Clean up merge comments

This commit is contained in:
Jonathan Kelley committed 2024-01-08 19:33:39 -08:00
1 parent 23f7a37b06
commit b8fac44537
3 files changed
+2 -67

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-41
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@@ -348,49 +348,8 @@ impl<'src> ScopeState {
/// }
/// ```
pub fn render(&'src self, rsx: LazyNodes<'src, '_>) -> Element<'src> {
// <<<<<<< HEAD
// let element = rsx.call(self);
// let mut listeners = self.attributes_to_drop_before_render.borrow_mut();
// for attr in element.dynamic_attrs {
// attr.ty.for_each(|attr| {
// match attr.value {
// // We need to drop listeners before the next render because they may borrow data from the borrowed props which will be dropped
// AttributeValue::Listener(_) => {
// let unbounded = unsafe { std::mem::transmute(attr as *const Attribute) };
// listeners.push(unbounded);
// }
// // We need to drop any values manually to make sure that their drop implementation is called before the next render
// AttributeValue::Any(_) => {
// let unbounded = unsafe { std::mem::transmute(attr as *const Attribute) };
// self.previous_frame().add_attribute_to_drop(unbounded);
// }
// _ => (),
// }
// })
// }
// let mut props = self.borrowed_props.borrow_mut();
// let mut drop_props = self
// .previous_frame()
// .props_to_drop_before_reset
// .borrow_mut();
// for node in element.dynamic_nodes {
// if let DynamicNode::Component(comp) = node {
// let unbounded = unsafe { std::mem::transmute(comp as *const VComponent) };
// if !comp.static_props {
// props.push(unbounded);
// }
// drop_props.push(unbounded);
// }
// }
// Some(element)
// =======
// Note: We can't do anything in this function related to safety because the user could always circumvent it by creating a VNode manually and return it without calling this function
Some(rsx.call(self))
// >>>>>>> 9fe172e9 (Fix leak in render macro)
}
/// Create a [`crate::VNode`] from the component parts
+1 -19
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@@ -171,27 +171,16 @@ fn create_random_dynamic_node(cx: &ScopeState, depth: usize) -> DynamicNode {
match rand::random::<u8>() % range {
0 => DynamicNode::Placeholder(Default::default()),
1 => cx.make_node((0..(rand::random::<u8>() % 5)).map(|_| {
// <<<<<<< HEAD
// VNode::new(
// None,
// Template {
// =======
cx.vnode(
None.into(),
Default::default(),
Cell::new(Template {
// >>>>>>> 9fe172e9 (Fix leak in render macro)
name: concat!(file!(), ":", line!(), ":", column!(), ":0"),
roots: &[TemplateNode::Dynamic { id: 0 }],
node_paths: &[&[0]],
attr_paths: &[],
// <<<<<<< HEAD
// },
// bumpalo::collections::Vec::new_in(cx.bump()),
// =======
}),
bumpalo::collections::Vec::new_in(cx.bump()).into(),
// >>>>>>> 9fe172e9 (Fix leak in render macro)
cx.bump().alloc([cx.component(
create_random_element,
DepthProps { depth, root: false },
@@ -285,19 +274,12 @@ fn create_random_element(cx: Scope<DepthProps>) -> Element {
)
.into_boxed_str(),
));
// <<<<<<< HEAD
// let node = VNode::new(
// None,
// template,
// bumpalo::collections::Vec::new_in(cx.bump()),
// =======
// println!("{template:#?}");
println!("{template:#?}");
let node = cx.vnode(
None.into(),
None,
Cell::new(template),
bumpalo::collections::Vec::new_in(cx.bump()).into(),
// >>>>>>> 9fe172e9 (Fix leak in render macro)
{
let dynamic_nodes: Vec<_> = dynamic_node_types
.iter()
+1 -7
View File
@@ -254,18 +254,12 @@ impl<'a> ToTokens for TemplateRenderer<'a> {
node_paths: &[ #(#node_paths),* ],
attr_paths: &[ #(#attr_paths),* ],
};
// <<<<<<< HEAD
// ::dioxus::core::VNode::new(
// #key_tokens,
// TEMPLATE,
// dioxus::core::exports::bumpalo::collections::Vec::with_capacity_in(#root_count, __cx.bump()),
// =======
__cx.vnode(
None.into(),
#key_tokens,
std::cell::Cell::new(TEMPLATE),
dioxus::core::exports::bumpalo::collections::Vec::with_capacity_in(#root_count, __cx.bump()).into(),
// >>>>>>> 9fe172e9 (Fix leak in render macro)
__cx.bump().alloc([ #( #node_printer ),* ]),
__cx.bump().alloc([ #( #dyn_attr_printer ),* ]),
)