permissions, manganis::ffi, full Info.plist/AndroidManifest.xml customization (#4842)

* initial version

* make custom permission work without const-vec change

* wiring up with cli

* yey symbol found

* wip

* holy moly

* proper ui

* cleanup

* okay

* wip cleanup

* reduce boilerplate code into mobile-core

* Delete copilot-instructions.md

* revert hello-world example for low diff

* fix android build in mobile-core

* rename permission to static_permission

* small success with popup location on android

* android popup working

* Refactor permission checks for readability

Improves code formatting in has_location_permission and check_permission functions by splitting long lines and updating function signatures for better readability. No functional changes were made.

* wip consolidate all java files and build from cli instead of build.rs

* few cli cleanups

* wip java_plugin macro

* cleanup cleanup cleanup

* Update java_plugin macro to use full relative file paths

The java_plugin macro now accepts full relative paths for Java files instead of assuming a fixed directory structure. Documentation and usage examples have been updated to reflect this change, improving flexibility and clarity for specifying file locations.

* Improve iOS geolocation permission and retrieval logic

Added checks for authorization status before requesting location permissions and retrieving location data. Now only requests permission if not determined, and attempts to retrieve cached location before starting location updates, improving efficiency and user experience.

* Add ios_plugin macro for iOS framework metadata

Introduces the ios_plugin! macro in mobile-core-macro for declarative iOS framework metadata embedding. Updates mobile-core to re-export the macro and refactors mobile-geolocation to use ios_plugin! instead of manual linker attributes.

* not needed

* simplify the plugin

* rename mobile-core to platform-bridge and mobile-core-macro to platform-bridge-macro

* Refactor metadata serialization buffer initialization

Replaces inline creation of ConstVec with a named EMPTY constant for buffer initialization in metadata serialization. This improves code clarity and maintainability.

* mobile-geolocation out of dioxus

* take the example also out of dioxus

* remove example from cargo toml

* remove demo css

* revert hello-world example

* revert mac.plist

* revert gitignore

* Remove basic usage example for permissions crate

Deleted the basic_usage.rs example file from the permissions crate. This change may be part of a cleanup or refactoring to remove outdated or unnecessary example code.

* Delete plan.md

* remove dups

* cleanup java build

* cleanup permission symbol extraction

* update todo

* small slop of tested permissions in enums for minimum diff

* Refactor symbol extraction into linker_symbols module

Moved generic symbol extraction logic from android_java.rs and permissions.rs into a new linker_symbols.rs module. Updated both files to use the shared utilities for finding symbol offsets, reducing code duplication and improving maintainability.

* wip consolidate ios and macos as darwin

* Add docs and re-export for MainThreadCell and MainThreadMarker

Expanded documentation for MainThreadCell, clarifying usage and safety. Changed visibility of MainThreadCell to public, improved method docs, and re-exported MainThreadMarker in darwin/mod.rs for easier access.

* Update Darwin framework symbol and section names

Changed the framework symbol prefix from '__DARWIN_FRAMEWORK__' to '__DARWIN_FW__' and updated the Mach-O section name from '__darwin_framework' to '__darwin_fw' for compliance with section name length limits and consistency.

* Fix Info.plist path handling for iOS and macOS

Adds comments and corrects the path to Info.plist for iOS and macOS app bundles. For iOS, Info.plist is at the root of the .app bundle, while for macOS it is inside Contents/. Also improves warning message to include the missing path.

* Handle missing permission symbols and web bundle case

Improves permission extraction by returning an empty manifest when no permission symbols are found or when building a web bundle, as permissions are runtime-only in that case. Adds debug logging for missing symbols and ensures robust handling of these scenarios.

* objc2 over framework

* windows, linux, web all permissions are runtime so cleanup

* only include permissions for build time

* cleanup unnecessary test

* more cleanup

* extract shared into dx-macro-helpers

* rc.3 to 0.7.0 for const-serialize

* Add CustomPermissionBuilder and enhance PermissionBuilder for better permission management

- Introduced `CustomPermissionBuilder` for creating custom permissions with platform-specific identifiers.
- Enhanced `PermissionBuilder` to support custom permissions and location permissions with a clear builder pattern.
- Updated documentation and examples in the macro README to reflect new usage patterns for custom and location permissions.
- Improved parsing logic in the macro to handle both builder and direct construction patterns for permissions.

* clippy fixes

* implement const cbor encoding + decoding for basic types

* Add #[used] attribute to linker sections for optimization protection

- Added #[used] attribute to linker sections in both permission and Android plugin macros to prevent the linker from optimizing away symbols, ensuring they are preserved even if unused.
- Created static references to linker sections to enhance defense-in-depth against optimization issues.

* implement map encoding and decoding

* fix map test

* wip unified linker symbol

* cleanup permissions

* pipe java sources with manganis as well

* all tests passing

* dynamically sized arrays

* smaller str encoding

* swap array and list and add more documentation

* move serialization and deserialization for each struct together

* support both legacy and new assets

* bump const serialize version

* fix asset conversion code

* pull out manganis symbol struct from tuble

* test reading old asset versions

* more list/array cleanup and bump rust version

* fix clippy

* Revert "pipe java sources with manganis as well"

This reverts commit ddea9a459d9ac26f3f037a74d9ae0de3edfced67.

* Revert "cleanup permissions"

This reverts commit 7b18500155237403e179f0783cb8903a4f158b80.

* Revert "wip unified linker symbol"

This reverts commit 813e33feddb30d26868f6ac6e6da318402ac138f.

* Revert "Add #[used] attribute to linker sections for optimization protection"

This reverts commit a94a7a3a5e8eee80060de9d66a53aabfcf554f96.

* update cargo lock

* wip permission through assets

* abit cleanup

* fix reexports

* fix assets

* Fix the permissions piping

* some small cleanups

* checkout const-serialize as per #4932 and fix build

* invoking swift as a package

* geolocation package & example dumping for easy testing

* keep geolocation simple for testing

* cleanups

* pipe everything through __ASSETS__ and cleanup

* remove linker_symbols helper file

* example

* re example

* copy build methos into mobile-plugin-build crate

* Add conditional import for dioxus_07 feature

Introduces a conditional import to use the dioxus_07 crate when the corresponding feature is enabled, improving compatibility with different dioxus versions.

* Improve error handling and JNI reference usage

Adds a null check for Objective-C instance initialization in the iOS geolocation plugin to prevent errors on failed allocation. Refactors Android callback to use local JNI references instead of creating unnecessary global references, reducing potential memory leaks.

* revert changes on playwright

* Update dioxus dependency to 0.7.2 in Cargo.lock

Removed dioxus 0.7.1 from dependencies, retaining only dioxus 0.7.2 for the dioxus-cli-optimization-test package.

* small cleanup

* Add legacy const-serialize 0.7 support to dx-macro-helpers

Introduces support for the const-serialize 0.7 format in dx-macro-helpers by adding a new dependency and export, as well as a helper function for serialization with layout padding. Updates manganis to use the new helper for serializing assets in the legacy format, simplifying code and improving maintainability.

* Add helper for legacy and current linker sections

Introduces generate_link_sections_with_legacy in dx-macro-helpers to emit both legacy and current linker sections for compatibility. Refactors manganis-macro to use this new helper, reducing duplication and improving maintainability.

* Fix lints

* Fix clippy and doctest

* Refactor asset bundling and allow large enum variant

Refactored Asset::bundled to use Vec<u8> instead of ConstVec for reading volatile slices, simplifying the code and improving compatibility. Added #[allow(clippy::large_enum_variant)] to SymbolData enum to suppress Clippy warnings about large enum variants.

* Update license URLs in README to use angle brackets

Changed license URLs in the README from parentheses to angle brackets for improved formatting and clarity.

* Fix asset deserialization with correct buffer type

Replaces the use of `bytes.read()` with `ConstReadBuffer::new(bytes.as_ref())` for asset deserialization, ensuring compatibility with the expected deserialization API.

* Refactor geolocation and asset handling for clarity

Removed unnecessary clones in geolocation example event handlers to simplify state management. Updated SymbolDataOrAsset to store SymbolData in a Box for improved memory handling and adjusted related logic. Fixed documentation example in geolocation lib to include PermissionState in the import.

* Update geolocation example and permissions usage docs

Removes unused variables in the geolocation example's App function. Updates the permissions crate documentation to reflect new API usage with PermissionBuilder and LocationPrecision.

* Update permissions-macro to use permissions crate

Switched imports and dev-dependency from permissions_core to permissions in permissions-macro. Updated documentation and examples to reflect the new crate usage.

* rollback const-serialize changes

* move items around (doesn't compile)

* convert gelocation plugin to example

* remove dx-macro-helpers

* we're just gonna full-send linker everything

* rollback desktop changes

* remove gradle

* fix most compile?

* fix dioxus vers

* small cleanups

* add claude design docs

* add ffi macro

* remove

* loads but not linking yet

* fix output leak

* a little bit closer but not quite

* improve android code gen

* sheeeeee works!!!

* small tweaks to demo

* replace ios/android plugin with ffi macro entirely

* simplify ffi module

* simplify again

* condense / rip out some stuff from manganis

* remove types form public api

* wip, permissions

* oops I broke it

* I unbroke it

* move arch doc

* remove extra manifest types

* drop bindgen file

* remove permission

* small cleanup

* remove unsafecall mtm thing

* yoink perms

* wire up manifest

* Add deeplinks

* add schema generation

* update schema

* wip....

* fix recurse limit schema generation

* wip, muck around with schema

* add inline dioxus.toml support

* merge bundle config schemas

* claude my man

* Remove cdecl, annotate ffi

* rename design docs

* wip: live activities

* wip: apple plugin bundling

* wip

* get live activities linking properly

* small cleanups

* remove sidecars

* remove widget

* yoink legacy

* cleanup

* more fixups

* wire up more things to dioxus.toml

* fix workspace join

* final cleanups

* fmt

* final bit of clippy

* ci tweak

* update schema

* fmt, doc

* update schema docs

---------

Co-authored-by: Evan Almloff <evanalmloff@gmail.com>
Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com>
This commit is contained in:
authored and GitHub committed 2026-02-13 15:39:38 -08:00
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//! iOS/macOS Swift package manifest helpers and compilation.
use crate::Result;
use anyhow::Context;
use manganis_core::SwiftPackageMetadata;
use std::path::{Path, PathBuf};
use target_lexicon::{OperatingSystem, Triple};
use tokio::process::Command;
/// Create a proper framework bundle from a dylib for iOS/macOS.
///
/// iOS uses a flat structure while macOS uses a versioned structure.
/// Both require an Info.plist for proper App Store submission.
pub async fn create_framework_bundle(
dylib_path: &Path,
framework_name: &str,
output_dir: &Path,
target_triple: &Triple,
bundle_identifier: &str,
) -> Result<PathBuf> {
let is_ios = matches!(target_triple.operating_system, OperatingSystem::IOS(_));
let min_os_version = if is_ios { "13.0" } else { "11.0" };
let framework_dir = output_dir.join(format!("{}.framework", framework_name));
// Remove existing framework if present
if framework_dir.exists() {
std::fs::remove_dir_all(&framework_dir)?;
}
if is_ios {
// iOS uses flat structure: Framework.framework/FrameworkName + Info.plist
std::fs::create_dir_all(&framework_dir)?;
// Copy dylib as the framework executable (no extension)
let exec_path = framework_dir.join(framework_name);
std::fs::copy(dylib_path, &exec_path)?;
// Set the install name using install_name_tool
let output = Command::new("xcrun")
.arg("install_name_tool")
.arg("-id")
.arg(format!(
"@rpath/{}.framework/{}",
framework_name, framework_name
))
.arg(&exec_path)
.output()
.await?;
if !output.status.success() {
let stderr = String::from_utf8_lossy(&output.stderr);
anyhow::bail!("install_name_tool failed: {}", stderr);
}
// Create Info.plist
let info_plist = format!(
r#"<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>{framework_name}</string>
<key>CFBundleIdentifier</key>
<string>{bundle_identifier}</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>{framework_name}</string>
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleVersion</key>
<string>1</string>
<key>MinimumOSVersion</key>
<string>{min_os_version}</string>
<key>CFBundleSupportedPlatforms</key>
<array>
<string>iPhoneOS</string>
</array>
</dict>
</plist>"#
);
std::fs::write(framework_dir.join("Info.plist"), info_plist)?;
} else {
// macOS uses versioned structure with symlinks
let versions_a = framework_dir.join("Versions").join("A");
let resources_dir = versions_a.join("Resources");
std::fs::create_dir_all(&resources_dir)?;
// Copy dylib as the framework executable
let exec_path = versions_a.join(framework_name);
std::fs::copy(dylib_path, &exec_path)?;
// Set install name
let output = Command::new("xcrun")
.arg("install_name_tool")
.arg("-id")
.arg(format!(
"@rpath/{}.framework/Versions/A/{}",
framework_name, framework_name
))
.arg(&exec_path)
.output()
.await?;
if !output.status.success() {
let stderr = String::from_utf8_lossy(&output.stderr);
anyhow::bail!("install_name_tool failed: {}", stderr);
}
// Create Info.plist in Resources
let info_plist = format!(
r#"<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>{framework_name}</string>
<key>CFBundleIdentifier</key>
<string>{bundle_identifier}</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>{framework_name}</string>
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleVersion</key>
<string>1</string>
<key>LSMinimumSystemVersion</key>
<string>{min_os_version}</string>
</dict>
</plist>"#
);
std::fs::write(resources_dir.join("Info.plist"), info_plist)?;
// Create symbolic links (required for macOS framework structure)
let versions_dir = framework_dir.join("Versions");
#[cfg(unix)]
{
std::os::unix::fs::symlink("A", versions_dir.join("Current"))?;
std::os::unix::fs::symlink(
format!("Versions/Current/{}", framework_name),
framework_dir.join(framework_name),
)?;
std::os::unix::fs::symlink(
"Versions/Current/Resources",
framework_dir.join("Resources"),
)?;
}
}
tracing::debug!(
"Created {} framework bundle: {}",
if is_ios { "iOS" } else { "macOS" },
framework_dir.display()
);
Ok(framework_dir)
}
/// Compile Swift sources and return the path to the dynamic framework bundle.
///
/// This function:
/// 1. Generates an umbrella Package.swift that includes all Swift plugins
/// 2. Runs `swift build` to compile into a dynamic library
/// 3. Wraps the dylib in a proper .framework bundle for iOS/macOS
/// 4. Returns the path to the resulting `.framework` bundle
pub async fn compile_swift_sources(
swift_sources: &[SwiftPackageMetadata],
target_triple: &Triple,
build_dir: &Path,
release: bool,
) -> Result<Option<PathBuf>> {
if swift_sources.is_empty() {
return Ok(None);
}
tracing::debug!(
"Compiling {} Swift plugin(s) for {}",
swift_sources.len(),
target_triple
);
// Create the plugins build directory
let plugins_dir = build_dir.join("swift-plugins");
std::fs::create_dir_all(&plugins_dir)?;
// Copy and prepare all Swift source packages
let mut plugin_paths = Vec::new();
for source in swift_sources {
let source_path = PathBuf::from(source.package_path.as_str());
let plugin_name = source.plugin_name.as_str();
let product_name = source.product.as_str();
if !source_path.exists() {
tracing::warn!(
"Swift package path does not exist: {} (for plugin {})",
source_path.display(),
plugin_name
);
continue;
}
let dest_path = plugins_dir.join(plugin_name);
if dest_path.exists() {
std::fs::remove_dir_all(&dest_path)?;
}
copy_dir_recursive(&source_path, &dest_path)?;
// Modify the Package.swift to produce a dynamic library
if let Err(e) = modify_package_for_dynamic_library(&dest_path, product_name) {
tracing::warn!("Failed to modify Package.swift for dynamic library: {}", e);
}
plugin_paths.push((plugin_name.to_string(), product_name.to_string(), dest_path));
tracing::debug!(
"Copied Swift plugin '{}' from {} to {}",
plugin_name,
source_path.display(),
plugins_dir.join(plugin_name).display()
);
}
if plugin_paths.is_empty() {
tracing::warn!("No valid Swift packages found to compile");
return Ok(None);
}
// Determine Swift target triple and SDK
let (swift_triple, sdk_name) = swift_target_and_sdk(target_triple)?;
let sdk_path = lookup_sdk_path(&sdk_name).await?;
// Build configuration
let configuration = if release { "release" } else { "debug" };
// Build each plugin package individually
for (plugin_name, product_name, package_path) in &plugin_paths {
tracing::debug!(
"Building Swift plugin '{}' (product: {})",
plugin_name,
product_name
);
let build_path = package_path.join(".build");
let mut cmd = Command::new("xcrun");
cmd.args(["swift", "build"])
.arg("--package-path")
.arg(package_path)
.arg("--configuration")
.arg(configuration)
.arg("--triple")
.arg(&swift_triple)
.arg("--sdk")
.arg(&sdk_path)
.arg("--product")
.arg(product_name)
.arg("--build-path")
.arg(&build_path);
tracing::debug!("Running: xcrun swift build for {}", product_name);
let output = cmd.output().await?;
if !output.status.success() {
let stderr = String::from_utf8_lossy(&output.stderr);
let stdout = String::from_utf8_lossy(&output.stdout);
anyhow::bail!(
"Swift build failed for plugin '{}':\n{}\n{}",
plugin_name,
stdout,
stderr
);
}
if !output.stderr.is_empty() {
let stderr = String::from_utf8_lossy(&output.stderr);
tracing::debug!("Swift build warnings for {}:\n{}", plugin_name, stderr);
}
}
// Find the output dynamic library for each plugin
// Swift puts the output in .build/<triple>/<configuration>/lib<ProductName>.dylib
// or .build/<configuration>/lib<ProductName>.dylib depending on the version
let mut all_dylibs = Vec::new();
for (_, product_name, package_path) in &plugin_paths {
let build_path = package_path.join(".build");
let lib_name = format!("lib{}.dylib", product_name);
let lib_search_paths = [
build_path.join(&swift_triple).join(configuration),
build_path.join(configuration),
build_path.clone(),
];
let mut found = false;
for search_path in &lib_search_paths {
let lib_path = search_path.join(&lib_name);
if lib_path.exists() {
tracing::debug!("Found Swift dynamic library: {}", lib_path.display());
all_dylibs.push((product_name.clone(), lib_path));
found = true;
break;
}
}
if !found {
tracing::warn!(
"Could not find compiled Swift dynamic library for product '{}' (expected {})",
product_name,
lib_name
);
}
}
if all_dylibs.is_empty() {
tracing::warn!("No Swift dynamic libraries were compiled successfully");
return Ok(None);
}
// For dynamic libraries, we need to wrap each in a framework bundle
// If there's only one library, create a single framework
// If there are multiple, we'll create frameworks for each (they're independent)
// The first one is the "primary" framework that gets returned
let (_primary_name, primary_dylib) = all_dylibs.remove(0);
// Create the framework bundle from the dylib
// Use "DioxusSwiftPlugins" as the umbrella framework name
let framework_name = "DioxusSwiftPlugins";
let bundle_identifier = "com.dioxus.swift.plugins";
let framework_path = create_framework_bundle(
&primary_dylib,
framework_name,
build_dir,
target_triple,
bundle_identifier,
)
.await?;
// If there are additional dylibs, create separate framework bundles for them
for (name, dylib_path) in all_dylibs {
let extra_framework = create_framework_bundle(
&dylib_path,
&name,
build_dir,
target_triple,
&format!("com.dioxus.swift.{}", name.to_lowercase()),
)
.await?;
tracing::debug!(
"Created additional framework: {}",
extra_framework.display()
);
}
Ok(Some(framework_path))
}
/// Modify a Package.swift to produce a dynamic library instead of static.
/// This is needed for runtime class lookup via NSClassFromString.
fn modify_package_for_dynamic_library(package_path: &Path, product_name: &str) -> Result<()> {
let package_swift_path = package_path.join("Package.swift");
if !package_swift_path.exists() {
anyhow::bail!(
"Package.swift not found at {}",
package_swift_path.display()
);
}
let content = std::fs::read_to_string(&package_swift_path)?;
// Replace .static with .dynamic for the library type
let modified = content
.replace("type: .static", "type: .dynamic")
.replace("type:.static", "type: .dynamic");
// If no library type was specified, we need to add it
// Look for .library(name: "ProductName", targets: [...]) and change to
// .library(name: "ProductName", type: .dynamic, targets: [...])
let pattern = format!(
r#".library\s*\(\s*name\s*:\s*"{}"\s*,\s*targets"#,
regex::escape(product_name)
);
let replacement = format!(
r#".library(name: "{}", type: .dynamic, targets"#,
product_name
);
let modified = if let Ok(re) = regex::Regex::new(&pattern) {
re.replace_all(&modified, replacement.as_str()).to_string()
} else {
modified
};
std::fs::write(&package_swift_path, modified)?;
Ok(())
}
/// Convert a Rust target triple to Swift target triple and SDK name
fn swift_target_and_sdk(triple: &Triple) -> Result<(String, String)> {
use target_lexicon::{Architecture, Environment, OperatingSystem};
// Check if this is a simulator target using the environment field
let is_simulator = triple.environment == Environment::Sim;
let swift_triple = match (&triple.architecture, &triple.operating_system) {
(Architecture::Aarch64(_), OperatingSystem::IOS(_)) => {
if is_simulator {
"arm64-apple-ios-simulator"
} else {
"arm64-apple-ios"
}
}
(Architecture::Aarch64(_), OperatingSystem::MacOSX { .. } | OperatingSystem::Darwin(_)) => {
"arm64-apple-macosx"
}
(Architecture::X86_64, OperatingSystem::IOS(_)) => "x86_64-apple-ios-simulator",
(Architecture::X86_64, OperatingSystem::MacOSX { .. } | OperatingSystem::Darwin(_)) => {
"x86_64-apple-macosx"
}
_ => anyhow::bail!("Unsupported target for Swift compilation: {}", triple),
};
let sdk_name = match &triple.operating_system {
OperatingSystem::IOS(_) => {
// Check if this is a simulator target using the environment field
if is_simulator {
"iphonesimulator"
} else {
"iphoneos"
}
}
OperatingSystem::MacOSX { .. } | OperatingSystem::Darwin(_) => "macosx",
_ => anyhow::bail!(
"Unsupported operating system for Swift compilation: {:?}",
triple.operating_system
),
};
Ok((swift_triple.to_string(), sdk_name.to_string()))
}
/// Look up the SDK path using xcrun
async fn lookup_sdk_path(sdk_name: &str) -> Result<String> {
let output = Command::new("xcrun")
.args(["--sdk", sdk_name, "--show-sdk-path"])
.output()
.await
.context("Failed to run xcrun to find SDK path")?;
if !output.status.success() {
let stderr = String::from_utf8_lossy(&output.stderr);
anyhow::bail!("Failed to find SDK '{}': {}", sdk_name, stderr);
}
let sdk_path = String::from_utf8(output.stdout)
.context("Invalid UTF-8 in SDK path")?
.trim()
.to_string();
if sdk_path.is_empty() {
anyhow::bail!("SDK path for '{}' is empty", sdk_name);
}
Ok(sdk_path)
}
/// Recursively copy a directory
fn copy_dir_recursive(src: &Path, dst: &Path) -> Result<()> {
std::fs::create_dir_all(dst)?;
for entry in std::fs::read_dir(src)? {
let entry = entry?;
let ty = entry.file_type()?;
let src_path = entry.path();
let dst_path = dst.join(entry.file_name());
if ty.is_dir() {
// Skip .build directories
if entry.file_name() == ".build" {
continue;
}
copy_dir_recursive(&src_path, &dst_path)?;
} else {
std::fs::copy(&src_path, &dst_path)?;
}
}
Ok(())
}
/// Extract Swift metadata from object files in link arguments
pub fn extract_swift_metadata_from_link_args(
link_args: &[String],
workspace_dir: &Path,
) -> Vec<SwiftPackageMetadata> {
let mut swift_packages = Vec::new();
// Look through rlibs and object files for Swift metadata
for arg in link_args {
let path = PathBuf::from(arg);
// Only process files in our workspace
if !path.starts_with(workspace_dir) {
continue;
}
// Check for .rlib files
if arg.ends_with(".rlib") {
if let Ok(swift_meta) = extract_swift_from_rlib(&path) {
swift_packages.extend(swift_meta);
}
}
// Check for .o files
else if arg.ends_with(".o") || arg.ends_with(".obj") {
if let Ok(swift_meta) = extract_swift_from_object(&path) {
swift_packages.extend(swift_meta);
}
}
}
// Deduplicate by plugin name
swift_packages.sort_by(|a, b| a.plugin_name.as_str().cmp(b.plugin_name.as_str()));
swift_packages.dedup_by(|a, b| a.plugin_name.as_str() == b.plugin_name.as_str());
swift_packages
}
/// Extract Swift metadata from an rlib file
fn extract_swift_from_rlib(rlib_path: &Path) -> Result<Vec<SwiftPackageMetadata>> {
let mut results = Vec::new();
let rlib_contents = std::fs::read(rlib_path)?;
let mut reader = ar::Archive::new(std::io::Cursor::new(rlib_contents));
while let Some(Ok(entry)) = reader.next_entry() {
let name = std::str::from_utf8(entry.header().identifier()).unwrap_or_default();
// Only process .o files
if !name.ends_with(".rcgu.o") && !name.ends_with(".obj") {
continue;
}
// Read the object file contents
let mut obj_contents = Vec::new();
std::io::Read::read_to_end(&mut std::io::BufReader::new(entry), &mut obj_contents)?;
if let Ok(swift_meta) = extract_swift_from_bytes(&obj_contents) {
results.extend(swift_meta);
}
}
Ok(results)
}
/// Extract Swift metadata from an object file
fn extract_swift_from_object(obj_path: &Path) -> Result<Vec<SwiftPackageMetadata>> {
let obj_contents = std::fs::read(obj_path)?;
extract_swift_from_bytes(&obj_contents)
}
/// Extract Swift metadata from raw object file bytes
fn extract_swift_from_bytes(bytes: &[u8]) -> Result<Vec<SwiftPackageMetadata>> {
use manganis_core::SymbolData;
use object::{Object, ObjectSection, ObjectSymbol};
let mut results = Vec::new();
let file = match object::File::parse(bytes) {
Ok(f) => f,
Err(_) => return Ok(results),
};
// Look for __ASSETS__ symbols
for symbol in file.symbols() {
let name = match symbol.name() {
Ok(n) => n,
Err(_) => continue,
};
if !name.starts_with("__ASSETS__") {
continue;
}
// Try to get the symbol's data
if let Some(section_idx) = symbol.section().index() {
if let Ok(section) = file.section_by_index(section_idx) {
if let Ok(data) = section.data() {
// Try to find the symbol data in the section
let addr = symbol.address();
let section_addr = section.address();
let offset = (addr - section_addr) as usize;
if offset < data.len() {
let symbol_data = &data[offset..];
// Try to deserialize as SymbolData
if let Some((_, SymbolData::SwiftPackage(meta))) =
const_serialize::deserialize_const!(SymbolData, symbol_data)
{
results.push(meta);
}
}
}
}
}
}
Ok(results)
}
/// Recursively collect all Swift source files from a directory
fn collect_swift_files(dir: &Path) -> Result<Vec<PathBuf>> {
let mut swift_files = Vec::new();
if !dir.exists() {
return Ok(swift_files);
}
for entry in std::fs::read_dir(dir)? {
let entry = entry?;
let path = entry.path();
if path.is_dir() {
// Recursively collect from subdirectories
swift_files.extend(collect_swift_files(&path)?);
} else if path.extension().is_some_and(|ext| ext == "swift") {
swift_files.push(path);
}
}
Ok(swift_files)
}
/// Information about an Apple Widget Extension to compile
pub struct AppleWidgetSource {
/// Path to the Swift package source directory
pub source_path: PathBuf,
/// Display name for the widget (shown in system UI)
pub display_name: String,
/// Bundle ID suffix (appended to app bundle ID)
pub bundle_id_suffix: String,
/// Minimum deployment target (e.g., "16.0")
pub deployment_target: String,
/// Swift module name for the widget.
/// This MUST match the module name used by the main app's Swift plugin
/// for ActivityKit type matching to work (e.g., both must define
/// `ModuleName.LocationPermissionAttributes` as the same type).
pub module_name: String,
}
/// Compile an Apple Widget Extension from a Swift package source.
///
/// Widget Extensions are compiled as executables (not libraries) and bundled
/// as .appex bundles which are installed in the app's PlugIns folder.
///
/// **Important**: Widget extensions are XPC services that require special initialization.
/// We use `-e _NSExtensionMain` as the entry point instead of the default `_main` that
/// Swift generates with `@main`. The `_NSExtensionMain` entry point (provided by Foundation):
/// 1. Sets up the XPC listener
/// 2. Initializes ExtensionFoundation's `_EXRunningExtension` singleton
/// 3. Registers with PlugInKit
/// 4. Then calls your Widget code
///
/// # Arguments
/// * `widget` - Widget extension source configuration
/// * `target_triple` - The target platform (e.g., aarch64-apple-ios)
/// * `build_dir` - Directory for intermediate build files
/// * `app_bundle_id` - The main app's bundle identifier (widget ID is derived from this)
/// * `release` - Whether to build in release mode
///
/// # Returns
/// Path to the compiled .appex bundle, ready to be installed to PlugIns/
pub async fn compile_apple_widget(
widget: &AppleWidgetSource,
target_triple: &Triple,
build_dir: &Path,
app_bundle_id: &str,
release: bool,
) -> Result<PathBuf> {
use target_lexicon::OperatingSystem;
// Validate we're on an Apple platform
let is_ios = matches!(target_triple.operating_system, OperatingSystem::IOS(_));
let is_macos = matches!(
target_triple.operating_system,
OperatingSystem::MacOSX { .. } | OperatingSystem::Darwin(_)
);
if !is_ios && !is_macos {
anyhow::bail!(
"Apple Widget Extensions are only supported on iOS and macOS, not {:?}",
target_triple.operating_system
);
}
// Validate source path exists
if !widget.source_path.exists() {
anyhow::bail!(
"Widget Extension source path does not exist: {}",
widget.source_path.display()
);
}
tracing::debug!(
"Compiling Apple Widget Extension '{}' for {}",
widget.display_name,
target_triple
);
// Create the widget build directory
let widget_build_dir = build_dir.join("widget-extensions");
std::fs::create_dir_all(&widget_build_dir)?;
// Copy the Swift package to build directory
// Use the bundle_id_suffix as a unique name since the folder name might just be "widget"
let widget_name = widget.bundle_id_suffix.replace("-", "_");
let source_dir = widget_build_dir.join(format!("{}_src", widget_name));
if source_dir.exists() {
std::fs::remove_dir_all(&source_dir)?;
}
copy_dir_recursive(&widget.source_path, &source_dir)?;
// Get Swift target triple and SDK
let (swift_triple, sdk_name) = swift_target_and_sdk(target_triple)?;
// Collect all Swift source files from the Sources directory
let swift_sources_dir = source_dir.join("Sources");
let swift_files = collect_swift_files(&swift_sources_dir)?;
if swift_files.is_empty() {
anyhow::bail!(
"No Swift source files found in widget extension Sources directory: {}",
swift_sources_dir.display()
);
}
tracing::debug!(
"Found {} Swift files for widget: {:?}",
swift_files.len(),
swift_files
);
// Build output path
let exec_path = widget_build_dir.join(&widget_name);
// Compile the widget extension using swiftc directly
// Widget extensions are XPC services that require _NSExtensionMain as the entry point
let mut cmd = Command::new("xcrun");
cmd.arg("--sdk").arg(&sdk_name).arg("swiftc");
// Add all Swift source files
for swift_file in &swift_files {
cmd.arg(swift_file);
}
// Output executable
cmd.arg("-o").arg(&exec_path);
// Target triple with proper iOS version
// Format: arm64-apple-ios17.0 or arm64-apple-ios17.0-simulator
let is_simulator = swift_triple.contains("simulator");
let base_triple = swift_triple.replace("-simulator", "");
let swift_target = if is_simulator {
format!("{}{}-simulator", base_triple, widget.deployment_target)
} else {
format!("{}{}", base_triple, widget.deployment_target)
};
cmd.arg("-target").arg(&swift_target);
// Module name - use a consistent name that matches the main app's plugin module
// This is critical for ActivityKit type matching between app and widget
cmd.arg("-module-name").arg(&widget.module_name);
// Optimization flags
if release {
cmd.arg("-O").arg("-whole-module-optimization");
}
// Extension-specific flags
cmd.arg("-application-extension");
// Critical: Use _NSExtensionMain as the entry point for widget extensions
// Without this, the widget crashes because ExtensionFoundation's singleton isn't initialized
cmd.arg("-Xlinker")
.arg("-e")
.arg("-Xlinker")
.arg("_NSExtensionMain");
// Link Objective-C runtime (required for Swift/ObjC interop)
cmd.arg("-lobjc");
// Link required frameworks
cmd.arg("-framework").arg("Foundation");
cmd.arg("-framework").arg("SwiftUI");
cmd.arg("-framework").arg("WidgetKit");
cmd.arg("-framework").arg("ActivityKit");
tracing::debug!("Running swiftc for widget: {:?}", cmd);
let output = cmd.output().await?;
if !output.status.success() {
let stderr = String::from_utf8_lossy(&output.stderr);
let stdout = String::from_utf8_lossy(&output.stdout);
anyhow::bail!(
"Swift compilation failed for widget extension '{}':\n{}\n{}",
widget_name,
stdout,
stderr
);
}
tracing::debug!("Compiled widget executable: {}", exec_path.display());
// Create the .appex bundle
let appex_name = format!("{}.appex", widget_name);
let appex_dir = widget_build_dir.join(&appex_name);
// Remove existing appex if present
if appex_dir.exists() {
std::fs::remove_dir_all(&appex_dir)?;
}
std::fs::create_dir_all(&appex_dir)?;
// Copy the executable into the appex bundle
let bundle_exec = appex_dir.join(&widget_name);
std::fs::copy(&exec_path, &bundle_exec)?;
// Create Info.plist for the widget extension
let widget_bundle_id = format!("{}.{}", app_bundle_id, widget.bundle_id_suffix);
let min_os_version = &widget.deployment_target;
let platform_info = if is_ios {
format!(
r#" <key>MinimumOSVersion</key>
<string>{min_os_version}</string>
<key>CFBundleSupportedPlatforms</key>
<array>
<string>iPhoneOS</string>
</array>
<key>UIDeviceFamily</key>
<array>
<integer>1</integer>
<integer>2</integer>
</array>"#
)
} else {
format!(
r#" <key>LSMinimumSystemVersion</key>
<string>{min_os_version}</string>
<key>CFBundleSupportedPlatforms</key>
<array>
<string>MacOSX</string>
</array>"#
)
};
let info_plist = format!(
r#"<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleDisplayName</key>
<string>{display_name}</string>
<key>CFBundleExecutable</key>
<string>{widget_name}</string>
<key>CFBundleIdentifier</key>
<string>{widget_bundle_id}</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>{widget_name}</string>
<key>CFBundlePackageType</key>
<string>XPC!</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleVersion</key>
<string>1</string>
{platform_info}
<key>NSExtension</key>
<dict>
<key>NSExtensionPointIdentifier</key>
<string>com.apple.widgetkit-extension</string>
</dict>
<key>NSSupportsLiveActivities</key>
<true/>
</dict>
</plist>"#,
display_name = widget.display_name,
widget_name = widget_name,
widget_bundle_id = widget_bundle_id,
platform_info = platform_info,
);
std::fs::write(appex_dir.join("Info.plist"), info_plist)?;
tracing::debug!("Created Widget Extension bundle: {}", appex_dir.display());
Ok(appex_dir)
}