improve performance for TUI
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@@ -0,0 +1,114 @@
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use dioxus::prelude::*;
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use dioxus_tui::{Config, TuiContext};
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/// This benchmarks the cache performance of the TUI for small edits by changing one box at a time.
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fn main() {
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for size in 1..=8usize {
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for _ in 0..10 {
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dioxus_tui::launch_cfg_with_props(app, size, Config::default().with_headless())
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}
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}
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}
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#[derive(Props, PartialEq)]
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struct BoxProps {
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x: usize,
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y: usize,
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hue: f32,
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alpha: f32,
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}
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#[allow(non_snake_case)]
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fn Box(cx: Scope<BoxProps>) -> Element {
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let count = use_state(cx, || 0);
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let x = cx.props.x * 2;
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let y = cx.props.y * 2;
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let hue = cx.props.hue;
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let display_hue = cx.props.hue as u32 / 10;
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let count = count.get();
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let alpha = cx.props.alpha + (count % 100) as f32;
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cx.render(rsx! {
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div {
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left: "{x}%",
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top: "{y}%",
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width: "100%",
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height: "100%",
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background_color: "hsl({hue}, 100%, 50%, {alpha}%)",
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align_items: "center",
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p{"{display_hue:03}"}
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}
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})
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}
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#[derive(Props, PartialEq)]
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struct GridProps {
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size: usize,
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}
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#[allow(non_snake_case)]
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fn Grid(cx: Scope<GridProps>) -> Element {
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let size = cx.props.size;
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let count = use_state(cx, || 0);
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let counts = use_ref(cx, || vec![0; size * size]);
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let ctx: TuiContext = cx.consume_context().unwrap();
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if *count.get() + 1 >= (size * size) {
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ctx.quit();
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} else {
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counts.with_mut(|c| {
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let i = *count.current();
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c[i] += 1;
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c[i] %= 360;
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});
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count.with_mut(|i| {
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*i += 1;
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*i %= size * size;
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});
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}
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render! {
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div{
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width: "100%",
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height: "100%",
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flex_direction: "column",
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(0..size).map(|x|
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{
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rsx! {
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div{
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width: "100%",
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height: "100%",
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flex_direction: "row",
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(0..size).map(|y|
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{
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let alpha = y as f32*100.0/size as f32 + counts.read()[x*size + y] as f32;
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let key = format!("{}-{}", x, y);
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rsx! {
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Box{
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x: x,
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y: y,
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alpha: 100.0,
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hue: alpha,
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key: "{key}",
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}
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}
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}
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)
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}
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}
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}
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)
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}
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}
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}
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fn app(cx: Scope<usize>) -> Element {
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cx.render(rsx! {
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div{
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width: "100%",
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height: "100%",
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Grid{
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size: *cx.props,
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}
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}
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})
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}
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@@ -165,13 +165,15 @@ pub fn render<R: Renderer<Rc<EventData>>>(
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.unwrap();
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// the root node fills the entire area
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let mut style = *taffy.style(root_node).unwrap();
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style.size = Size {
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let new_size = Size {
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width: Dimension::Points(width),
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height: Dimension::Points(height),
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};
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taffy.set_style(root_node, style).unwrap();
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if style.size != new_size {
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style.size = new_size;
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taffy.set_style(root_node, style).unwrap();
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}
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let size = Size {
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width: AvailableSpace::Definite(width),
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