wip: refactor

This commit is contained in:
Jonathan Kelley committed 2021-07-09 01:36:18 -04:00
1 parent 1cc1679a6b
commit 9276fd7db7
5 files changed
+443 -421

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+103
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@@ -0,0 +1,103 @@
use crate::hooklist::HookList;
use crate::{arena::ScopeArena, innerlude::*};
use appendlist::AppendList;
use bumpalo::Bump;
use futures::FutureExt;
use slotmap::DefaultKey;
use slotmap::SlotMap;
use std::marker::PhantomData;
use std::{
any::{Any, TypeId},
cell::{Cell, RefCell},
collections::{HashMap, HashSet, VecDeque},
fmt::Debug,
future::Future,
ops::Deref,
pin::Pin,
rc::{Rc, Weak},
};
pub struct ActiveFrame {
// We use a "generation" for users of contents in the bump frames to ensure their data isn't broken
pub generation: RefCell<usize>,
// The double-buffering situation that we will use
pub frames: [BumpFrame; 2],
}
pub struct BumpFrame {
pub bump: Bump,
pub head_node: VNode<'static>,
}
impl ActiveFrame {
pub fn new() -> Self {
Self::from_frames(
BumpFrame {
bump: Bump::new(),
head_node: VNode::text(""),
},
BumpFrame {
bump: Bump::new(),
head_node: VNode::text(""),
},
)
}
pub fn from_frames(a: BumpFrame, b: BumpFrame) -> Self {
Self {
generation: 0.into(),
frames: [a, b],
}
}
pub fn cur_frame(&self) -> &BumpFrame {
match *self.generation.borrow() & 1 == 0 {
true => &self.frames[0],
false => &self.frames[1],
}
}
pub fn cur_frame_mut(&mut self) -> &mut BumpFrame {
match *self.generation.borrow() & 1 == 0 {
true => &mut self.frames[0],
false => &mut self.frames[1],
}
}
pub fn current_head_node<'b>(&'b self) -> &'b VNode<'b> {
let raw_node = match *self.generation.borrow() & 1 == 0 {
true => &self.frames[0],
false => &self.frames[1],
};
// Give out our self-referential item with our own borrowed lifetime
unsafe {
let unsafe_head = &raw_node.head_node;
let safe_node = std::mem::transmute::<&VNode<'static>, &VNode<'b>>(unsafe_head);
safe_node
}
}
pub fn prev_head_node<'b>(&'b self) -> &'b VNode<'b> {
let raw_node = match *self.generation.borrow() & 1 != 0 {
true => &self.frames[0],
false => &self.frames[1],
};
// Give out our self-referential item with our own borrowed lifetime
unsafe {
let unsafe_head = &raw_node.head_node;
let safe_node = std::mem::transmute::<&VNode<'static>, &VNode<'b>>(unsafe_head);
safe_node
}
}
pub fn next(&mut self) -> &mut BumpFrame {
*self.generation.borrow_mut() += 1;
if *self.generation.borrow() % 2 == 0 {
&mut self.frames[0]
} else {
&mut self.frames[1]
}
}
}
+319
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@@ -0,0 +1,319 @@
use crate::hooklist::HookList;
use crate::{arena::ScopeArena, innerlude::*};
use appendlist::AppendList;
use bumpalo::Bump;
use futures::FutureExt;
use slotmap::DefaultKey;
use slotmap::SlotMap;
use std::marker::PhantomData;
use std::{
any::{Any, TypeId},
cell::{Cell, RefCell},
collections::{HashMap, HashSet, VecDeque},
fmt::Debug,
future::Future,
ops::Deref,
pin::Pin,
rc::{Rc, Weak},
};
/// Components in Dioxus use the "Context" object to interact with their lifecycle.
/// This lets components schedule updates, integrate hooks, and expose their context via the context api.
///
/// Properties passed down from the parent component are also directly accessible via the exposed "props" field.
///
/// ```ignore
/// #[derive(Properties)]
/// struct Props {
/// name: String
///
/// }
///
/// fn example(cx: Context<Props>) -> VNode {
/// html! {
/// <div> "Hello, {cx.name}" </div>
/// }
/// }
/// ```
// todo: force lifetime of source into T as a valid lifetime too
// it's definitely possible, just needs some more messing around
pub struct Context<'src, T> {
pub props: &'src T,
pub scope: &'src Scope,
pub tasks: &'src AppendList<&'src mut DTask>,
// pub task: &'src RefCell<Vec<&'src mut >>,
}
pub type DTask = Pin<Box<dyn Future<Output = ()>>>;
// // pub task: &'src RefCell<Option<&'src mut Pin<Box<dyn Future<Output = ()>>>>>,
// pub task: Option<()>, // pub task: &'src RefCell<Option<&'src mut Pin<Box<dyn Future<Output = ()>>>>>,
// pub task: &'src RefCell<Option<&'src mut Pin<Box<dyn Future<Output = ()>>>>>
impl<'src, T> Copy for Context<'src, T> {}
impl<'src, T> Clone for Context<'src, T> {
fn clone(&self) -> Self {
Self {
props: self.props,
scope: self.scope,
tasks: todo!(),
}
}
}
impl<'a, T> Deref for Context<'a, T> {
type Target = &'a T;
fn deref(&self) -> &Self::Target {
&self.props
}
}
impl<'src, P> Context<'src, P> {
/// Access the children elements passed into the component
pub fn children(&self) -> &'src [VNode<'src>] {
// We're re-casting the nodes back out
// They don't really have a static lifetime
unsafe {
let scope = self.scope;
let nodes = scope.child_nodes;
nodes
}
}
/// Create a subscription that schedules a future render for the reference component
pub fn schedule_update(&self) -> Rc<dyn Fn() + 'static> {
self.scope.event_channel.clone()
}
pub fn schedule_effect(&self) -> Rc<dyn Fn() + 'static> {
todo!()
}
pub fn schedule_layout_effect(&self) {
todo!()
}
/// Take a lazy VNode structure and actually build it with the context of the VDom's efficient VNode allocator.
///
/// This function consumes the context and absorb the lifetime, so these VNodes *must* be returned.
///
/// ## Example
///
/// ```ignore
/// fn Component(cx: Context<()>) -> VNode {
/// // Lazy assemble the VNode tree
/// let lazy_tree = html! {<div> "Hello World" </div>};
///
/// // Actually build the tree and allocate it
/// cx.render(lazy_tree)
/// }
///```
pub fn render<F: FnOnce(NodeFactory<'src>) -> VNode<'src>>(
self,
lazy_nodes: LazyNodes<'src, F>,
) -> VNode<'src> {
let scope_ref = self.scope;
let listener_id = &scope_ref.listener_idx;
lazy_nodes.into_vnode(NodeFactory {
scope_ref,
listener_id,
})
}
/// Store a value between renders
///
/// - Initializer: closure used to create the initial hook state
/// - Runner: closure used to output a value every time the hook is used
/// - Cleanup: closure used to teardown the hook once the dom is cleaned up
///
/// ```ignore
/// // use_ref is the simplest way of storing a value between renders
/// pub fn use_ref<T: 'static>(initial_value: impl FnOnce() -> T + 'static) -> Rc<RefCell<T>> {
/// use_hook(
/// || Rc::new(RefCell::new(initial_value())),
/// |state| state.clone(),
/// |_| {},
/// )
/// }
/// ```
pub fn use_hook<InternalHookState: 'static, Output: 'src>(
self,
// The closure that builds the hook state
initializer: impl FnOnce() -> InternalHookState,
// The closure that takes the hookstate and returns some value
runner: impl FnOnce(&'src mut InternalHookState) -> Output,
// The closure that cleans up whatever mess is left when the component gets torn down
// TODO: add this to the "clean up" group for when the component is dropped
_cleanup: impl FnOnce(InternalHookState),
) -> Output {
// If the idx is the same as the hook length, then we need to add the current hook
if self.scope.hooks.is_finished() {
let new_state = initializer();
self.scope.hooks.push(Box::new(new_state));
}
let state = self.scope.hooks.next::<InternalHookState>().expect(
r###"
Unable to retrive the hook that was initialized in this index.
Consult the `rules of hooks` to understand how to use hooks properly.
You likely used the hook in a conditional. Hooks rely on consistent ordering between renders.
Any function prefixed with "use" should not be called conditionally.
"###,
);
runner(state)
}
/// This hook enables the ability to expose state to children further down the VirtualDOM Tree.
///
/// This is a hook, so it may not be called conditionally!
///
/// The init method is ran *only* on first use, otherwise it is ignored. However, it uses hooks (ie `use`)
/// so don't put it in a conditional.
///
/// When the component is dropped, so is the context. Be aware of this behavior when consuming
/// the context via Rc/Weak.
///
///
///
pub fn use_create_context<T: 'static>(&self, init: impl Fn() -> T) {
let mut scope = self.scope;
let mut cxs = scope.shared_contexts.borrow_mut();
let ty = TypeId::of::<T>();
let is_initialized = self.use_hook(
|| false,
|s| {
let i = s.clone();
*s = true;
i
},
|_| {},
);
match (is_initialized, cxs.contains_key(&ty)) {
// Do nothing, already initialized and already exists
(true, true) => {}
// Needs to be initialized
(false, false) => {
log::debug!("Initializing context...");
cxs.insert(ty, Rc::new(init()));
}
_ => debug_assert!(false, "Cannot initialize two contexts of the same type"),
}
}
/// There are hooks going on here!
pub fn use_context<T: 'static>(self) -> &'src Rc<T> {
self.try_use_context().unwrap()
}
/// Uses a context, storing the cached value around
pub fn try_use_context<T: 'static>(self) -> Result<&'src Rc<T>> {
struct UseContextHook<C> {
par: Option<Rc<C>>,
we: Option<Weak<C>>,
}
self.use_hook(
move || UseContextHook {
par: None as Option<Rc<T>>,
we: None as Option<Weak<T>>,
},
move |hook| {
let mut scope = Some(self.scope);
if let Some(we) = &hook.we {
if let Some(re) = we.upgrade() {
hook.par = Some(re);
return Ok(hook.par.as_ref().unwrap());
}
}
let ty = TypeId::of::<T>();
while let Some(inner) = scope {
log::debug!("Searching {:#?} for valid shared_context", inner.arena_idx);
let shared_contexts = inner.shared_contexts.borrow();
if let Some(shared_cx) = shared_contexts.get(&ty) {
log::debug!("found matching cx");
let rc = shared_cx
.clone()
.downcast::<T>()
.expect("Should not fail, already validated the type from the hashmap");
hook.we = Some(Rc::downgrade(&rc));
hook.par = Some(rc);
return Ok(hook.par.as_ref().unwrap());
} else {
match inner.parent {
Some(parent_id) => {
let parent = inner
.arena_link
.try_get(parent_id)
.map_err(|_| Error::FatalInternal("Failed to find parent"))?;
scope = Some(parent);
}
None => return Err(Error::MissingSharedContext),
}
}
}
Err(Error::MissingSharedContext)
},
|_| {},
)
}
pub fn suspend<Output: 'src, Fut: FnOnce(SuspendedContext, Output) -> VNode<'src> + 'src>(
&'src self,
fut: &'src mut Pin<Box<dyn Future<Output = Output> + 'static>>,
callback: Fut,
) -> VNode<'src> {
match fut.now_or_never() {
Some(out) => {
let suspended_cx = SuspendedContext {};
let nodes = callback(suspended_cx, out);
return nodes;
}
None => {
// we need to register this task
VNode::Suspended {
real: Cell::new(RealDomNode::empty()),
}
}
}
}
/// `submit_task` will submit the future to be polled.
/// Dioxus will step its internal event loop if the future returns if the future completes while waiting.
///
/// Tasks can't return anything, but they can be controlled with the returned handle
///
/// Tasks will only run until the component renders again. If you want your task to last longer than one frame, you'll need
/// to store it somehow.
///
pub fn submit_task(
&self,
mut task: &'src mut Pin<Box<dyn Future<Output = ()> + 'static>>,
) -> TaskHandle {
self.tasks.push(task);
// let mut g = self.task.borrow_mut();
// *g = Some(task);
// the pointer to the task is stable - we guarantee stability of all &'src references
// let task_ptr = task as *mut _;
TaskHandle { _p: PhantomData {} }
}
}
pub struct TaskHandle<'src> {
_p: PhantomData<&'src ()>,
}
#[derive(Clone)]
pub struct SuspendedContext {}
+1 -1
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@@ -36,7 +36,7 @@ impl HookList {
pub(crate) fn next<T: 'static>(&self) -> Option<&mut T> {
self.vals.get(self.idx.get()).and_then(|inn| {
self.idx.set(self.idx.get() + 1);
let mut raw_box = unsafe { &mut *inn.cell.get() };
let raw_box = unsafe { &mut *inn.cell.get() };
raw_box.downcast_mut::<T>()
})
}
+15 -13
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@@ -12,21 +12,21 @@
pub mod serialize;
pub mod arena;
pub mod bumpframe;
pub mod component;
pub mod context;
pub mod diff;
pub mod error;
pub mod events;
pub mod hooklist;
pub mod hooks;
pub mod nodebuilder;
pub mod nodes;
pub mod signals;
pub mod styles;
pub mod tasks;
pub mod util; // Logic for extending FC
// pub mod debug_renderer;
pub mod diff;
pub mod error; // Error type we expose to the renderers
pub mod events; // Manages the synthetic event API
pub mod hooks; // Built-in hooks
pub mod nodebuilder; // Logic for building VNodes with a direct syntax
pub mod nodes; // Logic for the VNodes
pub mod signals;
pub mod virtual_dom; // Most fun logic starts here, manages the lifecycle and suspense
pub mod util;
pub mod virtual_dom;
pub mod builder {
pub use super::nodebuilder::*;
@@ -34,8 +34,9 @@ pub mod builder {
// types used internally that are important
pub(crate) mod innerlude {
pub use crate::bumpframe::*;
pub use crate::component::*;
pub use crate::context::*;
pub use crate::diff::*;
pub use crate::error::*;
pub use crate::events::*;
@@ -55,9 +56,10 @@ pub(crate) mod innerlude {
/// Essential when working with the html! macro
pub mod prelude {
pub use crate::component::{fc_to_builder, Fragment, Properties};
pub use crate::context::Context;
use crate::nodes;
pub use crate::styles::{AsAttr, StyleBuilder};
pub use crate::virtual_dom::Context;
pub use nodes::*;
pub use crate::nodebuilder::LazyNodes;
+5 -407
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@@ -37,8 +37,8 @@ use std::{
pin::Pin,
rc::{Rc, Weak},
};
pub type ScopeIdx = DefaultKey;
// pub type ScopeIdx = generational_arena::Index;
/// An integrated virtual node system that progresses events and diffs UI trees.
/// Differences are converted into patches which a renderer can use to draw the UI.
@@ -369,11 +369,11 @@ pub struct Scope {
// This enables us to drop the children and their children when this scope is destroyed
pub(crate) descendents: RefCell<HashSet<ScopeIdx>>,
child_nodes: &'static [VNode<'static>],
pub child_nodes: &'static [VNode<'static>],
// A reference to the list of components.
// This lets us traverse the component list whenever we need to access our parent or children.
arena_link: ScopeArena,
pub arena_link: ScopeArena,
pub shared_contexts: RefCell<HashMap<TypeId, Rc<dyn Any>>>,
@@ -396,8 +396,8 @@ pub struct Scope {
// These two could be combined with "OwningRef" to remove unsafe usage
// or we could dedicate a tiny bump arena just for them
// could also use ourborous
hooks: HookList,
// hooks: RefCell<Vec<Hook>>,
pub hooks: HookList,
pub(crate) listener_idx: Cell<usize>,
// Unsafety:
@@ -407,11 +407,6 @@ pub struct Scope {
pub(crate) listeners: RefCell<Vec<(*mut Cell<RealDomNode>, *mut dyn FnMut(VirtualEvent))>>,
pub(crate) suspended_tasks: Vec<*mut Pin<Box<dyn Future<Output = VNode<'static>>>>>,
// pub(crate) listeners: RefCell<nohash_hasher::IntMap<u32, *const dyn FnMut(VirtualEvent)>>,
// pub(crate) listeners: RefCell<Vec<*const dyn FnMut(VirtualEvent)>>,
// pub(crate) listeners: RefCell<Vec<*const dyn FnMut(VirtualEvent)>>,
// NoHashMap<RealDomNode, <*const dyn FnMut(VirtualEvent)>
// pub(crate) listeners: RefCell<Vec<*const dyn FnMut(VirtualEvent)>>
}
// We need to pin the hook so it doesn't move as we initialize the list of hooks
@@ -592,317 +587,6 @@ impl Scope {
}
}
/// Components in Dioxus use the "Context" object to interact with their lifecycle.
/// This lets components schedule updates, integrate hooks, and expose their context via the context api.
///
/// Properties passed down from the parent component are also directly accessible via the exposed "props" field.
///
/// ```ignore
/// #[derive(Properties)]
/// struct Props {
/// name: String
///
/// }
///
/// fn example(cx: Context<Props>) -> VNode {
/// html! {
/// <div> "Hello, {cx.name}" </div>
/// }
/// }
/// ```
// todo: force lifetime of source into T as a valid lifetime too
// it's definitely possible, just needs some more messing around
pub struct Context<'src, T> {
pub props: &'src T,
pub scope: &'src Scope,
pub tasks: &'src AppendList<&'src mut DTask>,
// pub task: &'src RefCell<Vec<&'src mut >>,
}
pub type DTask = Pin<Box<dyn Future<Output = ()>>>;
// // pub task: &'src RefCell<Option<&'src mut Pin<Box<dyn Future<Output = ()>>>>>,
// pub task: Option<()>, // pub task: &'src RefCell<Option<&'src mut Pin<Box<dyn Future<Output = ()>>>>>,
// pub task: &'src RefCell<Option<&'src mut Pin<Box<dyn Future<Output = ()>>>>>
impl<'src, T> Copy for Context<'src, T> {}
impl<'src, T> Clone for Context<'src, T> {
fn clone(&self) -> Self {
Self {
props: self.props,
scope: self.scope,
tasks: todo!(),
}
}
}
impl<'a, T> Deref for Context<'a, T> {
type Target = &'a T;
fn deref(&self) -> &Self::Target {
&self.props
}
}
impl<'src, P> Context<'src, P> {
/// Access the children elements passed into the component
pub fn children(&self) -> &'src [VNode<'src>] {
// We're re-casting the nodes back out
// They don't really have a static lifetime
unsafe {
let scope = self.scope;
let nodes = scope.child_nodes;
nodes
}
}
/// Create a subscription that schedules a future render for the reference component
pub fn schedule_update(&self) -> Rc<dyn Fn() + 'static> {
self.scope.event_channel.clone()
}
pub fn schedule_effect(&self) -> Rc<dyn Fn() + 'static> {
todo!()
}
pub fn schedule_layout_effect(&self) {
todo!()
}
/// Take a lazy VNode structure and actually build it with the context of the VDom's efficient VNode allocator.
///
/// This function consumes the context and absorb the lifetime, so these VNodes *must* be returned.
///
/// ## Example
///
/// ```ignore
/// fn Component(cx: Context<()>) -> VNode {
/// // Lazy assemble the VNode tree
/// let lazy_tree = html! {<div> "Hello World" </div>};
///
/// // Actually build the tree and allocate it
/// cx.render(lazy_tree)
/// }
///```
pub fn render<F: FnOnce(NodeFactory<'src>) -> VNode<'src>>(
self,
lazy_nodes: LazyNodes<'src, F>,
) -> VNode<'src> {
let scope_ref = self.scope;
let listener_id = &scope_ref.listener_idx;
lazy_nodes.into_vnode(NodeFactory {
scope_ref,
listener_id,
})
}
/// Store a value between renders
///
/// - Initializer: closure used to create the initial hook state
/// - Runner: closure used to output a value every time the hook is used
/// - Cleanup: closure used to teardown the hook once the dom is cleaned up
///
/// ```ignore
/// // use_ref is the simplest way of storing a value between renders
/// pub fn use_ref<T: 'static>(initial_value: impl FnOnce() -> T + 'static) -> Rc<RefCell<T>> {
/// use_hook(
/// || Rc::new(RefCell::new(initial_value())),
/// |state| state.clone(),
/// |_| {},
/// )
/// }
/// ```
pub fn use_hook<InternalHookState: 'static, Output: 'src>(
self,
// The closure that builds the hook state
initializer: impl FnOnce() -> InternalHookState,
// The closure that takes the hookstate and returns some value
runner: impl FnOnce(&'src mut InternalHookState) -> Output,
// The closure that cleans up whatever mess is left when the component gets torn down
// TODO: add this to the "clean up" group for when the component is dropped
_cleanup: impl FnOnce(InternalHookState),
) -> Output {
// If the idx is the same as the hook length, then we need to add the current hook
if self.scope.hooks.is_finished() {
let new_state = initializer();
self.scope.hooks.push(Box::new(new_state));
}
let state = self.scope.hooks.next::<InternalHookState>().expect(
r###"
Unable to retrive the hook that was initialized in this index.
Consult the `rules of hooks` to understand how to use hooks properly.
You likely used the hook in a conditional. Hooks rely on consistent ordering between renders.
Any function prefixed with "use" should not be called conditionally.
"###,
);
runner(state)
}
/// This hook enables the ability to expose state to children further down the VirtualDOM Tree.
///
/// This is a hook, so it may not be called conditionally!
///
/// The init method is ran *only* on first use, otherwise it is ignored. However, it uses hooks (ie `use`)
/// so don't put it in a conditional.
///
/// When the component is dropped, so is the context. Be aware of this behavior when consuming
/// the context via Rc/Weak.
///
///
///
pub fn use_create_context<T: 'static>(&self, init: impl Fn() -> T) {
let mut scope = self.scope;
let mut cxs = scope.shared_contexts.borrow_mut();
let ty = TypeId::of::<T>();
let is_initialized = self.use_hook(
|| false,
|s| {
let i = s.clone();
*s = true;
i
},
|_| {},
);
match (is_initialized, cxs.contains_key(&ty)) {
// Do nothing, already initialized and already exists
(true, true) => {}
// Needs to be initialized
(false, false) => {
log::debug!("Initializing context...");
cxs.insert(ty, Rc::new(init()));
}
_ => debug_assert!(false, "Cannot initialize two contexts of the same type"),
}
}
/// There are hooks going on here!
pub fn use_context<T: 'static>(self) -> &'src Rc<T> {
self.try_use_context().unwrap()
}
/// Uses a context, storing the cached value around
pub fn try_use_context<T: 'static>(self) -> Result<&'src Rc<T>> {
struct UseContextHook<C> {
par: Option<Rc<C>>,
we: Option<Weak<C>>,
}
self.use_hook(
move || UseContextHook {
par: None as Option<Rc<T>>,
we: None as Option<Weak<T>>,
},
move |hook| {
let mut scope = Some(self.scope);
if let Some(we) = &hook.we {
if let Some(re) = we.upgrade() {
hook.par = Some(re);
return Ok(hook.par.as_ref().unwrap());
}
}
let ty = TypeId::of::<T>();
while let Some(inner) = scope {
log::debug!("Searching {:#?} for valid shared_context", inner.arena_idx);
let shared_contexts = inner.shared_contexts.borrow();
if let Some(shared_cx) = shared_contexts.get(&ty) {
log::debug!("found matching cx");
let rc = shared_cx
.clone()
.downcast::<T>()
.expect("Should not fail, already validated the type from the hashmap");
hook.we = Some(Rc::downgrade(&rc));
hook.par = Some(rc);
return Ok(hook.par.as_ref().unwrap());
} else {
match inner.parent {
Some(parent_id) => {
let parent = inner
.arena_link
.try_get(parent_id)
.map_err(|_| Error::FatalInternal("Failed to find parent"))?;
scope = Some(parent);
}
None => return Err(Error::MissingSharedContext),
}
}
}
Err(Error::MissingSharedContext)
},
|_| {},
)
}
pub fn suspend<Output: 'src, Fut: FnOnce(SuspendedContext, Output) -> VNode<'src> + 'src>(
&'src self,
fut: &'src mut Pin<Box<dyn Future<Output = Output> + 'static>>,
callback: Fut,
) -> VNode<'src> {
match fut.now_or_never() {
Some(out) => {
let suspended_cx = SuspendedContext {};
let nodes = callback(suspended_cx, out);
return nodes;
}
None => {
// we need to register this task
VNode::Suspended {
real: Cell::new(RealDomNode::empty()),
}
}
}
}
/// `submit_task` will submit the future to be polled.
/// Dioxus will step its internal event loop if the future returns if the future completes while waiting.
///
/// Tasks can't return anything, but they can be controlled with the returned handle
///
/// Tasks will only run until the component renders again. If you want your task to last longer than one frame, you'll need
/// to store it somehow.
///
pub fn submit_task(
&self,
mut task: &'src mut Pin<Box<dyn Future<Output = ()> + 'static>>,
) -> TaskHandle {
self.tasks.push(task);
// let mut g = self.task.borrow_mut();
// *g = Some(task);
// the pointer to the task is stable - we guarantee stability of all &'src references
// let task_ptr = task as *mut _;
TaskHandle { _p: PhantomData {} }
}
}
pub struct TaskHandle<'src> {
_p: PhantomData<&'src ()>,
}
#[derive(Clone)]
pub struct SuspendedContext {}
// impl SuspendedContext {
// pub fn render<'a, F: for<'b, 'src> FnOnce(&'b NodeFactory<'src>) -> VNode<'src>>(
// &self,
// lazy_nodes: LazyNodes<F>,
// ) -> VNode {
// todo!()
// }
// }
// ==================================================================================
// Supporting structs for the above abstractions
// ==================================================================================
@@ -955,89 +639,3 @@ pub struct ContextId {
// Which scope is it (in order)
id: u32,
}
pub struct ActiveFrame {
// We use a "generation" for users of contents in the bump frames to ensure their data isn't broken
pub generation: RefCell<usize>,
// The double-buffering situation that we will use
pub frames: [BumpFrame; 2],
}
pub struct BumpFrame {
pub bump: Bump,
pub head_node: VNode<'static>,
}
impl ActiveFrame {
pub fn new() -> Self {
Self::from_frames(
BumpFrame {
bump: Bump::new(),
head_node: VNode::text(""),
},
BumpFrame {
bump: Bump::new(),
head_node: VNode::text(""),
},
)
}
pub fn from_frames(a: BumpFrame, b: BumpFrame) -> Self {
Self {
generation: 0.into(),
frames: [a, b],
}
}
pub fn cur_frame(&self) -> &BumpFrame {
match *self.generation.borrow() & 1 == 0 {
true => &self.frames[0],
false => &self.frames[1],
}
}
pub fn cur_frame_mut(&mut self) -> &mut BumpFrame {
match *self.generation.borrow() & 1 == 0 {
true => &mut self.frames[0],
false => &mut self.frames[1],
}
}
pub fn current_head_node<'b>(&'b self) -> &'b VNode<'b> {
let raw_node = match *self.generation.borrow() & 1 == 0 {
true => &self.frames[0],
false => &self.frames[1],
};
// Give out our self-referential item with our own borrowed lifetime
unsafe {
let unsafe_head = &raw_node.head_node;
let safe_node = std::mem::transmute::<&VNode<'static>, &VNode<'b>>(unsafe_head);
safe_node
}
}
pub fn prev_head_node<'b>(&'b self) -> &'b VNode<'b> {
let raw_node = match *self.generation.borrow() & 1 != 0 {
true => &self.frames[0],
false => &self.frames[1],
};
// Give out our self-referential item with our own borrowed lifetime
unsafe {
let unsafe_head = &raw_node.head_node;
let safe_node = std::mem::transmute::<&VNode<'static>, &VNode<'b>>(unsafe_head);
safe_node
}
}
pub fn next(&mut self) -> &mut BumpFrame {
*self.generation.borrow_mut() += 1;
if *self.generation.borrow() % 2 == 0 {
&mut self.frames[0]
} else {
&mut self.frames[1]
}
}
}