Upgrade to Blitz v0.2.0 (#4731)

* Bump Rust CI version to 1.88

Signed-off-by: Nico Burns <nico@nicoburns.com>

* Upgrade to Blitz v0.2.0

Signed-off-by: Nico Burns <nico@nicoburns.com>

* Native: enable clipboard and file_dialog support by default

* Fix clippy errors

Signed-off-by: Nico Burns <nico@nicoburns.com>

* See if cargo update magically fixes build

Signed-off-by: Nico Burns <nico@nicoburns.com>

* Fix compile err

Signed-off-by: Nico Burns <nico@nicoburns.com>

* Remove unused wasm-opt dep

* Fix wgpu_child_window example

Signed-off-by: Nico Burns <nico@nicoburns.com>

* Update blitz-shell

Signed-off-by: Nico Burns <nico@nicoburns.com>

* cargo fmt

Signed-off-by: Nico Burns <nico@nicoburns.com>

* Allow clippy lint

Signed-off-by: Nico Burns <nico@nicoburns.com>

* CI: Bump pinned nightly version

Signed-off-by: Nico Burns <nico@nicoburns.com>

* Allow clippy lint in whole module

Signed-off-by: Nico Burns <nico@nicoburns.com>

* Fix more clippy lints

Signed-off-by: Nico Burns <nico@nicoburns.com>

* Use Rust 1.90 for clippy

Signed-off-by: Nico Burns <nico@nicoburns.com>

* cargo update --ignore-rust-version

* revert cargo updates

Signed-off-by: Nico Burns <nico@nicoburns.com>

* Revert another silly clippy lint

---------

Signed-off-by: Nico Burns <nico@nicoburns.com>
This commit is contained in:
Nico Burns authored and GitHub committed 2025-10-07 11:18:59 -07:00
1 parent 0b1f2fc8c2
commit 9359446017
26 files changed
+1029 -807

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+14 -14
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@@ -39,7 +39,7 @@ env:
CARGO_TERM_COLOR: always
CARGO_INCREMENTAL: 0 # todo(jon): cargo-cache wipes incremental artifacts, but we eventually want to cache them
RUST_BACKTRACE: 1
rust_nightly: nightly-2025-04-07
rust_nightly: nightly-2025-10-05
jobs:
check-msrv:
@@ -48,7 +48,7 @@ jobs:
runs-on: blacksmith-4vcpu-ubuntu-2404
steps:
- uses: actions/checkout@v5
- uses: dtolnay/rust-toolchain@1.86.0
- uses: dtolnay/rust-toolchain@1.88.0
- uses: Swatinem/rust-cache@v2
with:
cache-all-crates: "true"
@@ -75,7 +75,7 @@ jobs:
with:
packages: libwebkit2gtk-4.1-dev libgtk-3-dev libasound2-dev libudev-dev libayatana-appindicator3-dev libxdo-dev libglib2.0-dev
version: 1.0
- uses: dtolnay/rust-toolchain@1.86.0
- uses: dtolnay/rust-toolchain@1.88.0
with:
components: rustfmt, clippy
- uses: Swatinem/rust-cache@v2
@@ -96,7 +96,7 @@ jobs:
with:
packages: libwebkit2gtk-4.1-dev libgtk-3-dev libasound2-dev libudev-dev libayatana-appindicator3-dev libxdo-dev libglib2.0-dev
version: 1.0
- uses: dtolnay/rust-toolchain@1.86.0
- uses: dtolnay/rust-toolchain@1.88.0
with:
components: rustfmt, clippy
- uses: Swatinem/rust-cache@v2
@@ -111,7 +111,7 @@ jobs:
runs-on: blacksmith-4vcpu-ubuntu-2404
steps:
- uses: actions/checkout@v5
- uses: dtolnay/rust-toolchain@1.86.0
- uses: dtolnay/rust-toolchain@1.88.0
with:
components: rustfmt
- uses: Swatinem/rust-cache@v2
@@ -173,7 +173,7 @@ jobs:
with:
packages: libwebkit2gtk-4.1-dev libgtk-3-dev libasound2-dev libudev-dev libayatana-appindicator3-dev libxdo-dev libglib2.0-dev
version: 1.0
- uses: dtolnay/rust-toolchain@1.86.0
- uses: dtolnay/rust-toolchain@1.88.0
- uses: Swatinem/rust-cache@v2
with:
cache-all-crates: "true"
@@ -189,7 +189,7 @@ jobs:
with:
packages: libwebkit2gtk-4.1-dev libgtk-3-dev libasound2-dev libudev-dev libayatana-appindicator3-dev libxdo-dev libglib2.0-dev
version: 1.0
- uses: dtolnay/rust-toolchain@1.86.0
- uses: dtolnay/rust-toolchain@1.90.0
with:
components: rustfmt, clippy
- uses: Swatinem/rust-cache@v2
@@ -281,7 +281,7 @@ jobs:
- {
target: aarch64-apple-darwin,
os: macos-latest,
toolchain: "1.86.0",
toolchain: "1.88.0",
cross: false,
command: "test",
args: "--all --tests",
@@ -290,7 +290,7 @@ jobs:
- {
target: x86_64-apple-darwin,
os: macos-13,
toolchain: "1.86.0",
toolchain: "1.88.0",
cross: false,
command: "test",
args: "--all --tests",
@@ -299,7 +299,7 @@ jobs:
- {
target: aarch64-apple-ios,
os: macos-latest,
toolchain: "1.86.0",
toolchain: "1.88.0",
cross: false,
command: "build",
args: "--package dioxus-desktop",
@@ -308,7 +308,7 @@ jobs:
- {
target: aarch64-unknown-linux-gnu,
os: blacksmith-4vcpu-ubuntu-2404-arm,
toolchain: "1.86.0",
toolchain: "1.88.0",
cross: false,
command: "build",
args: "--all --tests",
@@ -317,7 +317,7 @@ jobs:
- {
target: aarch64-linux-android,
os: blacksmith-4vcpu-ubuntu-2404,
toolchain: "1.86.0",
toolchain: "1.88.0",
cross: true,
command: "build",
args: "--package dioxus-desktop",
@@ -327,7 +327,7 @@ jobs:
# - {
# target: x86_64-unknown-linux-gnu,
# os: ubuntu-24.04,
# toolchain: "1.86.0",
# toolchain: "1.88.0",
# cross: false,
# command: "build",
# args: "--all --tests",
@@ -379,7 +379,7 @@ jobs:
name: "cargo test | windows"
steps:
- uses: actions/checkout@v5
- uses: dtolnay/rust-toolchain@1.86.0
- uses: dtolnay/rust-toolchain@1.88.0
with:
components: rustfmt, clippy
- uses: Swatinem/rust-cache@v2
+1 -1
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@@ -90,7 +90,7 @@ jobs:
- name: Install stable
uses: dtolnay/rust-toolchain@master
with:
toolchain: "1.86.0"
toolchain: "1.88.0"
targets: ${{ matrix.platform.target }}
- uses: Swatinem/rust-cache@v2
Generated
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@@ -137,7 +137,7 @@ members = [
"packages/playwright-tests/nested-suspense",
"packages/playwright-tests/cli-optimization",
"packages/playwright-tests/wasm-split-harness",
"packages/playwright-tests/default-features-disabled"
"packages/playwright-tests/default-features-disabled",
]
[workspace.package]
@@ -172,8 +172,8 @@ dioxus-stores = { path = "packages/stores", version = "0.7.0-rc.0" }
dioxus-stores-macro = { path = "packages/stores-macro", version = "0.7.0-rc.0" }
dioxus-devtools = { path = "packages/devtools", version = "0.7.0-rc.0" }
dioxus-devtools-types = { path = "packages/devtools-types", version = "0.7.0-rc.0" }
dioxus-fullstack = { path = "packages/fullstack", version = "0.7.0-rc.0", default-features = false}
dioxus-fullstack-core = { path = "packages/fullstack-core", version = "0.7.0-rc.0", default-features = false}
dioxus-fullstack = { path = "packages/fullstack", version = "0.7.0-rc.0", default-features = false }
dioxus-fullstack-core = { path = "packages/fullstack-core", version = "0.7.0-rc.0", default-features = false }
dioxus-fullstack-macro = { path = "packages/fullstack-macro", version = "0.7.0-rc.0", default-features = false }
dioxus-server = { path = "packages/fullstack-server", version = "0.7.0-rc.0" }
dioxus-dx-wire-format = { path = "packages/dx-wire-format", version = "0.7.0-rc.0" }
@@ -214,15 +214,19 @@ depinfo = { path = "packages/depinfo", version = "0.7.0-rc.0" }
warnings = { version = "0.2.1" }
# blitz
blitz-dom = { version = "0.1", default-features = false }
blitz-net = { version = "0.1" }
blitz-html = { version = "0.1" }
blitz-paint = { version = "0.1" }
blitz-traits = { version = "0.1" }
blitz-shell = { version = "0.1", default-features = false }
anyrender = { version = "0.5", default-features = false }
anyrender_vello = { version = "0.5", default-features = false }
wgpu = { version = "24.0" }
blitz-dom = { version = "0.2", default-features = false }
blitz-net = { version = "0.2" }
blitz-html = { version = "0.2" }
blitz-paint = { version = "0.2" }
blitz-traits = { version = "0.2" }
blitz-shell = { version = "0.2", default-features = false }
anyrender = { version = "0.6", default-features = false }
anyrender_vello = { version = "0.6", default-features = false }
wgpu_context = { version = "0.1", default-features = false }
wgpu = { version = "26.0" }
vello = "0.6"
bevy = "0.17"
# a fork of pretty please for tests - let's get off of this if we can!
prettier-please = { version = "0.3.0", features = ["verbatim"] }
@@ -257,21 +261,26 @@ lru = "0.16.0"
async-trait = "0.1.88"
axum = { version = "0.8.4", default-features = false }
axum-server = { version = "0.7.2", default-features = false }
http-body = { version = "1.0"}
http-body = { version = "1.0" }
tower = "0.5.2"
http = "1.3.1"
notify = { version = "8.1.0" }
tower-http = "0.6.6"
hyper = "1.6.0"
hyper-rustls = { version = "0.27.7", default-features = false, features = [
"native-tokio",
"http1",
"http2",
"tls12",
"logging",
"ring",
"native-tokio",
"http1",
"http2",
"tls12",
"logging",
"ring",
] }
rustls = { version = "0.23.28", default-features = false, features = [
"logging",
"std",
"tls12",
"ring",
] }
rustls = { version = "0.23.28", default-features = false, features = ["logging", "std", "tls12", "ring"] }
serde_json = "1.0.140"
serde = "1.0.219"
syn = "2.0"
@@ -310,7 +319,11 @@ digest = "0.10.7"
sha2 = "0.10.9"
walrus = { version = "0.23.3", features = ["parallel"] }
id-arena = "2.2.1"
async-compression = { version = "0.4", features = ["futures-io", "gzip", "brotli"] }
async-compression = { version = "0.4", features = [
"futures-io",
"gzip",
"brotli",
] }
getrandom = { version = "0.3.3" }
async-once-cell = { version = "0.5.4" }
rayon = "1.10.0"
@@ -330,7 +343,7 @@ libloading = "0.8.8"
libc = "0.2.174"
memmap2 = "0.9.5"
memfd = "0.6.4"
xxhash-rust = {version = "0.8.15", default-features = false}
xxhash-rust = { version = "0.8.15", default-features = false }
serde_qs = "0.15.0"
multer = "3.1.0"
const-str = "0.7.0"
@@ -469,7 +482,13 @@ uuid = { workspace = true, features = ["v4", "serde"] }
[target.'cfg(target_arch = "wasm32")'.dev-dependencies]
getrandom = { workspace = true, features = ["wasm_js"] }
tokio = { version = "1.46", default-features = false, features = ["sync", "macros", "io-util", "rt", "time"] }
tokio = { version = "1.46", default-features = false, features = [
"sync",
"macros",
"io-util",
"rt",
"time",
] }
uuid = { workspace = true, features = ["v4", "serde", "js"] }
[target.'cfg(not(target_arch = "wasm32"))'.dev-dependencies]
@@ -929,4 +948,4 @@ doc-scrape-examples = true
[[example]]
name = "__scrape_example_list"
path = "examples/scripts/scrape_examples.rs"
path = "examples/scripts/scrape_examples.rs"
+10 -11
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@@ -118,17 +118,15 @@ impl<'a> GraphicsResources<'a> {
// Create the logical device and command queue
let (device, queue) = adapter
.request_device(
&wgpu::DeviceDescriptor {
label: None,
required_features: wgpu::Features::empty(),
// Make sure we use the texture resolution limits from the adapter, so we can support images the size of the swapchain.
required_limits: wgpu::Limits::downlevel_webgl2_defaults()
.using_resolution(adapter.limits()),
memory_hints: wgpu::MemoryHints::default(),
},
None,
)
.request_device(&wgpu::DeviceDescriptor {
label: None,
required_features: wgpu::Features::empty(),
// Make sure we use the texture resolution limits from the adapter, so we can support images the size of the swapchain.
required_limits: wgpu::Limits::downlevel_webgl2_defaults()
.using_resolution(adapter.limits()),
memory_hints: wgpu::MemoryHints::default(),
..Default::default()
})
.await
.expect("Failed to create device");
@@ -235,6 +233,7 @@ fn fs_main() -> @location(0) vec4<f32> {
load: wgpu::LoadOp::Clear(wgpu::Color::TRANSPARENT),
store: wgpu::StoreOp::Store,
},
depth_slice: None,
})],
depth_stencil_attachment: None,
timestamp_writes: None,
+1 -1
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@@ -12,7 +12,7 @@ native = ["dioxus/native"]
tracing = ["dep:tracing-subscriber", "dioxus-native/tracing"]
[dependencies]
bevy = { version = "0.16" }
bevy = { workspace = true }
dioxus-native = { workspace = true }
dioxus = { workspace = true }
wgpu = { workspace = true }
@@ -1,20 +1,20 @@
use crate::bevy_scene_plugin::BevyScenePlugin;
use bevy::{
camera::{ManualTextureViewHandle, RenderTarget},
prelude::*,
render::{
camera::{ManualTextureView, ManualTextureViewHandle, ManualTextureViews, RenderTarget},
render_resource::TextureFormat,
renderer::{
RenderAdapter, RenderAdapterInfo, RenderDevice, RenderInstance, RenderQueue,
WgpuWrapper,
},
settings::{RenderCreation, RenderResources},
texture::ManualTextureView,
RenderPlugin,
},
};
use dioxus_native::{CustomPaintCtx, DeviceHandle, TextureHandle};
use std::sync::Arc;
use wgpu::Instance;
#[derive(Resource, Default)]
pub struct UIData {
@@ -30,7 +30,7 @@ pub struct BevyRenderer {
}
impl BevyRenderer {
pub fn new(instance: &Instance, device_handle: &DeviceHandle) -> Self {
pub fn new(device_handle: &DeviceHandle) -> Self {
// Create a headless Bevy App.
let mut app = App::new();
app.add_plugins(
@@ -42,7 +42,7 @@ impl BevyRenderer {
RenderQueue(Arc::new(WgpuWrapper::new(device_handle.queue.clone()))),
RenderAdapterInfo(WgpuWrapper::new(device_handle.adapter.get_info())),
RenderAdapter(Arc::new(WgpuWrapper::new(device_handle.adapter.clone()))),
RenderInstance(Arc::new(WgpuWrapper::new(instance.clone()))),
RenderInstance(Arc::new(WgpuWrapper::new(device_handle.instance.clone()))),
)),
synchronous_pipeline_compilation: true,
..default()
@@ -51,6 +51,7 @@ impl BevyRenderer {
primary_window: None,
exit_condition: bevy::window::ExitCondition::DontExit,
close_when_requested: false,
..Default::default()
})
.disable::<bevy::winit::WinitPlugin>(),
);
@@ -95,7 +96,7 @@ impl BevyRenderer {
// Run one frame of the Bevy app to render the 3D scene.
self.app.update();
self.texture_handle
self.texture_handle.clone()
}
fn init_texture(&mut self, mut ctx: CustomPaintCtx<'_>, width: u32, height: u32) {
@@ -114,9 +115,8 @@ impl BevyRenderer {
if let Some(mut manual_texture_views) = world.get_resource_mut::<ManualTextureViews>() {
// Clean previous texture if any.
if let Some(texture_handle) = self.texture_handle {
ctx.unregister_texture(texture_handle);
self.texture_handle = None;
if self.texture_handle.is_some() {
ctx.unregister_texture(self.texture_handle.take().unwrap());
}
if let Some(old_handle) = self.manual_texture_view_handle {
manual_texture_views.remove(&old_handle);
@@ -2,7 +2,6 @@ use crate::bevy_renderer::BevyRenderer;
use crate::Color;
use dioxus_native::{CustomPaintCtx, CustomPaintSource, DeviceHandle, TextureHandle};
use std::sync::mpsc::{channel, Receiver, Sender};
use wgpu::Instance;
pub enum DemoMessage {
// Color in RGB format
@@ -71,8 +70,8 @@ impl DemoPaintSource {
}
impl CustomPaintSource for DemoPaintSource {
fn resume(&mut self, instance: &Instance, device_handle: &DeviceHandle) {
let active_state = BevyRenderer::new(instance, device_handle);
fn resume(&mut self, device_handle: &DeviceHandle) {
let active_state = BevyRenderer::new(device_handle);
self.state = DemoRendererState::Active(Box::new(active_state));
}
@@ -20,10 +20,10 @@ blitz-traits = { workspace = true, default-features = true }
anyrender_vello = { workspace = true }
wgpu = { workspace = true }
tracing-subscriber = { workspace = true, optional = true }
bevy = { version = "0.16" }
bevy = { workspace = true }
vello = { workspace = true }
async-std = "1.13"
crossbeam-channel = "0.5"
paste = "1.0"
rustc-hash = "1"
vello = "0.5"
@@ -155,7 +155,7 @@ fn animate(
fn orbit_camera_system(
mut camera_query: Query<(&mut Transform, &mut OrbitCamera), With<Camera3d>>,
mut mouse_motion_events: EventReader<MouseMotion>,
mut mouse_motion_events: MessageReader<MouseMotion>,
mouse_button_input: Res<ButtonInput<MouseButton>>,
) {
for (mut transform, mut orbit_camera) in camera_query.iter_mut() {
@@ -1,12 +1,15 @@
use std::time::Instant;
use bevy::asset::RenderAssetUsages;
use bevy::prelude::*;
use bevy::{
input::{
keyboard::{Key as BevyKey, KeyCode as BevyKeyCode, KeyboardInput},
mouse::{MouseButton, MouseButtonInput},
ButtonInput, ButtonState, InputSystem,
ButtonInput, ButtonState, InputSystems,
},
render::{
render_asset::{RenderAssetUsages, RenderAssets},
render_asset::RenderAssets,
render_graph::{self, NodeRunError, RenderGraph, RenderGraphContext, RenderLabel},
render_resource::{Extent3d, TextureDimension, TextureFormat},
renderer::{RenderContext, RenderDevice, RenderQueue},
@@ -16,7 +19,7 @@ use bevy::{
window::{CursorMoved, WindowResized},
};
use anyrender_vello::{CustomPaintSource, VelloScenePainter};
use anyrender_vello::VelloScenePainter;
use blitz_dom::{Document as _, DocumentConfig};
use blitz_paint::paint_scene;
use blitz_traits::events::{
@@ -26,7 +29,6 @@ use blitz_traits::shell::{ColorScheme, Viewport};
use crossbeam_channel::{Receiver, Sender};
use dioxus::prelude::*;
use dioxus_native_dom::DioxusDocument;
use rustc_hash::FxHashMap;
use vello::{
peniko::color::AlphaColor, RenderParams, Renderer as VelloRenderer, RendererOptions, Scene,
};
@@ -41,17 +43,22 @@ pub struct DioxusInBevyPlugin<UIProps> {
pub props: UIProps,
}
#[derive(Resource)]
struct AnimationTime(Instant);
impl<UIProps: std::marker::Send + std::marker::Sync + std::clone::Clone + 'static> Plugin
for DioxusInBevyPlugin<UIProps>
{
fn build(&self, app: &mut App) {
let epoch = AnimationTime(Instant::now());
// Create the dioxus virtual dom and the dioxus-native document
// The viewport will be set in setup_ui after we get the window size
let vdom = VirtualDom::new_with_props(self.ui, self.props.clone());
// FIXME add a NetProvider
let mut dioxus_doc = DioxusDocument::new(vdom, DocumentConfig::default());
dioxus_doc.initial_build();
dioxus_doc.resolve();
dioxus_doc.resolve(0.0);
// Dummy waker
struct NullWake;
@@ -62,13 +69,14 @@ impl<UIProps: std::marker::Send + std::marker::Sync + std::clone::Clone + 'stati
app.insert_non_send_resource(dioxus_doc);
app.insert_non_send_resource(waker);
app.insert_resource(epoch);
app.add_systems(Startup, setup_ui);
app.add_systems(
PreUpdate,
(
handle_window_resize,
handle_mouse_events.after(InputSystem),
handle_keyboard_events.after(InputSystem),
handle_mouse_events.after(InputSystems),
handle_keyboard_events.after(InputSystems),
)
.chain(),
);
@@ -202,6 +210,7 @@ fn setup_ui(
mut materials: ResMut<Assets<ColorMaterial>>,
mut images: ResMut<Assets<Image>>,
mut dioxus_doc: NonSendMut<DioxusDocument>,
mut animation_epoch: ResMut<AnimationTime>,
windows: Query<&Window>,
) {
let window = windows
@@ -214,8 +223,9 @@ fn setup_ui(
debug!("Initial window size: {}x{}", width, height);
// Set the initial viewport
animation_epoch.0 = Instant::now();
dioxus_doc.set_viewport(Viewport::new(width, height, SCALE_FACTOR, COLOR_SCHEME));
dioxus_doc.resolve();
dioxus_doc.resolve(0.0);
// Create Bevy Image from the texture data
let image = create_ui_texture(width, height);
@@ -242,6 +252,7 @@ fn setup_ui(
commands.insert_resource(TextureImage(handle));
}
#[allow(clippy::too_many_arguments)]
fn update_ui(
mut dioxus_doc: NonSendMut<DioxusDocument>,
waker: NonSendMut<std::task::Waker>,
@@ -249,6 +260,7 @@ fn update_ui(
render_device: Res<RenderDevice>,
render_queue: Res<RenderQueue>,
receiver: Res<MainWorldReceiver>,
animation_epoch: Res<AnimationTime>,
mut cached_texture: Local<Option<RenderTexture>>,
) {
while let Ok(texture) = receiver.try_recv() {
@@ -261,29 +273,21 @@ fn update_ui(
dioxus_doc.poll(Some(std::task::Context::from_waker(&waker)));
// Refresh the document
dioxus_doc.resolve();
let animation_time = animation_epoch.0.elapsed().as_secs_f64();
dioxus_doc.resolve(animation_time);
// Create a `VelloScenePainter` to paint into
let mut custom_paint_sources =
FxHashMap::<u64, Box<dyn CustomPaintSource + 'static>>::default();
let mut scene_painter = VelloScenePainter {
inner: Scene::new(),
renderer: &mut vello_renderer,
custom_paint_sources: &mut custom_paint_sources,
};
// Create a `vello::Scene` to paint into
let mut scene = Scene::new();
// Paint the document
paint_scene(
&mut scene_painter,
&mut VelloScenePainter::new(&mut scene),
&dioxus_doc,
SCALE_FACTOR as f64,
texture.width,
texture.height,
);
// Extract the `vello::Scene` from the `VelloScenePainter`
let scene = scene_painter.finish();
// Render the `vello::Scene` to the Texture using the `VelloRenderer`
vello_renderer
.render_to_texture(
@@ -304,7 +308,7 @@ fn update_ui(
fn handle_window_resize(
mut dioxus_doc: NonSendMut<DioxusDocument>,
mut resize_events: EventReader<WindowResized>,
mut resize_events: MessageReader<WindowResized>,
mut commands: Commands,
mut images: ResMut<Assets<Image>>,
mut materials: ResMut<Assets<ColorMaterial>>,
@@ -319,7 +323,7 @@ fn handle_window_resize(
// Update the dioxus viewport
dioxus_doc.set_viewport(Viewport::new(width, height, SCALE_FACTOR, COLOR_SCHEME));
dioxus_doc.resolve();
// dioxus_doc.resolve();
// Create a new texture with the new size
let new_image = create_ui_texture(width, height);
@@ -369,8 +373,8 @@ fn does_catch_events(dioxus_doc: &DioxusDocument, node_id: usize) -> bool {
fn handle_mouse_events(
mut dioxus_doc: NonSendMut<DioxusDocument>,
mut cursor_moved: EventReader<CursorMoved>,
mut mouse_button_input_events: ResMut<Events<MouseButtonInput>>,
mut cursor_moved: MessageReader<CursorMoved>,
mut mouse_button_input_events: ResMut<Messages<MouseButtonInput>>,
mut mouse_buttons: ResMut<ButtonInput<MouseButton>>,
mut last_mouse_state: Local<MouseState>,
) {
@@ -438,12 +442,12 @@ fn handle_mouse_events(
mouse_buttons.reset_all();
}
dioxus_doc.resolve();
// dioxus_doc.resolve();
}
fn handle_keyboard_events(
mut dioxus_doc: NonSendMut<DioxusDocument>,
mut keyboard_input_events: ResMut<Events<KeyboardInput>>,
mut keyboard_input_events: ResMut<Messages<KeyboardInput>>,
mut keys: ResMut<ButtonInput<BevyKeyCode>>,
mut last_mouse_state: Local<MouseState>,
) {
@@ -512,7 +516,7 @@ fn handle_keyboard_events(
keys.reset_all();
}
dioxus_doc.resolve();
// dioxus_doc.resolve();
}
fn bevy_key_to_blitz_key(key: &BevyKey) -> Key {
@@ -62,6 +62,17 @@ html, body, #main {
background-color: blue;
}
.spin-box {
width: 50px;
height: 50px;
animation: spin 4s infinite linear;
}
@keyframes spin {
from { transform:rotate(0deg); }
to { transform:rotate(360deg); }
}
#translation-speed-control, #rotation-speed-control {
display: flex;
flex-direction: row;
@@ -104,6 +104,11 @@ pub fn ui(props: UIProps) -> Element {
}
});
let color = *state.cube_color.read();
let [r, g, b, a] = color.map(|c| (c * 255.0) as u8);
println!("rgba({r}, {g}, {b}, {a})");
rsx! {
style { {include_str!("./ui.css")} }
div {
@@ -163,6 +168,16 @@ pub fn ui(props: UIProps) -> Element {
}
}
}
div {
flex: "0 0 150px",
display: "grid",
align_items: "center",
justify_items: "center",
div {
class: "spin-box",
background: "rgba({r}, {g}, {b}, {a}",
}
}
div {
id: "footer",
p { "Bevy framerate: {state.fps}" }
@@ -12,11 +12,12 @@ tracing = ["dep:tracing-subscriber", "dioxus-native-dom/tracing"]
dioxus = { workspace = true, features = ["html", "hooks", "signals"] }
dioxus-native-dom = { workspace = true }
anyrender_vello = { workspace = true }
vello = "0.5"
vello = { workspace = true }
rustc-hash = "1"
futures-util = { workspace = true }
tracing-subscriber = { workspace = true, optional = true }
wgpu = { workspace = true }
wgpu_context = { workspace = true }
pollster = "0.4"
bytemuck = "1"
blitz-paint = { workspace = true, default-features = true }
@@ -3,7 +3,7 @@
//!
//! (this example is not really intended to be run as-is, and requires you to fill
//! in the missing pieces)
use anyrender_vello::{wgpu_context::WGPUContext, CustomPaintSource, VelloScenePainter};
use anyrender_vello::VelloScenePainter;
use blitz_dom::{Document as _, DocumentConfig};
use blitz_paint::paint_scene;
use blitz_traits::{
@@ -13,13 +13,13 @@ use blitz_traits::{
use dioxus::prelude::*;
use dioxus_native_dom::DioxusDocument;
use pollster::FutureExt as _;
use rustc_hash::FxHashMap;
use std::sync::Arc;
use std::task::Context;
use vello::{
peniko::color::AlphaColor, RenderParams, Renderer as VelloRenderer, RendererOptions, Scene,
};
use wgpu::TextureFormat;
use wgpu_context::WGPUContext;
// Constant width, height, scale factor and color schemefor example purposes
const SCALE_FACTOR: f32 = 1.0;
@@ -102,14 +102,8 @@ fn main() {
// Poll the vdom
dioxus_doc.poll(Some(Context::from_waker(&waker)));
// Create a `VelloScenePainter` to paint into
let mut custom_paint_sources =
FxHashMap::<u64, Box<dyn CustomPaintSource + 'static>>::default();
let mut scene_painter = VelloScenePainter {
inner: Scene::new(),
renderer: &mut vello_renderer,
custom_paint_sources: &mut custom_paint_sources,
};
// Create a `vello::Scene` to paint into
let mut scene = Scene::new();
// Paint the document using `blitz_paint::paint_scene`
//
@@ -117,16 +111,13 @@ fn main() {
// so you could also write your own implementation if you want more control over rendering
// (i.e. to render a custom renderer instead of Vello)
paint_scene(
&mut scene_painter,
&mut VelloScenePainter::new(&mut scene),
&dioxus_doc,
SCALE_FACTOR as f64,
WIDTH,
HEIGHT,
);
// Extract the `vello::Scene` from the `VelloScenePainter`
let scene = scene_painter.finish();
// Render the `vello::Scene` to the Texture using the `VelloRenderer`
vello_renderer
.render_to_texture(
@@ -5,7 +5,7 @@ use dioxus_native::{CustomPaintCtx, CustomPaintSource, DeviceHandle, TextureHand
use std::sync::mpsc::{channel, Receiver, Sender};
use std::time::Instant;
use wgpu::{
CommandEncoderDescriptor, Device, Extent3d, FragmentState, Instance, LoadOp, MultisampleState,
CommandEncoderDescriptor, Device, Extent3d, FragmentState, LoadOp, MultisampleState,
Operations, PipelineLayoutDescriptor, PrimitiveState, PushConstantRange, Queue,
RenderPassColorAttachment, RenderPassDescriptor, RenderPipeline, RenderPipelineDescriptor,
ShaderModuleDescriptor, ShaderSource, ShaderStages, StoreOp, Texture, TextureDescriptor,
@@ -21,7 +21,7 @@ pub struct DemoPaintSource {
}
impl CustomPaintSource for DemoPaintSource {
fn resume(&mut self, _instance: &Instance, device_handle: &DeviceHandle) {
fn resume(&mut self, device_handle: &DeviceHandle) {
// Extract device and queue from device_handle
let device = &device_handle.device;
let queue = &device_handle.queue;
@@ -175,8 +175,7 @@ impl ActiveDemoRenderer {
// If "next texture" size doesn't match specified size then unregister and drop texture
if let Some(next) = &self.next_texture {
if next.texture.width() != width || next.texture.height() != height {
ctx.unregister_texture(next.handle);
self.next_texture = None;
ctx.unregister_texture(self.next_texture.take().unwrap().handle);
}
}
@@ -192,7 +191,7 @@ impl ActiveDemoRenderer {
};
let next_texture = &texture_and_handle.texture;
let next_texture_handle = texture_and_handle.handle;
let next_texture_handle = texture_and_handle.handle.clone();
let elapsed: f32 = start_time.elapsed().as_millis() as f32 / 500.;
let [light_red, light_green, light_blue] = light;
@@ -213,6 +212,7 @@ impl ActiveDemoRenderer {
load: LoadOp::Clear(wgpu::Color::GREEN),
store: StoreOp::Store,
},
depth_slice: None,
})],
depth_stencil_attachment: None,
timestamp_writes: None,
+2
View File
@@ -211,6 +211,7 @@ body {
padding: 15px 15px 15px 60px;
display: block;
line-height: 1.2;
transition: color 0.4s;
}
.todo-list li.completed label {
@@ -230,6 +231,7 @@ body {
font-size: 30px;
color: #cc9a9a;
margin-bottom: 11px;
transition: color 0.2s ease-out;
}
.todo-list li .destroy:hover {
-1
View File
@@ -106,7 +106,6 @@ tracing-subscriber = { version = "0.3.19", features = [
] }
console-subscriber = { version = "0.4.1", optional = true }
tracing = { workspace = true }
wasm-opt = { version = "0.116.1", optional = true }
ansi-to-tui = { workspace = true }
ansi-to-html = { workspace = true }
path-absolutize = { workspace = true }
+1
View File
@@ -98,6 +98,7 @@ fn merge_profiles(target: &mut Profiles, new: Profiles) {
}
}
#[allow(deprecated)]
if let Some(new_doc) = new.doc {
if target.doc.is_none() {
target.doc = Some(new_doc);
+1 -5
View File
@@ -193,11 +193,7 @@ pub(crate) fn post_create(path: &Path, vcs: &Vcs) -> Result<()> {
};
let mut toml = toml.parse::<toml_edit::DocumentMut>().map_err(|e| {
anyhow::anyhow!(
"failed to parse toml at {}: {}",
toml_path.display(),
e.to_string()
)
anyhow::anyhow!("failed to parse toml at {}: {}", toml_path.display(), e)
})?;
toml.as_table_mut().fmt();
+2 -2
View File
@@ -14,7 +14,7 @@ use crate::IncrementalRendererConfig;
pub(crate) type ContextProviders =
Arc<Vec<Box<dyn Fn() -> Box<dyn std::any::Any> + Send + Sync + 'static>>>;
/// A ServeConfig is used to configure how to serve a Dioxus application. It contains information about how to serve static assets, and what content to render with [`dioxus-ssr`].
/// A ServeConfig is used to configure how to serve a Dioxus application. It contains information about how to serve static assets, and what content to render with [`dioxus_ssr`].
#[derive(Clone, Default)]
pub struct ServeConfigBuilder {
pub(crate) root_id: Option<&'static str>,
@@ -491,7 +491,7 @@ pub enum StreamingMode {
OutOfOrder,
}
/// Used to configure how to serve a Dioxus application. It contains information about how to serve static assets, and what content to render with [`dioxus-ssr`].
/// Used to configure how to serve a Dioxus application. It contains information about how to serve static assets, and what content to render with [`dioxus_ssr`].
/// See [`ServeConfigBuilder`] to create a ServeConfig
#[derive(Clone)]
pub struct ServeConfig {
+3
View File
@@ -1,3 +1,6 @@
//! Generational box errors
#![allow(clippy::uninlined_format_args, reason = "causes compile error")]
use std::error::Error;
use std::fmt::Debug;
use std::fmt::Display;
+1 -1
View File
@@ -34,7 +34,7 @@ pub(crate) enum RwLockStorageEntryData {
impl Debug for RwLockStorageEntryData {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match self {
Self::Reference(location) => write!(f, "Reference({:?})", location),
Self::Reference(location) => write!(f, "Reference({location:?})"),
Self::Rc(_) => write!(f, "Rc"),
Self::Data(_) => write!(f, "Data"),
Self::Empty => write!(f, "Empty"),
+3 -1
View File
@@ -10,7 +10,9 @@ homepage = "https://dioxuslabs.com/learn/0.6/getting_started"
keywords = ["dom", "ui", "gui", "react"]
[features]
default = ["accessibility", "hot-reload", "tracing", "net", "html", "svg", "system-fonts"]
default = ["accessibility", "hot-reload", "tracing", "net", "html", "svg", "system-fonts", "clipboard", "file_dialog"]
clipboard = ["blitz-shell/clipboard"]
file_dialog = ["blitz-shell/file_dialog"]
svg = ["blitz-dom/svg", "blitz-paint/svg"]
net = ["dep:tokio", "dep:blitz-net"]
html = ["dep:blitz-html"]
+6 -2
View File
@@ -6,7 +6,7 @@ use anyrender::WindowRenderer;
pub use anyrender_vello::{
wgpu::{Features, Limits},
CustomPaintSource, VelloWindowRenderer as InnerRenderer,
CustomPaintSource, VelloRendererOptions, VelloWindowRenderer as InnerRenderer,
};
pub fn use_wgpu<T: CustomPaintSource>(create_source: impl FnOnce() -> T) -> u64 {
@@ -45,7 +45,11 @@ impl DioxusNativeWindowRenderer {
}
pub fn with_features_and_limits(features: Option<Features>, limits: Option<Limits>) -> Self {
let vello_renderer = InnerRenderer::with_features_and_limits(features, limits);
let vello_renderer = InnerRenderer::with_options(VelloRendererOptions {
features,
limits,
..Default::default()
});
Self::with_inner_renderer(vello_renderer)
}
+1 -3
View File
@@ -18,9 +18,7 @@ mod link_handler;
#[doc(inline)]
pub use dioxus_native_dom::*;
pub use anyrender_vello::{
wgpu_context::DeviceHandle, CustomPaintCtx, CustomPaintSource, TextureHandle,
};
pub use anyrender_vello::{CustomPaintCtx, CustomPaintSource, DeviceHandle, TextureHandle};
use assets::DioxusNativeNetProvider;
pub use dioxus_application::{DioxusNativeApplication, DioxusNativeEvent};
pub use dioxus_renderer::{use_wgpu, DioxusNativeWindowRenderer, Features, Limits};