wip: successfully building

This commit is contained in:
Jonathan Kelley committed 2021-06-07 14:14:49 -04:00
1 parent 7790750349
commit e3d9db0847
11 files changed
+355 -827

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+1 -1
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@@ -1,3 +1,3 @@
{
"rust-analyzer.inlayHints.enable": false
"rust-analyzer.inlayHints.enable": true
}
+18
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@@ -61,6 +61,24 @@ impl ScopeArena {
// todo!()
}
pub fn with_scope<'b, O: 'static>(
&'b self,
id: ScopeIdx,
f: impl FnOnce(&'b mut Scope) -> O,
) -> Result<O> {
todo!()
}
// return a bumpframe with a lifetime attached to the arena borrow
// this is useful for merging lifetimes
pub fn with_scope_vnode<'b>(
&self,
id: ScopeIdx,
f: impl FnOnce(&mut Scope) -> &VNode<'b>,
) -> Result<&VNode<'b>> {
todo!()
}
pub fn try_remove(&mut self, id: ScopeIdx) -> Result<Scope> {
let inner = unsafe { &mut *self.0.borrow().arena.get() };
inner
+41 -2
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@@ -9,7 +9,7 @@ use crate::innerlude::FC;
pub type ScopeIdx = generational_arena::Index;
pub unsafe trait Properties: PartialEq {
pub unsafe trait Properties: PartialEq + Sized {
type Builder;
const CAN_BE_MEMOIZED: bool;
fn builder() -> Self::Builder;
@@ -36,7 +36,9 @@ pub fn fc_to_builder<T: Properties>(_f: FC<T>) -> T::Builder {
}
mod testing {
use std::any::Any;
use std::{any::Any, ops::Deref};
use crate::innerlude::VNode;
// trait PossibleProps {
// type POut: PartialEq;
@@ -137,6 +139,43 @@ mod testing {
// blah(10, "asd");
}
}
struct Inner<'a> {
a: String,
b: i32,
c: &'a str,
}
struct Custom<'a, P: 'a> {
inner: &'a P,
// inner: *const (),
_p: std::marker::PhantomData<&'a P>,
}
impl<'a, P> Custom<'a, P> {
fn props(&self) -> &P {
todo!()
}
}
// impl<P> Deref for Custom<P> {
// type Target = Inner;
// fn deref(&self) -> &Self::Target {
// unsafe { &*self.inner }
// }
// }
fn test2<'a>(a: Custom<'a, Inner<'a>>) -> VNode {
let r = a.inner;
todo!()
// let g = a.props();
// todo!()
// let g = &a.a;
}
fn is_comp() {}
}
mod style {}
+173 -99
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@@ -59,52 +59,29 @@ use std::{
/// subscriptions and props changes.
pub struct DiffMachine<'a> {
pub create_diffs: bool,
pub cur_idx: ScopeIdx,
pub change_list: EditMachine<'a>,
pub diffed: FxHashSet<ScopeIdx>,
pub lifecycle_events: VecDeque<LifeCycleEvent<'a>>,
pub vdom: ScopeArena,
}
pub enum LifeCycleEvent<'a> {
Mount {
caller: Weak<dyn Fn(&Scope) -> VNode + 'a>,
stable_scope_addr: Weak<VCompAssociatedScope>,
root_id: u32,
},
PropsChanged {
caller: Weak<dyn Fn(&Scope) -> VNode + 'a>,
stable_scope_addr: Weak<VCompAssociatedScope>,
root_id: u32,
},
SameProps {
caller: Weak<dyn Fn(&Scope) -> VNode + 'a>,
stable_scope_addr: Weak<VCompAssociatedScope>,
root_id: u32,
},
Replace {
caller: Weak<dyn Fn(&Scope) -> VNode + 'a>,
old_scope: Weak<VCompAssociatedScope>,
new_scope: Weak<VCompAssociatedScope>,
root_id: u32,
},
Remove {
stable_scope_addr: Weak<VCompAssociatedScope>,
root_id: u32,
},
pub components: ScopeArena,
pub event_queue: EventQueue,
pub seen_nodes: FxHashSet<ScopeIdx>,
}
static COUNTER: AtomicU32 = AtomicU32::new(1);
fn get_id() -> u32 {
fn next_id() -> u32 {
COUNTER.fetch_add(1, std::sync::atomic::Ordering::Relaxed)
}
impl<'a> DiffMachine<'a> {
pub fn new(vdom: ScopeArena) -> Self {
pub fn new(components: ScopeArena, cur_idx: ScopeIdx, event_queue: EventQueue) -> Self {
Self {
vdom,
components,
cur_idx,
event_queue,
create_diffs: true,
lifecycle_events: VecDeque::new(),
change_list: EditMachine::new(),
diffed: FxHashSet::default(),
seen_nodes: FxHashSet::default(),
}
}
@@ -112,14 +89,14 @@ impl<'a> DiffMachine<'a> {
self.change_list.emitter
}
pub fn diff_node(&mut self, old: &VNode<'a>, new: &VNode<'a>) {
pub fn diff_node(&mut self, old_node: &VNode<'a>, new_node: &VNode<'a>) {
// pub fn diff_node(&mut self, old: &VNode<'a>, new: &VNode<'a>) {
/*
For each valid case, we "commit traversal", meaning we save this current position in the tree.
Then, we diff and queue an edit event (via chagelist). s single trees - when components show up, we save that traversal and then re-enter later.
When re-entering, we reuse the EditList in DiffState
*/
match (old, new) {
match (old_node, new_node) {
(VNode::Text(old_text), VNode::Text(new_text)) => {
if old_text != new_text {
self.change_list.commit_traversal();
@@ -129,13 +106,13 @@ impl<'a> DiffMachine<'a> {
(VNode::Text(_), VNode::Element(_)) => {
self.change_list.commit_traversal();
self.create(new);
self.create(new_node);
self.change_list.replace_with();
}
(VNode::Element(_), VNode::Text(_)) => {
self.change_list.commit_traversal();
self.create(new);
self.create(new_node);
self.change_list.replace_with();
}
@@ -153,57 +130,84 @@ impl<'a> DiffMachine<'a> {
}
(VNode::Component(cold), VNode::Component(cnew)) => {
// todo!("should not happen")
// self.change_list.commit_traversal();
// Make sure we're dealing with the same component (by function pointer)
if cold.user_fc == cnew.user_fc {
// todo: create a stable addr
// let caller = Rc::downgrade(&cnew.caller);
// let id = cold.stable_addr.borrow().unwrap();
// *cnew.stable_addr.borrow_mut() = Some(id);
// *cnew.ass_scope.borrow_mut() = *cold.ass_scope.borrow();
// Make sure the new component vnode is referencing the right scope id
let scope_id = cold.ass_scope.borrow().clone();
*cnew.ass_scope.borrow_mut() = scope_id;
// let scope = Rc::downgrade(&cold.ass_scope);
todo!()
// self.lifecycle_events
// .push_back(LifeCycleEvent::PropsChanged {
// caller,
// root_id: id,
// stable_scope_addr: scope,
// });
// make sure the component's caller function is up to date
self.components
.with_scope(scope_id.unwrap(), |scope| {
scope.caller = Rc::downgrade(&cnew.caller)
})
.unwrap();
// React doesn't automatically memoize, but we do.
// The cost is low enough to make it worth checking
let should_render = match cold.comparator {
Some(comparator) => comparator(cnew),
None => true,
};
if should_render {
self.change_list.commit_traversal();
self.components
.with_scope(scope_id.unwrap(), |f| {
f.run_scope().unwrap();
})
.unwrap();
// diff_machine.change_list.load_known_root(root_id);
// run the scope
//
} else {
// Component has memoized itself and doesn't need to be re-rendered.
// We still need to make sure the child's props are up-to-date.
// Don't commit traversal
}
} else {
// let caller = Rc::downgrade(&cnew.caller);
// let id = cold.stable_addr.borrow().unwrap();
// let old_scope = Rc::downgrade(&cold.ass_scope);
// let new_scope = Rc::downgrade(&cnew.ass_scope);
// A new component has shown up! We need to destroy the old node
todo!()
// self.lifecycle_events.push_back(LifeCycleEvent::Replace {
// caller,
// root_id: id,
// old_scope,
// new_scope,
// });
// Wipe the old one and plant the new one
self.change_list.commit_traversal();
self.create(new_node);
self.change_list.replace_with();
// Now we need to remove the old scope and all of its descendents
let old_scope = cold.ass_scope.borrow().as_ref().unwrap().clone();
self.destroy_scopes(old_scope);
}
}
// todo: knock out any listeners
(_, VNode::Component(_new)) => {
(_, VNode::Component(_)) => {
self.change_list.commit_traversal();
self.create(new_node);
self.change_list.replace_with();
}
// A component is being torn down in favor of a non-component node
(VNode::Component(_old), _) => {
todo!("Usage of component VNode not currently supported");
self.change_list.commit_traversal();
self.create(new_node);
self.change_list.replace_with();
// Destroy the original scope and any of its children
self.destroy_scopes(_old.ass_scope.borrow().unwrap());
}
// Anything suspended is not enabled ATM
(VNode::Suspended, _) | (_, VNode::Suspended) => {
todo!("Suspended components not currently available")
}
(VNode::Fragment(_), VNode::Fragment(_)) => {
// (VNode::Fragment(_), VNode::Fragment(_)) => {
// todo!("Fragments not currently supported in diffing")
// }
// Fragments are special
(VNode::Fragment(_), _) | (_, VNode::Fragment(_)) => {
todo!("Fragments not currently supported in diffing")
}
(_, VNode::Fragment(_)) => todo!("Fragments not currently supported in diffing"),
(VNode::Fragment(_), _) => todo!("Fragments not currently supported in diffing"),
}
}
@@ -266,28 +270,74 @@ impl<'a> DiffMachine<'a> {
}
}
/*
todo: integrate re-entrace
*/
VNode::Component(component) => {
todo!()
// self.change_list
// .create_text_node("placeholder for vcomponent");
self.change_list
.create_text_node("placeholder for vcomponent");
// let id = get_id();
// *component.stable_addr.as_ref().borrow_mut() = Some(id);
// self.change_list.save_known_root(id);
// let scope = Rc::downgrade(&component.ass_scope);
// todo!()
// self.lifecycle_events.push_back(LifeCycleEvent::Mount {
// caller: Rc::downgrade(&component.caller),
// root_id: id,
// stable_scope_addr: scope,
// });
let root_id = next_id();
self.change_list.save_known_root(root_id);
log::debug!("Mounting a new component");
let caller: Weak<OpaqueComponent> = Rc::downgrade(&component.caller);
// We're modifying the component arena while holding onto references into the assoiated bump arenas of its children
// those references are stable, even if the component arena moves around in memory, thanks to the bump arenas.
// However, there is no way to convey this to rust, so we need to use unsafe to pierce through the lifetime.
// Insert a new scope into our component list
let idx = self
.components
.with(|components| {
components.insert_with(|new_idx| {
let cur_idx = self.cur_idx;
let cur_scope = self.components.try_get(cur_idx).unwrap();
let height = cur_scope.height + 1;
Scope::new(
caller,
new_idx,
Some(cur_idx),
height,
self.event_queue.new_channel(height, new_idx),
self.components.clone(),
&[],
)
})
})
.unwrap();
{
let cur_component = self.components.try_get_mut(idx).unwrap();
let mut ch = cur_component.descendents.borrow_mut();
ch.insert(idx);
std::mem::drop(ch);
}
// yaaaaay lifetimes out of thin air
// really tho, we're merging the frame lifetimes together
let inner: &'a mut _ = unsafe { &mut *self.components.0.borrow().arena.get() };
let new_component = inner.get_mut(idx).unwrap();
// Actually initialize the caller's slot with the right address
*component.ass_scope.borrow_mut() = Some(idx);
// Run the scope for one iteration to initialize it
new_component.run_scope().unwrap();
// // Navigate the diff machine to the right point in the output dom
// self.change_list.load_known_root(id);
// let root_id = component.stable_addr
// And then run the diff algorithm
self.diff_node(new_component.old_frame(), new_component.next_frame());
// Finally, insert this node as a seen node.
self.seen_nodes.insert(idx);
}
VNode::Suspended => {
todo!("Creation of VNode::Suspended not yet supported")
}
// we go the the "known root" but only operate on a sibling basis
VNode::Fragment(frag) => {
//
todo!("Cannot current create fragments")
@@ -295,6 +345,38 @@ impl<'a> DiffMachine<'a> {
}
}
/// Destroy a scope and all of its descendents.
///
/// Calling this will run the destuctors on all hooks in the tree.
/// It will also add the destroyed nodes to the `seen_nodes` cache to prevent them from being renderered.
fn destroy_scopes(&mut self, old_scope: ScopeIdx) {
let mut nodes_to_delete = vec![old_scope];
let mut scopes_to_explore = vec![old_scope];
// explore the scope tree breadth first
while let Some(scope_id) = scopes_to_explore.pop() {
// If we're planning on deleting this node, then we don't need to both rendering it
self.seen_nodes.insert(scope_id);
let scope = self.components.try_get(scope_id).unwrap();
for child in scope.descendents.borrow().iter() {
// Add this node to be explored
scopes_to_explore.push(child.clone());
// Also add it for deletion
nodes_to_delete.push(child.clone());
}
}
// Delete all scopes that we found as part of this subtree
for node in nodes_to_delete {
log::debug!("Removing scope {:#?}", node);
let _scope = self.components.try_remove(node).unwrap();
// do anything we need to do to delete the scope
// I think we need to run the destructors on the hooks
// TODO
}
}
// Diff event listeners between `old` and `new`.
//
// The listeners' node must be on top of the change list stack:
@@ -303,7 +385,6 @@ impl<'a> DiffMachine<'a> {
//
// The change list stack is left unchanged.
fn diff_listeners(&mut self, old: &[Listener<'_>], new: &[Listener<'_>]) {
// fn diff_listeners(&mut self, old: &[Listener<'a>], new: &[Listener<'a>]) {
if !old.is_empty() || !new.is_empty() {
self.change_list.commit_traversal();
}
@@ -325,26 +406,15 @@ impl<'a> DiffMachine<'a> {
.update_event_listener(event_type, new_l.scope, new_l.id)
}
// if let Some(scope) = self.current_idx {
// let cb = CbIdx::from_gi_index(scope, l_idx);
// self.change_list
// .update_event_listener(event_type, new_l.scope, new_l.id);
// }
continue 'outer1;
}
}
// if let Some(scope) = self.current_idx {
// let cb = CbIdx::from_gi_index(scope, l_idx);
self.change_list
.new_event_listener(event_type, new_l.scope, new_l.id);
// }
}
'outer2: for old_l in old {
// registry.remove(old_l);
for new_l in new {
if new_l.event == old_l.event {
continue 'outer2;
@@ -369,6 +439,9 @@ impl<'a> DiffMachine<'a> {
) {
// Do O(n^2) passes to add/update and remove attributes, since
// there are almost always very few attributes.
//
// The "fast" path is when the list of attributes name is identical and in the same order
// With the Rsx and Html macros, this will almost always be the case
'outer: for new_attr in new {
if new_attr.is_volatile() {
self.change_list.commit_traversal();
@@ -386,6 +459,8 @@ impl<'a> DiffMachine<'a> {
);
}
continue 'outer;
} else {
// names are different, a varying order of attributes has arrived
}
}
@@ -433,12 +508,10 @@ impl<'a> DiffMachine<'a> {
(_, &VNode::Text(text)) => {
self.change_list.commit_traversal();
self.change_list.set_text(text);
// for o in old {
// registry.remove_subtree(o);
// }
return;
}
// todo: any more optimizations
(_, _) => {}
}
}
@@ -465,6 +538,7 @@ impl<'a> DiffMachine<'a> {
if new_is_keyed && old_is_keyed {
let t = self.change_list.next_temporary();
self.diff_keyed_children(old, new);
self.change_list.set_next_temporary(t);
} else {
self.diff_non_keyed_children(old, new);
+1 -1
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@@ -86,7 +86,7 @@ pub mod virtual_dom; // Most fun logic starts here, manages the lifecycle and su
pub mod builder {
pub use super::nodebuilder::*;
}
pub mod scope;
pub mod support;
// types used internally that are important
+8 -6
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@@ -650,7 +650,7 @@ pub fn attr<'a>(name: &'static str, value: &'a str) -> Attribute<'a> {
Attribute { name, value }
}
pub fn virtual_child<'a, T: Properties>(
pub fn virtual_child<'a, T: Properties + 'a>(
ctx: &NodeCtx<'a>,
f: FC<T>,
props: T,
@@ -658,9 +658,11 @@ pub fn virtual_child<'a, T: Properties>(
) -> VNode<'a> {
// currently concerned about if props have a custom drop implementation
// might override it with the props macro
todo!()
// VNode::Component(
// ctx.bump()
// .alloc(crate::nodes::VComponent::new(f, props, key)),
// )
// todo!()
VNode::Component(
ctx.bump()
.alloc(crate::nodes::VComponent::new(ctx.bump(), f, props, key)),
// ctx.bump()
// .alloc(crate::nodes::VComponent::new(f, props, key)),
)
}
+43 -13
View File
@@ -226,7 +226,7 @@ pub struct VComponent<'src> {
pub ass_scope: RefCell<VCompAssociatedScope>,
// pub comparator: Rc<dyn Fn(&VComponent) -> bool + 'src>,
pub caller: Rc<dyn Fn(&Scope) -> VNode + 'src>,
pub caller: Rc<dyn Fn(&Scope) -> VNode>,
pub children: &'src [VNode<'src>],
@@ -287,18 +287,24 @@ impl<'a> VComponent<'a> {
// let prref: &'a P = props.as_ref();
let caller: Rc<dyn Fn(&Scope) -> VNode> = Rc::new(move |scope| {
//
// let props2 = bad_props;
// props.as_ref()
// let ctx = Context {
// props: prref,
// scope,
// };
todo!()
// component(ctx)
});
// let caller = Rc::new(create_closure(component, raw_props));
// let r = create_closure(component, raw_props);
// let caller: Rc<dyn for<'g> Fn(&'g Scope) -> VNode<'g>> = Rc::new(move |scope| {
// // r(scope);
// //
// // let props2 = bad_props;
// // props.as_ref();
// // let ctx = Context {
// // props: prref,
// // scope,
// // };
// // let ctx: Context<'g, P> = todo!();
// // todo!()
// // let r = component(ctx);
// todo!()
// });
let caller = create_closure(component, raw_props);
// let caller: Rc<dyn Fn(&Scope) -> VNode> = Rc::new(create_closure(component, raw_props));
let key = match key {
Some(key) => NodeKey::new(key),
@@ -321,6 +327,30 @@ impl<'a> VComponent<'a> {
}
}
type Captured<'a> = Rc<dyn for<'r> Fn(&'r Scope) -> VNode<'r> + 'a>;
fn create_closure<'a, P: Properties + 'a>(
component: FC<P>,
raw_props: *const (),
) -> Rc<dyn for<'r> Fn(&'r Scope) -> VNode<'r>> {
// ) -> impl for<'r> Fn(&'r Scope) -> VNode<'r> {
let g: Captured = Rc::new(move |scp: &Scope| -> VNode {
// cast back into the right lifetime
let safe_props: &'_ P = unsafe { &*(raw_props as *const P) };
// let ctx: Context<P2> = todo!();
let ctx: Context<P> = Context {
props: safe_props,
scope: scp,
};
let g = component(ctx);
let g2 = unsafe { std::mem::transmute(g) };
g2
});
let r: Captured<'static> = unsafe { std::mem::transmute(g) };
r
}
pub struct VFragment<'src> {
pub key: NodeKey<'src>,
pub children: &'src [VNode<'src>],
-488
View File
@@ -1,488 +0,0 @@
use crate::{arena::ScopeArena, innerlude::*};
use bumpalo::Bump;
use generational_arena::Arena;
use std::{
any::{Any, TypeId},
cell::RefCell,
collections::{HashMap, HashSet, VecDeque},
fmt::Debug,
future::Future,
ops::Deref,
pin::Pin,
rc::{Rc, Weak},
};
/// Every component in Dioxus is represented by a `Scope`.
///
/// Scopes contain the state for hooks, the component's props, and other lifecycle information.
///
/// Scopes are allocated in a generational arena. As components are mounted/unmounted, they will replace slots of dead components.
/// The actual contents of the hooks, though, will be allocated with the standard allocator. These should not allocate as frequently.
pub struct Scope {
// The parent's scope ID
pub parent: Option<ScopeIdx>,
// IDs of children that this scope has created
// This enables us to drop the children and their children when this scope is destroyed
pub(crate) descendents: RefCell<HashSet<ScopeIdx>>,
pub(crate) child_nodes: &'static [VNode<'static>],
// A reference to the list of components.
// This lets us traverse the component list whenever we need to access our parent or children.
pub(crate) arena_link: ScopeArena,
pub shared_contexts: RefCell<HashMap<TypeId, Rc<dyn Any>>>,
// Our own ID accessible from the component map
pub arena_idx: ScopeIdx,
pub height: u32,
pub event_channel: Rc<dyn Fn() + 'static>,
// pub event_queue: EventQueue,
pub caller: Weak<OpaqueComponent<'static>>,
pub hookidx: RefCell<usize>,
// ==========================
// slightly unsafe stuff
// ==========================
// an internal, highly efficient storage of vnodes
pub frames: ActiveFrame,
// These hooks are actually references into the hook arena
// These two could be combined with "OwningRef" to remove unsafe usage
// or we could dedicate a tiny bump arena just for them
// could also use ourborous
hooks: RefCell<Vec<Hook>>,
// Unsafety:
// - is self-refenrential and therefore needs to point into the bump
// Stores references into the listeners attached to the vnodes
// NEEDS TO BE PRIVATE
pub(crate) listeners: RefCell<Vec<*const dyn Fn(VirtualEvent)>>,
}
// We need to pin the hook so it doesn't move as we initialize the list of hooks
type Hook = Pin<Box<dyn std::any::Any>>;
type EventChannel = Rc<dyn Fn()>;
impl Scope {
// we are being created in the scope of an existing component (where the creator_node lifetime comes into play)
// we are going to break this lifetime by force in order to save it on ourselves.
// To make sure that the lifetime isn't truly broken, we receive a Weak RC so we can't keep it around after the parent dies.
// This should never happen, but is a good check to keep around
//
// Scopes cannot be made anywhere else except for this file
// Therefore, their lifetimes are connected exclusively to the virtual dom
pub(crate) fn new<'creator_node>(
caller: Weak<OpaqueComponent<'creator_node>>,
arena_idx: ScopeIdx,
parent: Option<ScopeIdx>,
height: u32,
event_channel: EventChannel,
arena_link: ScopeArena,
child_nodes: &'creator_node [VNode<'creator_node>],
) -> Self {
log::debug!(
"New scope created, height is {}, idx is {:?}",
height,
arena_idx
);
// The function to run this scope is actually located in the parent's bump arena.
// Every time the parent is updated, that function is invalidated via double-buffering wiping the old frame.
// If children try to run this invalid caller, it *will* result in UB.
//
// During the lifecycle progression process, this caller will need to be updated. Right now,
// until formal safety abstractions are implemented, we will just use unsafe to "detach" the caller
// lifetime from the bump arena, exposing ourselves to this potential for invalidation. Truthfully,
// this is a bit of a hack, but will remain this way until we've figured out a cleaner solution.
//
// Not the best solution, so TODO on removing this in favor of a dedicated resource abstraction.
let caller = unsafe {
std::mem::transmute::<
Weak<OpaqueComponent<'creator_node>>,
Weak<OpaqueComponent<'static>>,
>(caller)
};
Self {
child_nodes: &[],
caller,
parent,
arena_idx,
height,
event_channel,
arena_link,
frames: ActiveFrame::new(),
hooks: Default::default(),
shared_contexts: Default::default(),
listeners: Default::default(),
hookidx: Default::default(),
descendents: Default::default(),
}
}
pub fn update_caller<'creator_node>(&mut self, caller: Weak<OpaqueComponent<'creator_node>>) {
let broken_caller = unsafe {
std::mem::transmute::<
Weak<OpaqueComponent<'creator_node>>,
Weak<OpaqueComponent<'static>>,
>(caller)
};
self.caller = broken_caller;
}
/// Create a new context and run the component with references from the Virtual Dom
/// This function downcasts the function pointer based on the stored props_type
///
/// Props is ?Sized because we borrow the props and don't need to know the size. P (sized) is used as a marker (unsized)
pub fn run_scope<'sel>(&'sel mut self) -> Result<()> {
// Cycle to the next frame and then reset it
// This breaks any latent references, invalidating every pointer referencing into it.
self.frames.next().bump.reset();
// Remove all the outdated listeners
//
self.listeners
.try_borrow_mut()
.ok()
.ok_or(Error::FatalInternal("Borrowing listener failed"))?
.drain(..);
*self.hookidx.borrow_mut() = 0;
let caller = self
.caller
.upgrade()
.ok_or(Error::FatalInternal("Failed to get caller"))?;
// Cast the caller ptr from static to one with our own reference
let c2: &OpaqueComponent<'static> = caller.as_ref();
let c3: &OpaqueComponent<'_> = unsafe { std::mem::transmute(c2) };
let unsafe_head = unsafe { self.own_vnodes(c3) };
self.frames.cur_frame_mut().head_node = unsafe_head;
Ok(())
}
// this is its own function so we can preciesly control how lifetimes flow
unsafe fn own_vnodes<'a>(&'a self, f: &OpaqueComponent<'a>) -> VNode<'static> {
let new_head: VNode<'a> = f(self);
let out: VNode<'static> = std::mem::transmute(new_head);
out
}
// A safe wrapper around calling listeners
// calling listeners will invalidate the list of listeners
// The listener list will be completely drained because the next frame will write over previous listeners
pub fn call_listener(&mut self, trigger: EventTrigger) -> Result<()> {
let EventTrigger {
listener_id, event, ..
} = trigger;
//
unsafe {
// Convert the raw ptr into an actual object
// This operation is assumed to be safe
let listener_fn = self
.listeners
.try_borrow()
.ok()
.ok_or(Error::FatalInternal("Borrowing listener failed"))?
.get(listener_id as usize)
.ok_or(Error::FatalInternal("Event should exist if triggered"))?
.as_ref()
.ok_or(Error::FatalInternal("Raw event ptr is invalid"))?;
// Run the callback with the user event
listener_fn(event);
}
Ok(())
}
pub fn next_frame<'bump>(&'bump self) -> &'bump VNode<'bump> {
self.frames.current_head_node()
}
pub fn old_frame<'bump>(&'bump self) -> &'bump VNode<'bump> {
self.frames.prev_head_node()
}
pub fn cur_frame(&self) -> &BumpFrame {
self.frames.cur_frame()
}
}
/// Components in Dioxus use the "Context" object to interact with their lifecycle.
/// This lets components schedule updates, integrate hooks, and expose their context via the context api.
///
/// Properties passed down from the parent component are also directly accessible via the exposed "props" field.
///
/// ```ignore
/// #[derive(Properties)]
/// struct Props {
/// name: String
///
/// }
///
/// fn example(ctx: Context, props: &Props -> VNode {
/// html! {
/// <div> "Hello, {ctx.ctx.name}" </div>
/// }
/// }
/// ```
// todo: force lifetime of source into T as a valid lifetime too
// it's definitely possible, just needs some more messing around
pub struct Context<'src, T> {
pub props: &'src T,
pub scope: &'src Scope,
}
impl<'src, T> Copy for Context<'src, T> {}
impl<'src, T> Clone for Context<'src, T> {
fn clone(&self) -> Self {
Self {
props: self.props,
scope: self.scope,
}
}
}
impl<'a, T> Deref for Context<'a, T> {
type Target = &'a T;
fn deref(&self) -> &Self::Target {
&self.props
}
}
impl<'src, T> Scoped<'src> for Context<'src, T> {
fn get_scope(&self) -> &'src Scope {
self.scope
}
}
pub trait Scoped<'src>: Sized {
fn get_scope(&self) -> &'src Scope;
/// Access the children elements passed into the component
fn children(&self) -> &'src [VNode<'src>] {
// We're re-casting the nodes back out
// They don't really have a static lifetime
unsafe {
let scope = self.get_scope();
let nodes: &'src [VNode<'static>] = scope.child_nodes;
// cast the lifetime back correctly
std::mem::transmute(nodes)
}
}
/// Create a subscription that schedules a future render for the reference component
fn schedule_update(&self) -> Rc<dyn Fn() + 'static> {
self.get_scope().event_channel.clone()
}
/// Take a lazy VNode structure and actually build it with the context of the VDom's efficient VNode allocator.
///
/// This function consumes the context and absorb the lifetime, so these VNodes *must* be returned.
///
/// ## Example
///
/// ```ignore
/// fn Component(ctx: Context<()>) -> VNode {
/// // Lazy assemble the VNode tree
/// let lazy_tree = html! {<div> "Hello World" </div>};
///
/// // Actually build the tree and allocate it
/// ctx.render(lazy_tree)
/// }
///```
fn render<'a, F: for<'b> FnOnce(&'b NodeCtx<'src>) -> VNode<'src> + 'src + 'a>(
self,
lazy_nodes: LazyNodes<'src, F>,
) -> VNode<'src> {
lazy_nodes.into_vnode(&NodeCtx {
scope_ref: self.get_scope(),
listener_id: 0.into(),
})
}
// impl<'scope> Context<'scope> {
/// Store a value between renders
///
/// - Initializer: closure used to create the initial hook state
/// - Runner: closure used to output a value every time the hook is used
/// - Cleanup: closure used to teardown the hook once the dom is cleaned up
///
/// ```ignore
/// // use_ref is the simplest way of storing a value between renders
/// pub fn use_ref<T: 'static>(initial_value: impl FnOnce() -> T + 'static) -> Rc<RefCell<T>> {
/// use_hook(
/// || Rc::new(RefCell::new(initial_value())),
/// |state| state.clone(),
/// |_| {},
/// )
/// }
/// ```
fn use_hook<InternalHookState: 'static, Output: 'src>(
&self,
// The closure that builds the hook state
initializer: impl FnOnce() -> InternalHookState,
// The closure that takes the hookstate and returns some value
runner: impl FnOnce(&'src mut InternalHookState) -> Output,
// The closure that cleans up whatever mess is left when the component gets torn down
// TODO: add this to the "clean up" group for when the component is dropped
_cleanup: impl FnOnce(InternalHookState),
) -> Output {
let scope = self.get_scope();
let idx = *scope.hookidx.borrow();
// Grab out the hook list
let mut hooks = scope.hooks.borrow_mut();
// If the idx is the same as the hook length, then we need to add the current hook
if idx >= hooks.len() {
let new_state = initializer();
hooks.push(Box::pin(new_state));
}
*scope.hookidx.borrow_mut() += 1;
let stable_ref = hooks
.get_mut(idx)
.expect("Should not fail, idx is validated")
.as_mut();
let pinned_state = unsafe { Pin::get_unchecked_mut(stable_ref) };
let internal_state = pinned_state.downcast_mut::<InternalHookState>().expect(
r###"
Unable to retrive the hook that was initialized in this index.
Consult the `rules of hooks` to understand how to use hooks properly.
You likely used the hook in a conditional. Hooks rely on consistent ordering between renders.
Any function prefixed with "use" should not be called conditionally.
"###,
);
// We extend the lifetime of the internal state
runner(unsafe { &mut *(internal_state as *mut _) })
}
/// This hook enables the ability to expose state to children further down the VirtualDOM Tree.
///
/// This is a hook, so it may not be called conditionally!
///
/// The init method is ran *only* on first use, otherwise it is ignored. However, it uses hooks (ie `use`)
/// so don't put it in a conditional.
///
/// When the component is dropped, so is the context. Be aware of this behavior when consuming
/// the context via Rc/Weak.
///
///
///
fn use_create_context<T: 'static>(&self, init: impl Fn() -> T) {
let scope = self.get_scope();
let mut ctxs = scope.shared_contexts.borrow_mut();
let ty = TypeId::of::<T>();
let is_initialized = self.use_hook(
|| false,
|s| {
let i = s.clone();
*s = true;
i
},
|_| {},
);
match (is_initialized, ctxs.contains_key(&ty)) {
// Do nothing, already initialized and already exists
(true, true) => {}
// Needs to be initialized
(false, false) => {
log::debug!("Initializing context...");
ctxs.insert(ty, Rc::new(init()));
}
_ => debug_assert!(false, "Cannot initialize two contexts of the same type"),
}
}
/// There are hooks going on here!
fn use_context<T: 'static>(&self) -> &'src Rc<T> {
self.try_use_context().unwrap()
}
/// Uses a context, storing the cached value around
fn try_use_context<T: 'static>(&self) -> Result<&'src Rc<T>> {
struct UseContextHook<C> {
par: Option<Rc<C>>,
we: Option<Weak<C>>,
}
self.use_hook(
move || UseContextHook {
par: None as Option<Rc<T>>,
we: None as Option<Weak<T>>,
},
move |hook| {
let scope = self.get_scope();
let mut scope = Some(scope);
if let Some(we) = &hook.we {
if let Some(re) = we.upgrade() {
hook.par = Some(re);
return Ok(hook.par.as_ref().unwrap());
}
}
let ty = TypeId::of::<T>();
while let Some(inner) = scope {
log::debug!("Searching {:#?} for valid shared_context", inner.arena_idx);
let shared_contexts = inner.shared_contexts.borrow();
if let Some(shared_ctx) = shared_contexts.get(&ty) {
log::debug!("found matching ctx");
let rc = shared_ctx
.clone()
.downcast::<T>()
.expect("Should not fail, already validated the type from the hashmap");
hook.we = Some(Rc::downgrade(&rc));
hook.par = Some(rc);
return Ok(hook.par.as_ref().unwrap());
} else {
match inner.parent {
Some(parent_id) => {
let parent = inner
.arena_link
.try_get(parent_id)
.map_err(|_| Error::FatalInternal("Failed to find parent"))?;
scope = Some(parent);
}
None => return Err(Error::MissingSharedContext),
}
}
}
Err(Error::MissingSharedContext)
},
|_| {},
)
}
}
-1
View File
@@ -1,4 +1,3 @@
pub use crate::scope::*;
use crate::{arena::ScopeArena, innerlude::*};
use bumpalo::Bump;
use generational_arena::Arena;
+69 -215
View File
@@ -52,8 +52,8 @@ pub struct VirtualDom {
/// a strong allocation to the "caller" for the original component and its props
#[doc(hidden)]
_root_caller: Rc<OpaqueComponent<'static>>,
_root_caller: Rc<OpaqueComponent>,
// _root_caller: Rc<OpaqueComponent<'static>>,
/// Type of the original ctx. This is stored as TypeId so VirtualDom does not need to be generic.
///
/// Whenver props need to be updated, an Error will be thrown if the new props do not
@@ -137,7 +137,8 @@ impl VirtualDom {
// Normally, a component would be passed as a child in the RSX macro which automatically produces OpaqueComponents
// Here, we need to make it manually, using an RC to force the Weak reference to stick around for the main scope.
let _root_caller: Rc<OpaqueComponent<'static>> = Rc::new(move |scope| {
let _root_caller: Rc<OpaqueComponent> = Rc::new(move |scope| {
// let _root_caller: Rc<OpaqueComponent<'static>> = Rc::new(move |scope| {
// the lifetime of this closure is just as long as the lifetime on the scope reference
// this closure moves root props (which is static) into this closure
let props = unsafe { &*(&root_props as *const _) };
@@ -154,10 +155,11 @@ impl VirtualDom {
// Make the first scope
// We don't run the component though, so renderers will need to call "rebuild" when they initialize their DOM
let link = components.clone();
let event_channel = Rc::new(move || {});
let base_scope = components
.with(|arena| {
arena.insert_with(move |myidx| {
let event_channel = _event_queue.new_channel(0, myidx);
Scope::new(caller_ref, myidx, None, 0, event_channel, link, &[])
})
})
@@ -175,21 +177,24 @@ impl VirtualDom {
/// Performs a *full* rebuild of the virtual dom, returning every edit required to generate the actual dom rom scratch
/// Currently this doesn't do what we want it to do
pub fn rebuild<'s>(&'s mut self) -> Result<EditList<'s>> {
todo!()
// let mut diff_machine = DiffMachine::new();
let mut diff_machine = DiffMachine::new(
self.components.clone(),
self.base_scope,
self.event_queue.clone(),
);
// // Schedule an update and then immediately call it on the root component
// // This is akin to a hook being called from a listener and requring a re-render
// // Instead, this is done on top-level component
// Schedule an update and then immediately call it on the root component
// This is akin to a hook being called from a listener and requring a re-render
// Instead, this is done on top-level component
// let base = self.components.try_get(self.base_scope)?;
let base = self.components.try_get(self.base_scope)?;
// let update = &base.event_channel;
// update();
let update = &base.event_channel;
update();
// self.progress_completely(&mut diff_machine)?;
self.progress_completely(&mut diff_machine)?;
// Ok(diff_machine.consume())
Ok(diff_machine.consume())
}
}
@@ -245,7 +250,9 @@ impl VirtualDom {
self.components.try_get_mut(id)?.call_listener(event)?;
let mut diff_machine = DiffMachine::new(self.components.clone());
let mut diff_machine =
DiffMachine::new(self.components.clone(), id, self.event_queue.clone());
self.progress_completely(&mut diff_machine)?;
Ok(diff_machine.consume())
@@ -260,212 +267,48 @@ impl VirtualDom {
diff_machine: &'_ mut DiffMachine<'s>,
) -> Result<()> {
// Add this component to the list of components that need to be difed
#[allow(unused_assignments)]
let mut cur_height: u32 = 0;
// #[allow(unused_assignments)]
// let mut cur_height: u32 = 0;
// Now, there are events in the queue
let mut seen_nodes = HashSet::<ScopeIdx>::new();
let mut updates = self.event_queue.0.as_ref().borrow_mut();
// Order the nodes by their height, we want the biggest nodes on the top
// This prevents us from running the same component multiple times
updates.sort_unstable();
log::debug!("There are: {:#?} updates to be processed", updates.len());
// Iterate through the triggered nodes (sorted by height) and begin to diff them
for update in updates.drain(..) {
log::debug!("Running updates for: {:#?}", update);
// Make sure this isn't a node we've already seen, we don't want to double-render anything
// If we double-renderer something, this would cause memory safety issues
if seen_nodes.contains(&update.idx) {
if diff_machine.seen_nodes.contains(&update.idx) {
continue;
}
// Now, all the "seen nodes" are nodes that got notified by running this listener
seen_nodes.insert(update.idx.clone());
diff_machine.seen_nodes.insert(update.idx.clone());
// Start a new mutable borrow to components
// We are guaranteeed that this scope is unique because we are tracking which nodes have modified
let cur_component = self.components.try_get_mut(update.idx).unwrap();
// let inner: &'s mut _ = unsafe { &mut *self.components.0.borrow().arena.get() };
// let cur_component = inner.get_mut(update.idx).unwrap();
cur_component.run_scope()?;
diff_machine.diff_node(cur_component.old_frame(), cur_component.next_frame());
cur_height = cur_component.height;
// cur_height = cur_component.height;
log::debug!(
"Processing update: {:#?} with height {}",
&update.idx,
cur_height
);
// Now, the entire subtree has been invalidated. We need to descend depth-first and process
// any updates that the diff machine has proprogated into the component lifecycle queue
while let Some(event) = diff_machine.lifecycle_events.pop_front() {
match event {
// A new component has been computed from the diffing algorithm
// create a new component in the arena, run it, move the diffing machine to this new spot, and then diff it
// this will flood the lifecycle queue with new updates to build up the subtree
LifeCycleEvent::Mount {
caller,
root_id: id,
stable_scope_addr,
} => {
log::debug!("Mounting a new component");
// We're modifying the component arena while holding onto references into the assoiated bump arenas of its children
// those references are stable, even if the component arena moves around in memory, thanks to the bump arenas.
// However, there is no way to convey this to rust, so we need to use unsafe to pierce through the lifetime.
// Insert a new scope into our component list
let idx = self.components.with(|components| {
components.insert_with(|new_idx| {
let height = cur_height + 1;
Scope::new(
caller,
new_idx,
Some(cur_component.arena_idx),
height,
self.event_queue.new_channel(height, new_idx),
self.components.clone(),
&[],
)
})
})?;
{
let cur_component = self.components.try_get_mut(update.idx).unwrap();
let mut ch = cur_component.descendents.borrow_mut();
ch.insert(idx);
std::mem::drop(ch);
}
// Grab out that component
let new_component = self.components.try_get_mut(idx).unwrap();
// Actually initialize the caller's slot with the right address
*stable_scope_addr.upgrade().unwrap().as_ref().borrow_mut() = Some(idx);
// Run the scope for one iteration to initialize it
new_component.run_scope()?;
// Navigate the diff machine to the right point in the output dom
diff_machine.change_list.load_known_root(id);
// And then run the diff algorithm
diff_machine
.diff_node(new_component.old_frame(), new_component.next_frame());
// Finally, insert this node as a seen node.
seen_nodes.insert(idx);
}
// A component has remained in the same location but its properties have changed
// We need to process this component and then dump the output lifecycle events into the queue
LifeCycleEvent::PropsChanged {
caller,
root_id,
stable_scope_addr,
} => {
log::debug!("Updating a component after its props have changed");
// Get the stable index to the target component
// This *should* exist due to guarantees in the diff algorithm
let idx = stable_scope_addr
.upgrade()
.unwrap()
.as_ref()
.borrow()
.unwrap();
// Grab out that component
let component = self.components.try_get_mut(idx).unwrap();
// We have to move the caller over or running the scope will fail
component.update_caller(caller);
// Run the scope
component.run_scope()?;
// Navigate the diff machine to the right point in the output dom
diff_machine.change_list.load_known_root(root_id);
// And then run the diff algorithm
diff_machine.diff_node(component.old_frame(), component.next_frame());
// Finally, insert this node as a seen node.
seen_nodes.insert(idx);
}
// A component's parent has updated, but its properties did not change.
// This means the caller ptr is invalidated and needs to be updated, but the component itself does not need to be re-ran
LifeCycleEvent::SameProps {
caller,
stable_scope_addr,
..
} => {
// In this case, the parent made a new VNode that resulted in the same props for us
// However, since our caller is located in a Bump frame, we need to update the caller pointer (which is now invalid)
log::debug!("Received the same props");
// Get the stable index to the target component
// This *should* exist due to guarantees in the diff algorithm
let idx = stable_scope_addr
.upgrade()
.unwrap()
.as_ref()
.borrow()
.unwrap();
// Grab out that component
let component = self.components.try_get_mut(idx).unwrap();
// We have to move the caller over or running the scope will fail
component.update_caller(caller);
// This time, we will not add it to our seen nodes since we did not actually run it
}
LifeCycleEvent::Remove {
root_id,
stable_scope_addr,
} => {
let id = stable_scope_addr
.upgrade()
.unwrap()
.as_ref()
.borrow()
.unwrap();
log::warn!("Removing node {:#?}", id);
// This would normally be recursive but makes sense to do linear to
let mut children_to_remove = VecDeque::new();
children_to_remove.push_back(id);
// Accumulate all the child components that need to be removed
while let Some(child_id) = children_to_remove.pop_back() {
let comp = self.components.try_get(child_id).unwrap();
let children = comp.descendents.borrow();
for child in children.iter() {
children_to_remove.push_front(*child);
}
log::debug!("Removing component: {:#?}", child_id);
self.components
.with(|components| components.remove(child_id).unwrap())
.unwrap();
}
}
LifeCycleEvent::Replace {
caller,
root_id: id,
..
} => {
unimplemented!("This feature (Replace) is unimplemented")
}
}
}
// log::debug!(
// "Processing update: {:#?} with height {}",
// &update.idx,
// cur_height
// );
}
Ok(())
@@ -489,7 +332,7 @@ pub struct Scope {
// IDs of children that this scope has created
// This enables us to drop the children and their children when this scope is destroyed
descendents: RefCell<HashSet<ScopeIdx>>,
pub(crate) descendents: RefCell<HashSet<ScopeIdx>>,
child_nodes: &'static [VNode<'static>],
@@ -507,8 +350,8 @@ pub struct Scope {
pub event_channel: Rc<dyn Fn() + 'static>,
// pub event_queue: EventQueue,
pub caller: Weak<OpaqueComponent<'static>>,
pub caller: Weak<OpaqueComponent>,
// pub caller: Weak<OpaqueComponent<'static>>,
pub hookidx: RefCell<usize>,
// ==========================
@@ -542,8 +385,9 @@ impl Scope {
//
// Scopes cannot be made anywhere else except for this file
// Therefore, their lifetimes are connected exclusively to the virtual dom
fn new<'creator_node>(
caller: Weak<OpaqueComponent<'creator_node>>,
pub fn new<'creator_node>(
caller: Weak<OpaqueComponent>,
// caller: Weak<OpaqueComponent<'creator_node>>,
arena_idx: ScopeIdx,
parent: Option<ScopeIdx>,
height: u32,
@@ -569,8 +413,10 @@ impl Scope {
// Not the best solution, so TODO on removing this in favor of a dedicated resource abstraction.
let caller = unsafe {
std::mem::transmute::<
Weak<OpaqueComponent<'creator_node>>,
Weak<OpaqueComponent<'static>>,
Weak<OpaqueComponent>,
Weak<OpaqueComponent>,
// Weak<OpaqueComponent<'creator_node>>,
// Weak<OpaqueComponent<'static>>,
>(caller)
};
@@ -591,11 +437,14 @@ impl Scope {
}
}
pub fn update_caller<'creator_node>(&mut self, caller: Weak<OpaqueComponent<'creator_node>>) {
pub fn update_caller<'creator_node>(&mut self, caller: Weak<OpaqueComponent>) {
// pub fn update_caller<'creator_node>(&mut self, caller: Weak<OpaqueComponent<'creator_node>>) {
let broken_caller = unsafe {
std::mem::transmute::<
Weak<OpaqueComponent<'creator_node>>,
Weak<OpaqueComponent<'static>>,
Weak<OpaqueComponent>,
Weak<OpaqueComponent>,
// Weak<OpaqueComponent<'creator_node>>,
// Weak<OpaqueComponent<'static>>,
>(caller)
};
@@ -627,8 +476,10 @@ impl Scope {
.ok_or(Error::FatalInternal("Failed to get caller"))?;
// Cast the caller ptr from static to one with our own reference
let c2: &OpaqueComponent<'static> = caller.as_ref();
let c3: &OpaqueComponent<'sel> = unsafe { std::mem::transmute(c2) };
let c2: &OpaqueComponent = caller.as_ref();
let c3: &OpaqueComponent = unsafe { std::mem::transmute(c2) };
// let c2: &OpaqueComponent<'static> = caller.as_ref();
// let c3: &OpaqueComponent<'sel> = unsafe { std::mem::transmute(c2) };
let unsafe_head = unsafe { self.own_vnodes(c3) };
@@ -638,7 +489,7 @@ impl Scope {
}
// this is its own function so we can preciesly control how lifetimes flow
unsafe fn own_vnodes<'a>(&'a self, f: &OpaqueComponent<'a>) -> VNode<'static> {
unsafe fn own_vnodes<'a>(&'a self, f: &OpaqueComponent) -> VNode<'static> {
let new_head: VNode<'a> = f(self);
let out: VNode<'static> = std::mem::transmute(new_head);
out
@@ -956,22 +807,25 @@ Any function prefixed with "use" should not be called conditionally.
// We actually allocate the properties for components in their parent's properties
// We then expose a handle to use those props for render in the form of "OpaqueComponent"
pub(crate) type OpaqueComponent<'e> = dyn for<'b> Fn(&'b Scope) -> VNode<'b> + 'e;
pub type OpaqueComponent = dyn for<'b> Fn(&'b Scope) -> VNode<'b>;
#[derive(PartialEq, Debug, Clone, Default)]
pub(crate) struct EventQueue(pub Rc<RefCell<Vec<HeightMarker>>>);
pub struct EventQueue(pub Rc<RefCell<Vec<HeightMarker>>>);
impl EventQueue {
pub fn new_channel(&self, height: u32, idx: ScopeIdx) -> Rc<dyn Fn()> {
let inner = self.clone();
let marker = HeightMarker { height, idx };
Rc::new(move || inner.0.as_ref().borrow_mut().push(marker))
Rc::new(move || {
log::debug!("channel updated {:#?}", marker);
inner.0.as_ref().borrow_mut().push(marker)
})
}
}
/// A helper type that lets scopes be ordered by their height
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub(crate) struct HeightMarker {
pub struct HeightMarker {
pub idx: ScopeIdx,
pub height: u32,
}
@@ -1047,20 +901,20 @@ impl ActiveFrame {
)
}
fn from_frames(a: BumpFrame, b: BumpFrame) -> Self {
pub fn from_frames(a: BumpFrame, b: BumpFrame) -> Self {
Self {
generation: 0.into(),
frames: [a, b],
}
}
fn cur_frame(&self) -> &BumpFrame {
pub fn cur_frame(&self) -> &BumpFrame {
match *self.generation.borrow() & 1 == 0 {
true => &self.frames[0],
false => &self.frames[1],
}
}
fn cur_frame_mut(&mut self) -> &mut BumpFrame {
pub fn cur_frame_mut(&mut self) -> &mut BumpFrame {
match *self.generation.borrow() & 1 == 0 {
true => &mut self.frames[0],
false => &mut self.frames[1],
@@ -1095,7 +949,7 @@ impl ActiveFrame {
}
}
fn next(&mut self) -> &mut BumpFrame {
pub fn next(&mut self) -> &mut BumpFrame {
*self.generation.borrow_mut() += 1;
if *self.generation.borrow() % 2 == 0 {
+1 -1
View File
@@ -368,7 +368,7 @@ mod root {
mod hooks {
use super::*;
use dioxus_core::{hooks::use_ref, prelude::Context, scope::Scoped};
use dioxus_core::{hooks::use_ref, prelude::Context, virtual_dom::Scoped};
pub fn use_init_recoil_root<P>(ctx: Context<P>, cfg: impl Fn(())) {
ctx.use_create_context(move || RefCell::new(RecoilRoot::new()))