Hash and compare templates by value in debug mode (#3630)

* Hash and compare templates by value in debug mode

* add a regression test for layout state persisting after navigation

* More reliable static item merged detection
This commit is contained in:
Evan Almloff authored and GitHub committed 2025-02-07 16:35:32 -08:00
1 parent 9b71a33098
commit b443309f6e
3 files changed
+103 -6

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+33 -6
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@@ -376,19 +376,46 @@ pub struct Template {
pub attr_paths: StaticPathArray,
}
// Are identical static items merged in the current build. Rust doesn't have a cfg(merge_statics) attribute
// so we have to check this manually
fn static_items_merged() -> bool {
fn a() {}
fn b() {}
a as fn() == b as fn()
}
impl std::hash::Hash for Template {
fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
std::ptr::hash(self.roots as *const _, state);
std::ptr::hash(self.node_paths as *const _, state);
std::ptr::hash(self.attr_paths as *const _, state);
// If identical static items are merged, we can compare templates by pointer
if static_items_merged() {
std::ptr::hash(self.roots as *const _, state);
std::ptr::hash(self.node_paths as *const _, state);
std::ptr::hash(self.attr_paths as *const _, state);
}
// Otherwise, we hash by value
else {
self.roots.hash(state);
self.node_paths.hash(state);
self.attr_paths.hash(state);
}
}
}
impl PartialEq for Template {
fn eq(&self, other: &Self) -> bool {
std::ptr::eq(self.roots as *const _, other.roots as *const _)
&& std::ptr::eq(self.node_paths as *const _, other.node_paths as *const _)
&& std::ptr::eq(self.attr_paths as *const _, other.attr_paths as *const _)
// If identical static items are merged, we can compare templates by pointer
if static_items_merged() {
std::ptr::eq(self.roots as *const _, other.roots as *const _)
&& std::ptr::eq(self.node_paths as *const _, other.node_paths as *const _)
&& std::ptr::eq(self.attr_paths as *const _, other.attr_paths as *const _)
}
// Otherwise, we compare by value
else {
self.roots == other.roots
&& self.node_paths == other.node_paths
&& self.attr_paths == other.attr_paths
}
}
}
+1
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@@ -1,4 +1,5 @@
mod link;
mod navigation;
mod outlet;
mod redirect;
mod without_index;
@@ -0,0 +1,69 @@
use dioxus::prelude::*;
use dioxus_core::NoOpMutations;
use std::sync::atomic::AtomicUsize;
// Regression test for <https://github.com/DioxusLabs/dioxus/issues/3235>
#[test]
fn layout_retains_state_after_navigation() {
let mut vdom = VirtualDom::new(app);
vdom.rebuild_in_place();
vdom.render_immediate(&mut NoOpMutations);
let as_string = dioxus_ssr::render(&vdom);
assert_eq!(as_string, "Other");
}
fn app() -> Element {
rsx! {
Router::<Route> {}
}
}
// Turn off rustfmt since we're doing layouts and routes in the same enum
#[derive(Routable, Clone, Debug, PartialEq)]
#[rustfmt::skip]
enum Route {
// Wrap Home in a Navbar Layout
#[layout(NavBar)]
// The default route is always "/" unless otherwise specified
#[route("/")]
Home {},
#[route("/other")]
Other {},
}
#[component]
fn NavBar() -> Element {
static NAVBARS_CREATED: AtomicUsize = AtomicUsize::new(0);
use_hook(|| {
let navbars_created = NAVBARS_CREATED.fetch_add(1, std::sync::atomic::Ordering::Relaxed);
println!("creating navbar #{navbars_created}");
if navbars_created > 0 {
panic!("layouts should not be recreated when switching between two routes under the nav bar");
}
});
// Queue an effect to navigate to the other route after rebuild_in_place
use_effect(|| {
router().push(Route::Other {});
});
rsx! {
Outlet::<Route> {}
}
}
#[component]
fn Home() -> Element {
rsx! {
"Home!"
}
}
#[component]
fn Other() -> Element {
rsx! {
"Other"
}
}