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# Roadmap & Feature-set
Before we dive into Dioxus, feel free to take a look at our feature set and roadmap to see if what Dioxus can do today works for you.
If a feature that you need doesn't exist or you want to contribute to projects on the roadmap, feel free to get involved by [joining the discord](https://discord.gg/XgGxMSkvUM).
Generally, here's the status of each platform:
- **Web**: Dioxus is a great choice for pure web-apps - especially for CRUD/complex apps. However, it does lack the ecosystem of React, so you might be missing a component library or some useful hook.
- **SSR**: Dioxus is a great choice for pre-rendering, hydration, and rendering HTML on a web endpoint. Be warned - the VirtualDom is not (currently) `Send + Sync`.
- **Desktop**: You can build very competent single-window desktop apps right now. However, multi-window apps require support from Dioxus core and are not ready.
- **Mobile**: Mobile support is very young. You'll be figuring things out as you go and there are not many support crates for peripherals.
- **LiveView**: LiveView support is very young. You'll be figuring things out as you go. Thankfully, none of it is too hard and any work can be upstreamed into Dioxus.
## Features
---
| Feature | Status | Description |
| ------------------------- | ------ | -------------------------------------------------------------------- |
| Conditional Rendering | ✅ | if/then to hide/show component |
| Map, Iterator | ✅ | map/filter/reduce to produce rsx! |
| Keyed Components | ✅ | advanced diffing with keys |
| Web | ✅ | renderer for web browser |
| Desktop (webview) | ✅ | renderer for desktop |
| Shared State (Context) | ✅ | share state through the tree |
| Hooks | ✅ | memory cells in components |
| SSR | ✅ | render directly to string |
| Component Children | ✅ | cx.children() as a list of nodes |
| Headless components | ✅ | components that don't return real elements |
| Fragments | ✅ | multiple elements without a real root |
| Manual Props | ✅ | Manually pass in props with spread syntax |
| Controlled Inputs | ✅ | stateful wrappers around inputs |
| CSS/Inline Styles | ✅ | syntax for inline styles/attribute groups |
| Custom elements | ✅ | Define new element primitives |
| Suspense | ✅ | schedule future render from future/promise |
| Integrated error handling | ✅ | Gracefully handle errors with ? syntax |
| NodeRef | ✅ | gain direct access to nodes |
| Re-hydration | ✅ | Pre-render to HTML to speed up first contentful paint |
| Jank-Free Rendering | ✅ | Large diffs are segmented across frames for silky-smooth transitions |
| Effects | ✅ | Run effects after a component has been committed to render |
| Portals | 🛠 | Render nodes outside of the traditional tree structure |
| Cooperative Scheduling | 🛠 | Prioritize important events over non-important events |
| Server Components | 🛠 | Hybrid components for SPA and Server |
| Bundle Splitting | 👀 | Efficiently and asynchronously load the app |
| Lazy Components | 👀 | Dynamically load the new components as the page is loaded |
| 1st class global state | ✅ | redux/recoil/mobx on top of context |
| Runs natively | ✅ | runs as a portable binary w/o a runtime (Node) |
| Subtree Memoization | ✅ | skip diffing static element subtrees |
| High-efficiency templates | 🛠 | rsx! calls are translated to templates on the DOM's side |
| Compile-time correct | ✅ | Throw errors on invalid template layouts |
| Heuristic Engine | ✅ | track component memory usage to minimize future allocations |
| Fine-grained reactivity | 👀 | Skip diffing for fine-grain updates |
- ✅ = implemented and working
- 🛠 = actively being worked on
- 👀 = not yet implemented or being worked on
- ❓ = not sure if will or can implement
## Roadmap
These Features are planned for the future of Dioxus:
---
### Core
- [x] Release of Dioxus Core
- [x] Upgrade documentation to include more theory and be more comprehensive
- [ ] Support for HTML-side templates for lightning-fast dom manipulation
- [ ] Support for multiple renderers for same virtualdom (subtrees)
- [ ] Support for ThreadSafe (Send + Sync)
- [ ] Support for Portals
### SSR
- [x] SSR Support + Hydration
- [ ] Integrated suspense support for SSR
### Desktop
- [ ] Declarative window management
- [ ] Templates for building/bundling
- [ ] Fully native renderer
- [ ] Access to Canvas/WebGL context natively
### Mobile
- [ ] Mobile standard library
- [ ] GPS
- [ ] Camera
- [ ] filesystem
- [ ] Biometrics
- [ ] WiFi
- [ ] Bluetooth
- [ ] Notifications
- [ ] Clipboard
- [ ] Animations
- [ ] Native Renderer
### Bundling (CLI)
- [x] Translation from HTML into RSX
- [x] Dev server
- [x] Live reload
- [x] Translation from JSX into RSX
- [ ] Hot module replacement
- [ ] Code splitting
- [ ] Asset macros
- [ ] Css pipeline
- [ ] Image pipeline
### Essential hooks
- [x] Router
- [x] Global state management
- [ ] Resize observer