create a shadow dom when a custom element is mounted
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@@ -1,3 +1,6 @@
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//! A custom element is a controlled element that renders to a shadow DOM.
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//! Each custom element is registered with a element name
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use std::sync::{Arc, RwLock};
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use rustc_hash::FxHashMap;
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@@ -7,11 +10,12 @@ use crate::{
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node::{FromAnyValue, NodeType},
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node_ref::AttributeMask,
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prelude::{NodeImmutable, NodeMut, RealDom},
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tree::TreeMut,
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NodeId,
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};
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pub(crate) struct CustomElementRegistry<V: FromAnyValue + Send + Sync> {
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builders: FxHashMap<&'static str, CustomElementBuilder<V>>,
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builders: FxHashMap<(&'static str, Option<&'static str>), CustomElementBuilder<V>>,
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}
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impl<V: FromAnyValue + Send + Sync> Default for CustomElementRegistry<V> {
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@@ -25,7 +29,7 @@ impl<V: FromAnyValue + Send + Sync> Default for CustomElementRegistry<V> {
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impl<V: FromAnyValue + Send + Sync> CustomElementRegistry<V> {
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pub fn register<W: CustomElement<V>>(&mut self) {
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self.builders.insert(
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W::NAME,
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(W::NAME, W::NAMESPACE),
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CustomElementBuilder {
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create: |dom| Box::new(W::create(dom)),
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},
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@@ -34,17 +38,26 @@ impl<V: FromAnyValue + Send + Sync> CustomElementRegistry<V> {
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pub fn add_shadow_dom(&self, mut node: NodeMut<V>) {
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let element_tag = if let NodeType::Element(el) = &*node.node_type() {
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Some(el.tag.clone())
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Some((el.tag.clone(), el.namespace.clone()))
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} else {
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None
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};
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if let Some(element_tag) = element_tag {
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if let Some(builder) = self.builders.get(element_tag.as_str()) {
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if let Some((tag, ns)) = element_tag {
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if let Some(builder) = self.builders.get(&(tag.as_str(), ns.as_deref())) {
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let boxed_widget = {
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let dom = node.real_dom_mut();
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(builder.create)(dom)
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};
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let shadow_roots = boxed_widget.roots();
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let light_id = node.id();
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node.real_dom_mut().tree_mut().create_subtree(
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light_id,
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shadow_roots,
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boxed_widget.slot(),
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);
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let boxed_widget = CustomElementManager {
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inner: Arc::new(RwLock::new(boxed_widget)),
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};
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@@ -64,11 +77,14 @@ pub trait CustomElement<V: FromAnyValue + Send + Sync = ()>: Send + Sync + 'stat
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/// The tag the widget is registered under.
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const NAME: &'static str;
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/// Create a new widget without mounting it.
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/// The namespace the widget is registered under.
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const NAMESPACE: Option<&'static str> = None;
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/// Create a new widget *without mounting* it.
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fn create(dom: &mut RealDom<V>) -> Self;
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/// The root node of the widget. This must be static once the element is created.
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fn root(&self) -> NodeId;
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fn roots(&self) -> Vec<NodeId>;
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/// The slot to render children of the element into. This must be static once the element is created.
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fn slot(&self) -> Option<NodeId> {
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@@ -76,7 +92,7 @@ pub trait CustomElement<V: FromAnyValue + Send + Sync = ()>: Send + Sync + 'stat
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}
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/// Called when the attributes of the widget are changed.
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fn attributes_changed(&mut self, _dom: &mut RealDom<V>, _attributes: &AttributeMask);
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fn attributes_changed(&mut self, light_node: NodeMut<V>, attributes: &AttributeMask);
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}
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/// A factory for creating widgets
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@@ -86,6 +102,9 @@ trait ElementFactory<W: CustomElementUpdater<V>, V: FromAnyValue + Send + Sync =
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/// The tag the widget is registered under.
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const NAME: &'static str;
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/// The namespace the widget is registered under.
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const NAMESPACE: Option<&'static str> = None;
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/// Create a new widget.
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fn create(dom: &mut RealDom<V>) -> W;
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}
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@@ -93,6 +112,8 @@ trait ElementFactory<W: CustomElementUpdater<V>, V: FromAnyValue + Send + Sync =
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impl<W: CustomElement<V>, V: FromAnyValue + Send + Sync> ElementFactory<W, V> for W {
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const NAME: &'static str = W::NAME;
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const NAMESPACE: Option<&'static str> = W::NAMESPACE;
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fn create(dom: &mut RealDom<V>) -> Self {
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Self::create(dom)
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}
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@@ -101,36 +122,51 @@ impl<W: CustomElement<V>, V: FromAnyValue + Send + Sync> ElementFactory<W, V> fo
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/// A trait for updating widgets
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trait CustomElementUpdater<V: FromAnyValue + Send + Sync = ()>: Send + Sync + 'static {
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/// Called when the attributes of the widget are changed.
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fn attributes_changed(&mut self, dom: &mut RealDom<V>, attributes: &AttributeMask);
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fn attributes_changed(&mut self, light_root: NodeMut<V>, attributes: &AttributeMask);
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/// The root node of the widget.
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fn root(&self) -> NodeId;
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fn roots(&self) -> Vec<NodeId>;
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/// The slot to render children of the element into.
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fn slot(&self) -> Option<NodeId>;
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}
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impl<W: CustomElement<V>, V: FromAnyValue + Send + Sync> CustomElementUpdater<V> for W {
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fn attributes_changed(&mut self, root: &mut RealDom<V>, attributes: &AttributeMask) {
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self.attributes_changed(root, attributes);
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fn attributes_changed(&mut self, light_root: NodeMut<V>, attributes: &AttributeMask) {
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self.attributes_changed(light_root, attributes);
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}
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fn root(&self) -> NodeId {
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self.root()
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fn roots(&self) -> Vec<NodeId> {
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self.roots()
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}
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fn slot(&self) -> Option<NodeId> {
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self.slot()
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}
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}
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/// A concrete structure for managing a any widget.
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#[derive(Component, Clone)]
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pub struct CustomElementManager<V: FromAnyValue = ()> {
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inner: Arc<RwLock<Box<dyn CustomElementUpdater<V>>>>,
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}
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impl<V: FromAnyValue + Send + Sync> CustomElementManager<V> {
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pub fn root(&self) -> NodeId {
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self.inner.read().unwrap().root()
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/// The root node of the widget's shadow DOM.
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pub fn roots(&self) -> Vec<NodeId> {
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self.inner.read().unwrap().roots()
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}
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pub fn on_attributes_changed(&self, dom: &mut RealDom<V>, attributes: &AttributeMask) {
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/// The slot to render children of the element into.
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pub fn slot(&self) -> Option<NodeId> {
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self.inner.read().unwrap().slot()
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}
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/// Update the custom element based on attributes changed.
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pub fn on_attributes_changed(&self, light_root: NodeMut<V>, attributes: &AttributeMask) {
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self.inner
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.write()
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.unwrap()
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.attributes_changed(dom, attributes);
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.attributes_changed(light_root, attributes);
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}
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}
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@@ -60,7 +60,7 @@ impl<'a, V: FromAnyValue> NodeView<'a, V> {
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NodeType::Element(ElementNode { attributes, .. }) => Some(
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attributes
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.iter()
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.filter(move |(attr, _)| self.mask.attritutes.contains_attribute(&attr.name))
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.filter(move |(attr, _)| self.mask.attritutes.contains(&attr.name))
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.map(|(attr, val)| OwnedAttributeView {
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attribute: attr,
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value: val,
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@@ -107,8 +107,8 @@ pub enum AttributeMask {
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}
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impl AttributeMask {
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/// Check if the given attribute is visible
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fn contains_attribute(&self, attr: &str) -> bool {
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/// Check if the mask contains the given attribute
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pub fn contains(&self, attr: &str) -> bool {
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match self {
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AttributeMask::All => true,
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AttributeMask::Some(attrs) => attrs.contains(attr),
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@@ -304,12 +304,11 @@ impl<V: FromAnyValue + Send + Sync> RealDom<V> {
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};
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// call custom element watchers
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let custom_element_manager = {
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let node = self.get_mut(*node_id).unwrap();
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node.get::<CustomElementManager<V>>().map(|x| x.clone())
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};
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let node = self.get_mut(*node_id).unwrap();
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let custom_element_manager =
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node.get::<CustomElementManager<V>>().map(|x| x.clone());
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if let Some(custom_element_manager) = custom_element_manager {
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custom_element_manager.on_attributes_changed(self, mask.attributes());
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custom_element_manager.on_attributes_changed(node, mask.attributes());
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}
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}
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}
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@@ -294,7 +294,7 @@ fn child_height(parent: &Node, tree: &impl TreeRef) -> u16 {
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.expect("Attempted to read a slot that does not exist")
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+ 1
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} else {
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panic!("Attempted to read the height of a shadow_tree without a slot");
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panic!("Attempted to read the height of a child of a node with a shadow tree, but the shadow tree does not have a slot. Every shadow tree attached to a node with children must have a slot.")
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}
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}
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None => parent.height + 1,
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