Add back ondestroy hook
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+121
-146
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@@ -8,10 +8,7 @@ fn main() {
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fn app() -> Element {
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let toggled = use_signal(|| false);
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use_global_shortcut("ctrl+s", {
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to_owned![toggled];
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move || toggled.modify(|t| !*t)
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});
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use_global_shortcut("ctrl+s", move || toggled.toggle());
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rsx!("toggle: {toggled.get()}")
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rsx!("toggle: {toggled}")
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}
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+28
-79
@@ -1,103 +1,52 @@
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// Thanks to @japsu and their project https://github.com/japsu/jatsi for the example!
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use dioxus::prelude::*;
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use rand::{thread_rng, Rng};
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fn main() {
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dioxus_desktop::launch(app);
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}
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fn app() -> Element {
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let val = use_signal(|| 5);
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rsx! {
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div {
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user_select: "none",
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webkit_user_select: "none",
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margin_left: "10%",
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margin_right: "10%",
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div { user_select: "none", webkit_user_select: "none", margin_left: "10%", margin_right: "10%",
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h1 { "Click die to generate a new value" }
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div {
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cursor: "pointer",
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height: "80%",
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width: "80%",
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Die {
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value: **val,
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keep: true,
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onclick: move |_| {
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use rand::Rng;
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let mut rng = rand::thread_rng();
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val.set(rng.gen_range(1..=6));
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}
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}
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}
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div { cursor: "pointer", height: "100%", width: "100%", Dice {} }
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}
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}
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}
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#[derive(Props)]
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pub struct DieProps<'a> {
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pub value: u64,
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pub keep: bool,
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pub onclick: EventHandler<'a, MouseEvent>,
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}
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#[component]
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fn Dice() -> Element {
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const Y: bool = true;
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const N: bool = false;
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const DOTS: [(i64, i64); 7] = [(-1, -1), (-1, -0), (-1, 1), (1, -1), (1, 0), (1, 1), (0, 0)];
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const DOTS_FOR_VALUE: [[bool; 7]; 6] = [
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[N, N, N, N, N, N, Y],
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[N, N, Y, Y, N, N, N],
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[N, N, Y, Y, N, N, Y],
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[Y, N, Y, Y, N, Y, N],
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[Y, N, Y, Y, N, Y, Y],
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[Y, Y, Y, Y, Y, Y, N],
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];
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const DOTS: [(i64, i64); 7] = [(-1, -1), (-1, -0), (-1, 1), (1, -1), (1, 0), (1, 1), (0, 0)];
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const DOTS_FOR_VALUE: [[bool; 7]; 6] = [
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[false, false, false, false, false, false, true],
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[false, false, true, true, false, false, false],
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[false, false, true, true, false, false, true],
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[true, false, true, true, false, true, false],
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[true, false, true, true, false, true, true],
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[true, true, true, true, true, true, false],
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];
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let value = use_signal(|| 5);
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let active_dots = use_selector(move || &DOTS_FOR_VALUE[(*value() - 1) as usize]);
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const OFFSET: i64 = 600;
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const DOT_RADIUS: &str = "200";
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const HELD_COLOR: &str = "#aaa";
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const UNHELD_COLOR: &str = "#ddd";
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// A six-sided die (D6) with dots.
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#[allow(non_snake_case)]
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pub fn Die(props: DieProps) -> Element {
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let &DieProps { value, keep, .. } = cx.props;
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let active_dots = &DOTS_FOR_VALUE[(value - 1) as usize];
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let fill = if keep { HELD_COLOR } else { UNHELD_COLOR };
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let dots = DOTS
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.iter()
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.zip(active_dots.iter())
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.filter(|(_, &active)| active)
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.map(|((x, y), _)| {
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let dcx = x * OFFSET;
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let dcy = y * OFFSET;
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rsx! {
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rsx! {
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svg {
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view_box: "-1000 -1000 2000 2000",
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prevent_default: "onclick",
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onclick: move |e| value.set(thread_rng().gen_range(1..=6)),
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rect { x: -1000, y: -1000, width: 2000, height: 2000, rx: 200, fill: "#aaa" }
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for ((x, y), _) in DOTS.iter().zip(active_dots.read().iter()).filter(|(_, &active)| active) {
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circle {
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cx: "{dcx}",
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cy: "{dcy}",
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r: "{DOT_RADIUS}",
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cx: *x * 600,
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cy: *y * 600,
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r: 200,
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fill: "#333"
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}
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}
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});
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rsx! {
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svg {
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onclick: move |e| cx.props.onclick.call(e),
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prevent_default: "onclick",
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class: "die",
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view_box: "-1000 -1000 2000 2000",
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rect {
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x: "-1000",
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y: "-1000",
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width: "2000",
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height: "2000",
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rx: "{DOT_RADIUS}",
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fill: "{fill}",
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}
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{dots}
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}
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}
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}
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@@ -867,6 +867,11 @@ impl IntoVNode for VNode {
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self
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}
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}
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impl IntoVNode for &VNode {
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fn into_vnode(self) -> VNode {
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self.clone()
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}
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}
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impl IntoVNode for Element {
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fn into_vnode(self) -> VNode {
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match self {
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@@ -875,6 +880,14 @@ impl IntoVNode for Element {
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}
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}
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}
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impl IntoVNode for &Element {
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fn into_vnode(self) -> VNode {
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match self {
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Some(val) => val.into_vnode(),
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_ => VNode::empty().unwrap(),
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}
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}
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}
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// Note that we're using the E as a generic but this is never crafted anyways.
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pub struct FromNodeIterator;
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@@ -44,6 +44,7 @@ infer = "0.11.0"
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dunce = "1.0.2"
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slab = { workspace = true }
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rustc-hash = { workspace = true }
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dioxus-hooks = { workspace = true }
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futures-util = { workspace = true }
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urlencoding = "2.1.2"
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@@ -1,17 +1,21 @@
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use std::rc::Rc;
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use crate::{
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assets::*, ipc::UserWindowEvent, shortcut::IntoAccelerator, window, DesktopContext,
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ShortcutHandle, ShortcutRegistryError, WryEventHandler,
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};
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use dioxus_core::use_hook;
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use dioxus_core::{
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prelude::{consume_context, current_scope_id},
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use_hook,
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};
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use dioxus_hooks::use_on_drop;
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use tao::{event::Event, event_loop::EventLoopWindowTarget};
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use wry::RequestAsyncResponder;
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// /// Get an imperative handle to the current window
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// pub fn use_window() -> &DesktopContext {
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// cx.use_hook(|| cx.consume_context::<DesktopContext>())
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// .as_ref()
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// .unwrap()
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// }
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/// Get an imperative handle to the current window
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pub fn use_window() -> DesktopContext {
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use_hook(|| consume_context::<DesktopContext>()).unwrap()
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}
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/// Get a closure that executes any JavaScript in the WebView context.
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pub fn use_wry_event_handler(
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@@ -29,48 +33,42 @@ pub fn use_wry_event_handler(
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})
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}
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// /// Provide a callback to handle asset loading yourself.
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// ///
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// /// The callback takes a path as requested by the web view, and it should return `Some(response)`
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// /// if you want to load the asset, and `None` if you want to fallback on the default behavior.
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// pub fn use_asset_handler(
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// ,
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// name: &str,
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// handler: impl Fn(AssetRequest, RequestAsyncResponder) + 'static,
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// ) {
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// cx.use_hook(|| {
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// crate::window().asset_handlers.register_handler(
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// name.to_string(),
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// Box::new(handler),
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// cx.scope_id(),
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// );
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/// Provide a callback to handle asset loading yourself.
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///
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/// The callback takes a path as requested by the web view, and it should return `Some(response)`
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/// if you want to load the asset, and `None` if you want to fallback on the default behavior.
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pub fn use_asset_handler(
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name: &str,
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handler: impl Fn(AssetRequest, RequestAsyncResponder) + 'static,
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) {
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let name = use_hook(|| {
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crate::window().asset_handlers.register_handler(
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name.to_string(),
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Box::new(handler),
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current_scope_id().unwrap(),
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);
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// Handler(name.to_string())
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// });
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Rc::new(name.to_string())
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});
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// // todo: can we just put ondrop in core?
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// struct Handler(String);
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// impl Drop for Handler {
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// fn drop(&mut self) {
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// _ = crate::window().asset_handlers.remove_handler(&self.0);
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// }
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// }
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// }
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use_on_drop(move || {
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_ = crate::window().asset_handlers.remove_handler(name.as_ref());
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});
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}
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// /// Get a closure that executes any JavaScript in the WebView context.
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// pub fn use_global_shortcut(
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// ,
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// accelerator: impl IntoAccelerator,
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// handler: impl FnMut() + 'static,
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// ) -> &Result<ShortcutHandle, ShortcutRegistryError> {
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// cx.use_hook(move || {
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// let desktop = window();
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/// Get a closure that executes any JavaScript in the WebView context.
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pub fn use_global_shortcut(
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accelerator: impl IntoAccelerator,
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handler: impl FnMut() + 'static,
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) -> Result<ShortcutHandle, ShortcutRegistryError> {
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use_hook(move || {
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let desktop = window();
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// let id = desktop.create_shortcut(accelerator.accelerator(), handler);
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let id = desktop.create_shortcut(accelerator.accelerator(), handler);
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// Ok(ShortcutHandle {
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// desktop,
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// shortcut_id: id?,
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// })
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// })
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// }
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Ok(ShortcutHandle {
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desktop,
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shortcut_id: id?,
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})
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})
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}
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@@ -43,7 +43,7 @@ pub use config::{Config, WindowCloseBehaviour};
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pub use desktop_context::{
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window, DesktopContext, DesktopService, WryEventHandler, WryEventHandlerId,
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};
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// pub use hooks::{use_asset_handler, use_global_shortcut, use_window, use_wry_event_handler};
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pub use hooks::{use_asset_handler, use_global_shortcut, use_window, use_wry_event_handler};
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pub use shortcut::{ShortcutHandle, ShortcutId, ShortcutRegistryError};
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pub use wry::RequestAsyncResponder;
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@@ -57,8 +57,8 @@ macro_rules! to_owned {
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// pub mod computed;
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// mod use_on_destroy;
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// pub use use_on_destroy::*;
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mod use_on_destroy;
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pub use use_on_destroy::*;
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// mod use_const;
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// pub use use_const::*;
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@@ -1,9 +1,11 @@
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use dioxus_core::use_hook;
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#[deprecated(
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note = "Use `use_on_destroy` instead, which has the same functionality. \
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This is deprecated because of the introduction of `use_on_create` which is better mirrored by `use_on_destroy`. \
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The reason why `use_on_create` is not `use_on_mount` is because of potential confusion with `dioxus::events::onmounted`."
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)]
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pub fn use_on_unmount<D: FnOnce() + 'static>(cx: &dioxus_core::ScopeState, destroy: D) {
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pub fn use_on_unmount<D: FnOnce() + 'static>(destroy: D) {
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use_on_destroy(destroy);
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}
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@@ -67,19 +69,34 @@ pub fn use_on_unmount<D: FnOnce() + 'static>(cx: &dioxus_core::ScopeState, destr
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/// }
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/// }
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/// ```
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pub fn use_on_destroy<D: FnOnce() + 'static>(cx: &dioxus_core::ScopeState, destroy: D) {
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cx.use_hook(|| LifeCycle {
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pub fn use_on_destroy<D: FnOnce() + 'static>(destroy: D) {
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struct LifeCycle<D: FnOnce()> {
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/// Wrap the closure in an option so that we can take it out on drop.
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ondestroy: Option<D>,
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}
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/// On drop, we want to run the closure.
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impl<D: FnOnce()> Drop for LifeCycle<D> {
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fn drop(&mut self) {
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if let Some(f) = self.ondestroy.take() {
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f();
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}
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}
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}
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// We need to impl clone for the lifecycle, but we don't want the drop handler for the closure to be called twice.
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impl<D: FnOnce()> Clone for LifeCycle<D> {
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fn clone(&self) -> Self {
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Self { ondestroy: None }
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}
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}
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use_hook(|| LifeCycle {
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ondestroy: Some(destroy),
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});
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}
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struct LifeCycle<D: FnOnce()> {
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ondestroy: Option<D>,
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}
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impl<D: FnOnce()> Drop for LifeCycle<D> {
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fn drop(&mut self) {
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let f = self.ondestroy.take().unwrap();
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f();
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}
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/// Creates a callback that will be run before the component is dropped
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pub fn use_on_drop<D: FnOnce() + 'static>(ondrop: D) {
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use_on_destroy(ondrop);
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}
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