wip: more refactor

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Jonathan Kelley committed 2021-07-09 01:37:34 -04:00
1 parent 9276fd7db7
commit c811a8982c
3 files changed
+40 -53

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+39
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@@ -1,5 +1,44 @@
use std::{cell::RefCell, rc::Rc};
use crate::innerlude::*;
// We actually allocate the properties for components in their parent's properties
// We then expose a handle to use those props for render in the form of "OpaqueComponent"
pub type OpaqueComponent = dyn for<'b> Fn(&'b Scope) -> VNode<'b>;
#[derive(PartialEq, Debug, Clone, Default)]
pub struct EventQueue(pub Rc<RefCell<Vec<HeightMarker>>>);
impl EventQueue {
pub fn new_channel(&self, height: u32, idx: ScopeIdx) -> Rc<dyn Fn()> {
let inner = self.clone();
let marker = HeightMarker { height, idx };
Rc::new(move || {
log::debug!("channel updated {:#?}", marker);
inner.0.as_ref().borrow_mut().push(marker)
})
}
}
/// A helper type that lets scopes be ordered by their height
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub struct HeightMarker {
pub idx: ScopeIdx,
pub height: u32,
}
impl Ord for HeightMarker {
fn cmp(&self, other: &Self) -> std::cmp::Ordering {
self.height.cmp(&other.height)
}
}
impl PartialOrd for HeightMarker {
fn partial_cmp(&self, other: &Self) -> Option<std::cmp::Ordering> {
Some(self.cmp(other))
}
}
pub struct DebugDom {
counter: u64,
}