create new state system

This commit is contained in:
Evan Almloff committed 2022-12-30 20:29:28 -06:00
1 parent 3cfaaea7ea
commit e76cd63ee3
6 files changed
+413 -301

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+2 -4
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@@ -1,16 +1,14 @@
use std::hash::BuildHasherDefault;
pub use node_ref::NodeMask;
pub use passes::{
AnyPass, DownwardPass, MemberMask, NodePass, Pass, PassId, PassReturn, UpwardPass,
};
pub use passes::Pass;
use rustc_hash::FxHasher;
pub use tree::NodeId;
pub mod layout_attributes;
pub mod node;
pub mod node_ref;
pub mod passes;
mod passes;
pub mod real_dom;
pub mod state;
pub mod tree;
+336 -258
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@@ -1,11 +1,308 @@
use crate::tree::{NodeId, TreeView};
use crate::{FxDashMap, FxDashSet, SendAnyMap};
use rustc_hash::{FxHashMap, FxHashSet};
use anymap::any;
use anymap::AnyMap;
use rustc_hash::FxHashMap;
use rustc_hash::FxHashSet;
use std::any::{Any, TypeId};
use std::collections::BTreeMap;
use std::ops::{BitAnd, BitAndAssign, BitOr, BitOrAssign};
use std::sync::atomic::{AtomicU64, Ordering};
use std::sync::Arc;
use crate::node::Node;
use crate::node_ref::NodeView;
use crate::state::State;
use crate::tree::{Tree, TreeView};
use crate::{FxDashMap, FxDashSet, SendAnyMap};
use crate::{NodeId, NodeMask};
pub trait Pass: Any {
/// This is a tuple of (T: Any, ..)
type ParentDependencies: Dependancy;
/// This is a tuple of (T: Any, ..)
type ChildDependencies: Dependancy;
/// This is a tuple of (T: Any, ..)
type NodeDependencies: Dependancy;
/// This is a tuple of (T: Any, ..)
type Ctx: Dependancy;
const MASK: NodeMask;
fn pass<'a>(
&mut self,
node_view: NodeView,
node: <Self::NodeDependencies as Dependancy>::ElementBorrowed<'a>,
parent: Option<<Self::ParentDependencies as Dependancy>::ElementBorrowed<'a>>,
children: Option<
impl Iterator<Item = <Self::ChildDependencies as Dependancy>::ElementBorrowed<'a>>,
>,
context: <Self::Ctx as Dependancy>::ElementBorrowed<'a>,
) -> bool;
fn is_valid(&self) -> bool {
// no type can be a child and parent dependency
for type_id in Self::parent_type_ids() {
for type_id2 in Self::child_type_ids() {
if type_id == type_id2 {
return false;
}
}
}
// this type should not be a node dependency
for type_id in Self::node_type_ids() {
if type_id == TypeId::of::<Self>() {
return false;
}
}
// no states have the same type id
if Self::all_dependanices()
.into_iter()
.collect::<FxDashSet<_>>()
.len()
!= Self::all_dependanices().len()
{
return false;
}
true
}
fn to_type_erased<T: AnyMapLike + State>() -> TypeErasedPass<T>
where
Self: Sized,
{
TypeErasedPass {
this_type_id: TypeId::of::<Self>(),
parent_type_ids: Self::parent_type_ids().into_iter().collect(),
child_type_ids: Self::child_type_ids().into_iter().collect(),
node_type_ids: Self::node_type_ids().into_iter().collect(),
combined_dependancy_type_ids: Self::all_dependanices().into_iter().collect(),
dependants: FxHashSet::default(),
mask: Self::MASK,
pass_direction: Self::pass_direction(),
pass: Box::new(
|node_id: NodeId, any_map: &mut Tree<Node<T>>, context: &SendAnyMap| {
let (current_node, parent, children) = any_map
.node_parent_children_mut(node_id)
.expect("tried to run pass on node that does not exist");
let current_node_raw = current_node as *mut Node<T>;
let node = Self::NodeDependencies::borrow_elements_from(&current_node.state)
.expect("tried to get a pass that does not exist");
let parent = parent.map(|parent| {
Self::ParentDependencies::borrow_elements_from(&parent.state)
.expect("tried to get a pass that does not exist")
});
let children = children.map(|children| {
children.map(|child| {
Self::ChildDependencies::borrow_elements_from(&child.state)
.expect("tried to get a pass that does not exist")
})
});
// safety: we have varified the pass is valid in the is_valid function
let myself: &mut Self = unsafe {
(*current_node_raw)
.state
.get_mut()
.expect("tried to get a pass that does not exist")
};
let context = Self::Ctx::borrow_elements_from(context)
.expect("tried to get a pass that does not exist");
myself.pass(
NodeView::new(&current_node.node_data, Self::MASK),
node,
parent,
children,
context,
)
},
)
as Box<dyn Fn(NodeId, &mut Tree<Node<T>>, &SendAnyMap) -> bool + Send + Sync>,
}
}
fn parent_type_ids() -> Vec<TypeId> {
Self::ParentDependencies::type_ids()
}
fn child_type_ids() -> Vec<TypeId> {
Self::ChildDependencies::type_ids()
}
fn node_type_ids() -> Vec<TypeId> {
Self::NodeDependencies::type_ids()
}
fn all_dependanices() -> Vec<TypeId> {
let mut dependencies = Self::parent_type_ids();
dependencies.extend(Self::child_type_ids());
dependencies.extend(Self::node_type_ids());
dependencies
}
fn pass_direction() -> PassDirection {
if Self::child_type_ids()
.into_iter()
.any(|type_id| type_id == TypeId::of::<Self>())
{
PassDirection::ChildToParent
} else if Self::parent_type_ids()
.into_iter()
.any(|type_id| type_id == TypeId::of::<Self>())
{
PassDirection::ParentToChild
} else {
PassDirection::AnyOrder
}
}
}
pub struct TypeErasedPass<T: AnyMapLike + State> {
pub(crate) this_type_id: TypeId,
parent_type_ids: FxHashSet<TypeId>,
child_type_ids: FxHashSet<TypeId>,
node_type_ids: FxHashSet<TypeId>,
combined_dependancy_type_ids: FxHashSet<TypeId>,
pub(crate) dependants: FxHashSet<TypeId>,
pub(crate) mask: NodeMask,
pass: PassCallback<T>,
pass_direction: PassDirection,
}
impl<T: AnyMapLike + State> TypeErasedPass<T> {
fn resolve(
&self,
tree: &mut Tree<Node<T>>,
mut dirty: DirtyNodes,
dirty_states: &DirtyNodeStates,
nodes_updated: &FxDashSet<NodeId>,
ctx: &SendAnyMap,
) {
match self.pass_direction {
PassDirection::ParentToChild => {
while let Some(id) = dirty.pop_front() {
if (self.pass)(id, tree, ctx) {
nodes_updated.insert(id);
for id in tree.children_ids(id).unwrap() {
for dependant in &self.dependants {
dirty_states.insert(*dependant, *id);
}
let height = tree.height(*id).unwrap();
dirty.insert(height, *id);
}
}
}
}
PassDirection::ChildToParent => {
while let Some(id) = dirty.pop_back() {
if (self.pass)(id, tree, ctx) {
nodes_updated.insert(id);
if let Some(id) = tree.parent_id(id) {
for dependant in &self.dependants {
dirty_states.insert(*dependant, id);
}
let height = tree.height(id).unwrap();
dirty.insert(height, id);
}
}
}
}
PassDirection::AnyOrder => {
while let Some(id) = dirty.pop_back() {
if (self.pass)(id, tree, ctx) {
nodes_updated.insert(id);
for dependant in &self.dependants {
dirty_states.insert(*dependant, id);
}
}
}
}
}
}
}
pub enum PassDirection {
ParentToChild,
ChildToParent,
AnyOrder,
}
type PassCallback<T> = Box<dyn Fn(NodeId, &mut Tree<Node<T>>, &SendAnyMap) -> bool + Send + Sync>;
pub trait AnyMapLike {
fn get<T: Any>(&self) -> Option<&T>;
fn get_mut<T: Any>(&mut self) -> Option<&mut T>;
}
impl AnyMapLike for AnyMap {
fn get<T: Any>(&self) -> Option<&T> {
self.get()
}
fn get_mut<T: Any>(&mut self) -> Option<&mut T> {
self.get_mut()
}
}
impl AnyMapLike for SendAnyMap {
fn get<T: Any>(&self) -> Option<&T> {
todo!()
}
fn get_mut<T: Any>(&mut self) -> Option<&mut T> {
todo!()
}
}
pub trait Dependancy {
type ElementBorrowed<'a>
where
Self: 'a;
fn borrow_elements(&self) -> Self::ElementBorrowed<'_>;
fn borrow_elements_from<T: AnyMapLike>(map: &T) -> Option<Self::ElementBorrowed<'_>>;
fn type_ids() -> Vec<TypeId>;
}
macro_rules! impl_dependancy {
($($t:ident),*) => {
impl< $($t: Any),* > Dependancy for ($($t,)*) {
type ElementBorrowed<'a> = ($(&'a $t,)*) where Self: 'a;
#[allow(clippy::unused_unit, non_snake_case)]
fn borrow_elements<'a>(&'a self) -> Self::ElementBorrowed<'a> {
let ($($t,)*) = self;
($($t,)*)
}
#[allow(unused_variables, clippy::unused_unit, non_snake_case)]
fn borrow_elements_from<T: AnyMapLike>(map: &T) -> Option<Self::ElementBorrowed<'_>> {
Some(($(map.get::<$t>()?,)*))
}
fn type_ids() -> Vec<TypeId> {
vec![$(TypeId::of::<$t>()),*]
}
}
};
}
impl_dependancy!();
impl_dependancy!(A);
impl_dependancy!(A, B);
impl_dependancy!(A, B, C);
impl_dependancy!(A, B, C, D);
impl_dependancy!(A, B, C, D, E);
impl_dependancy!(A, B, C, D, E, F);
impl_dependancy!(A, B, C, D, E, F, G);
impl_dependancy!(A, B, C, D, E, F, G, H);
impl_dependancy!(A, B, C, D, E, F, G, H, I);
impl_dependancy!(A, B, C, D, E, F, G, H, I, J);
impl_dependancy!(A, B, C, D, E, F, G, H, I, J, K);
impl_dependancy!(A, B, C, D, E, F, G, H, I, J, K, L);
impl_dependancy!(A, B, C, D, E, F, G, H, I, J, K, L, M);
impl_dependancy!(A, B, C, D, E, F, G, H, I, J, K, L, M, N);
impl_dependancy!(A, B, C, D, E, F, G, H, I, J, K, L, M, N, O);
impl_dependancy!(A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P);
#[derive(Debug, Clone, PartialEq, Eq, Default)]
pub struct DirtyNodes {
map: BTreeMap<u16, FxHashSet<NodeId>>,
@@ -57,11 +354,11 @@ fn dirty_nodes() {
#[derive(Default)]
pub struct DirtyNodeStates {
dirty: FxDashMap<NodeId, Vec<AtomicU64>>,
dirty: FxDashMap<NodeId, FxHashSet<TypeId>>,
}
impl DirtyNodeStates {
pub fn new(starting_nodes: FxHashMap<NodeId, FxHashSet<PassId>>) -> Self {
pub fn new(starting_nodes: FxHashMap<NodeId, FxHashSet<TypeId>>) -> Self {
let this = Self::default();
for (node, nodes) in starting_nodes {
for pass_id in nodes {
@@ -71,290 +368,71 @@ impl DirtyNodeStates {
this
}
pub fn insert(&self, pass_id: PassId, node_id: NodeId) {
let pass_id = pass_id.0;
let index = pass_id / 64;
let bit = pass_id % 64;
let encoded = 1 << bit;
if let Some(dirty) = self.dirty.get(&node_id) {
if let Some(atomic) = dirty.get(index as usize) {
atomic.fetch_or(encoded, Ordering::Relaxed);
} else {
drop(dirty);
let mut write = self.dirty.get_mut(&node_id).unwrap();
write.resize_with(index as usize + 1, || AtomicU64::new(0));
write[index as usize].fetch_or(encoded, Ordering::Relaxed);
}
pub fn insert(&self, pass_id: TypeId, node_id: NodeId) {
if let Some(mut dirty) = self.dirty.get_mut(&node_id) {
dirty.insert(pass_id);
} else {
let mut v = Vec::with_capacity(index as usize + 1);
v.resize_with(index as usize + 1, || AtomicU64::new(0));
v[index as usize].fetch_or(encoded, Ordering::Relaxed);
let mut v = FxHashSet::default();
v.insert(pass_id);
self.dirty.insert(node_id, v);
}
}
fn all_dirty<T>(&self, pass_id: PassId, dirty_nodes: &mut DirtyNodes, tree: &impl TreeView<T>) {
let pass_id = pass_id.0;
let index = pass_id / 64;
let bit = pass_id % 64;
let encoded = 1 << bit;
fn all_dirty<T>(&self, pass_id: TypeId, dirty_nodes: &mut DirtyNodes, tree: &impl TreeView<T>) {
for entry in self.dirty.iter() {
let node_id = entry.key();
let dirty = entry.value();
if let Some(atomic) = dirty.get(index as usize) {
if atomic.load(Ordering::Relaxed) & encoded != 0 {
dirty_nodes.insert(tree.height(*node_id).unwrap(), *node_id);
}
if dirty.contains(&pass_id) {
dirty_nodes.insert(tree.height(*node_id).unwrap(), *node_id);
}
}
}
}
#[derive(Debug, PartialEq, Eq, Hash, Clone, Copy, PartialOrd, Ord)]
pub struct PassId(pub u64);
#[derive(Debug, PartialEq, Eq, Hash, Clone, Copy, Default)]
pub struct MemberMask(pub u64);
impl MemberMask {
pub fn overlaps(&self, other: Self) -> bool {
(*self & other).0 != 0
}
}
impl BitAndAssign for MemberMask {
fn bitand_assign(&mut self, rhs: Self) {
self.0 &= rhs.0;
}
}
impl BitAnd for MemberMask {
type Output = Self;
fn bitand(self, rhs: Self) -> Self::Output {
MemberMask(self.0 & rhs.0)
}
}
impl BitOrAssign for MemberMask {
fn bitor_assign(&mut self, rhs: Self) {
self.0 |= rhs.0;
}
}
impl BitOr for MemberMask {
type Output = Self;
fn bitor(self, rhs: Self) -> Self::Output {
Self(self.0 | rhs.0)
}
}
pub struct PassReturn {
pub progress: bool,
pub mark_dirty: bool,
}
pub trait Pass {
fn pass_id(&self) -> PassId;
fn dependancies(&self) -> &'static [PassId];
fn dependants(&self) -> &'static [PassId];
fn mask(&self) -> MemberMask;
}
pub trait UpwardPass<T>: Pass {
fn pass<'a>(
&self,
node: &mut T,
children: &mut dyn Iterator<Item = &'a mut T>,
ctx: &SendAnyMap,
) -> PassReturn;
}
fn resolve_upward_pass<T, P: UpwardPass<T> + ?Sized>(
tree: &mut impl TreeView<T>,
pass: &P,
mut dirty: DirtyNodes,
dirty_states: &DirtyNodeStates,
nodes_updated: &FxDashSet<NodeId>,
ctx: &SendAnyMap,
) {
while let Some(id) = dirty.pop_back() {
let (node, mut children) = tree.parent_child_mut(id).unwrap();
let result = pass.pass(node, &mut children, ctx);
drop(children);
if result.progress || result.mark_dirty {
nodes_updated.insert(id);
if let Some(id) = tree.parent_id(id) {
if result.mark_dirty {
for dependant in pass.dependants() {
dirty_states.insert(*dependant, id);
}
}
if result.progress {
let height = tree.height(id).unwrap();
dirty.insert(height, id);
}
}
}
}
}
pub trait DownwardPass<T>: Pass {
fn pass(&self, node: &mut T, parent: Option<&mut T>, ctx: &SendAnyMap) -> PassReturn;
}
fn resolve_downward_pass<T, P: DownwardPass<T> + ?Sized>(
tree: &mut impl TreeView<T>,
pass: &P,
mut dirty: DirtyNodes,
dirty_states: &DirtyNodeStates,
nodes_updated: &FxDashSet<NodeId>,
ctx: &SendAnyMap,
) {
while let Some(id) = dirty.pop_front() {
let (node, parent) = tree.node_parent_mut(id).unwrap();
let result = pass.pass(node, parent, ctx);
if result.mark_dirty {
nodes_updated.insert(id);
}
if result.mark_dirty || result.progress {
for id in tree.children_ids(id).unwrap() {
if result.mark_dirty {
for dependant in pass.dependants() {
dirty_states.insert(*dependant, *id);
}
}
if result.progress {
let height = tree.height(*id).unwrap();
dirty.insert(height, *id);
}
}
}
}
}
pub trait NodePass<T>: Pass {
fn pass(&self, node: &mut T, ctx: &SendAnyMap) -> bool;
}
fn resolve_node_pass<T, P: NodePass<T> + ?Sized>(
tree: &mut impl TreeView<T>,
pass: &P,
mut dirty: DirtyNodes,
dirty_states: &DirtyNodeStates,
nodes_updated: &FxDashSet<NodeId>,
ctx: &SendAnyMap,
) {
while let Some(id) = dirty.pop_back() {
let node = tree.get_mut(id).unwrap();
if pass.pass(node, ctx) {
nodes_updated.insert(id);
for dependant in pass.dependants() {
dirty_states.insert(*dependant, id);
}
}
}
}
pub enum AnyPass<T: 'static> {
Upward(&'static (dyn UpwardPass<T> + Send + Sync + 'static)),
Downward(&'static (dyn DownwardPass<T> + Send + Sync + 'static)),
Node(&'static (dyn NodePass<T> + Send + Sync + 'static)),
}
impl<T> AnyPass<T> {
pub fn pass_id(&self) -> PassId {
match self {
Self::Upward(pass) => pass.pass_id(),
Self::Downward(pass) => pass.pass_id(),
Self::Node(pass) => pass.pass_id(),
}
}
pub fn dependancies(&self) -> &'static [PassId] {
match self {
Self::Upward(pass) => pass.dependancies(),
Self::Downward(pass) => pass.dependancies(),
Self::Node(pass) => pass.dependancies(),
}
}
fn mask(&self) -> MemberMask {
match self {
Self::Upward(pass) => pass.mask(),
Self::Downward(pass) => pass.mask(),
Self::Node(pass) => pass.mask(),
}
}
fn resolve(
&self,
tree: &mut impl TreeView<T>,
dirty: DirtyNodes,
dirty_states: &DirtyNodeStates,
nodes_updated: &FxDashSet<NodeId>,
ctx: &SendAnyMap,
) {
match self {
Self::Downward(pass) => {
resolve_downward_pass(tree, *pass, dirty, dirty_states, nodes_updated, ctx)
}
Self::Upward(pass) => {
resolve_upward_pass(tree, *pass, dirty, dirty_states, nodes_updated, ctx)
}
Self::Node(pass) => {
resolve_node_pass(tree, *pass, dirty, dirty_states, nodes_updated, ctx)
}
}
}
}
struct RawPointer<T>(*mut T);
unsafe impl<T> Send for RawPointer<T> {}
unsafe impl<T> Sync for RawPointer<T> {}
pub fn resolve_passes<T, Tr: TreeView<T>>(
tree: &mut Tr,
pub fn resolve_passes<T: AnyMapLike + State + Send>(
tree: &mut Tree<Node<T>>,
dirty_nodes: DirtyNodeStates,
mut passes: Vec<&AnyPass<T>>,
mut passes: &[TypeErasedPass<T>],
ctx: SendAnyMap,
) -> FxDashSet<NodeId> {
let dirty_states = Arc::new(dirty_nodes);
let mut resolved_passes: FxHashSet<PassId> = FxHashSet::default();
let mut resolved_passes: FxHashSet<TypeId> = FxHashSet::default();
let mut resolving = Vec::new();
let nodes_updated = Arc::new(FxDashSet::default());
let ctx = Arc::new(ctx);
while !passes.is_empty() {
let mut currently_borrowed = MemberMask::default();
let mut pass_indexes_remaining: Vec<_> = (0..passes.len()).collect::<Vec<_>>();
while !pass_indexes_remaining.is_empty() {
let mut currently_in_use = FxHashSet::<TypeId>::default();
std::thread::scope(|s| {
let mut i = 0;
while i < passes.len() {
let pass = &passes[i];
let pass_id = pass.pass_id();
let pass_mask = pass.mask();
while i < pass_indexes_remaining.len() {
let passes_idx = pass_indexes_remaining[i];
let pass = &passes[passes_idx];
let pass_id = pass.this_type_id;
// check if the pass is ready to be run
if pass
.dependancies()
.combined_dependancy_type_ids
.iter()
.all(|d| resolved_passes.contains(d) || *d == pass_id)
&& !pass_mask.overlaps(currently_borrowed)
{
let pass = passes.remove(i);
pass_indexes_remaining.remove(i);
resolving.push(pass_id);
currently_borrowed |= pass_mask;
let tree_mut = tree as *mut _;
let raw_ptr = RawPointer(tree_mut);
currently_in_use.insert(pass.this_type_id);
// this is safe because the member_mask acts as a per-member mutex and we have verified that the pass does not overlap with any other pass
let tree_unbounded_mut = unsafe { &mut *(tree as *mut _) };
let dirty_states = dirty_states.clone();
let nodes_updated = nodes_updated.clone();
let ctx = ctx.clone();
s.spawn(move || unsafe {
// let tree_mut: &mut Tr = &mut *raw_ptr.0;
let raw = raw_ptr;
// this is safe because the member_mask acts as a per-member mutex and we have verified that the pass does not overlap with any other pass
let tree_mut: &mut Tr = &mut *raw.0;
s.spawn(move || {
let mut dirty = DirtyNodes::default();
dirty_states.all_dirty(pass_id, &mut dirty, tree_mut);
pass.resolve(tree_mut, dirty, &dirty_states, &nodes_updated, &ctx);
dirty_states.all_dirty(pass_id, &mut dirty, tree_unbounded_mut);
pass.resolve(
tree_unbounded_mut,
dirty,
&dirty_states,
&nodes_updated,
&ctx,
);
});
} else {
i += 1;
+33 -15
View File
@@ -5,7 +5,7 @@ use std::ops::{Deref, DerefMut, Index, IndexMut};
use crate::node::{Node, NodeType, OwnedAttributeDiscription, OwnedAttributeValue};
use crate::node_ref::{AttributeMask, NodeMask};
use crate::passes::DirtyNodeStates;
use crate::passes::{resolve_passes, DirtyNodeStates, TypeErasedPass};
use crate::state::State;
use crate::tree::{NodeId, Tree, TreeLike, TreeView};
use crate::{FxDashSet, RealNodeId, SendAnyMap};
@@ -25,8 +25,7 @@ fn mark_dirty(
/// A Dom that can sync with the VirtualDom mutations intended for use in lazy renderers.
/// The render state passes from parent to children and or accumulates state from children to parents.
/// To get started implement [crate::state::ParentDepState], [crate::state::NodeDepState], or [crate::state::ChildDepState] and call [RealDom::apply_mutations] to update the dom and [RealDom::update_state] to update the state of the nodes.
#[derive(Debug)]
pub struct RealDom<S: State> {
pub struct RealDom<S: State + Send> {
pub tree: Tree<Node<S>>,
/// a map from element id to real node id
node_id_mapping: Vec<Option<RealNodeId>>,
@@ -34,15 +33,29 @@ pub struct RealDom<S: State> {
stack: Vec<RealNodeId>,
templates: FxHashMap<String, Vec<RealNodeId>>,
root_initialized: bool,
pub(crate) passes: Box<[TypeErasedPass<S>]>,
}
impl<S: State> Default for RealDom<S> {
impl<S: State + Send + Debug> Debug for RealDom<S> {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_struct("RealDom")
.field("tree", &self.tree)
.field("node_id_mapping", &self.node_id_mapping)
.field("nodes_listening", &self.nodes_listening)
.field("stack", &self.stack)
.field("templates", &self.templates)
.field("root_initialized", &self.root_initialized)
.finish()
}
}
impl<S: State + Send> Default for RealDom<S> {
fn default() -> Self {
Self::new()
}
}
impl<S: State> RealDom<S> {
impl<S: State + Send> RealDom<S> {
pub fn new() -> RealDom<S> {
let mut root = Node::new(NodeType::Element {
tag: "Root".to_string(),
@@ -55,6 +68,8 @@ impl<S: State> RealDom<S> {
let root_id = tree.root();
tree.get_mut(root_id).unwrap().node_data.node_id = root_id;
let passes = S::create_passes();
RealDom {
tree,
node_id_mapping: vec![Some(root_id)],
@@ -62,6 +77,7 @@ impl<S: State> RealDom<S> {
stack: vec![root_id],
templates: FxHashMap::default(),
root_initialized: false,
passes,
}
}
@@ -346,9 +362,9 @@ impl<S: State> RealDom<S> {
for (&n, mask) in &nodes_updated {
// remove any nodes that were created and then removed in the same mutations from the dirty nodes list
if self.tree.contains(n) {
for (m, p) in S::MASKS.iter().zip(S::PASSES.iter()) {
if mask.overlaps(m) {
dirty_nodes.insert(p.pass_id(), n);
for pass in &*self.passes {
if mask.overlaps(&pass.mask) {
dirty_nodes.insert(pass.this_type_id, n);
}
}
}
@@ -363,7 +379,9 @@ impl<S: State> RealDom<S> {
nodes_updated: DirtyNodeStates,
ctx: SendAnyMap,
) -> FxDashSet<RealNodeId> {
S::update(nodes_updated, &mut self.tree, ctx)
let tree = &mut self.tree;
let passes = &self.passes;
resolve_passes(tree, nodes_updated, passes, ctx)
}
/// Find all nodes that are listening for an event, sorted by there height in the dom progressing starting at the bottom and progressing up.
@@ -415,7 +433,7 @@ impl<S: State> RealDom<S> {
}
}
impl<S: State> Deref for RealDom<S> {
impl<S: State + Send> Deref for RealDom<S> {
type Target = Tree<Node<S>>;
fn deref(&self) -> &Self::Target {
@@ -423,13 +441,13 @@ impl<S: State> Deref for RealDom<S> {
}
}
impl<S: State> DerefMut for RealDom<S> {
impl<S: State + Send> DerefMut for RealDom<S> {
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.tree
}
}
impl<S: State> Index<ElementId> for RealDom<S> {
impl<S: State + Send> Index<ElementId> for RealDom<S> {
type Output = Node<S>;
fn index(&self, id: ElementId) -> &Self::Output {
@@ -437,7 +455,7 @@ impl<S: State> Index<ElementId> for RealDom<S> {
}
}
impl<S: State> Index<RealNodeId> for RealDom<S> {
impl<S: State + Send> Index<RealNodeId> for RealDom<S> {
type Output = Node<S>;
fn index(&self, idx: RealNodeId) -> &Self::Output {
@@ -445,13 +463,13 @@ impl<S: State> Index<RealNodeId> for RealDom<S> {
}
}
impl<S: State> IndexMut<ElementId> for RealDom<S> {
impl<S: State + Send> IndexMut<ElementId> for RealDom<S> {
fn index_mut(&mut self, id: ElementId) -> &mut Self::Output {
self.tree.get_mut(self.element_to_node_id(id)).unwrap()
}
}
impl<S: State> IndexMut<RealNodeId> for RealDom<S> {
impl<S: State + Send> IndexMut<RealNodeId> for RealDom<S> {
fn index_mut(&mut self, idx: RealNodeId) -> &mut Self::Output {
self.tree.get_mut(idx).unwrap()
}
+4 -16
View File
@@ -2,8 +2,8 @@ use std::cmp::Ordering;
use crate::node::Node;
use crate::node_ref::{NodeMask, NodeView};
use crate::passes::{resolve_passes, AnyPass, DirtyNodeStates};
use crate::tree::TreeView;
use crate::passes::{resolve_passes, AnyMapLike, DirtyNodeStates, Pass, TypeErasedPass};
use crate::tree::{Tree, TreeView};
use crate::{FxDashSet, RealNodeId, SendAnyMap};
/// Join two sorted iterators
@@ -210,21 +210,9 @@ pub trait NodeDepState {
}
/// Do not implement this trait. It is only meant to be derived and used through [crate::real_dom::RealDom].
pub trait State: Default + Clone + 'static {
pub trait State: Default + Clone + AnyMapLike + 'static {
#[doc(hidden)]
const PASSES: &'static [AnyPass<Node<Self>>];
#[doc(hidden)]
const MASKS: &'static [NodeMask];
#[doc(hidden)]
fn update<T: TreeView<Node<Self>>>(
dirty: DirtyNodeStates,
tree: &mut T,
ctx: SendAnyMap,
) -> FxDashSet<RealNodeId> {
let passes = Self::PASSES.iter().collect();
resolve_passes(tree, dirty, passes, ctx)
}
fn create_passes() -> Box<[TypeErasedPass<Self>]>;
}
impl ChildDepState for () {
+14
View File
@@ -121,6 +121,19 @@ pub trait TreeView<T>: Sized {
}
}
fn node_parent_children_mut(
&mut self,
id: NodeId,
) -> Option<(&mut T, Option<&mut T>, Option<Self::IteratorMut<'_>>)> {
let mut_ptr: *mut Self = self;
unsafe {
// Safety: No node has itself as a parent or child.
(*mut_ptr)
.get_mut(id)
.map(|node| (node, (*mut_ptr).parent_mut(id), (*mut_ptr).children_mut(id)))
}
}
fn parent_id(&self, id: NodeId) -> Option<NodeId>;
fn height(&self, id: NodeId) -> Option<u16>;
@@ -824,6 +837,7 @@ fn map() {
Self { value }
}
}
let mut tree = Tree::new(Value::new(1));
let parent = tree.root();
let child = tree.create_node(Value::new(0));
@@ -1,4 +1,11 @@
use crate::{node::NodeType, real_dom::RealDom, state::State, tree::TreeView, NodeId, RealNodeId};
use crate::{
node::NodeType,
passes::{AnyMapLike, TypeErasedPass},
real_dom::RealDom,
state::State,
tree::TreeView,
NodeId, RealNodeId,
};
use dioxus_core::{Mutation, Mutations};
use std::fmt::Debug;
@@ -67,7 +74,7 @@ impl PersistantElementIter {
/// remove stale element refreneces
/// returns true if the focused element is removed
pub fn prune<S: State>(&mut self, mutations: &Mutations, rdom: &RealDom<S>) -> bool {
pub fn prune<S: State + Send>(&mut self, mutations: &Mutations, rdom: &RealDom<S>) -> bool {
let mut changed = false;
let ids_removed: Vec<_> = mutations
.edits
@@ -124,7 +131,7 @@ impl PersistantElementIter {
}
/// get the next element
pub fn next<S: State>(&mut self, rdom: &RealDom<S>) -> ElementProduced {
pub fn next<S: State + Send>(&mut self, rdom: &RealDom<S>) -> ElementProduced {
if self.stack.is_empty() {
let id = NodeId(0);
let new = (id, NodePosition::AtNode);
@@ -160,9 +167,9 @@ impl PersistantElementIter {
}
/// get the previous element
pub fn prev<S: State>(&mut self, rdom: &RealDom<S>) -> ElementProduced {
pub fn prev<S: State + Send>(&mut self, rdom: &RealDom<S>) -> ElementProduced {
// recursively add the last child element to the stack
fn push_back<S: State>(
fn push_back<S: State + Send>(
stack: &mut smallvec::SmallVec<[(RealNodeId, NodePosition); 5]>,
new_node: RealNodeId,
rdom: &RealDom<S>,
@@ -228,10 +235,19 @@ impl PersistantElementIter {
#[derive(Default, Clone, Debug)]
struct Empty {}
impl State for Empty {
const PASSES: &'static [crate::AnyPass<crate::node::Node<Self>>] = &[];
impl AnyMapLike for Empty {
fn get<T: std::any::Any>(&self) -> Option<&T> {
None
}
const MASKS: &'static [crate::NodeMask] = &[];
fn get_mut<T: std::any::Any>(&mut self) -> Option<&mut T> {
None
}
}
impl State for Empty {
fn create_passes() -> Box<[TypeErasedPass<Self>]> {
Box::new([])
}
}
#[test]