom<V>) -> Self;
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/// The root node of the widget. This must be static once the element is created.
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fn root(&self) -> NodeId;
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fn roots(&self) -> Vec<NodeId>;
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/// The slot to render children of the element into. This must be static once the element is created.
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fn slot(&self) -> Option<NodeId> {
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@@ -76,7 +92,7 @@ pub trait CustomElement<V: FromAnyValue + Send + Sync = ()>: Send + Sync + 'stat
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}
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/// Called when the attributes of the widget are changed.
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fn attributes_changed(&mut self, _dom: &mut RealDom<V>, _attributes: &AttributeMask);
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fn attributes_changed(&mut self, light_node: NodeMut<V>, attributes: &AttributeMask);
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}
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/// A factory for creating widgets
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@@ -86,6 +102,9 @@ trait ElementFactory<W: CustomElementUpdater<V>, V: FromAnyValue + Send + Sync =
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/// The tag the widget is registered under.
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const NAME: &'static str;
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/// The namespace the widget is registered under.
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const NAMESPACE: Option<&'static str> = None;
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/// Create a new widget.
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fn create(dom: &mut RealDom<V>) -> W;
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}
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@@ -93,6 +112,8 @@ trait ElementFactory<W: CustomElementUpdater<V>, V: FromAnyValue + Send + Sync =
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impl<W: CustomElement<V>, V: FromAnyValue + Send + Sync> ElementFactory<W, V> for W {
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const NAME: &'static str = W::NAME;
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const NAMESPACE: Option<&'static str> = W::NAMESPACE;
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fn create(dom: &mut RealDom<V>) -> Self {
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Self::create(dom)
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}
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@@ -101,36 +122,51 @@ impl<W: CustomElement<V>, V: FromAnyValue + Send + Sync> ElementFactory<W, V> fo
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/// A trait for updating widgets
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trait CustomElementUpdater<V: FromAnyValue + Send + Sync = ()>: Send + Sync + 'static {
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/// Called when the attributes of the widget are changed.
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fn attributes_changed(&mut self, dom: &mut RealDom<V>, attributes: &AttributeMask);
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fn attributes_changed(&mut self, light_root: NodeMut<V>, attributes: &AttributeMask);
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/// The root node of the widget.
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fn root(&self) -> NodeId;
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fn roots(&self) -> Vec<NodeId>;
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/// The slot to render children of the element into.
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fn slot(&self) -> Option<NodeId>;
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}
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impl<W: CustomElement<V>, V: FromAnyValue + Send + Sync> CustomElementUpdater<V> for W {
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fn attributes_changed(&mut self, root: &mut RealDom<V>, attributes: &AttributeMask) {
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self.attributes_changed(root, attributes);
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fn attributes_changed(&mut self, light_root: NodeMut<V>, attributes: &AttributeMask) {
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self.attributes_changed(light_root, attributes);
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}
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fn root(&self) -> NodeId {
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self.root()
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fn roots(&self) -> Vec<NodeId> {
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self.roots()
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}
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fn slot(&self) -> Option<NodeId> {
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self.slot()
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}
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}
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/// A concrete structure for managing a any widget.
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#[derive(Component, Clone)]
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pub struct CustomElementManager<V: FromAnyValue = ()> {
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inner: Arc<RwLock<Box<dyn CustomElementUpdater<V>>>>,
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}
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impl<V: FromAnyValue + Send + Sync> CustomElementManager<V> {
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pub fn root(&self) -> NodeId {
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self.inner.read().unwrap().root()
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/// The root node of the widget's shadow DOM.
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pub fn roots(&self) -> Vec<NodeId> {
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self.inner.read().unwrap().roots()
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}
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pub fn on_attributes_changed(&self, dom: &mut RealDom<V>, attributes: &AttributeMask) {
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/// The slot to render children of the element into.
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pub fn slot(&self) -> Option<NodeId> {
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self.inner.read().unwrap().slot()
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}
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/// Update the custom element based on attributes changed.
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pub fn on_attributes_changed(&self, light_root: NodeMut<V>, attributes: &AttributeMask) {
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self.inner
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.write()
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.unwrap()
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.attributes_changed(dom, attributes);
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.attributes_changed(light_root, attributes);
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}
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}
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@@ -60,7 +60,7 @@ impl<'a, V: FromAnyValue> NodeView<'a, V> {
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NodeType::Element(ElementNode { attributes, .. }) => Some(
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attributes
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.iter()
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.filter(move |(attr, _)| self.mask.attritutes.contains_attribute(&attr.name))
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.filter(move |(attr, _)| self.mask.attritutes.contains(&attr.name))
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.map(|(attr, val)| OwnedAttributeView {
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attribute: attr,
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value: val,
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@@ -107,8 +107,8 @@ pub enum AttributeMask {
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}
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impl AttributeMask {
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/// Check if the given attribute is visible
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fn contains_attribute(&self, attr: &str) -> bool {
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/// Check if the mask contains the given attribute
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pub fn contains(&self, attr: &str) -> bool {
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match self {
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AttributeMask::All => true,
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AttributeMask::Some(attrs) => attrs.contains(attr),
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@@ -304,12 +304,11 @@ impl<V: FromAnyValue + Send + Sync> RealDom<V> {
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};
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// call custom element watchers
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let custom_element_manager = {
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let node = self.get_mut(*node_id).unwrap();
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node.get::<CustomElementManager<V>>().map(|x| x.clone())
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};
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let node = self.get_mut(*node_id).unwrap();
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let custom_element_manager =
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node.get::<CustomElementManager<V>>().map(|x| x.clone());
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if let Some(custom_element_manager) = custom_element_manager {
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custom_element_manager.on_attributes_changed(self, mask.attributes());
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custom_element_manager.on_attributes_changed(node, mask.attributes());
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}
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}
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}
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@@ -294,7 +294,7 @@ fn child_height(parent: &Node, tree: &impl TreeRef) -> u16 {
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.expect("Attempted to read a slot that does not exist")
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+ 1
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} else {
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panic!("Attempted to read the height of a shadow_tree without a slot");
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panic!("Attempted to read the height of a child of a node with a shadow tree, but the shadow tree does not have a slot. Every shadow tree attached to a node with children must have a slot.")
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}
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}
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None => parent.height + 1,
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@@ -2,21 +2,23 @@ use dioxus::prelude::*;
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use dioxus_native_core::{custom_element::CustomElement, prelude::*};
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use dioxus_native_core_macro::partial_derive_state;
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use shipyard::Component;
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use tokio::time::sleep;
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#[derive(Debug, Clone, PartialEq, Eq, Default, Component)]
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pub struct BlablaState {
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count: usize,
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Default, Component)]
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pub struct ColorState {
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color: usize,
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}
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#[partial_derive_state]
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impl State for BlablaState {
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impl State for ColorState {
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type ParentDependencies = (Self,);
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type ChildDependencies = ();
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type NodeDependencies = ();
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// The color state should not be effected by the shadow dom
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const TRAVERSE_SHADOW_DOM: bool = false;
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const NODE_MASK: NodeMaskBuilder<'static> = NodeMaskBuilder::new()
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.with_attrs(AttributeMaskBuilder::Some(&["blabla"]))
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.with_attrs(AttributeMaskBuilder::Some(&["color"]))
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.with_element();
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fn update<'a>(
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@@ -28,8 +30,70 @@ impl State for BlablaState {
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_: &SendAnyMap,
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) -> bool {
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if let Some((parent,)) = parent {
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if parent.count != 0 {
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self.count += 1;
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self.color = parent.color;
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}
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true
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}
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fn create<'a>(
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node_view: NodeView<()>,
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node: <Self::NodeDependencies as Dependancy>::ElementBorrowed<'a>,
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parent: Option<<Self::ParentDependencies as Dependancy>::ElementBorrowed<'a>>,
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children: Vec<<Self::ChildDependencies as Dependancy>::ElementBorrowed<'a>>,
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context: &SendAnyMap,
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) -> Self {
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let mut myself = Self::default();
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myself.update(node_view, node, parent, children, context);
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myself
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}
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}
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Default, Component)]
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pub struct LayoutState {
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size: usize,
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}
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#[partial_derive_state]
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impl State for LayoutState {
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type ParentDependencies = (Self,);
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type ChildDependencies = ();
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type NodeDependencies = ();
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// The layout state should be effected by the shadow dom
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const TRAVERSE_SHADOW_DOM: bool = true;
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const NODE_MASK: NodeMaskBuilder<'static> = NodeMaskBuilder::new()
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.with_attrs(AttributeMaskBuilder::Some(&["size"]))
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.with_element();
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fn update<'a>(
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&mut self,
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view: NodeView,
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_: <Self::NodeDependencies as Dependancy>::ElementBorrowed<'a>,
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parent: Option<<Self::ParentDependencies as Dependancy>::ElementBorrowed<'a>>,
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_: Vec<<Self::ChildDependencies as Dependancy>::ElementBorrowed<'a>>,
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_: &SendAnyMap,
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) -> bool {
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println!(
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"Updating layout state @{:?} {:?}",
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parent.as_ref().map(|(p,)| p.size),
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view.node_id()
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);
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if let Some(size) = view
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.attributes()
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.into_iter()
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.flatten()
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.find(|attr| attr.attribute.name == "size")
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{
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self.size = size
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.value
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.as_float()
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.or_else(|| size.value.as_int().map(|i| i as f64))
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.or_else(|| size.value.as_text().and_then(|i| i.parse().ok()))
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.unwrap_or(0.0) as usize;
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} else if let Some((parent,)) = parent {
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if parent.size > 0 {
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self.size -= 1;
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}
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}
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true
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@@ -66,6 +130,7 @@ mod dioxus_elements {
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$(#[$attr])*
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pub struct $name;
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#[allow(non_upper_case_globals)]
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impl $name {
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pub const TAG_NAME: &'static str = stringify!($name);
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pub const NAME_SPACE: Option<&'static str> = None;
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@@ -85,47 +150,110 @@ mod dioxus_elements {
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pub trait SvgAttributes {}
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builder_constructors! {
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blabla {
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customelementslot {
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size: attr,
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};
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customelementnoslot {
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};
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testing132 {
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};
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}
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}
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struct CustomElementWithSlot {
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root: NodeId,
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slot: NodeId,
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}
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impl CustomElement for CustomElementWithSlot {
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const NAME: &'static str = "customelementslot";
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fn create(dom: &mut RealDom<()>) -> Self {
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let child = dom.create_node(ElementNode {
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tag: "div".into(),
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namespace: None,
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attributes: Default::default(),
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listeners: Default::default(),
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});
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let slot_id = child.id();
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let mut root = dom.create_node(ElementNode {
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tag: "div".into(),
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namespace: None,
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attributes: Default::default(),
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listeners: Default::default(),
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});
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root.add_child(slot_id);
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Self {
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root: root.id(),
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slot: slot_id,
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}
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}
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fn slot(&self) -> Option<NodeId> {
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Some(self.slot)
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}
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fn roots(&self) -> Vec<NodeId> {
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vec![self.root]
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}
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fn attributes_changed(
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&mut self,
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node: NodeMut<()>,
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attributes: &dioxus_native_core::node_ref::AttributeMask,
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) {
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println!("attributes_changed");
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println!("{:?}", attributes);
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println!("{:?}: {:#?}", node.id(), &*node.node_type());
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}
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}
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struct CustomElementWithNoSlot {
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root: NodeId,
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}
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impl CustomElement for CustomElementWithNoSlot {
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const NAME: &'static str = "customelementnoslot";
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fn create(dom: &mut RealDom<()>) -> Self {
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let root = dom.create_node(ElementNode {
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tag: "div".into(),
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namespace: None,
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attributes: Default::default(),
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listeners: Default::default(),
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});
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Self { root: root.id() }
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}
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fn roots(&self) -> Vec<NodeId> {
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vec![self.root]
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}
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fn attributes_changed(
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&mut self,
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node: NodeMut<()>,
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attributes: &dioxus_native_core::node_ref::AttributeMask,
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) {
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println!("attributes_changed");
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println!("{:?}", attributes);
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println!("{:?}: {:#?}", node.id(), &*node.node_type());
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}
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}
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#[test]
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fn native_core_is_okay() {
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use std::sync::{Arc, Mutex};
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use std::time::Duration;
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fn custom_elements_work() {
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fn app(cx: Scope) -> Element {
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let colors = use_state(cx, || vec!["green", "blue", "red"]);
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let padding = use_state(cx, || 10);
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let count = use_state(cx, || 0);
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use_effect(cx, colors, |colors| async move {
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sleep(Duration::from_millis(1000)).await;
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colors.with_mut(|colors| colors.reverse());
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use_future!(cx, |count| async move {
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count.with_mut(|count| *count += 1);
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});
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use_effect(cx, padding, |padding| async move {
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sleep(Duration::from_millis(10)).await;
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padding.with_mut(|padding| {
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if *padding < 65 {
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*padding += 1;
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} else {
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*padding = 5;
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}
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});
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});
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let _big = colors[0];
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let _mid = colors[1];
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let _small = colors[2];
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cx.render(rsx! {
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blabla {
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blabla {
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customelementslot {
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size: "{count}",
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customelementslot {
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testing132 {}
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}
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}
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@@ -138,58 +266,93 @@ fn native_core_is_okay() {
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.unwrap();
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rt.block_on(async {
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let rdom = Arc::new(Mutex::new(RealDom::new([BlablaState::to_type_erased()])));
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||||
rdom.lock()
|
||||
.unwrap()
|
||||
.register_custom_element::<TestElement>();
|
||||
let mut dioxus_state = DioxusState::create(&mut rdom.lock().unwrap());
|
||||
let mut rdom = RealDom::new([LayoutState::to_type_erased(), ColorState::to_type_erased()]);
|
||||
rdom.register_custom_element::<CustomElementWithSlot>();
|
||||
let mut dioxus_state = DioxusState::create(&mut rdom);
|
||||
let mut dom = VirtualDom::new(app);
|
||||
|
||||
let mutations = dom.rebuild();
|
||||
dioxus_state.apply_mutations(&mut rdom.lock().unwrap(), mutations);
|
||||
dioxus_state.apply_mutations(&mut rdom, mutations);
|
||||
|
||||
let ctx = SendAnyMap::new();
|
||||
rdom.lock().unwrap().update_state(ctx);
|
||||
rdom.update_state(ctx);
|
||||
|
||||
for _ in 0..10 {
|
||||
dom.wait_for_work().await;
|
||||
|
||||
let mutations = dom.render_immediate();
|
||||
dioxus_state.apply_mutations(&mut rdom.lock().unwrap(), mutations);
|
||||
dioxus_state.apply_mutations(&mut rdom, mutations);
|
||||
|
||||
let ctx = SendAnyMap::new();
|
||||
rdom.lock().unwrap().update_state(ctx);
|
||||
rdom.update_state(ctx);
|
||||
|
||||
// render...
|
||||
rdom.traverse_depth_first(|node| {
|
||||
let node_type = &*node.node_type();
|
||||
let indent = " ".repeat(node.height() as usize);
|
||||
let color = *node.get::<ColorState>().unwrap();
|
||||
let size = *node.get::<LayoutState>().unwrap();
|
||||
let id = node.id();
|
||||
println!("{indent}{id:?} {color:?} {size:?} {node_type:?}");
|
||||
});
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
struct TestElement {
|
||||
root: NodeId,
|
||||
#[test]
|
||||
#[should_panic]
|
||||
fn slotless_custom_element_cant_have_children() {
|
||||
fn app(cx: Scope) -> Element {
|
||||
cx.render(rsx! {
|
||||
customelementnoslot {
|
||||
testing132 {}
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
let rt = tokio::runtime::Builder::new_current_thread()
|
||||
.enable_time()
|
||||
.build()
|
||||
.unwrap();
|
||||
|
||||
rt.block_on(async {
|
||||
let mut rdom = RealDom::new([LayoutState::to_type_erased(), ColorState::to_type_erased()]);
|
||||
rdom.register_custom_element::<CustomElementWithNoSlot>();
|
||||
let mut dioxus_state = DioxusState::create(&mut rdom);
|
||||
let mut dom = VirtualDom::new(app);
|
||||
|
||||
let mutations = dom.rebuild();
|
||||
dioxus_state.apply_mutations(&mut rdom, mutations);
|
||||
|
||||
let ctx = SendAnyMap::new();
|
||||
rdom.update_state(ctx);
|
||||
});
|
||||
}
|
||||
|
||||
impl CustomElement for TestElement {
|
||||
const NAME: &'static str = "blabla";
|
||||
|
||||
fn create(dom: &mut RealDom<()>) -> Self {
|
||||
let root = dom.create_node(ElementNode {
|
||||
tag: "shadow_root".into(),
|
||||
namespace: None,
|
||||
attributes: Default::default(),
|
||||
listeners: Default::default(),
|
||||
});
|
||||
Self { root: root.id() }
|
||||
#[test]
|
||||
fn slotless_custom_element() {
|
||||
fn app(cx: Scope) -> Element {
|
||||
cx.render(rsx! {
|
||||
customelementnoslot {
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
fn root(&self) -> NodeId {
|
||||
self.root
|
||||
}
|
||||
let rt = tokio::runtime::Builder::new_current_thread()
|
||||
.enable_time()
|
||||
.build()
|
||||
.unwrap();
|
||||
|
||||
fn attributes_changed(
|
||||
&mut self,
|
||||
_dom: &mut RealDom<()>,
|
||||
attributes: &dioxus_native_core::node_ref::AttributeMask,
|
||||
) {
|
||||
println!("attributes_changed");
|
||||
println!("{:?}", attributes);
|
||||
}
|
||||
rt.block_on(async {
|
||||
let mut rdom = RealDom::new([LayoutState::to_type_erased(), ColorState::to_type_erased()]);
|
||||
rdom.register_custom_element::<CustomElementWithNoSlot>();
|
||||
let mut dioxus_state = DioxusState::create(&mut rdom);
|
||||
let mut dom = VirtualDom::new(app);
|
||||
|
||||
let mutations = dom.rebuild();
|
||||
dioxus_state.apply_mutations(&mut rdom, mutations);
|
||||
|
||||
let ctx = SendAnyMap::new();
|
||||
rdom.update_state(ctx);
|
||||
});
|
||||
}
|
||||
Reference in new issue
Block a user