tests passing, and tui updated
This commit is contained in:
1 parent
92010b0bab
commit
9eaf7212a3
13 files changed
+450
-305
No files matched your search
@@ -105,8 +105,8 @@ fn impl_derive_macro(ast: &syn::DeriveInput) -> TokenStream {
|
||||
|
||||
let gen = quote! {
|
||||
impl State for #type_name{
|
||||
fn update_node_dep_state<'a>(&'a mut self, ty: std::any::TypeId, node: Option<&'a dioxus_core::VElement<'a>>, ctx: &anymap::AnyMap) -> bool{
|
||||
use dioxus_native_core::real_dom_new_api::NodeDepState as _;
|
||||
fn update_node_dep_state<'a>(&'a mut self, ty: std::any::TypeId, node: &'a dioxus_core::VNode<'a>, ctx: &anymap::AnyMap) -> bool{
|
||||
use dioxus_native_core::state::NodeDepState as _;
|
||||
// println!("called update_node_dep_state with ty: {:?}", ty);
|
||||
if false {
|
||||
unreachable!();
|
||||
@@ -117,8 +117,8 @@ fn impl_derive_macro(ast: &syn::DeriveInput) -> TokenStream {
|
||||
}
|
||||
}
|
||||
|
||||
fn update_parent_dep_state<'a>(&'a mut self, ty: std::any::TypeId, node: Option<&'a dioxus_core::VElement<'a>>, parent: Option<&Self>, ctx: &anymap::AnyMap) -> bool{
|
||||
use dioxus_native_core::real_dom_new_api::ParentDepState as _;
|
||||
fn update_parent_dep_state<'a>(&'a mut self, ty: std::any::TypeId, node: &'a dioxus_core::VNode<'a>, parent: Option<&Self>, ctx: &anymap::AnyMap) -> bool{
|
||||
use dioxus_native_core::state::ParentDepState as _;
|
||||
// println!("called update_parent_dep_state with ty: {:?}", ty);
|
||||
if false {
|
||||
unreachable!();
|
||||
@@ -129,8 +129,8 @@ fn impl_derive_macro(ast: &syn::DeriveInput) -> TokenStream {
|
||||
}
|
||||
}
|
||||
|
||||
fn update_child_dep_state<'a>(&'a mut self, ty: std::any::TypeId, node: Option<&'a dioxus_core::VElement<'a>>, children: &[&Self], ctx: &anymap::AnyMap) -> bool{
|
||||
use dioxus_native_core::real_dom_new_api::ChildDepState as _;
|
||||
fn update_child_dep_state<'a>(&'a mut self, ty: std::any::TypeId, node: &'a dioxus_core::VNode<'a>, children: &[&Self], ctx: &anymap::AnyMap) -> bool{
|
||||
use dioxus_native_core::state::ChildDepState as _;
|
||||
// println!("called update_child_dep_state with ty: {:?}", ty);
|
||||
if false {
|
||||
unreachable!()
|
||||
@@ -141,7 +141,7 @@ fn impl_derive_macro(ast: &syn::DeriveInput) -> TokenStream {
|
||||
}
|
||||
}
|
||||
|
||||
fn child_dep_types(&self, mask: &dioxus_native_core::real_dom_new_api::NodeMask) -> Vec<std::any::TypeId>{
|
||||
fn child_dep_types(&self, mask: &dioxus_native_core::state::NodeMask) -> Vec<std::any::TypeId>{
|
||||
let mut dep_types = Vec::new();
|
||||
#(if #child_types::NODE_MASK.overlaps(mask) {
|
||||
dep_types.push(std::any::TypeId::of::<#child_types>());
|
||||
@@ -149,7 +149,7 @@ fn impl_derive_macro(ast: &syn::DeriveInput) -> TokenStream {
|
||||
dep_types
|
||||
}
|
||||
|
||||
fn parent_dep_types(&self, mask: &dioxus_native_core::real_dom_new_api::NodeMask) -> Vec<std::any::TypeId>{
|
||||
fn parent_dep_types(&self, mask: &dioxus_native_core::state::NodeMask) -> Vec<std::any::TypeId>{
|
||||
let mut dep_types = Vec::new();
|
||||
#(if #parent_types::NODE_MASK.overlaps(mask) {
|
||||
dep_types.push(std::any::TypeId::of::<#parent_types>());
|
||||
@@ -157,7 +157,7 @@ fn impl_derive_macro(ast: &syn::DeriveInput) -> TokenStream {
|
||||
dep_types
|
||||
}
|
||||
|
||||
fn node_dep_types(&self, mask: &dioxus_native_core::real_dom_new_api::NodeMask) -> Vec<std::any::TypeId>{
|
||||
fn node_dep_types(&self, mask: &dioxus_native_core::state::NodeMask) -> Vec<std::any::TypeId>{
|
||||
let mut dep_types = Vec::new();
|
||||
#(if #node_types::NODE_MASK.overlaps(mask) {
|
||||
dep_types.push(std::any::TypeId::of::<#node_types>());
|
||||
@@ -314,7 +314,7 @@ impl<'a> StateMember<'a> {
|
||||
quote!(self.#ident.reduce(#node_view, #get_ctx))
|
||||
}
|
||||
DepKind::ChildDepState => {
|
||||
quote!(self.#ident.reduce(#node_view, children.iter().map(|s| &s.#dep_ident).collect(), #get_ctx))
|
||||
quote!(self.#ident.reduce(#node_view, children.iter().map(|s| &s.#dep_ident), #get_ctx))
|
||||
}
|
||||
DepKind::ParentDepState => {
|
||||
quote!(self.#ident.reduce(#node_view, parent.as_ref().map(|p| &p.#dep_ident), #get_ctx))
|
||||
@@ -337,10 +337,8 @@ impl<'a> StateMember<'a> {
|
||||
|
||||
fn type_id(&self) -> quote::__private::TokenStream {
|
||||
let ty = &self.mem.ty;
|
||||
// quote!(std::any::TypeId::of::<#ty>())
|
||||
quote!({
|
||||
let type_id = std::any::TypeId::of::<#ty>();
|
||||
// println!("{:?}", type_id);
|
||||
type_id
|
||||
})
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
pub mod layout_attributes;
|
||||
pub mod real_dom;
|
||||
pub mod real_dom_new_api;
|
||||
pub mod state;
|
||||
pub use dioxus_native_core_macro;
|
||||
@@ -8,7 +8,7 @@ use std::{
|
||||
|
||||
use dioxus_core::{ElementId, Mutations, VNode, VirtualDom};
|
||||
|
||||
use crate::real_dom_new_api::{AttributeMask, NodeMask, State};
|
||||
use crate::state::{union_ordered_iter, AttributeMask, NodeMask, State};
|
||||
|
||||
/// A Dom that can sync with the VirtualDom mutations intended for use in lazy renderers.
|
||||
/// The render state passes from parent to children and or accumulates state from children to parents.
|
||||
@@ -166,7 +166,10 @@ impl<S: State> RealDom<S> {
|
||||
text: new_text,
|
||||
} => {
|
||||
let target = &mut self[root as usize];
|
||||
nodes_updated.push((root as usize, NodeMask::NONE));
|
||||
nodes_updated.push((
|
||||
root as usize,
|
||||
NodeMask::new(AttributeMask::NONE, false, false, true),
|
||||
));
|
||||
match &mut target.node_type {
|
||||
NodeType::Text { text } => {
|
||||
*text = new_text.to_string();
|
||||
@@ -177,7 +180,7 @@ impl<S: State> RealDom<S> {
|
||||
SetAttribute { root, field, .. } => {
|
||||
nodes_updated.push((
|
||||
root as usize,
|
||||
NodeMask::new(AttributeMask::single(field), false, false),
|
||||
NodeMask::new(AttributeMask::single(field), false, false, false),
|
||||
));
|
||||
}
|
||||
RemoveAttribute {
|
||||
@@ -185,7 +188,7 @@ impl<S: State> RealDom<S> {
|
||||
} => {
|
||||
nodes_updated.push((
|
||||
root as usize,
|
||||
NodeMask::new(AttributeMask::single(field), false, false),
|
||||
NodeMask::new(AttributeMask::single(field), false, false, false),
|
||||
));
|
||||
}
|
||||
PopRoot {} => {
|
||||
@@ -210,65 +213,122 @@ impl<S: State> RealDom<S> {
|
||||
All,
|
||||
Some(Vec<TypeId>),
|
||||
}
|
||||
impl StatesToCheck {
|
||||
fn union(&self, other: &Self) -> Self {
|
||||
match (self, other) {
|
||||
(Self::Some(s), Self::Some(o)) => Self::Some(union_ordered_iter(
|
||||
s.iter().copied(),
|
||||
o.iter().copied(),
|
||||
s.len() + o.len(),
|
||||
)),
|
||||
_ => Self::All,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
struct NodeRef {
|
||||
id: usize,
|
||||
height: u16,
|
||||
node_mask: NodeMask,
|
||||
to_check: StatesToCheck,
|
||||
}
|
||||
impl NodeRef {
|
||||
fn union_with(&mut self, other: &Self) {
|
||||
self.node_mask = self.node_mask.union(&other.node_mask);
|
||||
self.to_check = self.to_check.union(&other.to_check);
|
||||
}
|
||||
}
|
||||
impl Eq for NodeRef {}
|
||||
impl PartialEq for NodeRef {
|
||||
fn eq(&self, other: &Self) -> bool {
|
||||
self.id == other.id && self.height == other.height
|
||||
}
|
||||
}
|
||||
impl Ord for NodeRef {
|
||||
fn cmp(&self, other: &Self) -> std::cmp::Ordering {
|
||||
self.partial_cmp(other).unwrap()
|
||||
}
|
||||
}
|
||||
impl PartialOrd for NodeRef {
|
||||
fn partial_cmp(&self, other: &Self) -> Option<std::cmp::Ordering> {
|
||||
// Sort nodes first by height, then if the height is the same id.
|
||||
// The order of the id does not matter it just helps with binary search later
|
||||
Some(self.height.cmp(&other.height).then(self.id.cmp(&other.id)))
|
||||
}
|
||||
}
|
||||
|
||||
let mut to_rerender = FxHashSet::default();
|
||||
to_rerender.extend(nodes_updated.iter().map(|(id, _)| id));
|
||||
let mut nodes_updated: Vec<_> = nodes_updated
|
||||
.into_iter()
|
||||
.map(|(id, mask)| (id, self[id].height, mask, StatesToCheck::All))
|
||||
.map(|(id, mask)| NodeRef {
|
||||
id,
|
||||
height: self[id].height,
|
||||
node_mask: mask,
|
||||
to_check: StatesToCheck::All,
|
||||
})
|
||||
.collect();
|
||||
// Sort nodes first by height, then if the height is the same id.
|
||||
nodes_updated.sort_by(|fst, snd| fst.1.cmp(&snd.1).then(fst.0.cmp(&snd.0)));
|
||||
{
|
||||
// Combine mutations that affect the same node.
|
||||
let current_key = None;
|
||||
for i in 0..nodes_updated.len() {
|
||||
let current = nodes_updated;
|
||||
nodes_updated.sort();
|
||||
|
||||
// Combine mutations that affect the same node.
|
||||
let mut last_node: Option<NodeRef> = None;
|
||||
let mut new_nodes_updated = VecDeque::new();
|
||||
for current in nodes_updated.into_iter() {
|
||||
if let Some(node) = &mut last_node {
|
||||
if *node == current {
|
||||
node.union_with(¤t);
|
||||
} else {
|
||||
new_nodes_updated.push_back(last_node.replace(current).unwrap());
|
||||
}
|
||||
} else {
|
||||
last_node = Some(current);
|
||||
}
|
||||
}
|
||||
println!("{:?}", nodes_updated);
|
||||
if let Some(node) = last_node {
|
||||
new_nodes_updated.push_back(node);
|
||||
}
|
||||
let nodes_updated = new_nodes_updated;
|
||||
|
||||
// update the state that only depends on nodes. The order does not matter.
|
||||
for (id, _height, mask, to_check) in &nodes_updated {
|
||||
for node_ref in &nodes_updated {
|
||||
let mut changed = false;
|
||||
let node = &mut self[*id as usize];
|
||||
let ids = match to_check {
|
||||
StatesToCheck::All => node.state.node_dep_types(&mask),
|
||||
let node = &mut self[node_ref.id];
|
||||
let ids = match &node_ref.to_check {
|
||||
StatesToCheck::All => node.state.node_dep_types(&node_ref.node_mask),
|
||||
StatesToCheck::Some(_) => unreachable!(),
|
||||
};
|
||||
for ty in ids {
|
||||
let node = &mut self[*id as usize];
|
||||
let el = if let &VNode::Element(e) = node.element(vdom) {
|
||||
Some(e)
|
||||
} else {
|
||||
None
|
||||
};
|
||||
changed |= node.state.update_node_dep_state(ty, el, &ctx);
|
||||
let node = &mut self[node_ref.id];
|
||||
let vnode = node.element(vdom);
|
||||
changed |= node.state.update_node_dep_state(ty, vnode, &ctx);
|
||||
}
|
||||
if changed {
|
||||
to_rerender.insert(*id);
|
||||
to_rerender.insert(node_ref.id);
|
||||
}
|
||||
}
|
||||
|
||||
// bubble up state. To avoid calling reduce more times than nessisary start from the bottom and go up.
|
||||
let mut to_bubble: VecDeque<_> = nodes_updated.clone().into();
|
||||
while let Some((id, height, mask, to_check)) = to_bubble.pop_back() {
|
||||
let mut to_bubble = nodes_updated.clone();
|
||||
while let Some(node_ref) = to_bubble.pop_back() {
|
||||
let NodeRef {
|
||||
id,
|
||||
height,
|
||||
node_mask,
|
||||
to_check,
|
||||
} = node_ref;
|
||||
let (node, children) = self.get_node_children_mut(id).unwrap();
|
||||
let children_state: Vec<_> = children.iter().map(|c| &c.state).collect();
|
||||
let ids = match to_check {
|
||||
StatesToCheck::All => node.state.child_dep_types(&mask),
|
||||
StatesToCheck::All => node.state.child_dep_types(&node_mask),
|
||||
StatesToCheck::Some(ids) => ids,
|
||||
};
|
||||
let mut changed = Vec::new();
|
||||
for ty in ids {
|
||||
let el = if let &VNode::Element(e) = node.element(vdom) {
|
||||
Some(e)
|
||||
} else {
|
||||
None
|
||||
};
|
||||
let vnode = node.element(vdom);
|
||||
if node
|
||||
.state
|
||||
.update_child_dep_state(ty, el, &children_state, &ctx)
|
||||
.update_child_dep_state(ty, vnode, &children_state, &ctx)
|
||||
{
|
||||
changed.push(ty);
|
||||
}
|
||||
@@ -276,19 +336,28 @@ impl<S: State> RealDom<S> {
|
||||
if let Some(parent_id) = node.parent {
|
||||
if !changed.is_empty() {
|
||||
to_rerender.insert(id);
|
||||
let i = to_bubble.partition_point(|(other_id, h, ..)| {
|
||||
*h < height - 1 || (*h == height - 1 && *other_id < parent_id.0)
|
||||
});
|
||||
let i = to_bubble.partition_point(
|
||||
|NodeRef {
|
||||
id: other_id,
|
||||
height: h,
|
||||
..
|
||||
}| {
|
||||
*h < height - 1 || (*h == height - 1 && *other_id < parent_id.0)
|
||||
},
|
||||
);
|
||||
// make sure the parent is not already queued
|
||||
if i >= to_bubble.len() || to_bubble[i].0 != parent_id.0 {
|
||||
if i < to_bubble.len() && to_bubble[i].id == parent_id.0 {
|
||||
to_bubble[i].to_check =
|
||||
to_bubble[i].to_check.union(&StatesToCheck::Some(changed));
|
||||
} else {
|
||||
to_bubble.insert(
|
||||
i,
|
||||
(
|
||||
parent_id.0,
|
||||
height - 1,
|
||||
NodeMask::NONE,
|
||||
StatesToCheck::Some(changed),
|
||||
),
|
||||
NodeRef {
|
||||
id: parent_id.0,
|
||||
height: height - 1,
|
||||
node_mask: NodeMask::NONE,
|
||||
to_check: StatesToCheck::Some(changed),
|
||||
},
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -296,26 +365,28 @@ impl<S: State> RealDom<S> {
|
||||
}
|
||||
|
||||
// push down state. To avoid calling reduce more times than nessisary start from the top and go down.
|
||||
let mut to_push: VecDeque<_> = nodes_updated.clone().into();
|
||||
while let Some((id, height, mask, to_check)) = to_push.pop_front() {
|
||||
let mut to_push = nodes_updated.clone();
|
||||
while let Some(node_ref) = to_push.pop_front() {
|
||||
let NodeRef {
|
||||
id,
|
||||
height,
|
||||
node_mask,
|
||||
to_check,
|
||||
} = node_ref;
|
||||
let node = &self[id];
|
||||
let ids = match to_check {
|
||||
StatesToCheck::All => node.state.parent_dep_types(&mask),
|
||||
StatesToCheck::All => node.state.parent_dep_types(&node_mask),
|
||||
StatesToCheck::Some(ids) => ids,
|
||||
};
|
||||
let mut changed = Vec::new();
|
||||
let (node, parent) = self.get_node_parent_mut(id).unwrap();
|
||||
for ty in ids {
|
||||
let el = if let &VNode::Element(e) = node.element(vdom) {
|
||||
Some(e)
|
||||
} else {
|
||||
None
|
||||
};
|
||||
let vnode = node.element(vdom);
|
||||
let parent = parent.as_deref();
|
||||
let state = &mut node.state;
|
||||
if state.update_parent_dep_state(
|
||||
ty,
|
||||
el,
|
||||
vnode,
|
||||
parent.filter(|n| n.id.0 != 0).map(|n| &n.state),
|
||||
&ctx,
|
||||
) {
|
||||
@@ -328,18 +399,28 @@ impl<S: State> RealDom<S> {
|
||||
let node = &self[id];
|
||||
if let NodeType::Element { children, .. } = &node.node_type {
|
||||
for c in children {
|
||||
let i = to_push.partition_point(|(other_id, h, ..)| {
|
||||
*h < height + 1 || (*h == height + 1 && *other_id < c.0)
|
||||
});
|
||||
if i >= to_push.len() || to_push[i].0 != c.0 {
|
||||
let i = to_push.partition_point(
|
||||
|NodeRef {
|
||||
id: other_id,
|
||||
height: h,
|
||||
..
|
||||
}| {
|
||||
*h < height + 1 || (*h == height + 1 && *other_id < c.0)
|
||||
},
|
||||
);
|
||||
if i < to_push.len() && to_push[i].id == c.0 {
|
||||
to_push[i].to_check = to_push[i]
|
||||
.to_check
|
||||
.union(&StatesToCheck::Some(changed.clone()));
|
||||
} else {
|
||||
to_push.insert(
|
||||
i,
|
||||
(
|
||||
c.0,
|
||||
height + 1,
|
||||
NodeMask::NONE,
|
||||
StatesToCheck::Some(changed.clone()),
|
||||
),
|
||||
NodeRef {
|
||||
id: c.0,
|
||||
height: height + 1,
|
||||
node_mask: NodeMask::NONE,
|
||||
to_check: StatesToCheck::Some(changed.clone()),
|
||||
},
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,43 +1,96 @@
|
||||
use std::any::TypeId;
|
||||
use std::{any::TypeId, fmt::Debug};
|
||||
|
||||
use anymap::AnyMap;
|
||||
use dioxus_core::{Attribute, VElement};
|
||||
use dioxus_core::{Attribute, ElementId, VElement, VNode, VText};
|
||||
|
||||
pub(crate) fn union_ordered_iter<T: Ord + Debug>(
|
||||
s_iter: impl Iterator<Item = T>,
|
||||
o_iter: impl Iterator<Item = T>,
|
||||
new_len_guess: usize,
|
||||
) -> Vec<T> {
|
||||
let mut s_peekable = s_iter.peekable();
|
||||
let mut o_peekable = o_iter.peekable();
|
||||
let mut v = Vec::with_capacity(new_len_guess);
|
||||
while let Some(s_i) = s_peekable.peek() {
|
||||
loop {
|
||||
if let Some(o_i) = o_peekable.peek() {
|
||||
if o_i > s_i {
|
||||
break;
|
||||
} else if o_i < s_i {
|
||||
v.push(o_peekable.next().unwrap());
|
||||
}
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
v.push(s_peekable.next().unwrap());
|
||||
}
|
||||
while let Some(o_i) = o_peekable.next() {
|
||||
v.push(o_i);
|
||||
}
|
||||
for w in v.windows(2) {
|
||||
debug_assert!(w[1] > w[0]);
|
||||
}
|
||||
v
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct NodeView<'a> {
|
||||
inner: Option<&'a VElement<'a>>,
|
||||
view: NodeMask,
|
||||
inner: &'a VNode<'a>,
|
||||
mask: NodeMask,
|
||||
}
|
||||
impl<'a> NodeView<'a> {
|
||||
pub fn new(velement: Option<&'a VElement<'a>>, view: NodeMask) -> Self {
|
||||
pub fn new(vnode: &'a VNode<'a>, view: NodeMask) -> Self {
|
||||
Self {
|
||||
inner: velement,
|
||||
view: view,
|
||||
inner: vnode,
|
||||
mask: view,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn id(&self) -> ElementId {
|
||||
self.inner.mounted_id()
|
||||
}
|
||||
|
||||
pub fn tag(&self) -> Option<&'a str> {
|
||||
if self.view.tag {
|
||||
self.inner.map(|el| el.tag)
|
||||
} else {
|
||||
None
|
||||
}
|
||||
self.mask.tag.then(|| self.el().map(|el| el.tag)).flatten()
|
||||
}
|
||||
|
||||
pub fn namespace(&self) -> Option<&'a str> {
|
||||
if self.view.namespace {
|
||||
self.inner.map(|el| el.namespace).flatten()
|
||||
self.mask
|
||||
.namespace
|
||||
.then(|| self.el().map(|el| el.namespace).flatten())
|
||||
.flatten()
|
||||
}
|
||||
|
||||
pub fn attributes(&self) -> impl Iterator<Item = &Attribute<'a>> {
|
||||
self.el()
|
||||
.map(|el| el.attributes)
|
||||
.unwrap_or_default()
|
||||
.iter()
|
||||
.filter(|a| self.mask.attritutes.contains_attribute(&a.name))
|
||||
}
|
||||
|
||||
pub fn text(&self) -> Option<&str> {
|
||||
self.mask
|
||||
.text
|
||||
.then(|| self.txt().map(|txt| txt.text))
|
||||
.flatten()
|
||||
}
|
||||
|
||||
fn el(&self) -> Option<&'a VElement<'a>> {
|
||||
if let VNode::Element(el) = &self.inner {
|
||||
Some(el)
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
pub fn attributes(&self) -> impl Iterator<Item = &Attribute<'a>> {
|
||||
self.inner
|
||||
.map(|el| el.attributes)
|
||||
.unwrap_or_default()
|
||||
.iter()
|
||||
.filter(|a| self.view.attritutes.contains_attribute(&a.name))
|
||||
fn txt(&self) -> Option<&'a VText<'a>> {
|
||||
if let VNode::Text(txt) = &self.inner {
|
||||
Some(txt)
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -54,8 +107,8 @@ impl AttributeMask {
|
||||
fn contains_attribute(&self, attr: &'static str) -> bool {
|
||||
match self {
|
||||
AttributeMask::All => true,
|
||||
AttributeMask::Dynamic(l) => l.contains(&attr),
|
||||
AttributeMask::Static(l) => l.contains(&attr),
|
||||
AttributeMask::Dynamic(l) => l.binary_search(&attr).is_ok(),
|
||||
AttributeMask::Static(l) => l.binary_search(&attr).is_ok(),
|
||||
}
|
||||
}
|
||||
|
||||
@@ -78,46 +131,19 @@ impl AttributeMask {
|
||||
}
|
||||
|
||||
pub fn union(&self, other: &Self) -> Self {
|
||||
pub fn union_iter(
|
||||
s_iter: impl Iterator<Item = &'static str>,
|
||||
o_iter: impl Iterator<Item = &'static str>,
|
||||
) -> Vec<&'static str> {
|
||||
let mut s_peekable = s_iter.peekable();
|
||||
let mut o_peekable = o_iter.peekable();
|
||||
let mut v = Vec::new();
|
||||
while let Some(s_i) = s_peekable.peek() {
|
||||
loop {
|
||||
if let Some(o_i) = o_peekable.peek() {
|
||||
if o_i > s_i {
|
||||
break;
|
||||
} else {
|
||||
v.push(o_peekable.next().unwrap());
|
||||
}
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
v.push(s_peekable.next().unwrap());
|
||||
}
|
||||
while let Some(o_i) = o_peekable.next() {
|
||||
v.push(o_i);
|
||||
}
|
||||
v
|
||||
}
|
||||
|
||||
let new = match (self, other) {
|
||||
(AttributeMask::Dynamic(s), AttributeMask::Dynamic(o)) => {
|
||||
AttributeMask::Dynamic(union_iter(s.iter().copied(), o.iter().copied()))
|
||||
}
|
||||
(AttributeMask::Static(s), AttributeMask::Dynamic(o)) => {
|
||||
AttributeMask::Dynamic(union_iter(s.iter().copied(), o.iter().copied()))
|
||||
}
|
||||
(AttributeMask::Dynamic(s), AttributeMask::Static(o)) => {
|
||||
AttributeMask::Dynamic(union_iter(s.iter().copied(), o.iter().copied()))
|
||||
}
|
||||
(AttributeMask::Static(s), AttributeMask::Static(o)) => {
|
||||
AttributeMask::Dynamic(union_iter(s.iter().copied(), o.iter().copied()))
|
||||
}
|
||||
(AttributeMask::Dynamic(s), AttributeMask::Dynamic(o)) => AttributeMask::Dynamic(
|
||||
union_ordered_iter(s.iter().copied(), o.iter().copied(), s.len() + o.len()),
|
||||
),
|
||||
(AttributeMask::Static(s), AttributeMask::Dynamic(o)) => AttributeMask::Dynamic(
|
||||
union_ordered_iter(s.iter().copied(), o.iter().copied(), s.len() + o.len()),
|
||||
),
|
||||
(AttributeMask::Dynamic(s), AttributeMask::Static(o)) => AttributeMask::Dynamic(
|
||||
union_ordered_iter(s.iter().copied(), o.iter().copied(), s.len() + o.len()),
|
||||
),
|
||||
(AttributeMask::Static(s), AttributeMask::Static(o)) => AttributeMask::Dynamic(
|
||||
union_ordered_iter(s.iter().copied(), o.iter().copied(), s.len() + o.len()),
|
||||
),
|
||||
_ => AttributeMask::All,
|
||||
};
|
||||
new.verify();
|
||||
@@ -179,29 +205,37 @@ pub struct NodeMask {
|
||||
attritutes: AttributeMask,
|
||||
tag: bool,
|
||||
namespace: bool,
|
||||
text: bool,
|
||||
}
|
||||
|
||||
impl NodeMask {
|
||||
pub const NONE: Self = Self::new(AttributeMask::Static(&[]), false, false);
|
||||
pub const ALL: Self = Self::new(AttributeMask::All, true, true);
|
||||
pub const NONE: Self = Self::new(AttributeMask::Static(&[]), false, false, false);
|
||||
pub const ALL: Self = Self::new(AttributeMask::All, true, true, true);
|
||||
|
||||
/// attritutes must be sorted!
|
||||
pub const fn new(attritutes: AttributeMask, tag: bool, namespace: bool) -> Self {
|
||||
pub const fn new(attritutes: AttributeMask, tag: bool, namespace: bool, text: bool) -> Self {
|
||||
Self {
|
||||
attritutes,
|
||||
tag,
|
||||
namespace,
|
||||
text,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn overlaps(&self, other: &Self) -> bool {
|
||||
(self.tag && other.tag)
|
||||
|| (self.namespace && other.namespace)
|
||||
|| self.attritutes_overlap(other)
|
||||
|| self.attritutes.overlaps(&other.attritutes)
|
||||
|| (self.text && other.text)
|
||||
}
|
||||
|
||||
fn attritutes_overlap(&self, other: &Self) -> bool {
|
||||
self.attritutes.overlaps(&other.attritutes)
|
||||
pub fn union(&self, other: &Self) -> Self {
|
||||
Self {
|
||||
attritutes: self.attritutes.union(&other.attritutes),
|
||||
tag: self.tag | other.tag,
|
||||
namespace: self.namespace | other.namespace,
|
||||
text: self.text | other.text,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -213,8 +247,15 @@ pub trait ChildDepState {
|
||||
/// This is sometimes nessisary for lifetime purposes.
|
||||
type Ctx;
|
||||
type DepState: ChildDepState;
|
||||
const NODE_MASK: NodeMask = NodeMask::new(AttributeMask::NONE, false, false);
|
||||
fn reduce(&mut self, node: NodeView, children: Vec<&Self::DepState>, ctx: &Self::Ctx) -> bool;
|
||||
const NODE_MASK: NodeMask = NodeMask::NONE;
|
||||
fn reduce<'a>(
|
||||
&mut self,
|
||||
node: NodeView,
|
||||
children: impl Iterator<Item = &'a Self::DepState>,
|
||||
ctx: &Self::Ctx,
|
||||
) -> bool
|
||||
where
|
||||
Self::DepState: 'a;
|
||||
}
|
||||
|
||||
/// This state that is passed down to children. For example text properties (`<b>` `<i>` `<u>`) would be passed to children.
|
||||
@@ -225,7 +266,7 @@ pub trait ParentDepState {
|
||||
/// This is sometimes nessisary for lifetime purposes.
|
||||
type Ctx;
|
||||
type DepState: ParentDepState;
|
||||
const NODE_MASK: NodeMask = NodeMask::new(AttributeMask::NONE, false, false);
|
||||
const NODE_MASK: NodeMask = NodeMask::NONE;
|
||||
fn reduce(&mut self, node: NodeView, parent: Option<&Self::DepState>, ctx: &Self::Ctx) -> bool;
|
||||
}
|
||||
|
||||
@@ -234,7 +275,7 @@ pub trait ParentDepState {
|
||||
/// Called at most once per update.
|
||||
pub trait NodeDepState {
|
||||
type Ctx;
|
||||
const NODE_MASK: NodeMask = NodeMask::new(AttributeMask::NONE, false, false);
|
||||
const NODE_MASK: NodeMask = NodeMask::NONE;
|
||||
fn reduce(&mut self, node: NodeView, ctx: &Self::Ctx) -> bool;
|
||||
}
|
||||
|
||||
@@ -242,7 +283,7 @@ pub trait State: Default + Clone {
|
||||
fn update_node_dep_state<'a>(
|
||||
&'a mut self,
|
||||
ty: TypeId,
|
||||
node: Option<&'a VElement<'a>>,
|
||||
node: &'a VNode<'a>,
|
||||
ctx: &AnyMap,
|
||||
) -> bool;
|
||||
/// This must be a valid resolution order. (no nodes updated before a state they rely on)
|
||||
@@ -251,7 +292,7 @@ pub trait State: Default + Clone {
|
||||
fn update_parent_dep_state<'a>(
|
||||
&'a mut self,
|
||||
ty: TypeId,
|
||||
node: Option<&'a VElement<'a>>,
|
||||
node: &'a VNode<'a>,
|
||||
parent: Option<&Self>,
|
||||
ctx: &AnyMap,
|
||||
) -> bool;
|
||||
@@ -261,7 +302,7 @@ pub trait State: Default + Clone {
|
||||
fn update_child_dep_state<'a>(
|
||||
&'a mut self,
|
||||
ty: TypeId,
|
||||
node: Option<&'a VElement<'a>>,
|
||||
node: &'a VNode<'a>,
|
||||
children: &[&Self],
|
||||
ctx: &AnyMap,
|
||||
) -> bool;
|
||||
@@ -3,7 +3,7 @@ use dioxus_core::*;
|
||||
use dioxus_core_macro::*;
|
||||
use dioxus_html as dioxus_elements;
|
||||
use dioxus_native_core::real_dom::RealDom;
|
||||
use dioxus_native_core::real_dom_new_api::State;
|
||||
use dioxus_native_core::state::State;
|
||||
use dioxus_native_core_macro::State;
|
||||
use std::cell::Cell;
|
||||
|
||||
|
||||
@@ -5,7 +5,7 @@ use dioxus_core::*;
|
||||
use dioxus_core_macro::*;
|
||||
use dioxus_html as dioxus_elements;
|
||||
use dioxus_native_core::real_dom::RealDom;
|
||||
use dioxus_native_core::real_dom_new_api::State;
|
||||
use dioxus_native_core::state::State;
|
||||
use dioxus_native_core_macro::State;
|
||||
|
||||
#[derive(State, Default, Clone)]
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
use dioxus_native_core::real_dom_new_api::*;
|
||||
use dioxus_native_core::state::*;
|
||||
use dioxus_native_core_macro::*;
|
||||
|
||||
#[derive(State, Default, Clone)]
|
||||
@@ -20,7 +20,7 @@ struct Z {
|
||||
// z: C,
|
||||
// }
|
||||
|
||||
use dioxus_native_core::real_dom_new_api::NodeDepState;
|
||||
use dioxus_native_core::state::NodeDepState;
|
||||
|
||||
#[derive(Default, Clone)]
|
||||
struct A;
|
||||
@@ -36,12 +36,15 @@ struct B;
|
||||
impl ChildDepState for B {
|
||||
type Ctx = i32;
|
||||
type DepState = Self;
|
||||
fn reduce(
|
||||
fn reduce<'a>(
|
||||
&mut self,
|
||||
_: dioxus_native_core::real_dom_new_api::NodeView,
|
||||
_: Vec<&Self::DepState>,
|
||||
_: dioxus_native_core::state::NodeView,
|
||||
_: impl Iterator<Item = &'a Self::DepState>,
|
||||
_: &i32,
|
||||
) -> bool {
|
||||
) -> bool
|
||||
where
|
||||
Self::DepState: 'a,
|
||||
{
|
||||
todo!()
|
||||
}
|
||||
}
|
||||
@@ -53,7 +56,7 @@ impl ParentDepState for C {
|
||||
type DepState = Self;
|
||||
fn reduce(
|
||||
&mut self,
|
||||
_: dioxus_native_core::real_dom_new_api::NodeView,
|
||||
_: dioxus_native_core::state::NodeView,
|
||||
_: Option<&Self::DepState>,
|
||||
_: &u8,
|
||||
) -> bool {
|
||||
|
||||
@@ -4,7 +4,7 @@ use dioxus_core::*;
|
||||
use dioxus_core_macro::*;
|
||||
use dioxus_html as dioxus_elements;
|
||||
use dioxus_native_core::real_dom::*;
|
||||
use dioxus_native_core::real_dom_new_api::{
|
||||
use dioxus_native_core::state::{
|
||||
AttributeMask, ChildDepState, NodeDepState, NodeMask, NodeView, ParentDepState, State,
|
||||
};
|
||||
use dioxus_native_core_macro::State;
|
||||
@@ -25,12 +25,15 @@ impl ChildDepState for ChildDepCallCounter {
|
||||
type Ctx = ();
|
||||
type DepState = Self;
|
||||
const NODE_MASK: NodeMask = NodeMask::ALL;
|
||||
fn reduce(
|
||||
fn reduce<'a>(
|
||||
&mut self,
|
||||
_node: NodeView,
|
||||
_children: Vec<&Self::DepState>,
|
||||
_ctx: &Self::Ctx,
|
||||
) -> bool {
|
||||
_: NodeView,
|
||||
_: impl Iterator<Item = &'a Self::DepState>,
|
||||
_: &Self::Ctx,
|
||||
) -> bool
|
||||
where
|
||||
Self::DepState: 'a,
|
||||
{
|
||||
self.0 += 1;
|
||||
true
|
||||
}
|
||||
@@ -70,7 +73,15 @@ impl ChildDepState for BubbledUpStateTester {
|
||||
type Ctx = u32;
|
||||
type DepState = Self;
|
||||
const NODE_MASK: NodeMask = NodeMask::new(AttributeMask::NONE, true, false);
|
||||
fn reduce(&mut self, node: NodeView, children: Vec<&Self::DepState>, ctx: &Self::Ctx) -> bool {
|
||||
fn reduce<'a>(
|
||||
&mut self,
|
||||
node: NodeView,
|
||||
children: impl Iterator<Item = &'a Self::DepState>,
|
||||
ctx: &Self::Ctx,
|
||||
) -> bool
|
||||
where
|
||||
Self::DepState: 'a,
|
||||
{
|
||||
assert_eq!(*ctx, 42);
|
||||
*self = BubbledUpStateTester(
|
||||
node.tag().map(|s| s.to_string()),
|
||||
@@ -245,6 +256,10 @@ fn state_reduce_initally_called_minimally() {
|
||||
let nodes_updated = dom.apply_mutations(vec![mutations]);
|
||||
let _to_rerender = dom.update_state(&vdom, nodes_updated, AnyMap::new());
|
||||
|
||||
dom.traverse_depth_first(|n| {
|
||||
println!("{:#?}", n.state);
|
||||
});
|
||||
|
||||
dom.traverse_depth_first(|n| {
|
||||
assert_eq!(n.state.child_counter.0, 1);
|
||||
assert_eq!(n.state.parent_counter.0, 1);
|
||||
@@ -314,10 +329,10 @@ fn state_reduce_down_called_minimally_on_update() {
|
||||
let _to_rerender = dom.update_state(&vdom, nodes_updated, AnyMap::new());
|
||||
|
||||
dom.traverse_depth_first(|n| {
|
||||
println!("{:?}", n.state);
|
||||
// assert_eq!(n.state.parent_counter.0, 2);
|
||||
// println!("{:?}", n.state);
|
||||
assert_eq!(n.state.parent_counter.0, 2);
|
||||
});
|
||||
panic!()
|
||||
// panic!()
|
||||
}
|
||||
|
||||
#[test]
|
||||
@@ -382,8 +397,6 @@ fn state_reduce_up_called_minimally_on_update() {
|
||||
let _to_rerender = dom.update_state(&vdom, nodes_updated, AnyMap::new());
|
||||
|
||||
dom.traverse_depth_first(|n| {
|
||||
println!("{:?}", n.state);
|
||||
// assert_eq!(n.state.child_counter.0, if n.id.0 > 4 { 1 } else { 2 });
|
||||
assert_eq!(n.state.child_counter.0, if n.id.0 > 4 { 1 } else { 2 });
|
||||
});
|
||||
panic!()
|
||||
}
|
||||
+16
-20
@@ -5,7 +5,6 @@ use dioxus_core::*;
|
||||
use fxhash::{FxHashMap, FxHashSet};
|
||||
|
||||
use dioxus_html::{on::*, KeyCode};
|
||||
use dioxus_native_core::real_dom::{Node, RealDom};
|
||||
use std::{
|
||||
any::Any,
|
||||
cell::RefCell,
|
||||
@@ -17,6 +16,7 @@ use stretch2::{prelude::Layout, Stretch};
|
||||
|
||||
use crate::layout::StretchLayout;
|
||||
use crate::style_attributes::StyleModifier;
|
||||
use crate::{Dom, Node};
|
||||
|
||||
// a wrapper around the input state for easier access
|
||||
// todo: fix loop
|
||||
@@ -166,7 +166,7 @@ impl InnerInputState {
|
||||
evts: &mut Vec<EventCore>,
|
||||
resolved_events: &mut Vec<UserEvent>,
|
||||
layout: &Stretch,
|
||||
dom: &mut RealDom<StretchLayout, StyleModifier>,
|
||||
dom: &mut Dom,
|
||||
) {
|
||||
let previous_mouse = self
|
||||
.mouse
|
||||
@@ -191,7 +191,7 @@ impl InnerInputState {
|
||||
previous_mouse: Option<(MouseData, Vec<u16>)>,
|
||||
resolved_events: &mut Vec<UserEvent>,
|
||||
layout: &Stretch,
|
||||
dom: &mut RealDom<StretchLayout, StyleModifier>,
|
||||
dom: &mut Dom,
|
||||
) {
|
||||
struct Data<'b> {
|
||||
new_pos: (i32, i32),
|
||||
@@ -215,8 +215,8 @@ impl InnerInputState {
|
||||
data: Arc<dyn Any + Send + Sync>,
|
||||
will_bubble: &mut FxHashSet<ElementId>,
|
||||
resolved_events: &mut Vec<UserEvent>,
|
||||
node: &Node<StretchLayout, StyleModifier>,
|
||||
dom: &RealDom<StretchLayout, StyleModifier>,
|
||||
node: &Node,
|
||||
dom: &Dom,
|
||||
) {
|
||||
// only trigger event if the event was not triggered already by a child
|
||||
if will_bubble.insert(node.id) {
|
||||
@@ -261,7 +261,7 @@ impl InnerInputState {
|
||||
// mousemove
|
||||
let mut will_bubble = FxHashSet::default();
|
||||
for node in dom.get_listening_sorted("mousemove") {
|
||||
let node_layout = layout.layout(node.up_state.node.unwrap()).unwrap();
|
||||
let node_layout = layout.layout(node.state.layout.node.unwrap()).unwrap();
|
||||
let previously_contained = data
|
||||
.old_pos
|
||||
.filter(|pos| layout_contains_point(node_layout, *pos))
|
||||
@@ -285,7 +285,7 @@ impl InnerInputState {
|
||||
// mouseenter
|
||||
let mut will_bubble = FxHashSet::default();
|
||||
for node in dom.get_listening_sorted("mouseenter") {
|
||||
let node_layout = layout.layout(node.up_state.node.unwrap()).unwrap();
|
||||
let node_layout = layout.layout(node.state.layout.node.unwrap()).unwrap();
|
||||
let previously_contained = data
|
||||
.old_pos
|
||||
.filter(|pos| layout_contains_point(node_layout, *pos))
|
||||
@@ -309,7 +309,7 @@ impl InnerInputState {
|
||||
// mouseover
|
||||
let mut will_bubble = FxHashSet::default();
|
||||
for node in dom.get_listening_sorted("mouseover") {
|
||||
let node_layout = layout.layout(node.up_state.node.unwrap()).unwrap();
|
||||
let node_layout = layout.layout(node.state.layout.node.unwrap()).unwrap();
|
||||
let previously_contained = data
|
||||
.old_pos
|
||||
.filter(|pos| layout_contains_point(node_layout, *pos))
|
||||
@@ -333,7 +333,7 @@ impl InnerInputState {
|
||||
// mousedown
|
||||
let mut will_bubble = FxHashSet::default();
|
||||
for node in dom.get_listening_sorted("mousedown") {
|
||||
let node_layout = layout.layout(node.up_state.node.unwrap()).unwrap();
|
||||
let node_layout = layout.layout(node.state.layout.node.unwrap()).unwrap();
|
||||
let currently_contains = layout_contains_point(node_layout, data.new_pos);
|
||||
|
||||
if currently_contains && data.clicked {
|
||||
@@ -353,7 +353,7 @@ impl InnerInputState {
|
||||
// mouseup
|
||||
let mut will_bubble = FxHashSet::default();
|
||||
for node in dom.get_listening_sorted("mouseup") {
|
||||
let node_layout = layout.layout(node.up_state.node.unwrap()).unwrap();
|
||||
let node_layout = layout.layout(node.state.layout.node.unwrap()).unwrap();
|
||||
let currently_contains = layout_contains_point(node_layout, data.new_pos);
|
||||
|
||||
if currently_contains && data.released {
|
||||
@@ -373,7 +373,7 @@ impl InnerInputState {
|
||||
// click
|
||||
let mut will_bubble = FxHashSet::default();
|
||||
for node in dom.get_listening_sorted("click") {
|
||||
let node_layout = layout.layout(node.up_state.node.unwrap()).unwrap();
|
||||
let node_layout = layout.layout(node.state.layout.node.unwrap()).unwrap();
|
||||
let currently_contains = layout_contains_point(node_layout, data.new_pos);
|
||||
|
||||
if currently_contains && data.released && data.mouse_data.button == 0 {
|
||||
@@ -393,7 +393,7 @@ impl InnerInputState {
|
||||
// contextmenu
|
||||
let mut will_bubble = FxHashSet::default();
|
||||
for node in dom.get_listening_sorted("contextmenu") {
|
||||
let node_layout = layout.layout(node.up_state.node.unwrap()).unwrap();
|
||||
let node_layout = layout.layout(node.state.layout.node.unwrap()).unwrap();
|
||||
let currently_contains = layout_contains_point(node_layout, data.new_pos);
|
||||
|
||||
if currently_contains && data.released && data.mouse_data.button == 2 {
|
||||
@@ -413,7 +413,7 @@ impl InnerInputState {
|
||||
// wheel
|
||||
let mut will_bubble = FxHashSet::default();
|
||||
for node in dom.get_listening_sorted("wheel") {
|
||||
let node_layout = layout.layout(node.up_state.node.unwrap()).unwrap();
|
||||
let node_layout = layout.layout(node.state.layout.node.unwrap()).unwrap();
|
||||
let currently_contains = layout_contains_point(node_layout, data.new_pos);
|
||||
|
||||
if let Some(w) = data.wheel_data {
|
||||
@@ -435,7 +435,7 @@ impl InnerInputState {
|
||||
// mouseleave
|
||||
let mut will_bubble = FxHashSet::default();
|
||||
for node in dom.get_listening_sorted("mouseleave") {
|
||||
let node_layout = layout.layout(node.up_state.node.unwrap()).unwrap();
|
||||
let node_layout = layout.layout(node.state.layout.node.unwrap()).unwrap();
|
||||
let previously_contained = data
|
||||
.old_pos
|
||||
.filter(|pos| layout_contains_point(node_layout, *pos))
|
||||
@@ -459,7 +459,7 @@ impl InnerInputState {
|
||||
// mouseout
|
||||
let mut will_bubble = FxHashSet::default();
|
||||
for node in dom.get_listening_sorted("mouseout") {
|
||||
let node_layout = layout.layout(node.up_state.node.unwrap()).unwrap();
|
||||
let node_layout = layout.layout(node.state.layout.node.unwrap()).unwrap();
|
||||
let previously_contained = data
|
||||
.old_pos
|
||||
.filter(|pos| layout_contains_point(node_layout, *pos))
|
||||
@@ -522,11 +522,7 @@ impl RinkInputHandler {
|
||||
)
|
||||
}
|
||||
|
||||
pub fn get_events(
|
||||
&self,
|
||||
layout: &Stretch,
|
||||
dom: &mut RealDom<StretchLayout, StyleModifier>,
|
||||
) -> Vec<UserEvent> {
|
||||
pub(crate) fn get_events(&self, layout: &Stretch, dom: &mut Dom) -> Vec<UserEvent> {
|
||||
let mut resolved_events = Vec::new();
|
||||
|
||||
(*self.state).borrow_mut().update(
|
||||
|
||||
+65
-58
@@ -1,83 +1,90 @@
|
||||
use std::cell::RefCell;
|
||||
use std::rc::Rc;
|
||||
|
||||
use dioxus_core::*;
|
||||
use dioxus_native_core::layout_attributes::apply_layout_attributes;
|
||||
use dioxus_native_core::real_dom::BubbledUpState;
|
||||
use dioxus_native_core::state::{AttributeMask, ChildDepState, NodeMask, NodeView};
|
||||
use stretch2::prelude::*;
|
||||
|
||||
/// the size
|
||||
#[derive(Clone, PartialEq, Default, Debug)]
|
||||
pub struct StretchLayout {
|
||||
pub style: Style,
|
||||
pub node: Option<Node>,
|
||||
}
|
||||
|
||||
impl BubbledUpState for StretchLayout {
|
||||
type Ctx = Stretch;
|
||||
impl ChildDepState for StretchLayout {
|
||||
type Ctx = Rc<RefCell<Stretch>>;
|
||||
type DepState = Self;
|
||||
// todo: update mask
|
||||
const NODE_MASK: NodeMask = NodeMask::new(AttributeMask::All, false, false, true);
|
||||
|
||||
/// Setup the layout
|
||||
fn reduce<'a, I>(&mut self, children: I, vnode: &VNode, stretch: &mut Self::Ctx)
|
||||
fn reduce<'a>(
|
||||
&mut self,
|
||||
node: NodeView,
|
||||
children: impl Iterator<Item = &'a Self::DepState>,
|
||||
ctx: &Self::Ctx,
|
||||
) -> bool
|
||||
where
|
||||
I: Iterator<Item = &'a Self>,
|
||||
Self: 'a,
|
||||
Self::DepState: 'a,
|
||||
{
|
||||
match vnode {
|
||||
VNode::Text(t) => {
|
||||
let char_len = t.text.chars().count();
|
||||
let mut stretch = ctx.borrow_mut();
|
||||
if let Some(text) = node.text() {
|
||||
let char_len = text.chars().count();
|
||||
|
||||
let style = Style {
|
||||
size: Size {
|
||||
// characters are 1 point tall
|
||||
height: Dimension::Points(1.0),
|
||||
let style = Style {
|
||||
size: Size {
|
||||
// characters are 1 point tall
|
||||
height: Dimension::Points(1.0),
|
||||
|
||||
// text is as long as it is declared
|
||||
width: Dimension::Points(char_len as f32),
|
||||
},
|
||||
..Default::default()
|
||||
};
|
||||
// text is as long as it is declared
|
||||
width: Dimension::Points(char_len as f32),
|
||||
},
|
||||
..Default::default()
|
||||
};
|
||||
|
||||
if let Some(n) = self.node {
|
||||
if self.style != style {
|
||||
stretch.set_style(n, style).unwrap();
|
||||
}
|
||||
} else {
|
||||
self.node = Some(stretch.new_node(style, &[]).unwrap());
|
||||
if let Some(n) = self.node {
|
||||
if self.style != style {
|
||||
stretch.set_style(n, style).unwrap();
|
||||
}
|
||||
|
||||
self.style = style;
|
||||
} else {
|
||||
self.node = Some(stretch.new_node(style, &[]).unwrap());
|
||||
}
|
||||
VNode::Element(el) => {
|
||||
// gather up all the styles from the attribute list
|
||||
let mut style = Style::default();
|
||||
|
||||
for &Attribute { name, value, .. } in el.attributes {
|
||||
apply_layout_attributes(name, value, &mut style);
|
||||
}
|
||||
self.style = style;
|
||||
} else {
|
||||
// gather up all the styles from the attribute list
|
||||
let mut style = Style::default();
|
||||
|
||||
// the root node fills the entire area
|
||||
if el.id.get() == Some(ElementId(0)) {
|
||||
apply_layout_attributes("width", "100%", &mut style);
|
||||
apply_layout_attributes("height", "100%", &mut style);
|
||||
}
|
||||
|
||||
// Set all direct nodes as our children
|
||||
let mut child_layout = vec![];
|
||||
for l in children {
|
||||
child_layout.push(l.node.unwrap());
|
||||
}
|
||||
|
||||
if let Some(n) = self.node {
|
||||
if stretch.children(n).unwrap() != child_layout {
|
||||
stretch.set_children(n, &child_layout).unwrap();
|
||||
}
|
||||
if self.style != style {
|
||||
stretch.set_style(n, style).unwrap();
|
||||
}
|
||||
} else {
|
||||
self.node = Some(stretch.new_node(style, &child_layout).unwrap());
|
||||
}
|
||||
|
||||
self.style = style;
|
||||
for &Attribute { name, value, .. } in node.attributes() {
|
||||
apply_layout_attributes(name, value, &mut style);
|
||||
}
|
||||
_ => (),
|
||||
|
||||
// the root node fills the entire area
|
||||
if node.id() == ElementId(0) {
|
||||
apply_layout_attributes("width", "100%", &mut style);
|
||||
apply_layout_attributes("height", "100%", &mut style);
|
||||
}
|
||||
|
||||
// Set all direct nodes as our children
|
||||
let mut child_layout = vec![];
|
||||
for l in children {
|
||||
child_layout.push(l.node.unwrap());
|
||||
}
|
||||
|
||||
if let Some(n) = self.node {
|
||||
if stretch.children(n).unwrap() != child_layout {
|
||||
stretch.set_children(n, &child_layout).unwrap();
|
||||
}
|
||||
if self.style != style {
|
||||
stretch.set_style(n, style).unwrap();
|
||||
}
|
||||
} else {
|
||||
self.node = Some(stretch.new_node(style, &child_layout).unwrap());
|
||||
}
|
||||
|
||||
self.style = style;
|
||||
}
|
||||
true
|
||||
}
|
||||
}
|
||||
+31
-27
@@ -1,4 +1,5 @@
|
||||
use anyhow::Result;
|
||||
use anymap::AnyMap;
|
||||
use crossterm::{
|
||||
event::{DisableMouseCapture, EnableMouseCapture, Event as TermEvent, KeyCode, KeyModifiers},
|
||||
execute,
|
||||
@@ -6,14 +7,14 @@ use crossterm::{
|
||||
};
|
||||
use dioxus_core::exports::futures_channel::mpsc::unbounded;
|
||||
use dioxus_core::*;
|
||||
use dioxus_native_core::{
|
||||
dioxus_native_core_macro::State, real_dom::RealDom, real_dom_new_api::State,
|
||||
};
|
||||
use dioxus_native_core::{dioxus_native_core_macro::State, real_dom::RealDom, state::*};
|
||||
use futures::{
|
||||
channel::mpsc::{UnboundedReceiver, UnboundedSender},
|
||||
pin_mut, StreamExt,
|
||||
};
|
||||
use layout::StretchLayout;
|
||||
use std::cell::RefCell;
|
||||
use std::rc::Rc;
|
||||
use std::{io, time::Duration};
|
||||
use stretch2::{prelude::Size, Stretch};
|
||||
use style_attributes::StyleModifier;
|
||||
@@ -31,8 +32,17 @@ pub use config::*;
|
||||
pub use hooks::*;
|
||||
pub use render::*;
|
||||
|
||||
type Dom = RealDom<NodeState>;
|
||||
type Node = dioxus_native_core::real_dom::Node<NodeState>;
|
||||
|
||||
#[derive(Debug, Clone, State, Default)]
|
||||
struct NodeState {}
|
||||
struct NodeState {
|
||||
#[child_dep_state(StretchLayout, RefCell<Stretch>)]
|
||||
layout: StretchLayout,
|
||||
// depends on attributes, the C component of it's parent and a u8 context
|
||||
#[parent_dep_state(StyleModifier)]
|
||||
style: StyleModifier,
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct TuiContext {
|
||||
@@ -75,13 +85,13 @@ pub fn launch_cfg(app: Component<()>, cfg: Config) {
|
||||
cx.provide_root_context(state);
|
||||
cx.provide_root_context(TuiContext { tx: event_tx_clone });
|
||||
|
||||
let mut rdom: RealDom<StretchLayout, StyleModifier> = RealDom::new();
|
||||
let mut rdom: Dom = RealDom::new();
|
||||
let mutations = dom.rebuild();
|
||||
let to_update = rdom.apply_mutations(vec![mutations]);
|
||||
let mut stretch = Stretch::new();
|
||||
let _to_rerender = rdom
|
||||
.update_state(&dom, to_update, &mut stretch, &mut ())
|
||||
.unwrap();
|
||||
let stretch = Rc::new(RefCell::new(Stretch::new()));
|
||||
let mut any_map = AnyMap::new();
|
||||
any_map.insert(stretch.clone());
|
||||
let _to_rerender = rdom.update_state(&dom, to_update, any_map).unwrap();
|
||||
|
||||
render_vdom(
|
||||
&mut dom,
|
||||
@@ -100,8 +110,8 @@ fn render_vdom(
|
||||
mut event_reciever: UnboundedReceiver<InputEvent>,
|
||||
handler: RinkInputHandler,
|
||||
cfg: Config,
|
||||
mut rdom: RealDom<StretchLayout, StyleModifier>,
|
||||
mut stretch: Stretch,
|
||||
mut rdom: Dom,
|
||||
mut stretch: Rc<RefCell<Stretch>>,
|
||||
mut register_event: impl FnMut(crossterm::event::Event),
|
||||
) -> Result<()> {
|
||||
tokio::runtime::Builder::new_current_thread()
|
||||
@@ -119,7 +129,7 @@ fn render_vdom(
|
||||
terminal.clear().unwrap();
|
||||
}
|
||||
|
||||
let mut to_rerender: fxhash::FxHashSet<usize> = vec![0].into_iter().collect();
|
||||
let to_rerender: fxhash::FxHashSet<usize> = vec![0].into_iter().collect();
|
||||
let mut resized = true;
|
||||
|
||||
loop {
|
||||
@@ -136,15 +146,11 @@ fn render_vdom(
|
||||
|
||||
if !to_rerender.is_empty() || resized {
|
||||
resized = false;
|
||||
fn resize(
|
||||
dims: Rect,
|
||||
stretch: &mut Stretch,
|
||||
rdom: &RealDom<StretchLayout, StyleModifier>,
|
||||
) {
|
||||
fn resize(dims: Rect, stretch: &mut Stretch, rdom: &Dom) {
|
||||
let width = dims.width;
|
||||
let height = dims.height;
|
||||
let root_id = rdom.root_id();
|
||||
let root_node = rdom[root_id].up_state.node.unwrap();
|
||||
let root_node = rdom[root_id].state.layout.node.unwrap();
|
||||
|
||||
stretch
|
||||
.compute_layout(
|
||||
@@ -159,9 +165,9 @@ fn render_vdom(
|
||||
if let Some(terminal) = &mut terminal {
|
||||
terminal.draw(|frame| {
|
||||
// size is guaranteed to not change when rendering
|
||||
resize(frame.size(), &mut stretch, &rdom);
|
||||
resize(frame.size(), &mut stretch.borrow_mut(), &rdom);
|
||||
let root = &rdom[rdom.root_id()];
|
||||
render::render_vnode(frame, &stretch, &rdom, &root, cfg);
|
||||
render::render_vnode(frame, &stretch.borrow(), &rdom, &root, cfg);
|
||||
})?;
|
||||
} else {
|
||||
resize(
|
||||
@@ -171,7 +177,7 @@ fn render_vdom(
|
||||
width: 300,
|
||||
height: 300,
|
||||
},
|
||||
&mut stretch,
|
||||
&mut stretch.borrow_mut(),
|
||||
&rdom,
|
||||
);
|
||||
}
|
||||
@@ -212,7 +218,7 @@ fn render_vdom(
|
||||
|
||||
{
|
||||
// resolve events before rendering
|
||||
let evts = handler.get_events(&stretch, &mut rdom);
|
||||
let evts = handler.get_events(&stretch.borrow(), &mut rdom);
|
||||
for e in evts {
|
||||
vdom.handle_message(SchedulerMsg::Event(e));
|
||||
}
|
||||
@@ -220,11 +226,9 @@ fn render_vdom(
|
||||
// updates the dom's nodes
|
||||
let to_update = rdom.apply_mutations(mutations);
|
||||
// update the style and layout
|
||||
to_rerender.extend(
|
||||
rdom.update_state(vdom, to_update, &mut stretch, &mut ())
|
||||
.unwrap()
|
||||
.iter(),
|
||||
)
|
||||
let mut any_map = AnyMap::new();
|
||||
any_map.insert(stretch.clone());
|
||||
let _to_rerender = rdom.update_state(&vdom, to_update, any_map).unwrap();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+14
-17
@@ -1,8 +1,5 @@
|
||||
use crate::layout::StretchLayout;
|
||||
use dioxus_native_core::{
|
||||
layout_attributes::UnitSystem,
|
||||
real_dom::{Node, RealDom},
|
||||
};
|
||||
use dioxus_native_core::layout_attributes::UnitSystem;
|
||||
use std::io::Stdout;
|
||||
use stretch2::{
|
||||
geometry::Point,
|
||||
@@ -15,16 +12,16 @@ use crate::{
|
||||
style::{RinkColor, RinkStyle},
|
||||
style_attributes::{BorderEdge, BorderStyle},
|
||||
widget::{RinkBuffer, RinkCell, RinkWidget, WidgetWithContext},
|
||||
Config, StyleModifier,
|
||||
Config, Dom, Node, StyleModifier,
|
||||
};
|
||||
|
||||
const RADIUS_MULTIPLIER: [f32; 2] = [1.0, 0.5];
|
||||
|
||||
pub fn render_vnode(
|
||||
pub(crate) fn render_vnode(
|
||||
frame: &mut tui::Frame<CrosstermBackend<Stdout>>,
|
||||
layout: &Stretch,
|
||||
rdom: &RealDom<StretchLayout, StyleModifier>,
|
||||
node: &Node<StretchLayout, StyleModifier>,
|
||||
rdom: &Dom,
|
||||
node: &Node,
|
||||
cfg: Config,
|
||||
) {
|
||||
use dioxus_native_core::real_dom::NodeType;
|
||||
@@ -33,7 +30,7 @@ pub fn render_vnode(
|
||||
return;
|
||||
}
|
||||
|
||||
let Layout { location, size, .. } = layout.layout(node.up_state.node.unwrap()).unwrap();
|
||||
let Layout { location, size, .. } = layout.layout(node.state.layout.node.unwrap()).unwrap();
|
||||
|
||||
let Point { x, y } = location;
|
||||
let Size { width, height } = size;
|
||||
@@ -59,7 +56,7 @@ pub fn render_vnode(
|
||||
|
||||
let label = Label {
|
||||
text,
|
||||
style: node.down_state.style,
|
||||
style: node.state.style.style,
|
||||
};
|
||||
let area = Rect::new(*x as u16, *y as u16, *width as u16, *height as u16);
|
||||
|
||||
@@ -84,7 +81,7 @@ pub fn render_vnode(
|
||||
}
|
||||
}
|
||||
|
||||
impl RinkWidget for &Node<StretchLayout, StyleModifier> {
|
||||
impl RinkWidget for &Node {
|
||||
fn render(self, area: Rect, mut buf: RinkBuffer<'_>) {
|
||||
use tui::symbols::line::*;
|
||||
|
||||
@@ -268,14 +265,14 @@ impl RinkWidget for &Node<StretchLayout, StyleModifier> {
|
||||
for x in area.left()..area.right() {
|
||||
for y in area.top()..area.bottom() {
|
||||
let mut new_cell = RinkCell::default();
|
||||
if let Some(c) = self.down_state.style.bg {
|
||||
if let Some(c) = self.state.style.style.bg {
|
||||
new_cell.bg = c;
|
||||
}
|
||||
buf.set(x, y, new_cell);
|
||||
}
|
||||
}
|
||||
|
||||
let borders = &self.down_state.modifier.borders;
|
||||
let borders = &self.state.style.modifier.borders;
|
||||
|
||||
let last_edge = &borders.left;
|
||||
let current_edge = &borders.top;
|
||||
@@ -292,7 +289,7 @@ impl RinkWidget for &Node<StretchLayout, StyleModifier> {
|
||||
(last_r * RADIUS_MULTIPLIER[0]) as u16,
|
||||
(last_r * RADIUS_MULTIPLIER[1]) as u16,
|
||||
];
|
||||
let color = current_edge.color.or(self.down_state.style.fg);
|
||||
let color = current_edge.color.or(self.state.style.style.fg);
|
||||
let mut new_cell = RinkCell::default();
|
||||
if let Some(c) = color {
|
||||
new_cell.fg = c;
|
||||
@@ -327,7 +324,7 @@ impl RinkWidget for &Node<StretchLayout, StyleModifier> {
|
||||
(last_r * RADIUS_MULTIPLIER[0]) as u16,
|
||||
(last_r * RADIUS_MULTIPLIER[1]) as u16,
|
||||
];
|
||||
let color = current_edge.color.or(self.down_state.style.fg);
|
||||
let color = current_edge.color.or(self.state.style.style.fg);
|
||||
let mut new_cell = RinkCell::default();
|
||||
if let Some(c) = color {
|
||||
new_cell.fg = c;
|
||||
@@ -362,7 +359,7 @@ impl RinkWidget for &Node<StretchLayout, StyleModifier> {
|
||||
(last_r * RADIUS_MULTIPLIER[0]) as u16,
|
||||
(last_r * RADIUS_MULTIPLIER[1]) as u16,
|
||||
];
|
||||
let color = current_edge.color.or(self.down_state.style.fg);
|
||||
let color = current_edge.color.or(self.state.style.style.fg);
|
||||
let mut new_cell = RinkCell::default();
|
||||
if let Some(c) = color {
|
||||
new_cell.fg = c;
|
||||
@@ -397,7 +394,7 @@ impl RinkWidget for &Node<StretchLayout, StyleModifier> {
|
||||
(last_r * RADIUS_MULTIPLIER[0]) as u16,
|
||||
(last_r * RADIUS_MULTIPLIER[1]) as u16,
|
||||
];
|
||||
let color = current_edge.color.or(self.down_state.style.fg);
|
||||
let color = current_edge.color.or(self.state.style.style.fg);
|
||||
let mut new_cell = RinkCell::default();
|
||||
if let Some(c) = color {
|
||||
new_cell.fg = c;
|
||||
|
||||
@@ -32,7 +32,7 @@
|
||||
use dioxus_core::{Attribute, VNode};
|
||||
use dioxus_native_core::{
|
||||
layout_attributes::{parse_value, UnitSystem},
|
||||
real_dom::PushedDownState,
|
||||
state::{AttributeMask, NodeMask, NodeView, ParentDepState},
|
||||
};
|
||||
|
||||
use crate::style::{RinkColor, RinkStyle};
|
||||
@@ -43,18 +43,22 @@ pub struct StyleModifier {
|
||||
pub modifier: TuiModifier,
|
||||
}
|
||||
|
||||
impl PushedDownState for StyleModifier {
|
||||
impl ParentDepState for StyleModifier {
|
||||
type Ctx = ();
|
||||
type DepState = Self;
|
||||
// todo: seperate each attribute into it's own class
|
||||
const NODE_MASK: NodeMask = NodeMask::new(AttributeMask::All, true, true, false);
|
||||
|
||||
fn reduce(&mut self, parent: Option<&Self>, vnode: &VNode, _ctx: &mut Self::Ctx) {
|
||||
fn reduce(&mut self, node: NodeView, parent: Option<&Self::DepState>, ctx: &Self::Ctx) -> bool {
|
||||
*self = StyleModifier::default();
|
||||
if parent.is_some() {
|
||||
self.style.fg = None;
|
||||
}
|
||||
if let VNode::Element(el) = vnode {
|
||||
// handle text modifier elements
|
||||
if el.namespace.is_none() {
|
||||
match el.tag {
|
||||
|
||||
// handle text modifier elements
|
||||
if node.namespace().is_none() {
|
||||
if let Some(tag) = node.tag() {
|
||||
match tag {
|
||||
"b" => apply_style_attributes("font-weight", "bold", self),
|
||||
"strong" => apply_style_attributes("font-weight", "bold", self),
|
||||
"u" => apply_style_attributes("text-decoration", "underline", self),
|
||||
@@ -68,11 +72,11 @@ impl PushedDownState for StyleModifier {
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// gather up all the styles from the attribute list
|
||||
for &Attribute { name, value, .. } in el.attributes {
|
||||
apply_style_attributes(name, value, self);
|
||||
}
|
||||
// gather up all the styles from the attribute list
|
||||
for &Attribute { name, value, .. } in node.attributes() {
|
||||
apply_style_attributes(name, value, self);
|
||||
}
|
||||
|
||||
// keep the text styling from the parent element
|
||||
@@ -81,6 +85,7 @@ impl PushedDownState for StyleModifier {
|
||||
new_style.bg = self.style.bg;
|
||||
self.style = new_style;
|
||||
}
|
||||
true
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in new issue
Block a user