wip: coroutine works basically
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@@ -13,6 +13,8 @@ keywords = ["dom", "ui", "gui", "react", "wasm"]
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[dependencies]
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dioxus-core = { path = "../../packages/core", version = "^0.1.9" }
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futures-channel = "0.3.21"
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log = { version = "0.4", features = ["release_max_level_off"] }
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[dev-dependencies]
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@@ -1,13 +1,15 @@
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#![warn(clippy::pedantic)]
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use bumpalo::boxed::Box as BumpBox;
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use dioxus_core::exports::bumpalo;
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use dioxus_core::{LazyNodes, ScopeState, TaskId};
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use futures_channel::mpsc::{UnboundedReceiver, UnboundedSender};
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use std::any::Any;
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use std::future::Future;
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use std::{cell::Cell, rc::Rc};
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/// Maintain a handle over a future that can be paused, resumed, and canceled.
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///
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/// This is an upgraded form of use_future with lots of bells-and-whistles.
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///
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///
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///
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@@ -23,82 +25,95 @@ use std::{cell::Cell, rc::Rc};
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///
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///
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///
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pub fn use_coroutine<'a, F>(
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///
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pub fn use_coroutine<'a, O: 'static, M: 'static>(
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cx: &'a ScopeState,
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create_future: impl FnOnce() -> F + 'a,
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) -> UseCoroutine<'a, F>
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where
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F: Future<Output = ()> + 'static,
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{
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let state = cx.use_hook(move |_| CoroutineInner {
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task_id: Cell::new(None),
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running: std::rc::Rc::default(),
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run_count: Cell::new(0),
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) -> UseCoroutineBuilder<'a, O, M> {
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let inner = cx.use_hook(|_| {
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//
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UseCoroutine {
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val: Cell::new(None),
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rx: Cell::new(None),
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tx: None,
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}
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});
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// as an optimization, we use the bump arena to allocate the callback instead of boxes
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// that way we don't always call the constructor, but it's still efficient
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// safety: bumpalo is limited in constructing unsized box types, so we have to do it through dynamic dispatch
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let boxed: BumpBox<'a, dyn FnMut() -> F + 'a> = unsafe {
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let mut bump = None;
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cx.render(LazyNodes::new(move |f| {
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bump.replace(f.bump());
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f.static_text("")
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}));
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let mut slot = Some(create_future);
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let bump = bump.expect("bump is assigned during render");
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BumpBox::from_raw(bump.alloc(move || {
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let inner = slot.take().expect("closure to not be called twice");
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inner()
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}))
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};
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state.run_count.set(state.run_count.get() + 1);
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UseCoroutine {
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inner: state,
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create_fut: Cell::new(Some(boxed)),
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cx,
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}
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UseCoroutineBuilder { cx, inner }
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}
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struct CoroutineInner {
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running: Rc<Cell<bool>>,
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task_id: Cell<Option<TaskId>>,
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run_count: Cell<u32>,
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}
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pub struct UseCoroutine<'a, F: Future<Output = ()> + 'static> {
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create_fut: Cell<Option<BumpBox<'a, dyn FnMut() -> F + 'a>>>,
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inner: &'a CoroutineInner,
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pub struct UseCoroutineBuilder<'a, O, M = ()> {
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cx: &'a ScopeState,
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inner: &'a mut UseCoroutine<O, M>,
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}
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impl<'a, F: Future<Output = ()> + 'static> UseCoroutine<'a, F> {
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pub fn auto_start(&self, start: bool) -> &Self {
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if start && self.inner.run_count.get() == 1 {
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self.start();
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}
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impl<'a, O: 'static, M> UseCoroutineBuilder<'a, O, M> {
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// fn with_channel<I>(self) -> UseCoroutineBuilder<'a, O, I> {
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// UseCoroutineBuilder {
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// cx: self.cx,
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// inner: self.inner,
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// }
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// }
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fn build<F: Future<Output = O>>(mut self, f: impl FnOnce() -> F) -> &'a UseCoroutine<O, ()> {
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todo!()
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}
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fn build_channel<F: Future<Output = O>>(
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mut self,
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f: impl FnOnce(UnboundedReceiver<M>) -> F,
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) -> &'a UseCoroutine<O, M> {
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todo!()
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}
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pub fn use_dep(mut self) -> Self {
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self
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}
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/// Provide the channel to downstream consumers
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pub fn provide_context(mut self) -> Self {
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self
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}
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pub fn auto_start(mut self, start: bool) -> Self {
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// if start && self.inner.run_count.get() == 1 {
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// self.start();
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// }
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self
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}
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}
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pub struct UseCoroutine<O, M = ()> {
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val: Cell<Option<O>>,
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rx: Cell<Option<UnboundedReceiver<M>>>,
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tx: Option<UnboundedSender<M>>,
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}
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impl<O, M> UseCoroutine<O, M> {
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pub fn is_running(&self) -> bool {
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self.inner.running.get()
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false
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// self.inner.running.get()
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}
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pub fn start(&self) {
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if !self.is_running() {
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if let Some(mut fut) = self.create_fut.take() {
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let fut = fut();
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let ready_handle = self.inner.running.clone();
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// if !self.is_running() {
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// if let Some(mut fut) = self.create_fut.take() {
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// let fut = fut();
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// let ready_handle = self.inner.running.clone();
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let task = self.cx.push_future(async move {
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ready_handle.set(true);
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fut.await;
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ready_handle.set(false);
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});
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// let task = self.cx.push_future(async move {
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// ready_handle.set(true);
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// fut.await;
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// ready_handle.set(false);
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// });
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self.inner.task_id.set(Some(task));
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// self.inner.task_id.set(Some(task));
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// }
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// }
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}
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pub fn send(&self, msg: M) {
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if let Some(tx) = self.tx.clone() {
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if tx.unbounded_send(msg).is_err() {
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log::error!("Failed to send message");
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}
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}
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}
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@@ -121,32 +136,245 @@ mod tests {
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use futures_util::StreamExt;
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fn app(cx: Scope) -> Element {
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let poll_tasks = use_coroutine(&cx, || async {
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let poll_tasks = use_coroutine(&cx).auto_start(false).build(|| async {
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loop {
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println!("polling tasks");
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}
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});
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poll_tasks.auto_start(true);
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todo!()
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}
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fn app_with_channel(cx: Scope) -> Element {
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let (tx, mut rx) = unbounded();
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// let poll_tasks = use_coroutine(&cx).build_channel(|mut rx| async move {
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// while let Some(msg) = rx.next().await {
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// println!("polling tasks: {}", msg);
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// }
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// });
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let tx = cx.use_hook(|_| tx);
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let poll_tasks =
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use_coroutine(&cx).build_channel(|mut rx: UnboundedReceiver<()>| async move {
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while let Some(msg) = rx.next().await {
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println!("polling tasks: {:?}", msg);
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}
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});
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let poll_tasks = use_coroutine(&cx, move || async move {
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while let Some(msg) = rx.next().await {
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println!("polling tasks: {}", msg);
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}
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});
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poll_tasks.auto_start(true);
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tx.unbounded_send("asd").unwrap();
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// poll_tasks.send(10);
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todo!()
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}
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}
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mod use2 {
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#![allow(missing_docs)]
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use dioxus_core::{ScopeState, TaskId};
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use std::{
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any::Any,
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cell::{Cell, RefCell},
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future::Future,
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rc::Rc,
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};
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/// A future that resolves to a value.
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///
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/// This runs the future only once - though the future may be regenerated
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/// through the [`UseFuture::restart`] method.
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///
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/// This is commonly used for components that cannot be rendered until some
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/// asynchronous operation has completed.
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///
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///
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///
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///
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///
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pub fn use_future<'a>(
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// pub fn use_future<'a, T: 'static, F: Future<Output = T> + 'static>(
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cx: &'a ScopeState,
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) -> &'a UseFuture<()> {
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// let state = cx.use_hook(move |_| UseFuture {
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// update: cx.schedule_update(),
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// needs_regen: Cell::new(true),
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// slot: Rc::new(Cell::new(None)),
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// value: None,
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// task: None,
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// pending: true,
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// dep_cont: Cell::new(0),
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// deps: RefCell::new(Vec::new()),
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// first_time: true,
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// });
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// if let Some(value) = state.slot.take() {
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// state.value = Some(value);
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// state.task = None;
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// }
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// if state.needs_regen.get() {
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// // We don't need regen anymore
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// state.needs_regen.set(false);
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// state.pending = false;
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// // Create the new future
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// let fut = new_fut();
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// // Clone in our cells
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// let slot = state.slot.clone();
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// let updater = state.update.clone();
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// state.task = Some(cx.push_future(async move {
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// let res = fut.await;
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// slot.set(Some(res));
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// updater();
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// }));
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// }
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// state.first_time = false;
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// state
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// new_fut: impl FnOnce() -> F,
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todo!()
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}
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pub enum FutureState<'a, T> {
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Pending,
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Complete(&'a T),
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Regenerating(&'a T), // the old value
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}
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pub struct UseFuture<T> {
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update: Rc<dyn Fn()>,
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needs_regen: Cell<bool>,
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value: Option<T>,
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pending: bool,
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slot: Rc<Cell<Option<T>>>,
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task: Option<TaskId>,
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deps: RefCell<Vec<Box<dyn Any>>>,
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dep_cont: Cell<usize>,
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first_time: bool,
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}
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impl<T> UseFuture<T> {
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pub fn restart(&self) {
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self.needs_regen.set(true);
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(self.update)();
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}
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// clears the value in the future slot without starting the future over
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pub fn clear(&self) -> Option<T> {
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(self.update)();
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self.slot.replace(None)
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}
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// Manually set the value in the future slot without starting the future over
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pub fn set(&self, new_value: T) {
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self.slot.set(Some(new_value));
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self.needs_regen.set(true);
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(self.update)();
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}
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pub fn value(&self) -> Option<&T> {
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self.value.as_ref()
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}
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pub fn state(&self) -> FutureState<T> {
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// self.value.as_ref()
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FutureState::Pending
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}
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/// Add this value to the dependency list
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///
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/// This is a hook and should be called during the initial hook process.
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/// It should •not• be called in a conditional.
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pub fn use_dep<F: 'static + PartialEq + Clone>(&self, dependency: &F) -> &Self {
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let count = self.dep_cont.get();
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let mut deps = self.deps.borrow_mut();
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match deps.get_mut(count) {
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Some(dep) => match dep.downcast_mut::<F>() {
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Some(saved_dep) => {
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if dependency != saved_dep {
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*saved_dep = dependency.clone();
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self.needs_regen.set(true);
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}
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}
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None => {
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if cfg!(debug_assertions) {
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panic!("Tried to use a dependency for use_future outside of the use_future hook.");
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}
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}
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},
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None => deps.push(Box::new(dependency.to_owned())),
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}
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self
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}
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pub fn restart_if(&self, f: impl FnOnce() -> bool) -> &Self {
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self
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}
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pub fn build<F>(&self, new_fut: impl FnOnce() -> F) {}
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}
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#[test]
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fn test_use_future_deps() {
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use dioxus_core::prelude::*;
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struct MyProps {
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val: String,
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name: i32,
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}
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fn app(cx: Scope<MyProps>) -> Element {
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let MyProps { val, name } = cx.props;
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// let val = use_c(&cx)
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// .use_dep(val)
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// .restart_if(|| false)
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// .use_dep(name)
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// .build(|(val, name)| async move {});
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// async fn fetch_thing(name: String, num: i32) -> String {
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// format!("{} {}", name, num)
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// }
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// let val = use_future(&cx, || fetch_thing(val.clone(), *name))
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// .with_dep(val)
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// .with_dep(name)
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// .restart_if(|| false);
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None
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}
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}
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// pub struct CoroutineBuilder<'a, const PARAM: usize> {
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// deps: Vec<Box<dyn Any>>,
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// cx: &'a ScopeState,
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// }
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// macro_rules! dep_impl {
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// ($id1:literal to $id2:literal) => {
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// impl<'a> CoroutineBuilder<'a, $id1> {
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// pub fn use_dep<F: 'static + PartialEq + Clone>(
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// mut self,
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// dep: &F,
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// ) -> CoroutineBuilder<'a, $id2> {
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// self.deps.push(Box::new(dep.clone()));
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// unsafe { std::mem::transmute(self) }
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// }
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// }
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// };
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// }
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// dep_impl!(0 to 1);
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// dep_impl!(1 to 2);
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// dep_impl!(2 to 3);
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// dep_impl!(3 to 4);
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// dep_impl!(4 to 5);
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// dep_impl!(5 to 6);
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// dep_impl!(6 to 7);
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// dep_impl!(7 to 8);
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// dep_impl!(8 to 9);
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}
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