work on integrating new pass system
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@@ -21,23 +21,24 @@ pub struct NodeData {
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pub node_type: NodeType,
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}
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#[derive(Debug, Clone)]
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pub struct ElementNode {
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pub tag: String,
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pub namespace: Option<String>,
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pub attributes: FxHashMap<OwnedAttributeDiscription, OwnedAttributeValue>,
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pub listeners: FxHashSet<String>,
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}
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/// A type of node with data specific to the node type. The types are a subset of the [VNode] types.
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#[derive(Debug, Clone)]
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pub enum NodeType {
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Text {
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text: String,
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},
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Element {
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tag: String,
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namespace: Option<String>,
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attributes: FxHashMap<OwnedAttributeDiscription, OwnedAttributeValue>,
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listeners: FxHashSet<String>,
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},
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Text(String),
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Element(ElementNode),
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Placeholder,
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}
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impl<S: State> Node<S> {
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pub(crate) fn new(node_type: NodeType) -> Self {
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pub fn new(node_type: NodeType) -> Self {
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Node {
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state: S::default(),
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node_data: NodeData {
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