* clear away prelude on dioxus * clippy * wip - drop prelude from dioxus-html * docs clippy * wip * more fixe * delete all preludes * doc... * better export * merge some imports * fewer global imports * global incremental renderer * fix cargo doc
231 lines
7.9 KiB
Rust
231 lines
7.9 KiB
Rust
use std::{
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error::Error,
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fmt::{Debug, Display},
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str::FromStr,
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};
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use dioxus_lib::core::{CapturedError, RenderError};
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use serde::{de::DeserializeOwned, Serialize};
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use server_fn::{
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codec::JsonEncoding,
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error::{FromServerFnError, ServerFnErrorErr},
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};
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/// A default result type for server functions, which can either be successful or contain an error. The [`ServerFnResult`] type
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/// is a convenient alias for a `Result` type that uses [`ServerFnError`] as the error type.
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///
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/// # Example
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/// ```rust
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/// use dioxus::prelude::*;
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///
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/// #[server]
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/// async fn parse_number(number: String) -> ServerFnResult<f32> {
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/// let parsed_number: f32 = number.parse()?;
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/// Ok(parsed_number)
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/// }
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/// ```
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pub type ServerFnResult<T = (), E = String> = std::result::Result<T, ServerFnError<E>>;
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/// An error type for server functions. This may either be an error that occurred while running the server
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/// function logic, or an error that occurred while communicating with the server inside the server function crate.
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///
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/// ## Usage
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///
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/// You can use the [`ServerFnError`] type in the Error type of your server function result or use the [`ServerFnResult`]
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/// type as the return type of your server function. When you call the server function, you can handle the error directly
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/// or convert it into a [`CapturedError`] to throw into the nearest [`ErrorBoundary`](dioxus_lib::prelude::ErrorBoundary).
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///
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/// ```rust
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/// use dioxus::prelude::*;
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///
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/// #[server]
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/// async fn parse_number(number: String) -> ServerFnResult<f32> {
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/// // You can convert any error type into the `ServerFnError` with the `?` operator
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/// let parsed_number: f32 = number.parse()?;
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/// Ok(parsed_number)
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/// }
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///
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/// #[component]
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/// fn ParseNumberServer() -> Element {
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/// let mut number = use_signal(|| "42".to_string());
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/// let mut parsed = use_signal(|| None);
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///
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/// rsx! {
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/// input {
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/// value: "{number}",
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/// oninput: move |e| number.set(e.value()),
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/// }
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/// button {
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/// onclick: move |_| async move {
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/// // Call the server function to parse the number
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/// // If the result is Ok, continue running the closure, otherwise bubble up the
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/// // error to the nearest error boundary with `?`
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/// let result = parse_number(number()).await?;
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/// parsed.set(Some(result));
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/// Ok(())
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/// },
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/// "Parse Number"
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/// }
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/// if let Some(value) = parsed() {
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/// p { "Parsed number: {value}" }
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/// } else {
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/// p { "No number parsed yet." }
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/// }
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/// }
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/// }
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/// ```
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///
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/// ## Differences from [`CapturedError`]
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///
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/// Both this error type and [`CapturedError`] can be used to represent boxed errors in dioxus. However, this error type
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/// is more strict about the kinds of errors it can represent. [`CapturedError`] can represent any error that implements
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/// the [`Error`] trait or can be converted to a string. [`CapturedError`] holds onto the type information of the error
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/// and lets you downcast the error to its original type.
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///
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/// [`ServerFnError`] represents server function errors as [`String`]s by default without any additional type information.
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/// This makes it easy to serialize the error to JSON and send it over the wire, but it means that you can't get the
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/// original type information of the error back. If you need to preserve the type information of the error, you can use a
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/// [custom error variant](#custom-error-variants) that holds onto the type information.
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///
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/// ## Custom error variants
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///
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/// The [`ServerFnError`] type accepts a generic type parameter `T` that is used to represent the error type used for server
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/// functions. If you need to keep the type information of your error, you can create a custom error variant that implements
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/// [`Serialize`] and [`DeserializeOwned`]. This allows you to serialize the error to JSON and send it over the wire,
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/// while still preserving the type information.
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///
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/// ```rust
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/// use dioxus::prelude::*;
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/// use serde::{Deserialize, Serialize};
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/// use std::fmt::Debug;
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///
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/// #[derive(Clone, Debug, Serialize, Deserialize)]
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/// pub struct MyCustomError {
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/// message: String,
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/// code: u32,
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/// }
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///
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/// impl MyCustomError {
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/// pub fn new(message: String, code: u32) -> Self {
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/// Self { message, code }
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/// }
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/// }
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///
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/// #[server]
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/// async fn server_function() -> ServerFnResult<String, MyCustomError> {
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/// // Return your custom error
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/// Err(ServerFnError::ServerError(MyCustomError::new(
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/// "An error occurred".to_string(),
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/// 404,
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/// )))
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/// }
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/// ```
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#[derive(Clone, Debug, serde::Serialize, serde::Deserialize, PartialEq, Eq)]
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pub enum ServerFnError<T = String> {
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/// An error running the server function
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ServerError(T),
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/// An error communicating with the server
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CommunicationError(ServerFnErrorErr),
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}
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impl ServerFnError {
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/// Creates a new `ServerFnError` from something that implements `ToString`.
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///
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/// # Examples
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/// ```rust
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/// use dioxus::prelude::*;
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/// use serde::{Serialize, Deserialize};
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///
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/// #[derive(Serialize, Deserialize, Debug)]
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/// struct MyCustomError;
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/// impl std::fmt::Display for MyCustomError {
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/// fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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/// write!(f, "My custom error")
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/// }
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/// }
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///
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/// #[server]
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/// async fn server_function() -> ServerFnResult<String, MyCustomError> {
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/// // Return your custom error
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/// Err(ServerFnError::new("Something went wrong"))
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/// }
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/// ```
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pub fn new(error: impl ToString) -> Self {
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Self::ServerError(error.to_string())
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}
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}
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impl<T> ServerFnError<T> {
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/// Returns true if the error is a server error
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pub fn is_server_error(&self) -> bool {
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matches!(self, ServerFnError::ServerError(_))
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}
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/// Returns true if the error is a communication error
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pub fn is_communication_error(&self) -> bool {
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matches!(self, ServerFnError::CommunicationError(_))
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}
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/// Returns a reference to the server error if it is a server error
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/// or `None` if it is a communication error.
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pub fn server_error(&self) -> Option<&T> {
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match self {
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ServerFnError::ServerError(err) => Some(err),
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ServerFnError::CommunicationError(_) => None,
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}
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}
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/// Returns a reference to the communication error if it is a communication error
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/// or `None` if it is a server error.
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pub fn communication_error(&self) -> Option<&ServerFnErrorErr> {
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match self {
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ServerFnError::ServerError(_) => None,
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ServerFnError::CommunicationError(err) => Some(err),
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}
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}
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}
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impl<T: Serialize + DeserializeOwned + Debug + 'static> FromServerFnError for ServerFnError<T> {
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type Encoder = JsonEncoding;
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fn from_server_fn_error(err: ServerFnErrorErr) -> Self {
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Self::CommunicationError(err)
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}
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}
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impl<T: FromStr> FromStr for ServerFnError<T> {
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type Err = <T as FromStr>::Err;
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fn from_str(s: &str) -> std::result::Result<Self, Self::Err> {
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std::result::Result::Ok(Self::ServerError(T::from_str(s)?))
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}
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}
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impl<T: Display> Display for ServerFnError<T> {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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match self {
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ServerFnError::ServerError(err) => write!(f, "Server error: {}", err),
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ServerFnError::CommunicationError(err) => write!(f, "Communication error: {}", err),
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}
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}
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}
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impl From<ServerFnError> for CapturedError {
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fn from(error: ServerFnError) -> Self {
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Self::from_display(error)
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}
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}
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impl From<ServerFnError> for RenderError {
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fn from(error: ServerFnError) -> Self {
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RenderError::Aborted(CapturedError::from(error))
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}
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}
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impl<E: Error> From<E> for ServerFnError {
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fn from(error: E) -> Self {
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Self::ServerError(error.to_string())
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}
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}
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