feat: more suspended nodes!

This commit is contained in:
Jonathan Kelley committed 2021-07-14 23:18:02 -04:00
1 parent c52af221f7
commit de9f61bcf4
20 files changed
+644 -148

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+12 -19
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@@ -21,25 +21,18 @@ const ENDPOINT: &str = "https://dog.ceo/api/breeds/image/random";
static App: FC<()> = |cx| {
let mut count = use_state(cx, || 0);
let mut fut = cx.use_hook(
move || {
Box::pin(async {
//
let mut tick = 0;
loop {
async_std::task::sleep(Duration::from_millis(250)).await;
log::debug!("ticking forward... {}", tick);
tick += 1;
// match surf::get(ENDPOINT).recv_json::<DogApi>().await {
// Ok(_) => (),
// Err(_) => (),
// }
}
}) as Pin<Box<dyn Future<Output = ()> + 'static>>
},
|h| h,
|_| {},
);
let mut fut = Box::pin(async {
let mut tick: i32 = 0;
loop {
async_std::task::sleep(Duration::from_millis(250)).await;
log::debug!("ticking forward... {}", tick);
tick += 1;
// match surf::get(ENDPOINT).recv_json::<DogApi>().await {
// Ok(_) => (),
// Err(_) => (),
// }
}
});
cx.submit_task(fut);
+5 -7
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@@ -17,13 +17,11 @@ for more general tasks, we need some way of submitting a future or task into som
```rust
let task = use_hook(|| {
// create the future
}, || {
update the future if it needs to be updated
}, || {
});
let task = use_hook(
|| { /* */ },
|| { /* update the future if it needs to be updated */ },
|| {}
);
cx.poll_future()
// let recoil_event_loop = cx.use_task(move |_| async move {
// loop {
+2 -2
View File
@@ -392,7 +392,7 @@ mod hooks {
) -> &'a Rc<dyn Fn(T)> {
let api = use_recoil_api(cx);
cx.use_hook(
move || {
move |_| {
let api = api.clone();
let raw_id = writable.static_id();
Rc::new(move |new_val| {
@@ -423,7 +423,7 @@ mod hooks {
let api = use_recoil_api(cx);
cx.use_hook(
move || {
move |_| {
let mut api = api.as_ref().borrow_mut();
let update = cx.schedule_update();
+1 -1
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@@ -5,7 +5,7 @@ fn main() {}
const App: FC<()> = |cx| {
// create a new future
let _fut = cx.use_hook(
|| {
|_| {
//
async { loop {} }
// Box::pin(async { loop {} }) as Pin<Box<dyn Future<Output = ()>>>
+79 -19
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@@ -1,7 +1,9 @@
use crate::innerlude::*;
use bumpalo::Bump;
use futures_util::FutureExt;
use std::any::Any;
use std::marker::PhantomData;
use std::{
@@ -134,13 +136,13 @@ impl<'src, P> Context<'src, P> {
where
State: 'static,
Output: 'src,
Init: FnOnce() -> State,
Init: FnOnce(usize) -> State,
Run: FnOnce(&'src mut State) -> Output,
Cleanup: FnOnce(State),
{
// If the idx is the same as the hook length, then we need to add the current hook
if self.scope.hooks.at_end() {
let new_state = initializer();
let new_state = initializer(self.scope.hooks.len());
self.scope.hooks.push(new_state);
}
@@ -172,7 +174,7 @@ Any function prefixed with "use" should not be called conditionally.
let ty = TypeId::of::<T>();
let is_initialized = self.use_hook(
|| false,
|_| false,
|s| {
let i = s.clone();
*s = true;
@@ -208,7 +210,7 @@ Any function prefixed with "use" should not be called conditionally.
}
self.use_hook(
move || UseContextHook {
move |_| UseContextHook {
par: None as Option<Rc<T>>,
we: None as Option<Weak<T>>,
},
@@ -299,10 +301,9 @@ Any function prefixed with "use" should not be called conditionally.
/// Awaits the given task, forcing the component to re-render when the value is ready.
///
///
pub fn use_task<Out, Fut, Init>(
&self,
task_initializer: Init,
) -> (&TaskHandle, &mut Option<Out>)
///
///
pub fn use_task<Out, Fut, Init>(&self, task_initializer: Init) -> (&TaskHandle, &Option<Out>)
where
Out: 'static,
Fut: Future<Output = Out> + 'static,
@@ -315,7 +316,7 @@ Any function prefixed with "use" should not be called conditionally.
// whenever the task is complete, save it into th
self.use_hook(
move || {
move |hook_idx| {
let task_fut = task_initializer();
let task_dump = Rc::new(RefCell::new(None));
@@ -328,7 +329,7 @@ Any function prefixed with "use" should not be called conditionally.
*slot.as_ref().borrow_mut() = Some(output);
update();
EventTrigger {
event: VirtualEvent::FiberEvent,
event: VirtualEvent::AsyncEvent { hook_idx },
originator,
priority: EventPriority::Low,
real_node_id: None,
@@ -344,12 +345,20 @@ Any function prefixed with "use" should not be called conditionally.
if let Some(val) = hook.task_dump.as_ref().borrow_mut().take() {
hook.value = Some(val);
}
(&TaskHandle { _p: PhantomData }, &mut hook.value)
(&TaskHandle { _p: PhantomData }, &hook.value)
},
|_| {},
)
}
}
pub(crate) struct SuspenseHook {
pub value: Rc<RefCell<Option<Box<dyn Any>>>>,
pub callback: SuspendedCallback,
}
type SuspendedCallback = Box<dyn for<'a> Fn(SuspendedContext<'a>) -> VNode<'a>>;
impl<'src, P> Context<'src, P> {
/// Asynchronously render new nodes once the given future has completed.
///
/// # Easda
@@ -360,18 +369,67 @@ Any function prefixed with "use" should not be called conditionally.
/// # Example
///
///
pub fn use_suspense<Out, Fut: 'static>(
pub fn use_suspense<Out, Fut, Cb>(
&'src self,
_task_initializer: impl FnOnce() -> Fut,
_callback: impl FnOnce(SuspendedContext, Out) -> VNode<'src> + 'src,
task_initializer: impl FnOnce() -> Fut,
user_callback: Cb,
) -> VNode<'src>
where
Out: 'src,
Fut: Future<Output = Out>,
Fut: Future<Output = Out> + 'static,
Out: 'static,
Cb: for<'a> Fn(SuspendedContext<'a>, &Out) -> VNode<'a> + 'static,
{
// self.use_hook(|| , runner, cleanup)
self.use_hook(
move |hook_idx| {
let value = Rc::new(RefCell::new(None));
todo!()
let slot = value.clone();
let callback: SuspendedCallback = Box::new(move |ctx: SuspendedContext| {
let v: std::cell::Ref<Option<Box<dyn Any>>> = slot.as_ref().borrow();
let v: &dyn Any = v.as_ref().unwrap().as_ref();
let real_val = v.downcast_ref::<Out>().unwrap();
user_callback(ctx, real_val)
});
let originator = self.scope.arena_idx.clone();
let task_fut = task_initializer();
let slot = value.clone();
self.submit_task(Box::pin(task_fut.then(move |output| async move {
// When the new value arrives, set the hooks internal slot
// Dioxus will call the user's callback to generate new nodes outside of the diffing system
*slot.borrow_mut() = Some(Box::new(output) as Box<dyn Any>);
EventTrigger {
event: VirtualEvent::SuspenseEvent { hook_idx },
originator,
priority: EventPriority::Low,
real_node_id: None,
}
})));
SuspenseHook { value, callback }
},
move |hook| {
match hook.value.borrow().as_ref() {
Some(val) => {
let cx = SuspendedContext {
bump: &self.scope.cur_frame().bump,
};
(&hook.callback)(cx)
}
None => {
//
VNode {
dom_id: RealDomNode::empty_cell(),
key: None,
kind: VNodeKind::Suspended,
}
}
}
//
},
|_| {},
)
}
}
@@ -379,4 +437,6 @@ pub struct TaskHandle<'src> {
_p: PhantomData<&'src ()>,
}
#[derive(Clone)]
pub struct SuspendedContext {}
pub struct SuspendedContext<'a> {
pub bump: &'a Bump,
}
+6 -2
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@@ -77,7 +77,8 @@ use DomEdit::*;
impl<'real, 'bump> DomEditor<'real, 'bump> {
// Navigation
pub(crate) fn push(&mut self, root: RealDomNode) {
self.edits.push(PushRoot { root });
let id = root.as_u64();
self.edits.push(PushRoot { id });
}
pub(crate) fn pop(&mut self) {
self.edits.push(PopRoot {});
@@ -105,6 +106,7 @@ impl<'real, 'bump> DomEditor<'real, 'bump> {
// Create
pub(crate) fn create_text_node(&mut self, text: &'bump str, id: RealDomNode) {
let id = id.as_u64();
self.edits.push(CreateTextNode { text, id });
}
pub(crate) fn create_element(
@@ -113,6 +115,7 @@ impl<'real, 'bump> DomEditor<'real, 'bump> {
ns: Option<&'static str>,
id: RealDomNode,
) {
let id = id.as_u64();
match ns {
Some(ns) => self.edits.push(CreateElementNs { id, ns, tag }),
None => self.edits.push(CreateElement { id, tag }),
@@ -121,6 +124,7 @@ impl<'real, 'bump> DomEditor<'real, 'bump> {
// placeholders are nodes that don't get rendered but still exist as an "anchor" in the real dom
pub(crate) fn create_placeholder(&mut self, id: RealDomNode) {
let id = id.as_u64();
self.edits.push(CreatePlaceholder { id });
}
@@ -136,7 +140,7 @@ impl<'real, 'bump> DomEditor<'real, 'bump> {
scope,
event,
idx: element_id,
node: realnode,
node: realnode.as_u64(),
});
}
pub(crate) fn remove_event_listener(&mut self, event: &'static str) {
+16 -9
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@@ -4,8 +4,6 @@
//! 3rd party renderers are responsible for converting their native events into these virtual event types. Events might
//! be heavy or need to interact through FFI, so the events themselves are designed to be lazy.
use crate::innerlude::{RealDomNode, ScopeIdx};
#[derive(Debug)]
@@ -24,10 +22,10 @@ pub struct EventTrigger {
}
impl EventTrigger {
pub fn new_from_task(originator: ScopeIdx) -> Self {
pub fn new_from_task(originator: ScopeIdx, hook_idx: usize) -> Self {
Self {
originator,
event: VirtualEvent::FiberEvent,
event: VirtualEvent::AsyncEvent { hook_idx },
priority: EventPriority::Low,
real_node_id: None,
}
@@ -103,11 +101,18 @@ pub enum VirtualEvent {
MouseEvent(on::MouseEvent),
PointerEvent(on::PointerEvent),
// Whenever a task is ready (complete) Dioxus produces this "FiberEvent"
FiberEvent,
// image event has conflicting method types
// ImageEvent(event_data::ImageEvent),
// Whenever a task is ready (complete) Dioxus produces this "AsyncEvent"
//
// Async events don't necessarily propagate into a scope being ran. It's up to the event itself
// to force an update for itself.
AsyncEvent { hook_idx: usize },
// These are more intrusive than the rest
SuspenseEvent { hook_idx: usize },
OtherEvent,
}
@@ -159,10 +164,12 @@ pub mod on {
$(
$(#[$method_attr])*
pub fn $name<'a, F: FnMut($wrapper) + 'a>(
pub fn $name<'a, F>(
c: NodeFactory<'a>,
mut callback: F,
) -> Listener<'a> {
) -> Listener<'a>
where F: FnMut($wrapper) + 'a
{
let bump = &c.bump();
Listener {
event: stringify!($name),
+22 -2
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@@ -29,8 +29,20 @@ impl<T> InnerHook<T> {
}
impl HookList {
pub(crate) fn push<T: 'static>(&self, new: T) {
self.vals.push(InnerHook::new(Box::new(new)))
/// Unsafely get a mutable reference to any of the hooks
///
/// This is unsafe because an &mut T might be aliased if the hook data is already borrowed/in use in the component
///
/// This method should be reserved for internal methods that are guaranteed that this hook is not aliased anyhwere
/// inside the component body, or outside into children components.
///
/// This method is currently used only by the suspense system whose hook implementation guarantees that all &T is dropped
/// before the suspense handler is ran.
pub(crate) unsafe fn get_mut<T: 'static>(&self, idx: usize) -> Option<&mut T> {
self.vals.get(idx).and_then(|inn| {
let raw_box = unsafe { &mut *inn.cell.get() };
raw_box.downcast_mut::<T>()
})
}
pub(crate) fn next<T: 'static>(&self) -> Option<&mut T> {
@@ -41,9 +53,17 @@ impl HookList {
})
}
#[inline]
pub(crate) fn push<T: 'static>(&self, new: T) {
self.vals.push(InnerHook::new(Box::new(new)))
}
/// This resets the internal iterator count
/// It's okay that we've given out each hook, but now we have the opportunity to give it out again
/// Therefore, resetting is cosudered unsafe
///
/// This should only be ran by Dioxus itself before "running scope".
/// Dioxus knows how to descened through the tree to prevent mutable aliasing.
pub(crate) unsafe fn reset(&mut self) {
self.idx.set(0);
}
+1 -1
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@@ -177,7 +177,7 @@ impl Scope {
..
} = trigger;
if let &VirtualEvent::FiberEvent = &event {
if let &VirtualEvent::AsyncEvent { .. } = &event {
log::info!("arrived a fiber event");
return Ok(());
}
+7 -7
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@@ -7,7 +7,7 @@
//!
//!
use crate::{innerlude::ScopeIdx, RealDomNode};
use crate::innerlude::ScopeIdx;
use serde::{Deserialize, Serialize};
/// A `DomEdit` represents a serialzied form of the VirtualDom's trait-based API. This allows streaming edits across the
@@ -16,7 +16,7 @@ use serde::{Deserialize, Serialize};
#[serde(tag = "type")]
pub enum DomEdit<'bump> {
PushRoot {
root: RealDomNode,
id: u64,
},
PopRoot,
AppendChildren {
@@ -29,24 +29,24 @@ pub enum DomEdit<'bump> {
RemoveAllChildren,
CreateTextNode {
text: &'bump str,
id: RealDomNode,
id: u64,
},
CreateElement {
tag: &'bump str,
id: RealDomNode,
id: u64,
},
CreateElementNs {
tag: &'bump str,
id: RealDomNode,
id: u64,
ns: &'static str,
},
CreatePlaceholder {
id: RealDomNode,
id: u64,
},
NewEventListener {
event: &'static str,
scope: ScopeIdx,
node: RealDomNode,
node: u64,
idx: usize,
},
RemoveEventListener {
+6 -3
View File
@@ -4,7 +4,7 @@ use std::{
};
use futures_util::StreamExt;
use slotmap::{DefaultKey, KeyData};
use slotmap::{DefaultKey, Key, KeyData};
use crate::innerlude::*;
@@ -66,13 +66,16 @@ impl RealDomNode {
let key: DefaultKey = data.into();
Self(key)
}
pub fn empty_cell() -> Cell<Self> {
Cell::new(Self::empty())
}
pub fn from_u64(id: u64) -> Self {
let data = KeyData::from_ffi(id);
let key: DefaultKey = data.into();
Self(key)
}
pub fn empty_cell() -> Cell<Self> {
Cell::new(Self::empty())
pub fn as_u64(&self) -> u64 {
self.0.data().as_ffi()
}
}
+23 -4
View File
@@ -297,10 +297,29 @@ impl VirtualDom {
match &trigger.event {
VirtualEvent::OtherEvent => todo!(),
// Fiber events
// VirtualEvent::FiberEvent => {
// //
// }
// Nothing yet
VirtualEvent::AsyncEvent { .. } => {}
// Suspense Events! A component's suspended node is updated
VirtualEvent::SuspenseEvent { hook_idx } => {
let scope = self.components.try_get_mut(trigger.originator).unwrap();
// safety: we are sure that there are no other references to the inner content of this hook
let hook = unsafe { scope.hooks.get_mut::<SuspenseHook>(*hook_idx) }.unwrap();
let cx = SuspendedContext {
bump: &scope.cur_frame().bump,
};
// generate the new node!
let callback: VNode<'s> = (&hook.callback)(cx);
// diff that node with the node that was originally suspended!
// hook.callback;
//
}
// This is the "meat" of our cooperative scheduler
// As updates flow in, we re-evalute the event queue and decide if we should be switching the type of work
+1 -1
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@@ -54,7 +54,7 @@ pub fn use_state<'a, 'c, T: 'static, F: FnOnce() -> T, P>(
initial_state_fn: F,
) -> UseState<T> {
cx.use_hook(
move || UseStateInner {
move |_| UseStateInner {
current_val: initial_state_fn(),
callback: cx.schedule_update(),
wip: Rc::new(RefCell::new(None)),
+434 -24
View File
@@ -112,95 +112,505 @@ pub trait GlobalAttributes {
translate;
}
style_trait_methods! {
background: "background",
background_attachment: "background-attachment",
/// Specifies the alignment of flexible container's items within the flex container.
align_content: "align-content",
/// ## Definition and Usage
///
/// The background-color property sets the background color of an element.
///
/// The background of an element is the total size of the element, including padding and border (but not the margin).
///
/// Tip: Use a background color and a text color that makes the text easy to read.
///
/// ## Example
///
/// ```
/// body {
/// style: {
/// background_color: "coral"
/// }
/// }
/// ```
/// Specifies the default alignment for items within the flex container.
align_items: "align-items",
/// Specifies the alignment for selected items within the flex container.
align_self: "align-self",
/// Specifies the keyframe_based animations.
animation: "animation",
/// Specifies when the animation will start.
animation_delay: "animation-delay",
/// Specifies whether the animation should play in reverse on alternate cycles or not.
animation_direction: "animation-direction",
/// Specifies the number of seconds or milliseconds an animation should take to complete one cycle
animation_duration: "animation-duration",
/// Specifies how a CSS animation should apply styles to its target before and after it is executing
animation_fill_mode: "animation-fill-mode",
/// Specifies the number of times an animation cycle should be played before stopping.
animation_iteration_count: "animation-iteration-count",
/// Specifies the name of @keyframes defined animations that should be applied to the selected element
animation_name: "animation-name",
/// Specifies whether the animation is running or paused.
animation_play_state: "animation-play-state",
/// Specifies how a CSS animation should progress over the duration of each cycle.
animation_timing_function: "animation-timing-function",
/// Specifies whether or not the "back" side of a transformed element is visible when facing the user.
backface_visibility: "backface-visibility",
/// Defines a variety of background properties within one declaration.
background: "background",
/// Specify whether the background image is fixed in the viewport or scrolls.
background_attachment: "background-attachment",
/// Specifies the painting area of the background.
background_clip: "background-clip",
/// Defines an element's background color.
background_color: "background-color",
/// Defines an element's background image.
background_image: "background-image",
/// Specifies the positioning area of the background images.
background_origin: "background-origin",
/// Defines the origin of a background image.
background_position: "background-position",
/// Specify whether/how the background image is tiled.
background_repeat: "background-repeat",
/// Specifies the size of the background images.
background_size: "background-size",
/// Sets the width, style, and color for all four sides of an element's border.
border: "border",
/// Sets the width, style, and color of the bottom border of an element.
border_bottom: "border-bottom",
/// Sets the color of the bottom border of an element.
border_bottom_color: "border-bottom-color",
/// Defines the shape of the bottom_left border corner of an element.
border_bottom_left_radius: "border-bottom-left-radius",
/// Defines the shape of the bottom_right border corner of an element.
border_bottom_right_radius: "border-bottom-right-radius",
/// Sets the style of the bottom border of an element.
border_bottom_style: "border-bottom-style",
/// Sets the width of the bottom border of an element.
border_bottom_width: "border-bottom-width",
/// Specifies whether table cell borders are connected or separated.
border_collapse: "border-collapse",
/// Sets the color of the border on all the four sides of an element.
border_color: "border-color",
/// Specifies how an image is to be used in place of the border styles.
border_image: "border-image",
/// Specifies the amount by which the border image area extends beyond the border box.
border_image_outset: "border-image-outset",
/// Specifies whether the image_border should be repeated, rounded or stretched.
border_image_repeat: "border-image-repeat",
/// Specifies the inward offsets of the image_border.
border_image_slice: "border-image-slice",
/// Specifies the location of the image to be used as a border.
border_image_source: "border-image-source",
/// Specifies the width of the image_border.
border_image_width: "border-image-width",
/// Sets the width, style, and color of the left border of an element.
border_left: "border-left",
/// Sets the color of the left border of an element.
border_left_color: "border-left-color",
/// Sets the style of the left border of an element.
border_left_style: "border-left-style",
/// Sets the width of the left border of an element.
border_left_width: "border-left-width",
/// Defines the shape of the border corners of an element.
border_radius: "border-radius",
/// Sets the width, style, and color of the right border of an element.
border_right: "border-right",
/// Sets the color of the right border of an element.
border_right_color: "border-right-color",
/// Sets the style of the right border of an element.
border_right_style: "border-right-style",
/// Sets the width of the right border of an element.
border_right_width: "border-right-width",
/// Sets the spacing between the borders of adjacent table cells.
border_spacing: "border-spacing",
/// Sets the style of the border on all the four sides of an element.
border_style: "border-style",
/// Sets the width, style, and color of the top border of an element.
border_top: "border-top",
/// Sets the color of the top border of an element.
border_top_color: "border-top-color",
/// Defines the shape of the top_left border corner of an element.
border_top_left_radius: "border-top-left-radius",
/// Defines the shape of the top_right border corner of an element.
border_top_right_radius: "border-top-right-radius",
/// Sets the style of the top border of an element.
border_top_style: "border-top-style",
/// Sets the width of the top border of an element.
border_top_width: "border-top-width",
/// Sets the width of the border on all the four sides of an element.
border_width: "border-width",
/// Specify the location of the bottom edge of the positioned element.
bottom: "bottom",
/// Applies one or more drop_shadows to the element's box.
box_shadow: "box-shadow",
/// Alter the default CSS box model.
box_sizing: "box-sizing",
/// Specify the position of table's caption.
caption_side: "caption-side",
/// Specifies the placement of an element in relation to floating elements.
clear: "clear",
/// Defines the clipping region.
clip: "clip",
/// Specify the color of the text of an element.
color: "color",
/// Specifies the number of columns in a multi_column element.
column_count: "column-count",
/// Specifies how columns will be filled.
column_fill: "column-fill",
/// Specifies the gap between the columns in a multi_column element.
column_gap: "column-gap",
/// Specifies a straight line, or "rule", to be drawn between each column in a multi_column element.
column_rule: "column-rule",
/// Specifies the color of the rules drawn between columns in a multi_column layout.
column_rule_color: "column-rule-color",
/// Specifies the style of the rule drawn between the columns in a multi_column layout.
column_rule_style: "column-rule-style",
/// Specifies the width of the rule drawn between the columns in a multi_column layout.
column_rule_width: "column-rule-width",
/// Specifies how many columns an element spans across in a multi_column layout.
column_span: "column-span",
/// Specifies the optimal width of the columns in a multi_column element.
column_width: "column-width",
/// A shorthand property for setting column_width and column_count properties.
columns: "columns",
/// Inserts generated content.
content: "content",
/// Increments one or more counter values.
counter_increment: "counter-increment",
/// Creates or resets one or more counters.
counter_reset: "counter-reset",
/// Specify the type of cursor.
cursor: "cursor",
/// Define the text direction/writing direction.
direction: "direction",
/// Specifies how an element is displayed onscreen.
display: "display",
filter: "filter",
css_float: "css-float",
/// Show or hide borders and backgrounds of empty table cells.
empty_cells: "empty-cells",
/// Specifies the components of a flexible length.
flex: "flex",
/// Specifies the initial main size of the flex item.
flex_basis: "flex-basis",
/// Specifies the direction of the flexible items.
flex_direction: "flex-direction",
/// A shorthand property for the flex_direction and the flex_wrap properties.
flex_flow: "flex-flow",
/// Specifies how the flex item will grow relative to the other items inside the flex container.
flex_grow: "flex-grow",
/// Specifies how the flex item will shrink relative to the other items inside the flex container
flex_shrink: "flex-shrink",
/// Specifies whether the flexible items should wrap or not.
flex_wrap: "flex-wrap",
/// Specifies whether or not a box should float.
float: "float",
/// Defines a variety of font properties within one declaration.
font: "font",
/// Defines a list of fonts for element.
font_family: "font-family",
/// Defines the font size for the text.
font_size: "font-size",
/// Preserves the readability of text when font fallback occurs.
font_size_adjust: "font-size-adjust",
/// Selects a normal, condensed, or expanded face from a font.
font_stretch: "font-stretch",
/// Defines the font style for the text.
font_style: "font-style",
/// Specify the font variant.
font_variant: "font-variant",
/// Specify the font weight of the text.
font_weight: "font-weight",
/// Specify the height of an element.
height: "height",
/// Specifies how flex items are aligned along the main axis of the flex container after any flexible lengths and auto margins have been resolved.
justify_content: "auto margins have been resolved.",
/// Specify the location of the left edge of the positioned element.
left: "left",
/// Sets the extra spacing between letters.
letter_spacing: "letter-spacing",
/// Sets the height between lines of text.
line_height: "line-height",
/// Defines the display style for a list and list elements.
list_style: "list-style",
/// Specifies the image to be used as a list_item marker.
list_style_image: "list-style-image",
/// Specifies the position of the list_item marker.
list_style_position: "list-style-position",
/// Specifies the marker style for a list_item.
list_style_type: "list-style-type",
/// Sets the margin on all four sides of the element.
margin: "margin",
/// Sets the bottom margin of the element.
margin_bottom: "margin-bottom",
/// Sets the left margin of the element.
margin_left: "margin-left",
/// Sets the right margin of the element.
margin_right: "margin-right",
/// Sets the top margin of the element.
margin_top: "margin-top",
/// Specify the maximum height of an element.
max_height: "max-height",
/// Specify the maximum width of an element.
max_width: "max-width",
/// Specify the minimum height of an element.
min_height: "min-height",
/// Specify the minimum width of an element.
min_width: "min-width",
/// Specifies the transparency of an element.
opacity: "opacity",
/// Specifies the order in which a flex items are displayed and laid out within a flex container.
order: "order",
/// Sets the width, style, and color for all four sides of an element's outline.
outline: "outline",
/// Sets the color of the outline.
outline_color: "outline-color",
/// Set the space between an outline and the border edge of an element.
outline_offset: "outline-offset",
/// Sets a style for an outline.
outline_style: "outline-style",
/// Sets the width of the outline.
outline_width: "outline-width",
/// Specifies the treatment of content that overflows the element's box.
overflow: "overflow",
/// Specifies the treatment of content that overflows the element's box horizontally.
overflow_x: "overflow-x",
/// Specifies the treatment of content that overflows the element's box vertically.
overflow_y: "overflow-y",
/// Sets the padding on all four sides of the element.
padding: "padding",
/// Sets the padding to the bottom side of an element.
padding_bottom: "padding-bottom",
/// Sets the padding to the left side of an element.
padding_left: "padding-left",
/// Sets the padding to the right side of an element.
padding_right: "padding-right",
/// Sets the padding to the top side of an element.
padding_top: "padding-top",
/// Insert a page breaks after an element.
page_break_after: "page-break-after",
/// Insert a page breaks before an element.
page_break_before: "page-break-before",
/// Insert a page breaks inside an element.
page_break_inside: "page-break-inside",
/// Defines the perspective from which all child elements of the object are viewed.
perspective: "perspective",
/// Defines the origin (the vanishing point for the 3D space) for the perspective property.
perspective_origin: "perspective-origin",
/// Specifies how an element is positioned.
position: "position",
stroke_dasharray: "stroke-dasharray",
stroke_dashoffset: "stroke-dashoffset",
/// Specifies quotation marks for embedded quotations.
quotes: "quotes",
/// Specifies whether or not an element is resizable by the user.
resize: "resize",
/// Specify the location of the right edge of the positioned element.
right: "right",
/// Specifies the length of the tab character.
tab_size: "tab-size",
/// Specifies a table layout algorithm.
table_layout: "table-layout",
/// Sets the horizontal alignment of inline content.
text_align: "text-align",
/// Specifies how the last line of a block or a line right before a forced line break is aligned when is justify.",
text_align_last: "text-align-last",
/// Specifies the decoration added to text.
text_decoration: "text-decoration",
/// Specifies the color of the text_decoration_line.
text_decoration_color: "text-decoration-color",
/// Specifies what kind of line decorations are added to the element.
text_decoration_line: "text-decoration-line",
/// Specifies the style of the lines specified by the text_decoration_line property
text_decoration_style: "text-decoration-style",
/// Indent the first line of text.
text_indent: "text-indent",
/// Specifies the justification method to use when the text_align property is set to justify.
text_justify: "text-justify",
/// Specifies how the text content will be displayed, when it overflows the block containers.
text_overflow: "text-overflow",
/// Applies one or more shadows to the text content of an element.
text_shadow: "text-shadow",
/// Transforms the case of the text.
text_transform: "text-transform",
/// Specify the location of the top edge of the positioned element.
top: "top",
/// Applies a 2D or 3D transformation to an element.
transform: "transform",
/// Defines the origin of transformation for an element.
transform_origin: "transform-origin",
/// Specifies how nested elements are rendered in 3D space.
transform_style: "transform-style",
/// Defines the transition between two states of an element.
transition: "transition",
/// Specifies when the transition effect will start.
transition_delay: "transition-delay",
/// Specifies the number of seconds or milliseconds a transition effect should take to complete.
transition_duration: "transition-duration",
/// Specifies the names of the CSS properties to which a transition effect should be applied.
transition_property: "transition-property",
/// Specifies the speed curve of the transition effect.
transition_timing_function: "transition-timing-function",
/// Sets the vertical positioning of an element relative to the current text baseline.
vertical_align: "vertical-align",
/// Specifies whether or not an element is visible.
visibility: "visibility",
/// Specifies how white space inside the element is handled.
white_space: "white-space",
/// Specify the width of an element.
width: "width",
z_index: "z-index",
/// Specifies how to break lines within words.
word_break: "word-break",
/// Sets the spacing between words.
word_spacing: "word-spacing",
/// Specifies whether to break words when the content overflows the boundaries of its container.
word_wrap: "word-wrap",
/// Specifies a layering or stacking order for positioned elements.
z_index : "z-index ",
}
aria_trait_methods! {
aria_current: "aria-current",
+9 -10
View File
@@ -32,34 +32,33 @@ struct DogApi {
const ENDPOINT: &str = "https://dog.ceo/api/breeds/image/random/";
static App: FC<()> = |cx| {
// let mut count = use_state(cx, || 0);
let state = use_state(cx, || 0);
let set_val = state.setter();
let (tas, g) = cx.use_task(|| async move {
set_val(10);
surf::get(ENDPOINT).recv_json::<DogApi>().await
});
let request = cx.use_task(|| surf::get(ENDPOINT).recv_json::<DogApi>()).1;
let dog_node = match g.as_ref().and_then(|f| f.as_ref().ok()) {
Some(res) => rsx!(in cx, img { src: "{res.message}" }),
None => rsx!(in cx, div { "No doggos for you :(" }),
let dog_node = if let Some(Ok(res)) = request {
rsx!(in cx, img { src: "{res.message}" })
} else {
rsx!(in cx, div { "No doggos for you :(" })
};
cx.render(rsx! {
div {
style: {
align_items: "center"
}
section { class: "py-12 px-4 text-center"
div { class: "w-full max-w-2xl mx-auto"
span { class: "text-sm font-semibold"
"count: {state}"
}
br {}
div {
button {
onclick: move |_| state.set(state + 1)
"incr"
}
br {}
br {}
button {
onclick: move |_| state.set(state - 1)
"decr"
+3
View File
@@ -28,6 +28,9 @@ static App: FC<()> = |cx| {
let mut state = use_state(cx, || 0);
cx.render(rsx! {
div {
style: {
align_items: "center"
}
section { class: "py-12 px-4 text-center"
div { class: "w-full max-w-2xl mx-auto"
span { class: "text-sm font-semibold"
+2 -17
View File
@@ -99,8 +99,6 @@ impl WebsysRenderer {
if let Some(real_trigger) = trigger {
log::info!("event received");
// let root_node = body_element.first_child().unwrap();
// websys_dom.stack.push(root_node.clone());
self.internal_dom.queue_event(real_trigger)?;
@@ -110,23 +108,10 @@ impl WebsysRenderer {
.await?;
websys_dom.process_edits(&mut edits);
}
// let t2 = self.internal_dom.tasks.next();
// futures::select! {
// trigger = t1 => {
// log::info!("event received");
// let root_node = body_element.first_child().unwrap();
// websys_dom.stack.push(root_node.clone());
// self.internal_dom
// .progress_with_event(&mut websys_dom, trigger)?;
// },
// () = t2 => {}
// };
}
// while let Some(trigger) = websys_dom.wait_for_event().await {
// }
Ok(()) // should actually never return from this, should be an error, rustc just cant see it
// should actually never return from this, should be an error, rustc just cant see it
Ok(())
}
}
+14 -19
View File
@@ -74,7 +74,7 @@ impl WebsysDom {
for edit in edits.drain(..) {
log::info!("Handling edit: {:#?}", edit);
match edit {
DomEdit::PushRoot { root } => self.push(root),
DomEdit::PushRoot { id: root } => self.push(root),
DomEdit::PopRoot => self.pop(),
DomEdit::AppendChildren { many } => self.append_children(many),
DomEdit::ReplaceWith { many } => self.replace_with(many),
@@ -97,8 +97,8 @@ impl WebsysDom {
}
}
}
fn push(&mut self, root: RealDomNode) {
let key = root.0;
fn push(&mut self, root: u64) {
let key = DefaultKey::from(KeyData::from_ffi(root));
let domnode = self.nodes.get_mut(key);
let domnode = domnode.unwrap().as_mut().unwrap();
@@ -186,10 +186,10 @@ impl WebsysDom {
todo!()
}
fn create_placeholder(&mut self, id: RealDomNode) {
fn create_placeholder(&mut self, id: u64) {
self.create_element("pre", None, id)
}
fn create_text_node(&mut self, text: &str, id: RealDomNode) {
fn create_text_node(&mut self, text: &str, id: u64) {
// let nid = self.node_counter.next();
let textnode = self
@@ -199,18 +199,13 @@ impl WebsysDom {
.unwrap();
self.stack.push(textnode.clone());
let mut slot = self.nodes.get_mut(id.0).unwrap();
*slot = Some(textnode);
// let nid = self.nodes.insert(textnode);
// let nid = nid.data().as_ffi();
// log::debug!("Called [`create_text_node`]: {}, {}", text, nid);
// RealDomNode::new(nid)
*self
.nodes
.get_mut(DefaultKey::from(KeyData::from_ffi(id)))
.unwrap() = Some(textnode);
}
fn create_element(&mut self, tag: &str, ns: Option<&'static str>, id: RealDomNode) {
fn create_element(&mut self, tag: &str, ns: Option<&'static str>, id: u64) {
let tag = wasm_bindgen::intern(tag);
let el = match ns {
Some(ns) => self
@@ -226,10 +221,10 @@ impl WebsysDom {
.dyn_into::<Node>()
.unwrap(),
};
let id = DefaultKey::from(KeyData::from_ffi(id));
self.stack.push(el.clone());
let mut slot = self.nodes.get_mut(id.0).unwrap();
*slot = Some(el);
*self.nodes.get_mut(id).unwrap() = Some(el);
// let nid = self.node_counter.?next();
// let nid = self.nodes.insert(el).data().as_ffi();
// log::debug!("Called [`create_element`]: {}, {:?}", tag, nid);
@@ -241,7 +236,7 @@ impl WebsysDom {
event: &'static str,
scope: ScopeIdx,
_element_id: usize,
real_id: RealDomNode,
real_id: u64,
) {
let (_on, event) = event.split_at(2);
let event = wasm_bindgen::intern(event);
@@ -260,7 +255,7 @@ impl WebsysDom {
let scope_id = scope.data().as_ffi();
el.set_attribute(
&format!("dioxus-event-{}", event),
&format!("{}.{}", scope_id, real_id.0.data().as_ffi()),
&format!("{}.{}", scope_id, real_id),
)
.unwrap();
+1 -1
View File
@@ -108,7 +108,7 @@
//! fn my_hook<'a>(cx: &impl Scoped<'a>) -> &'a String {
//! cx.use_hook(
//! // Initializer stores a value
//! || String::new("stored_data"),
//! |hook_idx| String::new("stored_data"),
//!
//! // Runner returns the hook value every time the component is rendered
//! |hook| &*hook,
View File
Whitespace-only changes.