Commit Graph
64 Commits
Author SHA1 Message Date
Jonathan Kelley 57dba1949c Capture the rustc environment and project it into run (#4421) 2025-07-15 14:27:04 -07:00
Evan AlmloffandJonathan Kelley b9b847c3f8 Warn about assets being stripped if strip is true and the current package depends on manganis (#4400)
* warn if we both find manganis in the dependencies and strip is enabled in the current profile

* bump node

---------

Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com>
2025-07-14 17:35:29 -07:00
Jonathan Kelley 2dec6205c8 fix: only link c++_shared, don't link c++ always 2025-07-14 15:47:46 -07:00
c5b33924ae updated the dependencies - maintaining compatibility and tests (#4363)
* Update dependencies in Cargo.lock

* added in the missing bevy example which was included in recent merge

* undo unneccessary library installation in gh actions

* cleaned up further

* Update dependencies in Cargo.toml and Cargo.lock askana_escape to 0.13

* updated code to make tests work

* updated the wgpu texture example

* replaced all direct reference with use

* fixed wgpu and jsframework errors in benches and examples

* Fix: Import black_box from std::hint

* grand finale upgrade

* updated cargo.lock

* Bump hyper-util to 0.1.15 and plist to 1.7.4

* remove some unused swc dependencies and add a command to update them in the future

---------

Co-authored-by: Evan Almloff <evanalmloff@gmail.com>
Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com>
2025-07-14 13:03:40 -07:00
Jonathan Kelley 727752a965 final 0.7 fixes: xcode 15/16 hybrid, auto openssldir for android, include_*! tracking hotpatch, fix /assets/ brick at high opt levels, windows linker file, etc (#4376)
* wip: openssl autodetection

* add voltaile read inside of asset fn

* support xcode 15 for --device

* vendor openssl on android

* Smaller width TUI

* switch to anyhow for the entire CLI

* add backtrace and print double printing of cargo_metadata errors

* add some padding to multi-line anyhow error

* check semvers

* don't open if not interactive

* set the tailwind current_dir so it doesn't twitch

* get the oboe demo working

* copy the c++ library on android

* cleanup env vars

* add depinfo watcher

* fix stale hotpatches and crate count

* add musl support

* remove outdated autofmt test

* update scanner app

* add hotdog app and bundle to ci

* upload dx on every branch

* collapse mobile into desktop

* `dx doctor` command

* windows command files

* no pipe on doctor

* fix ci?

* fix links

* fix ci

* use main instead of nightly

* bump node

* build cli for host

* cargo doc

* prep dog_app for bundle

* package hotdog

* no bundle or nightly cli

* comment out nightly cli

* add quotes to linker files
2025-07-14 12:54:15 -07:00
d5daf14c15 chore(deps): upgrade wry from 0.45.0 to v0.52.0 (#4255)
* chore(deps): upgrade wry from 0.45.0 to v0.51.2

* Unwrap webview

* update tauri

* fix more versions

* switch to a single websocket per app to communicate edits in desktop

* use websockets on the ts side

* queue pending edits before the websocket connects

* fix decoding the websocket blobs in ts

* rebuild js

* fix clippy

* more sensible struct names

* allow http on android and require a key to match between the webview and native sides

* remove out.txt

* clippy

* small style changes

* More light cleanups

---------

Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com>
Co-authored-by: Evan Almloff <evanalmloff@gmail.com>
2025-07-01 18:08:24 -07:00
Evan AlmloffandJonathan Kelley e74c838441 Hashless assets (#4312)
* add support for external assets

* fix playwright tests

* add more documentation to with_hash_suffix

* restore external asset hashing tests

* Update gtk workflow dependencies

* fix doc test

* multiple versions of libgtk

* clear dx in playwright tests

* fix fullstack caching test

* try without apt cache

* cache everything except libxdo-dev

* revert ci changes

* fix wasm asset options

* fix merge conflict

* recommend the used attribute instead

* Move options to AssetOptionsBuilder

* Don't deprecate non-canonical new asset options functions

---------

Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com>
2025-06-30 19:21:49 -07:00
Jonathan Kelley 0bd376b873 Fix: switch to --device instead of --device true 2025-06-30 19:18:48 -07:00
Moritz Hedtke cd920d2b6b Pass android linker to cargo (#4332) 2025-06-30 17:41:19 -07:00
Evan AlmloffandJonathan Kelley 2071be2b67 Fix hotpatched assets (#4326)
* wip: fixes to get docsite working again

* Fix asset location with PIC in hot patched builds

* Add an hidden cli flag to exit early in hot patch tests on failure

* add a test for hot patching with assets

* fix clippy

* fix looks_like_manganis_symbol

* longer timeout for hot patching in CI

* log page content

* log assets

* Log asset after write

* record a playwright trace

* Explicitly enable cargo incremental for hot patching

* fix retry for patch test

* reset asset

* disable hot patching test for new exports

* add nightly playwright

* use different toolchain names

* use beta instead of nightly for less thrashing

* add failing test

* workaround hot reloading bug

* restore swapping asset tests

* add toolchain

---------

Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com>
2025-06-30 16:23:04 -07:00
6cc379718b Don't use inline scripts and function constructor (#4310)
* Don't use inline scripts and function constructor.

This allows a stricter Content-Security-Policy which is required for web extensions.

* Load module scripts asynchronously

* Extract common code into method

* Fix injecting loading script

* Append to the file instead of reading and appending to the file string

---------

Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com>
Co-authored-by: Evan Almloff <evanalmloff@gmail.com>
2025-06-26 12:08:02 -05:00
Jonathan Kelley dd53ce72a7 add --offline, --locked, remove dioxus branding if dioxus is not being used explicitly (#4155)
* wip: add some spin logging

* wipe dioxus branding if not being used by dioxus

* add --locked, --offline, --frozen

* properly git init with `dx new` and `dx init`

* dont panic in verbosity

* Move build-assets to "tools"

* change ui for dx new offline

* pin tauri-bundle

* pin tauri

* run tailwind once
2025-06-24 18:21:25 -07:00
FontlosandJonathan Kelley bfb0642a1d fix(cli, breaking): Align Android applicationId with user's bundle.identifier (#4103)
* fix(cli, breaking): Align Android applicationId with user's `bundle.identifier`

This commit fixes the Android `applicationId` generation to accurately reflect the user-configured `bundle.identifier` when provided. It also refactors the logic by removing the `full_mobile_app_name` function, with `bundle_identifier` now being the direct source for the Android `applicationId`.

The `bundle_identifier` function now operates as follows:
1. If `bundle.identifier` is explicitly set by the user:
    - It validates that the identifier has at least three segments (e.g., `com.example.app`).
    - The user's `identifier` is then returned and used directly as the Android `applicationId`.
2. If `config.bundle.identifier` is not set by the user:
    - It defaults to `com.example.{PascalCaseExecutableName}`. The `executable_name` (e.g., "my-app" derived from a project name like "MyApp") is converted to `PascalCase` (e.g., "MyApp") for this default.

**BREAKING CHANGE**:

This change primarily affects Android builds and may alter the final `applicationId` for users who had a custom `bundle.identifier` set, particularly if its casing or final segment differed from the PascalCased `executable_name`.

- **Previous Behavior**:

    The Android `applicationId` was derived from `full_mobile_app_name`. This function effectively used the first two segments of the `bundle_identifier` (user-configured or default) but then **always** appended a PascalCased version of the `executable_name` as the final segment.

    Example Scenario:
    - User project name: "MyApp" (CLI set `executable_name` to "my-app")
    - User configured `bundle.identifier` in Dioxus config: `"com.custom.myapp"`
    - `bundled_app_name()` (from "my-app"): "MyApp"
    - Old `applicationId` (via `full_mobile_app_name`): `"com.custom.MyApp"`

- **New Behavior**:

    With the same user configuration (`"com.custom.myapp"`), the `applicationId` will now be: `"com.custom.myapp"`

This change ensures the `applicationId` respects the user's explicit `bundle.identifier` string. However, if users were unknowingly relying on the previous behavior where the last segment was always a PascalCased version of the `executable_name` (potentially mismatching their intended lowercase final segment in `bundle.identifier`), their `applicationId` will change upon updating the CLI.

According to Google's Android documentation, the `applicationId` must not be changed after an app is published, as this causes Google Play to treat it as a new application. Users who have published Android apps and utilized custom `bundle.identifier` configurations should meticulously verify their `applicationId` after this update to ensure it remains consistent with their published versions or to take appropriate action if a change is detected.

* fix: relax validation for bundle.identifier

1. Contains at least one dot ('.').
2. Does not start with a dot.
3. Does not end with a dot.
4. Does not contain consecutive dots ('..').

e.g., `com.example` or `com.example.app`

---------

Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com>
2025-06-24 12:52:10 -07:00
HéctorandJonathan Kelley e477e0b485 Avoid fingerprint busting during builds (#4244)
* Avoid fingerprint busting during builds

* delete `.fingerprint/package-hash` instead of modifying source code

---------

Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com>
2025-06-23 20:05:56 -07:00
Evan Almloff fdd77d79c1 Restore SSG serve logic (#4111)
* Build ssg routes when both the client and server builds are finished

* Fix default server fn encoding

* fix tokio console

* fix ssg

* add prerendering message

* render under the same environment variables as normal

* fix check

* use should_bundle_to_asset

* enable ssg playwright test

* fix clippy
2025-06-23 13:35:46 -07:00
Evan Almloff 10a63d07e2 Fix base path (#4276)
* fix base path

* remove log

* fix clippy
2025-06-19 21:24:26 -07:00
Jonathan Kelley 8d5a3a09da properly respect rustflags, fix x86-sim issue (#4295)
* properly respect rustflags

* typo

* drop `-sim`
2025-06-19 14:42:33 -07:00
Evan AlmloffandJonathan Kelley 7d2a3aa751 Use different release profiles for desktop and server builds, adhoc profiles (#3693)
* Use different release profiles for desktop and server builds

* fix clippy

* change the global cargo config instead of the local one

* fix merge

* fix release profile logic

* use adhoc profile generation

* fix compilation of dioxus-lib in fullstack

---------

Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com>
2025-06-18 17:58:39 -07:00
Juan VásquezandJonathan Kelley 1d3168dc4a Allows desktop apps to open mailto links (#4282)
* Allows desktop apps to open mailto links

* Drop webbrowser, use `open` only

* switch to that_detached

* use workspace `open`

---------

Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com>
2025-06-18 16:14:54 -07:00
Evan Almloff 3bf8f09c65 Fix --args and handle merging in @server and @client (#4212)
* Pass args after -- to the executable during run and serve

* fix clippy

* switch to accepting a string argument for subcommand compatibility

* Handle merging with `@server` and `@client`

* fix clippy

* fix formatting

* always build into the client package

* fix clippy

* more clippy fixes
2025-06-17 18:17:06 -07:00
Evan Almloff 693f5c61b9 Always download wasm opt from the binary (#4247)
* always download wasm opt from the binary

* clean up and pass clippy

* fix playwright commands

* don't cache dx target folder
2025-06-04 08:43:58 -05:00
Jonathan Kelley 39ed3b7122 pass thru ld-path 2025-06-03 16:51:36 +02:00
Jonathan Kelley dc8e98e8c4 remove unneeded dx_link env var 2025-06-03 16:44:20 +02:00
Jonathan Kelley 2ee54e507b white-list .rcgu.o files in the linking phase, otherwise dump them into the normal linking pile (#4246)
* white-list .rcgu.o files in the linking phase, otherwise dump them into the normal linking pile

* simplify a bit

* remove noisy trace

* remove wrong comment
2025-06-03 16:40:28 +02:00
Evan Almloff ae64d9534c Allow changing the base path from a cli arg (#4242)
* add a base-path argument to the CLI

* use the merged base path everywhere
2025-06-02 16:07:33 -05:00
Evan AlmloffandJonathan Kelley 58669f892d Move asset hashing into the CLI (#3988)
* Fix deduping assets

* hash assets in the linker

* fix extracting assets

* Fix the hashed asset name

* deserialize the asset back from the link section

* prevent the read from being inlined

* remove some extra logs

* Fix liveview routing

* Only look for direct dependencies on dioxus features

* fix wasm split test

* On wasm, create a new object file with the asset information

* Fix multiple assets

* add a regression test for 3467

* fix image link

* fix linker out file

* fix linux linker args

* add windows linker command

* fix linux link args

* fix windows target triple

* Expose an option to build assets in the linker intercept

* Fix the standalone optimizer and document it in the dx help command

* include the cli opt version in the hash

* fix clippy

* fix ssg port

* add a safety note to the read_volatile call

* move found assets log

* fix some merge conflicts

* fix build

* make most env var for the linker optional

* guess the target triple when dx acts as the linker intercept

* automatically find the linker for normal builds

* use the right linker in wasm mode

* fix mac linker

* look inside archive files (rlibs)

* remove out.txt

* fix clippy

* fix typo

* fix clippy

* fix build

* fix dx link name in docs

* ignore libcompiler_builtins warnings

* fix playwright

* pass typocheck

* fix printing sysroot

* Modify final binary

* fix wasm assets

* remove old link section logic

* fix tests

* forward manganis export args

* fail to evaluate relocatable address

* retain all exports in the same pattern as other platforms

* Fix adding assets during a wasm hot patch

* less nesting and remove logs

* fix clippy

* log pdb files

* read from pdb

* print data section contents

* print with object

* normal windows builds working

* fix hot patch windows

* clean up logs

* fix clippy

* clean up assets

* use the most recent pdb

* fix doc test

* fix typo

* tiny nits

* make bundled a reference instead of a pointer

* add helpful comment to impl

* match on file format

* Fix asset hashing comment

---------

Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com>
2025-05-31 21:45:12 +02:00
Evan Almloff 18d8e6a534 Fix dx bundle and release web builds (#4211)
* remove fullstack flag

* fix release web builds
2025-05-30 19:43:26 +02:00
laund 937e9b9789 subsecond/cli: fix linker and passing through -fuse-ld properly (#4222)
* subsecond/cli: fix passing through -fuse-ld for LinkerFlavour::Gnu

* if linker isn't a relative, local path, keep it unresolved since its a command on PATH
2025-05-30 13:06:57 +02:00
Evan Almloff ee3b45af49 Restore docs CI checks and fix all doc lints (#4204) 2025-05-26 19:50:51 +01:00
Jonathan Kelley 9027ffc278 attempt to fix playwright (#4198)
* disable precompress by default

* go back to nuking wasm dir in some cases

* enable more wasm-opt flags, use stable

* add better logging for wasm-opt failure
2025-05-25 18:51:40 +01:00
Falk Woldmann 3c3256ec02 refactor: remove once_cell dependency and use std::sync equivalents (#4185) 2025-05-25 16:09:56 +01:00
Jonathan Kelley b2bd1f48d4 debugger support for dx (#3814)
* add vscode debugger for apps

* todo: need to disconnect when rebuilding

* update debugger

* add uri handler to remote launch the debugger

* attach

* dont panic

* fixed it - hung processes are not errors

* wip: android debugger

* clean it up a bit

* revert ios stdout/stderr

* wire up pid from ios

* use target family instead of target_arch

* fix android

* bring back softkill

* typo
2025-05-24 23:31:42 +01:00
Jonathan Kelley 0982c1ff8b feat: copy frameworks to Frameworks folder, detect linkers, custom target dirs (#4174)
* feat: copy frameworks to Frameworks folder

* add dylib linking to patching

* remove logging

* rename __aslr_offset

* fix android/linux

* support linker flavor

* support custom target dirs

* custom cargo target dir support

* whoops ios

* dlsym doesn't exist on windows

* look for the right main symbol per platform

* distinction between mains

* export main on windows

* enbable rlib caching

* add dx hash

* adjust linking warnings

* update tui with hotreload state

* implement symbol flags

* add flags

* only run ranlib on darwin

* enable lld

* paths

* add harness test for tls

* wip: revert launch mobile

* wip

* fix fullstack mobile

* fix a few bugs
- long paths?
- reverting back to original

* pass-thru fuse-ld args

* fix nan in render, fix empty archives

* consider existing dep files if archive exists

* fmt

* drop msrv
2025-05-24 22:41:30 +01:00
Jonathan Kelley d435f0084e fix: use the rustc env for linking too, hopefully fixing windows (#4172) 2025-05-22 12:33:17 +01:00
Jonathan Kelley e719f9c7c4 fix: use system ranlib (#4163) 2025-05-22 11:10:31 +01:00
Jonathan Kelley 021c877361 fix windows subsecond, add DX_LINKER and DX_HOST_LINKER env var overrides (#4164)
* fix: subsecond on windows

an off-by-one error and improper escaping for response files was causing windows to fail

this fixes that

* add linker selection
2025-05-21 15:43:39 +01:00
Jonathan Kelley b610ab372c fix: use diagnostic instead of compilermessage giving rendered ansi logs during hotpatch (#4123)
* fix: use diagnostic instead of compilermessage giving rendered ansi logs during hotpatch

* no need for builder
2025-05-19 17:10:11 +02:00
VipWW 0a18c12c32 fix: fixed wasm and js paths in release mode (#4140) 2025-05-19 15:54:48 +02:00
Leon WimbesandJonathan Kelley 18477a0373 Fix is_release_profile Logic (#4091)
* fix `is_release_profile` logic

* fix: don't merge wasm-split modules with asset system, don't compress randomly

---------

Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com>
2025-05-15 19:18:36 +02:00
Jonathan Kelley 06aaf15d83 fix: use response files (@args) on windows (#4121)
* fix: use use response files on windows

* response files are based on host arch, not target
2025-05-15 18:58:21 +02:00
Jonathan Kelley 4d3d55a7a3 CLI self-updater, warn on version mismatch, direct install.sh option, androidmanifest and info.plist customization, bump to 0.7-alpha.0 (#4095)
* wip.... bun installer

* - warn on incompatible versions
- clean up some logs
- add coloring to log levels

* add toasts to desktop/mobile

* Auto open simulators

* auto boot android

* preserve url

* pull out some of the warnings

* add self-updater

* wip: mcp

* add install.sh and adjust binstall path

* add some cuter styling to logs!

* update "input.css"

* update other input.css

* style a bit more

* change getting started

* add windows installer

* move dioxus-mobile into dioxus-desktop
add sentry wip to cli

* shorten timeout of toast

* fix cli display

* wire up customization of android manifest

* udid is a real word

* add 429 to lychee cache

* accept all 200-204 and 429
2025-05-14 08:43:11 +02:00
Jonathan Kelley cb651a8ca2 Inline the TailwindCLI into dx and run it during serve (#4086)
* wip: download the tailwind cli and then run it during serve
* allow no-downloads again
2025-05-07 17:17:39 -07:00
FontlosandJonathan Kelley 7d5bd44791 feat(cli): add bundle.android config to build and sign the apk file in release mode (#4062)
* feat(cli): add `bundle.android` config to build and sign the apk file in release mode

Add this to `Dioxus.toml`

```toml
[bundle.android]
jks_file = "path/to/jks file relative to Dioxus.toml"
jks_password = "jks_password "
key_alias = "key_alias"
key_password = "key_password "
```

When release flag is enabled and this configuration exists  at the same time, use `gradlew assembleRelease` build and sign apk file

* fix merge conflict

* only run assembleRelease when bundle exists

---------

Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com>
2025-05-07 14:22:59 -07:00
Evan AlmloffandJonathan Kelley be01cf1485 Fix the base path in desktop builds (#3949)
* Fix the base path in desktop builds

---------

Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com>
2025-05-07 13:52:56 -07:00
Christian IversenandJonathan Kelley 7392d7882b fix: dx bundle progress output off-by-one in log lines (#4014)
* fix: dx bundle progress output off-by-one in log lines

* fix: Emit the name of the last compiled unit (feedback from @DogeDark)

* fix: Log "Compiled" instead of "Compiling", since the log refers to completed units, not in-progress ones

---------

Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com>
2025-05-07 13:21:58 -07:00
Jonathan Kelley d976ca184a Binary patching rust hot-reloading, sub-second rebuilds, independent server/client hot-reload (#3797)
Enable runtime rust hot patching.

* roll back wry to 0.45

* cleanup rustc

* wip

* wip: fix client/server

* get the subsecond cli thing working again

* back to list of builds but with accessors

* migrate some methods to workspace, clean up impl a bit

* pass mode through build context

* use a build context, similar to cargo/rustc

* merge BuildUpdate and HandleUpdate into BuilderUpdate

* Move more resolution of args into runner

* migrate some methods to runner

* hoist out fullstack

* fix build request resolver

* yay request is cleaned up

* fixup resolution a bit

* spawn off the build!

* re-wire android autodetection

* re-wire android autodetection

* wire back up a few more things

* re-wire tooling verification

* I think it's mostly in the right condition for regular app

* add depinfo parser

* yay okay works with regular apps again

* full rebuilds are back

* rewire file wtcher

* wire patch!

* yayyyyyy patching works and is really fast

* yay android works

* clean up stdout piping

* yayyy memap on android so we don't need root

* create a static wasm jump table

* wip: global offset table for wasm

* wip... thinking about making the patches relocatable

* wip: customized relocation

* YESSSSSS RELOCATABLE WASM

* clean up impl a bit

* lil bit more cleanup

* lil bit more

* lil bit more cleanup

* lil bit more cleanup, support 32 bit platforms

* sick, wasm is completely pic

* hmmmm not quite working yet

* woooo, patches loading from rust+wasm

* integrated into the cli 😎

* condense a bit

* cleaned up request a bit

* bust fingerprints

* Make the file diffing logic a bit more sensible

* still working through a few issues, server launches but is acting weird

* fix merge conflict

* more merge issues

* remove stuff we don't want anymore

* revert name change

* wip: server not working anymore :(

* split apart "dioxus fullstack" into "dioxus server" and "dioxus web"

* fixup a few more compile errors

* grrr opening server

* simultaneous frontend and backend patching

* use rustc wrapper

* wip: passing assets to jumptable

* migrate project-like examples

* patchy  patchy server fns!

* rollback some random changes

* unwind the js files

* rollback hash

* no need for patch

* more cleanups

* lil bit more cleanup, remove some old cruft

* allow patching when wasm webpage is closed

* tiny bit more robust

* lil bit of clean up

* clean up ws code

* bit more clean ups

* condense

* undo file moves

* move back other project

* move other project

* migrate out harness and janky CLI

* fix compile

* anonymize some files, heavily document others

* lots more documentation, for posterity!

* ton more docs

* clean up the cli a bit more

* more ws cleanup

* more cleanup

* migrate build id to cli-config

* add command file handling

* random small cleanups

* wip....

* wip....

* fix: use workspace for krate discovery

* fix panic logging on serve by placing it *after* the logs

* reorder logging to be sensible on success

* bring back swc

* ws cruft

* small patches to relocs in loader

* bump krates

* hoist main funcs into the ifunc table, fixing wasm

* fix tui output for long lines

* add more linker logging

* wow, incredible, we build fat binaries, holy heckkkkk

* fix args for frontend/backend

* small cleanups

* properly send along build IDs to clients

* fix workspace compiles

* clean up jump table work a bit

* clean up logging a bit

* open existing

* fixup some commands

* open existing browser integration

* wire up the new dx serve client/server syntax

* fixup `dx run` command

* bring back some old functionality

* fix serverfn feature sets

* remove toast animation and simplify its code a bit

* less intrusive toast

* dont change build status when patching on web

* add proper cache busting to vcomponent

* clean up the patch file a bit

* more lints/checks cleaned up

* go back to TargetArgs but a BuildTargets resolved struct

* clean up more nits

* use an atomicptr for jumptable

* fix interaction with initial web load + suspense

* don't run asset system on wasm/bindgen js in dev

* reduce blast radius of PR

* use profile to determine if we're in release

* cleanup prod html template

* cleanup profiles

* fix feature resolution of fullstack

* if fullstack is explicitly false, don't use it

* light cleanups

* drop carg config2

* pass along linker args properly

* make workspace examples compile with dx again

* fewer unwraps and better error loggign

* bit more error handlign

* small cleanup

* drive-by cleanups

* use queries instead of initialize for aslr stuff

* fix hotpatch with higher opt level

* fix aslr bug from multiple clients

* fix merge conflict

* fix typos

* clippy

* fix miscompile

* fix doctest

* properly rollback wry to 0.45

* fix markdown path issues, other test issues

* fix test in router

* fix release mode test

* fix some more tests, clean up a few more items

* use fnptr instead of typeid

* clean up memozation via subsecond in core

* use "main" as sentinel

* fix imports and re-exports

* get off __rust_alloc for aslr offset detection

* wip

* wip... fixing unoptimized web

* hmmmm mmmm

* close,ish, still missing the wasmbindgen dynaimc imports

* aha! full wasm works now

- disable externref when compilng patch modules
- manually link wasm instrinsics
- displace the __wbindgen_placeholder__ table with the synthesized wbg imports

what an awful pain.

There might be a few items missing, so will test against the docsite shortly

* remove failing test

* hmmmm things aren't perfect

* from what I can tell, relocatable wasm just doesn't work with wasm-bindgen

sad

https://github.com/rustwasm/wasm-bindgen/issues/1420

* AI IS LITERALLY THE WORST

* preserve wasm snippets across compiles

* IT HOTPATCHES THE DOCSITE, WE ARE LIVING IN THE FUTURE

* remove the macos cfg-out

* fix: need to allocate 1 more page

* fix url issue

* properly span props

* properly fill in extra symbols

* light cleanups and good docs

* delete cruft, better docs

* More cleanups and simplifications

* clippy, typos

* remove harnesses

* wasm-bindgen error logging

* clean up deps

* remove cruft

* proper priv/pub

* use ifuncs for all env imports

* cruft

* use par_iter, better output

* implement a cache for the base module

* delete custom sections

* cache the main native module too

* add par iter in a few more places

* clippy, map ident

* better logging and status bars

* wip: some small windows support

* wip more windowss

* fix weird regression

* implement windows jump table

* small fixes for windows

* better windows support

* windows support pt2

* rust lld is not msvc

* whole archive the rlibs

* ignore windows and sys crates

* logging

* ohhhhhh, pop out dlls

* dedupe

* thANK GOD FAT LINKING WORKS ON WINDOWS

* hoist caching

* implement patch based on cache

* fix location for pdb

* pass data symbols, correct object

* add all symbol for windows

* add log

* treat none rva as undefined

* whoops

* handle windows calling convention

* dont use relocated arm64 stub windows

* not all are text?

* WINDOWS FUNCTION PATCHING WORKS

but issue with statics?

* use our own entry

* handle windows imp symbols

* add log

* jump to the real symbol not the layout

* whoops

* hotpatching windows works completely holy heck yay

* drop linker args crate

* disable ssg playwright for now

* light cleanups

* some cleanups / preps:
- bump to serverfn 0.8.2
- fix playwright test
- fix clippy

* use fix from #4042

* bring in other fix for liveview

* hoist some configuration

* use __aslr_reference instead of aslr_reference

* add better errors to patcherror

* fix android

* panic if patching fails

* clean up tomls

* wip: fixing wasm compile for server

* fullstack wasm again

* fix cfg

* fixup feature detection

* fix issue with features

* fix playwright!

* add barebones template test harness

* fix compatibility between the two hotreload engines

* fix preldue of server

* fix check for wasm-opt

* small fixes
2025-05-06 23:08:59 -07:00
Evan Almloff 8c866b783d Remove default features when fullstack is enabled and one platform is enabled in the default features (#3925)
* Don't enable default features when only either the server or client is enabled
2025-04-07 16:19:48 -07:00
Marco BergaminandMiles Murgaw b5381e748c Fix --target flag not passed to cargo when Platform == Server (#3595)
* Fix --target flag not passed to cargo when Platform == Server

* revision: use --server-target flag

---------

Co-authored-by: Miles Murgaw <milesmurgaw@gmail.com>
2025-02-27 16:14:10 -08:00
Jonathan Kelley bdeedc13eb feat: router-based wasm bundle splitting (#3683)
* feat: wasm-split base implementation

* kinda sorta works with the cli

* okay great it actually works

* fix: cache busting for chunks

* cleaned up version

* it works with the router

* wip: migrate to a faster linear solution using id remapping

* add a good harness

* it works completely on the docsite

* the super tight build works too

* make parallelizable

* works on the docsite but not the harness

* light cleanups, fix for both harness and docsite

* make codegen smaller by extract some shared functions to prevent monos

* chunking works, but tbd on tuning heuristics

* extract used module

* wip: cleaning up module

* wip: much better understanding of how imports work

* fix the call graph

* working again...

* wip: thinking about ifuncs

* ifunc approach works

* yes the ifunc approach works!!

* it all works completely even with chunks

* small cleanups

* comments

* actually locate all of the symbols

* clean up final implementation

* clean up tomls, revert some mono changs

* clean up, add some more comments / docs in places

* hoist more packages

* clean up impl a bit more

* clean cli

* move harness to playwright

* update playwright

* extract codgen

* add lazy to components

* Add docs to split loader

* clippy

* typos

* clippy, don't generate splits if not on wasm

* whoops, const

* Typos and docs

* enable optimizations in ci

* add optimizations to ci

* add wasm-split router feature

* parallel playwright?

* fix no case check

* disable pre-compress... think that might be the issue

* better logging, no default pre-compress, caching of shared symbols
* Fix: compressing assets

* fix non-interactive logging for serve

* cache playwright even on failure, use the cli with optimizations

* fix prebuild

* fix playwright webserver
2025-02-13 18:54:38 -08:00
Evan Almloff 13dcd80fbf Optimize wasm bindgen asset with manganis (#3531) 2025-01-21 15:14:45 -08:00