Add keyboard events to event example

This commit is contained in:
Reinis Mazeiks committed 2022-06-28 23:58:07 +03:00
1 parent c090741c60
commit 8f8a614a5c
1 file changed
+11 -3
+11 -3
View File
@@ -1,6 +1,6 @@
use dioxus::prelude::*;
use dioxus_core::UiEvent;
use dioxus_html::on::MouseData;
use dioxus_html::on::{KeyboardData, MouseData};
use std::sync::Arc;
fn main() {
@@ -14,6 +14,9 @@ enum Event {
MouseDoubleClick(Arc<MouseData>),
MouseDown(Arc<MouseData>),
MouseUp(Arc<MouseData>),
KeyDown(Arc<KeyboardData>),
KeyUp(Arc<KeyboardData>),
KeyPress(Arc<KeyboardData>),
}
const MAX_EVENTS: usize = 4;
@@ -47,13 +50,18 @@ fn app(cx: Scope) -> Element {
style: "{container_style}",
div {
style: "{rect_style}",
// focusing is necessary to catch keyboard events
tabindex: "0",
onmousemove: move |event| log_event(Event::MouseMove(event.data)),
onclick: move |event| log_event(Event::MouseClick(event.data)),
ondblclick: move |event| log_event(Event::MouseDoubleClick(event.data)),
onmousedown: move |event| log_event(Event::MouseDown(event.data)),
onmouseup: move |event| log_event(Event::MouseUp(event.data)),
// prevent selection
prevent_default: "mousedown",
onkeydown: move |event| log_event(Event::KeyDown(event.data)),
onkeyup: move |event| log_event(Event::KeyUp(event.data)),
onkeypress: move |event| log_event(Event::KeyPress(event.data)),
}
div { events_rendered },
},