* changes to support axum 0.8
* fixing ci/cd failures. I would like advice on the change to cli/server
* putting back in something I took out because I am retarded
* update server function revision
* remove playwright test results
* clippy
---------
Co-authored-by: Evan Almloff <evanalmloff@gmail.com>
Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com>
* Rename dioxus-blitz to dioxus-native
* Add CSS import support (#139)
* Remove data dependencie from NetProvider + global provider.
* Feat CSS import
* Move net handler code out of util
* Fixing test...
* Use the better suited OnceLock instead of LazyLock
* Removing static and move resource callback back out of the document.
Signed-off-by: koko <kokos.kekse@gmail.com>
* Make things work
Signed-off-by: koko <kokos.kekse@gmail.com>
* Fix the servo example
Signed-off-by: koko <kokos.kekse@gmail.com>
* Replace servo image with a more compact version
Signed-off-by: koko <kokos.kekse@gmail.com>
* revert: 8467b271
Signed-off-by: koko <kokos.kekse@gmail.com>
---------
Signed-off-by: koko <kokos.kekse@gmail.com>
* Create readme app
* WPT: reuse FontContext to avoid reloading system fonts
Takes runtime for css-flexbox from 12s -> 8s
* Move Devtools to traits crate
* Suppress unused variable warning
* Implement net for DioxusDocument
Signed-off-by: Nico Burns <nico@nicoburns.com>
* Eliminate BlitzWindowEvent type
Signed-off-by: Nico Burns <nico@nicoburns.com>
* Make net crate use document id instead of window id
Signed-off-by: Nico Burns <nico@nicoburns.com>
* Rename and document net traits
Signed-off-by: Nico Burns <nico@nicoburns.com>
* Split `dioxus-native` crate into `dioxus-native` and `blitz-shell` crates (#163)
* Rename waker module to event
Signed-off-by: Nico Burns <nico@nicoburns.com>
* Create seperate DioxusNativeApplication
Signed-off-by: Nico Burns <nico@nicoburns.com>
* Rename dioxus-native crate to blitz-shell
Signed-off-by: Nico Burns <nico@nicoburns.com>
* Split blitz-shell out of dioxus-native crate
Signed-off-by: Nico Burns <nico@nicoburns.com>
* Remove need for dioxus-native to depend directly on stylo
---------
Signed-off-by: Nico Burns <nico@nicoburns.com>
* Unnest dioxus-native modules
Signed-off-by: Nico Burns <nico@nicoburns.com>
* Split MutationWriter into it's own module
Signed-off-by: Nico Burns <nico@nicoburns.com>
* Split HtmlDocument into it's own crate
Signed-off-by: Nico Burns <nico@nicoburns.com>
* Rename dom field of Window to doc
Signed-off-by: Nico Burns <nico@nicoburns.com>
* Support prefers-color-scheme (dark mode)
* Remove use of the `todo` macro in event handling and add a comment about it being a todo (#168)
Using the `todo` macro causes a panic when this event is encountered. Noop is preferable in this case as it does not crash the application. This is especially annoying on platforms where `Ime::Enabled` event is sent upon application start even when the user is using a keyboard layout that does not need an IME support. There was added a "TODO" comment that informs about this feature being missing. Most IDEs and code editors have support/plugins/extensions to work with this type of comments and this type of comment is already used widely across the codebase. As such, the information about this feature not being implemented is not lost.
* Upgrade to dioxus 0.6-rc.0
Signed-off-by: Nico Burns <nico@nicoburns.com>
* Fix text input in dioxus-native
Signed-off-by: Nico Burns <nico@nicoburns.com>
* Make dioxus-native depend dioxus-core and dioxus-html rather than dioxus
* Remove "full" feature from tokio
* Move Viewport to blitz_traits
Signed-off-by: Nico Burns <nico@nicoburns.com>
* Make tokio optional in dioxus-native and blitz-shell
Signed-off-by: Nico Burns <nico@nicoburns.com>
* Make SVG support optional
* Abstract renderer behind a trait
blitz-shell no longer depends on blitz-renderer-vello
Signed-off-by: Nico Burns <nico@nicoburns.com>
* Split HTML launch functions out in `blitz` crate
* feat: Add mousedown and mouseup event (#172)
* feat: Add mousedown and mouseup event
* feat: Triggering :active pseudo-class
* fix: Triggering :active pseudo-class
* Rename RendererEvent to DomEvent
Signed-off-by: Nico Burns <nico@nicoburns.com>
* Rename Document to BaseDocument. DocumentLike to Document
Signed-off-by: Nico Burns <nico@nicoburns.com>
* Move event and document abstractions to blitz-traits
Signed-off-by: Nico Burns <nico@nicoburns.com>
* Rename BlitzEvent to BlitzShellEvent
Signed-off-by: Nico Burns <nico@nicoburns.com>
* Restyle when style attribute is mutated
* feat: Support text box mouse selection (#182)
* Rename raw_dom_data to data
Signed-off-by: Nico Burns <nico@nicoburns.com>
* Rename dioxus-native to native
* Add to workspace
* simplify launch module, integrate native
* Fix it up again
* Update cargo lock
* FIx: propagate accessibility feature fla
* implement asset resolver
* add native to feature match in cli
* Implement document and history for native
* use no-op eval
* clippy
* typos
* typo
* Convert logs to trace
* Bump blitz to alpha releases
* unset image data
* fix style integration with blitz
* fix a few lints
* wire up ids
* implement a few more events
* add more helpful todo note
* bump ci to allow edition 2024, use newer nightly
* make clippy happy
* also update matrix tests to rust 2024
* Add autofocus
Co-authored-by: otgerrogla 2356820+otgerrogla@users.noreply.github.com
* Wait for the suspense boundary above the router to resolve before sending the first streaming chunk (#3891)
* Change the suspense streaming context after suspense is resolved in the router
* Wait for the suspense context before streaming the first chunk in ssr
* forward more response parts
* warn
* extract the hydration format into a crate
* Fix hydration when no data is sent
* forward web and server features
* Fix suspense that starts on the client
* fix use_server_future on the client
* Add documentation for fullstack hooks and protocol
* downgrade rust edition
* fix clippy
* fix tests
* fix clippy
* Fix pure web compile
* undo changes to the fullstack router example
* fix formatting
* hoist a bunch of deps
---------
Signed-off-by: koko <kokos.kekse@gmail.com>
Signed-off-by: Nico Burns <nico@nicoburns.com>
Co-authored-by: Nico Burns <nico@nicoburns.com>
Co-authored-by: koko <72217393+kokoISnoTarget@users.noreply.github.com>
Co-authored-by: David Husička <25853767+DavidHusicka@users.noreply.github.com>
Co-authored-by: luoxiaozero <48741584+luoxiaozero@users.noreply.github.com>
Co-authored-by: Evan Almloff <evanalmloff@gmail.com>
The current `axum` feature and `server` feature are incompatible with wasm32-unknown-unknown target
due to:
1. depends on axum features not compatible with wasm
2. SSR requires reading the filesystem for index.html
With this patch I add the `server_fn_axum` feature which disables SSR and enables targeting
wasm32-unknown-unknown with server functions enabled.
Note that for this to work, `server_fn` depends on `inventory` and as stated in this docs depending on
the context you might need to expose and call [`__wasm_call_ctors`](https://docs.rs/inventory/latest/inventory/#webassembly-and-constructors)
(I needed that specifically for cloudflare workers)
change axum_server_fn feature for axum_wasm and include SSR tools there
This change additionaly make axum_server_fn feature additive by exposing a different
`DioxusRouterWasmExt` with only the wasm-compatible parts instead of exposing the
`DioxusRouter` trait under the same name.
Docs are updated to reflect this change.
rename axum_wasm to axum_core and update docs
fix typo
re-enable default-features for axum in dioxus-cli
re-enable axum default-features for liveview
re-enable default-features for axum for playwright-tests
* Fix --target flag not passed to cargo when Platform == Server
* revision: use --server-target flag
---------
Co-authored-by: Miles Murgaw <milesmurgaw@gmail.com>
* feat: wasm-split base implementation
* kinda sorta works with the cli
* okay great it actually works
* fix: cache busting for chunks
* cleaned up version
* it works with the router
* wip: migrate to a faster linear solution using id remapping
* add a good harness
* it works completely on the docsite
* the super tight build works too
* make parallelizable
* works on the docsite but not the harness
* light cleanups, fix for both harness and docsite
* make codegen smaller by extract some shared functions to prevent monos
* chunking works, but tbd on tuning heuristics
* extract used module
* wip: cleaning up module
* wip: much better understanding of how imports work
* fix the call graph
* working again...
* wip: thinking about ifuncs
* ifunc approach works
* yes the ifunc approach works!!
* it all works completely even with chunks
* small cleanups
* comments
* actually locate all of the symbols
* clean up final implementation
* clean up tomls, revert some mono changs
* clean up, add some more comments / docs in places
* hoist more packages
* clean up impl a bit more
* clean cli
* move harness to playwright
* update playwright
* extract codgen
* add lazy to components
* Add docs to split loader
* clippy
* typos
* clippy, don't generate splits if not on wasm
* whoops, const
* Typos and docs
* enable optimizations in ci
* add optimizations to ci
* add wasm-split router feature
* parallel playwright?
* fix no case check
* disable pre-compress... think that might be the issue
* better logging, no default pre-compress, caching of shared symbols
* Fix: compressing assets
* fix non-interactive logging for serve
* cache playwright even on failure, use the cli with optimizations
* fix prebuild
* fix playwright webserver
* fix(android): now dev server just works on devices
* fix: allow custom port for Android app development
* refactor: simplified URL creation in LaunchBuilder
* wip: bind to 0.0.0.0 instead of 127.0.0.1
* dont hang in background - ignore suspend commands when tty is disabled
* use system adb
* pass configs through to android mobile launch
* fix: line sizes + clear pushes frame
* dont resume window state on mobile
* fix screen sizing for ipad
* attempt and fail to implement codesigning
* Clippy and note about safety in android bindings
* Fix server crash logging and opening fullstack apps
* Fix race condition during SSG
* move route prerendering into a separate stage
* Fix static site generation with dx serve
* only proxy the fullstack server if ssg is disabled
* test nested-suspense with ssg in playwright