66 lines
1.3 KiB
Rust
66 lines
1.3 KiB
Rust
use dioxus_native_core::state::*;
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use dioxus_native_core_macro::*;
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#[derive(State, Default, Clone)]
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struct Z {
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// depends on just attributes and no context
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#[node_dep_state()]
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x: A,
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// depends on attributes, the B component of children and i32 context
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#[child_dep_state(B, i32)]
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y: B,
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// depends on attributes, the C component of it's parent and a u8 context
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#[parent_dep_state(C, u8)]
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z: C,
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}
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// struct Z {
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// x: A,
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// y: B,
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// z: C,
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// }
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use dioxus_native_core::state::NodeDepState;
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#[derive(Default, Clone)]
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struct A;
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impl NodeDepState for A {
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type Ctx = ();
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fn reduce(&mut self, _: NodeView, _: &()) -> bool {
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todo!()
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}
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}
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#[derive(Default, Clone)]
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struct B;
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impl ChildDepState for B {
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type Ctx = i32;
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type DepState = Self;
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fn reduce<'a>(
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&mut self,
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_: dioxus_native_core::state::NodeView,
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_: impl Iterator<Item = &'a Self::DepState>,
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_: &i32,
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) -> bool
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where
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Self::DepState: 'a,
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{
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todo!()
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}
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}
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#[derive(Default, Clone)]
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struct C;
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impl ParentDepState for C {
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type Ctx = u8;
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type DepState = Self;
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fn reduce(
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&mut self,
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_: dioxus_native_core::state::NodeView,
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_: Option<&Self::DepState>,
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_: &u8,
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) -> bool {
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todo!()
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}
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}
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