Make clippy happy on examples
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3 files changed
+4
-5
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@@ -12,7 +12,7 @@ fn main() {
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fn app() -> Element {
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// Using a VecDeque so its cheap to pop old events off the front
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let mut events = use_signal(|| VecDeque::new());
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let mut events = use_signal(VecDeque::new);
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// All events and their data implement Debug, so we can re-cast them as Rc<dyn Debug> instead of their specific type
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let mut log_event = move |event: Rc<dyn Debug>| {
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@@ -58,7 +58,7 @@ struct ButtonProps {
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type SthElse<T> = Option<T>;
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#[allow(non_snake_casea)]
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#[allow(non_snake_case)]
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fn Button(props: ButtonProps) -> Element {
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rsx! {
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button {
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+2
-3
@@ -6,8 +6,7 @@
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//! We also add a global shortcut to toggle the overlay on and off, so you could build a raycast-type app with this.
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use dioxus::desktop::{
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tao::dpi::PhysicalPosition, use_global_shortcut, use_wry_event_handler, LogicalSize,
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WindowBuilder,
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tao::dpi::PhysicalPosition, use_global_shortcut, LogicalSize, WindowBuilder,
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};
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use dioxus::prelude::*;
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@@ -18,7 +17,7 @@ fn main() {
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fn app() -> Element {
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let mut show_overlay = use_signal(|| true);
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use_global_shortcut("cmd+g", move || show_overlay.toggle());
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_ = use_global_shortcut("cmd+g", move || show_overlay.toggle());
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rsx! {
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if show_overlay() {
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