eeb60f7173 permissions, manganis::ffi, full Info.plist/AndroidManifest.xml customization (#4842)
* initial version

* make custom permission work without const-vec change

* wiring up with cli

* yey symbol found

* wip

* holy moly

* proper ui

* cleanup

* okay

* wip cleanup

* reduce boilerplate code into mobile-core

* Delete copilot-instructions.md

* revert hello-world example for low diff

* fix android build in mobile-core

* rename permission to static_permission

* small success with popup location on android

* android popup working

* Refactor permission checks for readability

Improves code formatting in has_location_permission and check_permission functions by splitting long lines and updating function signatures for better readability. No functional changes were made.

* wip consolidate all java files and build from cli instead of build.rs

* few cli cleanups

* wip java_plugin macro

* cleanup cleanup cleanup

* Update java_plugin macro to use full relative file paths

The java_plugin macro now accepts full relative paths for Java files instead of assuming a fixed directory structure. Documentation and usage examples have been updated to reflect this change, improving flexibility and clarity for specifying file locations.

* Improve iOS geolocation permission and retrieval logic

Added checks for authorization status before requesting location permissions and retrieving location data. Now only requests permission if not determined, and attempts to retrieve cached location before starting location updates, improving efficiency and user experience.

* Add ios_plugin macro for iOS framework metadata

Introduces the ios_plugin! macro in mobile-core-macro for declarative iOS framework metadata embedding. Updates mobile-core to re-export the macro and refactors mobile-geolocation to use ios_plugin! instead of manual linker attributes.

* not needed

* simplify the plugin

* rename mobile-core to platform-bridge and mobile-core-macro to platform-bridge-macro

* Refactor metadata serialization buffer initialization

Replaces inline creation of ConstVec with a named EMPTY constant for buffer initialization in metadata serialization. This improves code clarity and maintainability.

* mobile-geolocation out of dioxus

* take the example also out of dioxus

* remove example from cargo toml

* remove demo css

* revert hello-world example

* revert mac.plist

* revert gitignore

* Remove basic usage example for permissions crate

Deleted the basic_usage.rs example file from the permissions crate. This change may be part of a cleanup or refactoring to remove outdated or unnecessary example code.

* Delete plan.md

* remove dups

* cleanup java build

* cleanup permission symbol extraction

* update todo

* small slop of tested permissions in enums for minimum diff

* Refactor symbol extraction into linker_symbols module

Moved generic symbol extraction logic from android_java.rs and permissions.rs into a new linker_symbols.rs module. Updated both files to use the shared utilities for finding symbol offsets, reducing code duplication and improving maintainability.

* wip consolidate ios and macos as darwin

* Add docs and re-export for MainThreadCell and MainThreadMarker

Expanded documentation for MainThreadCell, clarifying usage and safety. Changed visibility of MainThreadCell to public, improved method docs, and re-exported MainThreadMarker in darwin/mod.rs for easier access.

* Update Darwin framework symbol and section names

Changed the framework symbol prefix from '__DARWIN_FRAMEWORK__' to '__DARWIN_FW__' and updated the Mach-O section name from '__darwin_framework' to '__darwin_fw' for compliance with section name length limits and consistency.

* Fix Info.plist path handling for iOS and macOS

Adds comments and corrects the path to Info.plist for iOS and macOS app bundles. For iOS, Info.plist is at the root of the .app bundle, while for macOS it is inside Contents/. Also improves warning message to include the missing path.

* Handle missing permission symbols and web bundle case

Improves permission extraction by returning an empty manifest when no permission symbols are found or when building a web bundle, as permissions are runtime-only in that case. Adds debug logging for missing symbols and ensures robust handling of these scenarios.

* objc2 over framework

* windows, linux, web all permissions are runtime so cleanup

* only include permissions for build time

* cleanup unnecessary test

* more cleanup

* extract shared into dx-macro-helpers

* rc.3 to 0.7.0 for const-serialize

* Add CustomPermissionBuilder and enhance PermissionBuilder for better permission management

- Introduced `CustomPermissionBuilder` for creating custom permissions with platform-specific identifiers.
- Enhanced `PermissionBuilder` to support custom permissions and location permissions with a clear builder pattern.
- Updated documentation and examples in the macro README to reflect new usage patterns for custom and location permissions.
- Improved parsing logic in the macro to handle both builder and direct construction patterns for permissions.

* clippy fixes

* implement const cbor encoding + decoding for basic types

* Add #[used] attribute to linker sections for optimization protection

- Added #[used] attribute to linker sections in both permission and Android plugin macros to prevent the linker from optimizing away symbols, ensuring they are preserved even if unused.
- Created static references to linker sections to enhance defense-in-depth against optimization issues.

* implement map encoding and decoding

* fix map test

* wip unified linker symbol

* cleanup permissions

* pipe java sources with manganis as well

* all tests passing

* dynamically sized arrays

* smaller str encoding

* swap array and list and add more documentation

* move serialization and deserialization for each struct together

* support both legacy and new assets

* bump const serialize version

* fix asset conversion code

* pull out manganis symbol struct from tuble

* test reading old asset versions

* more list/array cleanup and bump rust version

* fix clippy

* Revert "pipe java sources with manganis as well"

This reverts commit ddea9a459d9ac26f3f037a74d9ae0de3edfced67.

* Revert "cleanup permissions"

This reverts commit 7b18500155237403e179f0783cb8903a4f158b80.

* Revert "wip unified linker symbol"

This reverts commit 813e33feddb30d26868f6ac6e6da318402ac138f.

* Revert "Add #[used] attribute to linker sections for optimization protection"

This reverts commit a94a7a3a5e8eee80060de9d66a53aabfcf554f96.

* update cargo lock

* wip permission through assets

* abit cleanup

* fix reexports

* fix assets

* Fix the permissions piping

* some small cleanups

* checkout const-serialize as per #4932 and fix build

* invoking swift as a package

* geolocation package & example dumping for easy testing

* keep geolocation simple for testing

* cleanups

* pipe everything through __ASSETS__ and cleanup

* remove linker_symbols helper file

* example

* re example

* copy build methos into mobile-plugin-build crate

* Add conditional import for dioxus_07 feature

Introduces a conditional import to use the dioxus_07 crate when the corresponding feature is enabled, improving compatibility with different dioxus versions.

* Improve error handling and JNI reference usage

Adds a null check for Objective-C instance initialization in the iOS geolocation plugin to prevent errors on failed allocation. Refactors Android callback to use local JNI references instead of creating unnecessary global references, reducing potential memory leaks.

* revert changes on playwright

* Update dioxus dependency to 0.7.2 in Cargo.lock

Removed dioxus 0.7.1 from dependencies, retaining only dioxus 0.7.2 for the dioxus-cli-optimization-test package.

* small cleanup

* Add legacy const-serialize 0.7 support to dx-macro-helpers

Introduces support for the const-serialize 0.7 format in dx-macro-helpers by adding a new dependency and export, as well as a helper function for serialization with layout padding. Updates manganis to use the new helper for serializing assets in the legacy format, simplifying code and improving maintainability.

* Add helper for legacy and current linker sections

Introduces generate_link_sections_with_legacy in dx-macro-helpers to emit both legacy and current linker sections for compatibility. Refactors manganis-macro to use this new helper, reducing duplication and improving maintainability.

* Fix lints

* Fix clippy and doctest

* Refactor asset bundling and allow large enum variant

Refactored Asset::bundled to use Vec<u8> instead of ConstVec for reading volatile slices, simplifying the code and improving compatibility. Added #[allow(clippy::large_enum_variant)] to SymbolData enum to suppress Clippy warnings about large enum variants.

* Update license URLs in README to use angle brackets

Changed license URLs in the README from parentheses to angle brackets for improved formatting and clarity.

* Fix asset deserialization with correct buffer type

Replaces the use of `bytes.read()` with `ConstReadBuffer::new(bytes.as_ref())` for asset deserialization, ensuring compatibility with the expected deserialization API.

* Refactor geolocation and asset handling for clarity

Removed unnecessary clones in geolocation example event handlers to simplify state management. Updated SymbolDataOrAsset to store SymbolData in a Box for improved memory handling and adjusted related logic. Fixed documentation example in geolocation lib to include PermissionState in the import.

* Update geolocation example and permissions usage docs

Removes unused variables in the geolocation example's App function. Updates the permissions crate documentation to reflect new API usage with PermissionBuilder and LocationPrecision.

* Update permissions-macro to use permissions crate

Switched imports and dev-dependency from permissions_core to permissions in permissions-macro. Updated documentation and examples to reflect the new crate usage.

* rollback const-serialize changes

* move items around (doesn't compile)

* convert gelocation plugin to example

* remove dx-macro-helpers

* we're just gonna full-send linker everything

* rollback desktop changes

* remove gradle

* fix most compile?

* fix dioxus vers

* small cleanups

* add claude design docs

* add ffi macro

* remove

* loads but not linking yet

* fix output leak

* a little bit closer but not quite

* improve android code gen

* sheeeeee works!!!

* small tweaks to demo

* replace ios/android plugin with ffi macro entirely

* simplify ffi module

* simplify again

* condense / rip out some stuff from manganis

* remove types form public api

* wip, permissions

* oops I broke it

* I unbroke it

* move arch doc

* remove extra manifest types

* drop bindgen file

* remove permission

* small cleanup

* remove unsafecall mtm thing

* yoink perms

* wire up manifest

* Add deeplinks

* add schema generation

* update schema

* wip....

* fix recurse limit schema generation

* wip, muck around with schema

* add inline dioxus.toml support

* merge bundle config schemas

* claude my man

* Remove cdecl, annotate ffi

* rename design docs

* wip: live activities

* wip: apple plugin bundling

* wip

* get live activities linking properly

* small cleanups

* remove sidecars

* remove widget

* yoink legacy

* cleanup

* more fixups

* wire up more things to dioxus.toml

* fix workspace join

* final cleanups

* fmt

* final bit of clippy

* ci tweak

* update schema

* fmt, doc

* update schema docs

---------

Co-authored-by: Evan Almloff <evanalmloff@gmail.com>
Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com>
2026-02-13 15:39:38 -08:00
2025-10-30 21:26:01 -07:00
2025-12-29 20:24:52 -05:00
2022-02-13 12:44:17 -05:00



✨ Dioxus 0.7 is out!!! ✨


Build for web, desktop, and mobile, and more with a single codebase. Zero-config setup, integrated hot-reloading, and signals-based state management. Add backend functionality with Server Functions and bundle with our CLI.

fn app() -> Element {
    let mut count = use_signal(|| 0);

    rsx! {
        h1 { "High-Five counter: {count}" }
        button { onclick: move |_| count += 1, "Up high!" }
        button { onclick: move |_| count -= 1, "Down low!" }
    }
}

⭐️ Unique features:

  • Cross-platform apps in three lines of code (web, desktop, mobile, server, and more)
  • Ergonomic state management combines the best of React, Solid, and Svelte
  • Built-in featureful, type-safe, fullstack web framework
  • Integrated bundler for deploying to the web, macOS, Linux, and Windows
  • Subsecond Rust hot-patching and asset hot-reloading
  • And more! Take a tour of Dioxus.

Instant hot-reloading

With one command, dx serve and your app is running. Edit your markup, styles, and see changes in milliseconds. Use our experimental dx serve --hotpatch to update Rust code in real time.

Build Beautiful Apps

Dioxus apps are styled with HTML and CSS. Use the built-in TailwindCSS support or load your favorite CSS library. Easily call into native code (objective-c, JNI, Web-Sys) for a perfect native touch.

Truly fullstack applications

Dioxus deeply integrates with axum to provide powerful fullstack capabilities for both clients and servers. Pick from a wide array of built-in batteries like WebSockets, SSE, Streaming, File Upload/Download, Server-Side-Rendering, Forms, Middleware, and Hot-Reload, or go fully custom and integrate your existing axum backend.

Experimental Native Renderer

Render using web-sys, webview, server-side-rendering, liveview, or even with our experimental WGPU-based renderer. Embed Dioxus in Bevy, WGPU, or even run on embedded Linux!

First-party primitive components

Get started quickly with a complete set of primitives modeled after shadcn/ui and Radix-Primitives.

First-class Android and iOS support

Dioxus is the fastest way to build native mobile apps with Rust. Simply run dx serve --platform android and your app is running in an emulator or on device in seconds. Call directly into JNI and Native APIs.

Bundle for web, desktop, and mobile

Simply run dx bundle and your app will be built and bundled with maximization optimizations. On the web, take advantage of .avif generation, .wasm compression, minification, and more. Build WebApps weighing less than 50kb and desktop/mobile apps less than 5mb.

Fantastic documentation

We've put a ton of effort into building clean, readable, and comprehensive documentation. All html elements and listeners are documented with MDN docs, and our Docs runs continuous integration with Dioxus itself to ensure that the docs are always up to date. Check out the Dioxus website for guides, references, recipes, and more. Fun fact: we use the Dioxus website as a testbed for new Dioxus features - check it out!

Modular and Customizable

Build your own renderer. Use our modular components like RSX, VirtualDom, Blitz, Taffy, and Subsecond.

Community

Dioxus is a community-driven project, with a very active Discord and GitHub community. We're always looking for help, and we're happy to answer questions and help you get started. Our SDK is community-run and we even have a GitHub organization for the best Dioxus crates that receive free upgrades and support.

Full-time core team

Dioxus has grown from a side project to a small team of fulltime engineers. Thanks to the generous support of FutureWei, Satellite.im, the GitHub Accelerator program, we're able to work on Dioxus full-time. Our long term goal is for Dioxus to become self-sustaining by providing paid high-quality enterprise tools. If your company is interested in adopting Dioxus and would like to work with us, please reach out!

Supported Platforms

Web
  • Render directly to the DOM using WebAssembly
  • Pre-render with SSR and rehydrate on the client
  • Simple "hello world" at about 50kb, comparable to React
  • Built-in dev server and hot reloading for quick iteration
Desktop
  • Render using Webview or - experimentally - with WGPU or Freya (Skia)
  • Zero-config setup. Simply `cargo run` or `dx serve` to build your app
  • Full support for native system access without IPC
  • Supports macOS, Linux, and Windows. Portable <3mb binaries
Mobile
  • Render using Webview or - experimentally - with WGPU or Skia
  • Build .ipa and .apk files for iOS and Android
  • Call directly into Java and Objective-C with minimal overhead
  • From "hello world" to running on device in seconds
Server-side Rendering
  • Suspense, hydration, and server-side rendering
  • Quickly drop in backend functionality with server functions
  • Extractors, middleware, and routing integrations
  • Static-site generation and incremental regeneration

Running the examples

The examples in the main branch of this repository target the git version of dioxus and the CLI. If you are looking for examples that work with the latest stable release of dioxus, check out the 0.6 branch.

The examples in the top level of this repository can be run with:

cargo run --example <example>

However, we encourage you to download the dioxus-cli to test out features like hot-reloading. To install the most recent binary CLI, you can use cargo binstall.

cargo binstall dioxus-cli@0.7.0 --force

If this CLI is out-of-date, you can install it directly from git

cargo install --git https://github.com/DioxusLabs/dioxus dioxus-cli --locked

With the CLI, you can also run examples with the web platform. You will need to disable the default desktop feature and enable the web feature with this command:

dx serve --example <example> --platform web -- --no-default-features

Contributing

License

This project is licensed under either the MIT license or the Apache-2 License.

Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in Dioxus by you, shall be licensed as MIT or Apache-2, without any additional terms or conditions.

S
Description
Fork of DioxusLabs/dioxus v0.7.10 with the patches Coach vs Coach needs: iOS FFI Retained (PR #5733), Android versionCode (PR #5735), JNI classloader fix, Gradle pins. Branch: v0.7.10-sw
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